Equipment
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Each equipment requires one hand to use. Every class can use any equipment.
Name | Description | Research needed | Weight | ![]() |
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Combat Shield | Phoenix deployable Combat Shield in a given direction with 200 Hit Points and 60 armor. | ![]() |
4 | 16 | 130 | 23 | ||
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Medkit | Restores 80 Hit Points and removes BLEEDING and POISON. | 2 | 6 | 28 | instant | |||
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Virophage Kit | Restores 200 Hit Points and removes VIRUS, BLEEDING and POISON. | ![]() |
1 | 20 | 40 | instant | ||
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Stimpack | A potent stimulant that instills FRENZY. | ![]() |
2 | 6 | 8 | 10 | instant | |
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Repair Kit | Repairs 40 Hit Points (augmented body parts aka Bionics only). | ![]() |
2 | 75 | 150 | instant |
Name | Description | Research needed | Damage | Special | Burst | Effective range | Action Points | Weight | ![]() |
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Neurazer | Phoenix Paralyzing Melee Weapon | ![]() |
10 | Piercing 40 Paralysis 8 | single strike | 1 | 1 | 2 | 19 | 58 | 15 |