Blood and Titanium
Blood and Titanium is DLC 1. It adds one sub-faction The Pure, three story missions, three pieces of research and Bionics. DLC 1 content start when Neural Implant Technology research is finished by New Jericho (4th day of the game).
- 1 The Pure
- 2 Walkthrough
- 2.1 Attempting Contact
- 2.2 A Humble Request
- 2.3 Undefendable
- 2.4 The Warning
- 2.5 Cast Off All Weakness
- 2.6 Whispers
- 2.7 Guided By Whispers
- 2.8 A Good Move
- 2.9 Triangulated
- 2.10 The Bionic Fortress
- 3 Research
- 4 Bionics
The renegade faction known as The Pure appeared in 2045 after a group of experimental subjects escaped from a New Jericho cybernetics program.
The program was being shut down at the time, and its apparent failure covered up.
Acting as a nomad paramilitary organisation, The Pure are cyborgs - as close to a machine as a human can get.
They share the belief that anyone that has exposed flesh could be infected, and is thus “impure”.
While there are many instances of them attacking scavenging sites or convoys worldwide, none of their strongholds has been located so far.
In particular, the mental state of subjects in the program suffered from the transition they had to endure to become cyborgs.
Little is known about the individual calling himself Subject 24. According to his own words he was involved in New Jericho’s cybernetic program "Project Purity", and later became the leader of The Pure faction.
Classified records confirm the existence of a Major Zachery Richards who indeed worked for Tobias West, although he was marked as having died in a work accident.
Any further information has been redacted and unavailable.
There is a possibility for him to have been involved with the organisation at some point in the past.
We’re receiving a transmission from an unidentified source. The transmission is from someone identifying himself as "Subject 24". While details are lacking, Subject 24 claims to be contacting us with a warning and a promise of mutual benefits. All attempts to pinpoint the location of the transmission’s origin have been unsuccessful. Phoenix Point receiving... Cinematics 1 are played:
Phoenix - if you are receiving this message, then respond on the secure channel I have provided. It is essential that the information I am about to give you is kept confidential. My name is not important now - but I am known among the Pure as Subject 24 - the 24th volunteer in a program set up by Tobias West that gave us hope. We had a solution, a secret program that would fix the world. And in the final moment, he backed down. Nothing prepared me for his treachery - his selfish, cowardice - but his attempts to erase us have failed.
It was known as Project Purity - one man's dream of replacing every inch of human flesh with neurally controlled prosthetics. When I volunteered for the project I had nothing left. My entire family had succumbed to the Pandoravirus. I watched my wife through the bulletproof glass as she slowly turned into an abomination. I had nothing left to lose. Along with many other brave men and women, I put myself forwards. A lot was sacrificed. He pushed us to the limit. Dozens of us died or were left crippled… and we came close to success.
The Juggernaut warrior was the final design. More than a soldier. More than a human - with titanium skin impervious to infection - perfectly pure... PURE! Pure as a smile in winter... as a human should be. There were problems - total encapsulation created some ... mental instability ... hallucinations ... dreams. Not everybody could take it, but there was no shortage of volunteers to take the program forwards. And then Tobias West - the coward, THE TRAITOR, the small-minded charlatan - pulled the plug.
Terrified of what he couldn’t understand, the “great leader” ordered everyone involved with the project killed …. KILLED! Maybe he thought that if he buried us, he’d bury the truth of his shame along with us. HIS SHAME! But we fought back. I and several others managed to escape. For years we remained silent, hiding, running, waiting for the right moment … the right moment. And that moment has come - HAS COME!
Facing a losing battle against the Pandoravirus, the weak-minded West has reactivated the old Project Purity facilities, and that makes him vulnerable. Phoenix - I am offering you an exchange. I know the location of the facility, and how to get in. You have the firepower. THE POWER! Hailstorms of fire and acid! Raid the lab, and share the tech with us. All this time in hiding has left us damaged and in need of urgent repairs. If you succeed we will both gain - humanity will gain. We are the Pure. THE PURE! We are the future. Help us Phoenix. Help our species.
A Humble Request
Triggers after Attempting Contact. Subject 24 has requested that we perform the raid on a New Jericho facility. Should we agree, he will send us specific details, including the exact location of the facility and potentially its security defences.
Such an action, however, is likely to worsen our relations with New Jericho.
Agree to help Subject 24
Site added to Geoscape Undefendable
Refuse to help Subject 24
When I contacted you I thought I was dealing with intelligent people, aware of the stakes. Instead, I found spineless cowards whose convictions are as hollow as the module in Tobias West’s head!
We'll find a way to obtain the research data, but the chance of alliance between the Pure and the Phoenix Project is gone forever.
Subject 24 has provided us with the location of the New Jericho research facility conducting experiments in human augmentation. Due to the secret nature of the facility, security is likely to be light.
The goal is to get the research data located within the facility. There is no need to eliminate all the defending security personnel.
Hoste Doceri. Fas est ab hoste doceri. It is right to be taught even by an enemy - even if they are cowards and traitors. The research we obtained is more than a set of upgrades, it is the first step in reclaiming the planet.
Humanity will be born again and this time the Pure will show the path.
This is a transmission to the world. We are The Pure and our time hiding in the shadows is over!
Squads of our chosen warriors are already combing the world in search of resources and technology that will help us defeat the Pandoran threat.
A word of warning: don’t get in our way! We will show no mercy, we will allow no bargaining. We are The Pure!
The Pure start to appear on Tactical missions.
Cast Off All Weakness
This is a transmission to the world.
The rising tide of salvation has begun. While you all cower in your own filth and deviancy, the Pure have started the cleansing wave to rid the world of all impurities.
No haven is safe, whatever treacherous leader or hopeless beliefs they follow. You have only two choices: cast off your flesh or have it stripped for you.
The Pure start to attack Havens
A rogue Synedrion mercenary has approached us with an interesting offer. He claims to have a recording of secret communication between Subject 24 and leaders of the Malthusian faction and is willing to sell it to us for a price.
Accept (-250 Materials)
Site added to Geoscape: Guided By Whispers . Cinematics 3 are played:
Smart move, Mikhail. Your betrayal of Synedrion will bring benefits to both of us. The Malthusian faction never belonging with those deluded... DELUDED... idealists anyway. Like the Phoenix Project, they cannot understand the true horrors... THE HORRORS... of the world, because they’ve never seen it. The misguided dreams they surround themselves with are dangerous - leading humanity to a dead end. For the sake of the future, they must be exterminated. EXTERMINATED! Again and again and again! You, though, have shown us that you have what it takes to begin anew.
It’s almost impressive how well Synedrion scientists have adapted New Jericho’s technology. In a few months, they’ve achieved more than West could in decades. And still, those that lead them to suffer from the same fallacy as he did ... as he did! They are not prepared for total conversion - abandoning flesh to embrace the machine.
You have twenty-four hours to remove your conspirators from the research area. When we attack, all will be gunned down. GUNNED DOWN! After that, the second renaissance will begin. Beginning and end. Alpha and Omega. You’ll have your chance to break from Synedrion, and Tobias West and the other cowards will be purged away.
Just don’t try to cross us, Mikhail! If this turns out to be a trap... TRAP... we’ll still get the technology… and the Malthusians will be added to the extinction list!
Disappointed by our response the mercenary ended all communication saying he could get a better deal elsewhere. Any subsequent attempts to reestablish contact or find the person have ended in failure.
Guided By Whispers
It's clear that The Pure intend to attack a Synedrion research facility in order to further enhance the capabilities of their bionic soldiers. Should they succeed the threat of the Pure will increase significantly.
We should attack the facility as soon as possible and take the tech for ourselves. We may need to engage both Synedrion forces and The Pure.
Additionally, we’ve received official communications from Tobias West, suggesting it’s in our interest to share the recently obtained knowledge.
New Research available: Restricted Bionics Technology
A Good Move
Subject 24: Good move, Phoenix Project. You think you can beat us at our own game? Tobias West thought the same way and look at him now: trembling behind his walls and adjutants, terrified of every sound in the dark.
You’ll be like that soon, and you’ll never know when that sound turns out to be us.
We have received a message from Subject 24 via an encrypted channel. Satellite triangulation has discovered an electromagnetic anomaly at the source. It appears to be a man-made structure.
Site added to Geoscape: The Bionic Fortress. Cinematics 4 are played:
This is a message for the Phoenix Project. I thought you had what it takes. A Phoenix rising from the ashes. THE ASHES. Ashes to ashes. Nothing but a myth. You have struggled with stupidity at every turn, suffered betrayals - BETRAYALS - that brought humanity to the brink of extinction, yet you can't see the obvious: humanity cannot be saved without total transformation - WITHOUT - TOTAL - TRANSFORMATION - without becoming pure … Pure ... PURE!
Who do you think the saviour should be? WEST?! The coward West hiding behind his walls? The abominations that spread the disease? Or the idiots who think we should embrace the infected and live with them as pets? PESTS?!
No! The PURE will cleanse the world and all flesh that opposes us will melt away! The festering pits of rot and decay will be forgotten and a new order forged from blood... BLOOD... and titanium will rise! If the Phoenix Project thinks it has the strength to stop us, that’s your foolish fantasy. You know where we are. Come if you dare.
The Bionic Fortress
The location of the transmission appears to be the Pure’s central base. Initial analysis suggests the presence of multiple fully bionic soldiers, as well as Subject 24 himself.
Should we succeed in killing him, there’s a high likelihood that the rest of the Pure will fall in disarray.
Triumph Of The Flesh. Subject 24 is no more. What remained of the Pure’s stronghold has been completely destroyed and its technology stripped. Our teams managed to retrieve a large amount of archived drives containing terabytes of data.
Unfortunately, the advanced encryption proved impossible to crack. What secrets Subject 24 had, he has taken them to the grave with him. We can only rest knowing that the threat of the Pure is no more.
Cinematics 5 are played. The Pure sub-faction does not exist anymore. +100 Skill Points.
Basic Bionic Technology (700)
Based on an abandoned New Jericho cybernetics project, bionics technology would allow enhance human capabilities with cutting edge cybernetics implants and prosthetics transforming them into walking tanks on the battlefield. Vastly improved from the first New Jericho attempts, the technology no longer leaves the subjects dead or crippled. A new set of bio-implants have successfully been developed thanks to advancements in neural co-processors and light metal alloy development. The new implants allow personnel to withstand heavy amounts of damage, land safely from great heights and even run through walls if needed.
Bonus Effect: Cybernetics Lab facility and additional designs
Advanced Bionic Technology (700)
Further advances in Bionics would provide soldiers with enhanced capabilities, as well as the ability to integrate their bodies with existing neural technology. A new series of equipment and procedures now allow test subjects to have parts of their bodies replaced with more sophisticated mechanical components increasing their efficiency in battle. Thanks to the development of bio-alloys implant rejection rates are less than 0.02%, allowing nearly seamless incorporation of the original nervous system and other connecting tissue. As of yet bionic self-reparation has proven unsuccessful. requiring complete replacement should a malfunction occur. All new implants can now be produced in the Bionics lab.
Bonus Effect: Cybernetics Lab facility and additional designs
Restricted Bionics Technology (700)
After successfully integrating Synedrion nanite development with current bionic production, implants with improved agility and improved color-blending properties have been constructed.
The implants allow a much greater range of action as well as a "chameleon" effect, making people difficult to spot on the battlefield.
Bonus Effect: Cybernetics Lab facility and additional designs
In order to put Bionics on your soldiers, you need to have powered Cybernetics Lab facility. You can augment your soldiers from the Personnel section on Geoscape. Once you augment some body part you cannot take it back.
|Clarity Head||New Jericho Control Resist Head Augmentation||30||-10%||+3%||2||Mind Control Immunity - Immune to Mind Control||18||140|
|Echo Head||Synedrion Silent Echo Head Augmentation||20||+10%||0|| Night Vision - No penalty incurred for dark environments.
Silent Echo - All weapon attacks are silent.
|Disruptor Head||New Jericho Will Disruption Head Augmentation||16||+5||-5%||+12%||1||Neural Disruption (1 AP, 3 WP) - Disrupt target for 1 turn, causing it to become DISORIENTED and unable to use Will Point abilities||30||140|
|Juggernaut Torso||New Jericho Demolishing Torso Augmentation||45||-1||-20%||+1%||5|| Extend Shield (1 AP) - Extend and energy shield in a given direction.
Demolition State (2 WP) - Breach walls and solid constructs by walking through them.
|Vengeance Torso||Synedrion Melee Proficient Torso Augmentation||22||+20%||-3%||1|| Melee weapon proficiency - Proficiency with Melee weapons.
Combat Matrix - Melee attacks cost 1 AP less (to a minimum of 1 AP).
|Neural Torso||New Jericho Exoskeletal Torso Augmentation||30||-15%||+8%||2|| Heavy Lifter - Double weight can be carried without causing movement penalty
Can also use Mounted Launchers and VVA-2 Arms
|Armadillo Legs||New Jericho Safe Landing Legs Augmentation||40||-1||-25%||+3%||3|| Immune to Goo - Goo does not trap or restrict movement.
Landing Shock Absorption - No damage is suffered when landing from any height.
|Mirage Legs||Synedrion Anti-detection Legs Augmentation||20||+1||+20%||-3%||1||Shadowstep - Does not activate enemy overwatch||35||165|
|Propeller Legs||New Jericho Rocket Legs Augmentation||20||+3||-10%||2||Rocket Leap (1 AP, 2 WP) - Leap to target location (max 9 tiles).||49||145|