Difference between revisions of "Assault weapons"

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[[File:Assault_training.png|30px|link=Assault]] [[Assault]] soldiers are [[combat#proficiency|proficient]] with Assault Rifles and Shotguns. [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] and [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]] [[Assault]] soldiers use Assault Rifles. [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] [[Assault]] soldiers use shotguns.
 
[[File:Assault_training.png|30px|link=Assault]] [[Assault]] soldiers are [[combat#proficiency|proficient]] with Assault Rifles and Shotguns. [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] and [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]] [[Assault]] soldiers use Assault Rifles. [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] [[Assault]] soldiers use shotguns.
  
[[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] [[Assault]] soldiers start with Assault Rifle but can research shotgun early in the game. All Assault weapons cost 2 [[Combat#Action_Points_.28APs.29|Action points]] to use and require 2 [[Combat#hands|Hands to use]].
+
[[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] [[Assault]] soldiers start with Assault Rifle but can research shotgun early in the game. All Assault weapons cost 2 [[Combat#Action_Points_.28APs.29|Action points]] to use except Vidar (AP cost 1), and require 2 [[Combat#hands|Hands to use]].
  
{| class="wikitable"
+
<b>Vidar Grenade Launcher</b> is considered an Assault Rfle and works with [[File:trooper.png|30px|link=Personal perks]] [[Personal perks|Trooper]] personal perk.</br>
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]]
+
<b>Vidar Grenade Launcher</b> is considered an explosive and cost 0 AP to fire after activating [[File:boom_blast.png|30px|link=Heavy]] [[Heavy|Boom Blast]] Heavy perk.
|- <span id ="assault rifles"></span>
+
 
!colspan="22"|Assault Rifles
+
 
 +
===Assault Rifles===
 +
{| class="wikitable sortable"
 +
! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]]
 +
 
 +
|- <span id="obli">
 +
| style="text-align:center;" |[[File:Obliterator2r.png|70px]]
 +
<b>Obliterator</b>
 +
| Kaos Assault Rifle
 +
| style="text-align:center;" |buyable from [[Kaos_Engines#Marketplace|Kaos Marketplace]]
 +
| style="text-align:center;" |<b>40</b>
 +
| style="text-align:center;" |[[damage_types#shred_damage|Shred]] 1
 +
| style="text-align:center;" |8
 +
| style="text-align:center;" |25
 +
| style="text-align:center;" |-
 +
| style="text-align:center;" |3
 +
| style="text-align:center;" |0
 +
| style="text-align:center;" |75-150
 +
| style="text-align:center;" |0
 +
| style="text-align:center;" colspan="2" |-
 +
| style="text-align:center;" colspan="3" |no ammo
 
|- <span id="piranha">
 
|- <span id="piranha">
| style="text-align:center;" |[[File:1piranha.png|100px]]
+
| style="text-align:center;" |[[File:1piranha.png|70px]]
| <b>Piranha AR-51</b>
+
<b>Piranha AR-51</b>
 
| New Jericho Piercing Assault Rifle </span>
 
| New Jericho Piercing Assault Rifle </span>
 
| style="text-align:center;" |[[File:NJ.png|30px|link=New Jericho]]
 
| style="text-align:center;" |[[File:NJ.png|30px|link=New Jericho]]
Line 19: Line 39:
 
| style="text-align:center;" |32
 
| style="text-align:center;" |32
 
| style="text-align:center;" |3
 
| style="text-align:center;" |3
| style="text-align:center;" |
 
 
| style="text-align:center;" |32
 
| style="text-align:center;" |32
 
| style="text-align:center;" |95
 
| style="text-align:center;" |95
 
| style="text-align:center;" |23
 
| style="text-align:center;" |23
| style="text-align:center;" colspan="2" |
+
| style="text-align:center;" colspan="2" |-
| style="text-align:center;" |[[File:1piranhamag.png|80px]]
+
| style="text-align:center;" |[[File:1piranhamag.png|70px]]
 
| style="text-align:center;" |5
 
| style="text-align:center;" |5
 
| style="text-align:center;" |16
 
| style="text-align:center;" |16
 
|- <span id="bulldog">
 
|- <span id="bulldog">
| style="text-align:center;" |[[File:1bulldog.png|100px]]
+
| style="text-align:center;" |[[File:1bulldog.png|70px]]
| <b>Bulldog AR-50</b>
+
<b>Bulldog AR-50</b>
 
| New Jericho Gauss Assault Rifle</span>
 
| New Jericho Gauss Assault Rifle</span>
 
| style="text-align:center;" |[[File:NJ.png|30px|link=New Jericho]]
 
| style="text-align:center;" |[[File:NJ.png|30px|link=New Jericho]]
Line 39: Line 58:
 
| style="text-align:center;" |32
 
| style="text-align:center;" |32
 
| style="text-align:center;" |3
 
| style="text-align:center;" |3
| style="text-align:center;" |
+
| style="text-align:center;" |12
| style="text-align:center;" |13
+
| style="text-align:center;" |100
| style="text-align:center;" |105
+
| style="text-align:center;" |18
| style="text-align:center;" |19
+
| style="text-align:center;" colspan="2" |-
| style="text-align:center;" colspan="2" |
+
| style="text-align:center;" |[[File:1bulldogmag.png|70px]]
| style="text-align:center;" |[[File:1bulldogmag.png|80px]]
 
 
| style="text-align:center;" |3
 
| style="text-align:center;" |3
 
| style="text-align:center;" |22
 
| style="text-align:center;" |22
 
|- <span id="deimos">
 
|- <span id="deimos">
| style="text-align:center;" |[[File:1deimos.png|100px]]
+
| style="text-align:center;" |[[File:1deimos.png|70px]]
| <b>Deimos AR-L</b>
+
<b>Deimos AR-L</b>
 
| Synedrion Laser Assault Rifle</span>
 
| Synedrion Laser Assault Rifle</span>
 
| style="text-align:center;" |[[File:Synedrion.png|30px|link=Synedrion]]
 
| style="text-align:center;" |[[File:Synedrion.png|30px|link=Synedrion]]
Line 56: Line 74:
 
| style="text-align:center;" |[[damage_types#shred_damage|Shred]] 1
 
| style="text-align:center;" |[[damage_types#shred_damage|Shred]] 1
 
| style="text-align:center;" |6
 
| style="text-align:center;" |6
| style="text-align:center;" |37
+
| style="text-align:center;" |32
 
| style="text-align:center;" |60
 
| style="text-align:center;" |60
 
| style="text-align:center;" |3
 
| style="text-align:center;" |3
| style="text-align:center;" |
+
| style="text-align:center;" |33
| style="text-align:center;" |39
+
| style="text-align:center;" |65
| style="text-align:center;" |75
+
| style="text-align:center;" |20
| style="text-align:center;" |22
+
| style="text-align:center;" colspan="2" |-
| style="text-align:center;" colspan="2" |
+
| style="text-align:center;" |[[File:1deimosmag.png|70px]]
| style="text-align:center;" |[[File:1deimosmag.png|80px]]
 
 
| style="text-align:center;" |10
 
| style="text-align:center;" |10
 
| style="text-align:center;" |19
 
| style="text-align:center;" |19
 +
|- <span id="danchev">
 +
| style="text-align:center;" |[[File:danchev AR.png|70px]]
 +
<b>Danchev AR</b>
 +
| Acid Firing Living Assault Rifle
 +
| style="text-align:center;" |[[Living_Weapons#Once_more_into_the_Maze_mission|Once more into the Maze mission]]
 +
| style="text-align:center;" |<b>30</b>
 +
| style="text-align:center;" |<b>[[damage_types#acid_damage|Acid]] 5</b>
 +
| style="text-align:center;" |6
 +
| style="text-align:center;" |27
 +
| style="text-align:center;" |-
 +
| style="text-align:center;" |3
 +
| style="text-align:center;" colspan="5" | cannot be produced
 +
| style="text-align:center;" colspan="3" |no ammo
 
|- <span id="ares">
 
|- <span id="ares">
| style="text-align:center;" |[[File:1ares.png|100px]]
+
| style="text-align:center;" |[[File:1ares.png|70px]]
| <b>Ares AR-1</b>
+
<b>Ares AR-1</b>
 
| Phoenix Assault Rifle</span>
 
| Phoenix Assault Rifle</span>
| style="text-align:center;" |
+
| style="text-align:center;" |-
 
| style="text-align:center;" |<b>30</b>
 
| style="text-align:center;" |<b>30</b>
 
| style="text-align:center;" |[[damage_types#shred_damage|Shred]] 1
 
| style="text-align:center;" |[[damage_types#shred_damage|Shred]] 1
Line 78: Line 108:
 
| style="text-align:center;" |36
 
| style="text-align:center;" |36
 
| style="text-align:center;" |3
 
| style="text-align:center;" |3
| style="text-align:center;" |
 
 
| style="text-align:center;" |5
 
| style="text-align:center;" |5
| style="text-align:center;" |95
+
| style="text-align:center;" |86
| style="text-align:center;" |16
+
| style="text-align:center;" |15
| style="text-align:center;" colspan="2" |
+
| style="text-align:center;" colspan="2" |-
| style="text-align:center;" |[[File:1aressmag.png|80px]]
+
| style="text-align:center;" |[[File:1aressmag.png|70px]]
 
| style="text-align:center;" |1
 
| style="text-align:center;" |1
 
| style="text-align:center;" |21
 
| style="text-align:center;" |21
 
|- <span id="yat">
 
|- <span id="yat">
| style="text-align:center;" |[[File:1yatarnew.png|100px]]
+
| style="text-align:center;" |[[File:1yatarnew.png|70px]]
| <b>Yat AR</b>
+
<b>Yat AR</b>
 
| Independent Assault Rifle</span>
 
| Independent Assault Rifle</span>
| style="text-align:center;" |Cannot be researched
+
| style="text-align:center;" |-
 
| style="text-align:center;" |<b>30</b>
 
| style="text-align:center;" |<b>30</b>
 
| style="text-align:center;" |[[damage_types#shred_damage|Shred]] 1
 
| style="text-align:center;" |[[damage_types#shred_damage|Shred]] 1
 
| style="text-align:center;" |6
 
| style="text-align:center;" |6
| style="text-align:center;" |20
+
| style="text-align:center;" |17
 
| style="text-align:center;" |30
 
| style="text-align:center;" |30
 
| style="text-align:center;" |3
 
| style="text-align:center;" |3
| style="text-align:center;" |
+
| style="text-align:center;" |3
| style="text-align:center;" colspan="5" | cannot be produced
+
| style="text-align:center;" |59
| style="text-align:center;" |[[File:yatarmag.png|80px]]
+
| style="text-align:center;" |3
| style="text-align:center;" colspan="2" | cannot be produced
+
| style="text-align:center;" colspan="2" |-
|- <span id = "shotguns"></span>
+
| style="text-align:center;" |[[File:yatarmag.png|70px]]
!colspan="22"|Shotguns
+
| style="text-align:center;" |0
 +
| style="text-align:center;" |15
 +
|}
 +
 
 +
===Shotguns===
 +
{| class="wikitable sortable"
 +
! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]]
 +
 
 +
|- <span id="rede">
 +
| style="text-align:center;" |[[File:Redemptor2r.png|70px]]
 +
<b>Redemptor</b>
 +
| Kaos Shotgun
 +
| style="text-align:center;" |buyable from [[Kaos_Engines#Marketplace|Kaos Marketplace]]
 +
| style="text-align:center;" |<b>50</b>
 +
| style="text-align:center;" |<b>[[damage_types#Acid_Damage|Acid]] 5
 +
| style="text-align:center;" |8
 +
| style="text-align:center;" |19
 +
| style="text-align:center;" |-
 +
| style="text-align:center;" |4
 +
| style="text-align:center;" |0
 +
| style="text-align:center;" |100-220
 +
| style="text-align:center;" |0
 +
| style="text-align:center;" colspan="2" |-
 +
| style="text-align:center;" colspan="3" | no ammo
 +
|- <span id="slamstrike">
 +
| style="text-align:center;" |[[File:slamstrike.png|70px]]
 +
<b>Slamstrike</b>
 +
| Phoenix Shock Shotgun</span>
 +
| style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]]
 +
[[Phoenix_Project_research#Shotgun Advancement|Shotgun Advancement]]
 +
| style="text-align:center;" |<b>120</b>
 +
| style="text-align:center;" |<b>[[damage_types#shred_damage|Shred]] 5
 +
[[damage_types#Shock_Damage|Shock]] 140</b>
 +
| style="text-align:center;" |single shot
 +
| style="text-align:center;" |19
 +
| style="text-align:center;" |4
 +
| style="text-align:center;" |4
 +
| style="text-align:center;" |13
 +
| style="text-align:center;" |140
 +
| style="text-align:center;" |24
 +
| style="text-align:center;" colspan="2" |-
 +
| style="text-align:center;" |[[File:slamstrikemag.png|70px]]
 +
| style="text-align:center;" |1
 +
| style="text-align:center;" |13
 
|- <span id="shard gun">
 
|- <span id="shard gun">
| style="text-align:center;" |[[File:1shardgun.png|100px]]
+
| style="text-align:center;" |[[File:1shardgun.png|70px]]
| <b>Shard Gun</b>
+
<b>Shard Gun</b>
 
| <span id="shard gun">Ancient tech shotgun</span>
 
| <span id="shard gun">Ancient tech shotgun</span>
 
| style="text-align:center;" |[[File:each site.png|37px|link=Legacy of the Ancients]]
 
| style="text-align:center;" |[[File:each site.png|37px|link=Legacy of the Ancients]]
Line 115: Line 187:
 
| style="text-align:center;" |no ammo
 
| style="text-align:center;" |no ammo
 
| style="text-align:center;" |4
 
| style="text-align:center;" |4
| style="text-align:center;" |
 
 
| style="text-align:center;" |0
 
| style="text-align:center;" |0
 
| style="text-align:center;" |175
 
| style="text-align:center;" |175
Line 123: Line 194:
 
| style="text-align:center;" colspan="3" | no ammo
 
| style="text-align:center;" colspan="3" | no ammo
 
|- <span id="harrower">
 
|- <span id="harrower">
| style="text-align:center;" |[[File:1harrower.png|100px]]
+
| style="text-align:center;" |[[File:1harrower.png|70px]]
| <b>Harrower</b>
+
<b>Harrower</b>
 
| Disciples of Anu Shredding Shotgun</span>
 
| Disciples of Anu Shredding Shotgun</span>
 
| style="text-align:center;" |[[File:Anu.png|30px|link=Disciples of Anu]]
 
| style="text-align:center;" |[[File:Anu.png|30px|link=Disciples of Anu]]
Line 134: Line 205:
 
| style="text-align:center;" |40
 
| style="text-align:center;" |40
 
| style="text-align:center;" |4
 
| style="text-align:center;" |4
| style="text-align:center;" |
+
| style="text-align:center;" |20
| style="text-align:center;" |22
+
| style="text-align:center;" |160
| style="text-align:center;" |180
+
| style="text-align:center;" |28
| style="text-align:center;" |31
+
| style="text-align:center;" colspan="2" |-
| style="text-align:center;" colspan="2" |
+
| style="text-align:center;" |[[File:1harowwermag.png|70px]]
| style="text-align:center;" |[[File:1harowwermag.png|80px]]
 
 
| style="text-align:center;" |4
 
| style="text-align:center;" |4
 
| style="text-align:center;" |33
 
| style="text-align:center;" |33
 
|- <span id="Iconoclast">
 
|- <span id="Iconoclast">
| style="text-align:center;" |[[File:1iconoclast.png|100px]]
+
| style="text-align:center;" |[[File:1iconoclast.png|70px]]
| <b>Iconoclast</b>
+
<b>Iconoclast</b>
 
| Disciples of Anu Shotgun</span>
 
| Disciples of Anu Shotgun</span>
 
| style="text-align:center;" |[[File:Anu.png|30px|link=Disciples of Anu]]
 
| style="text-align:center;" |[[File:Anu.png|30px|link=Disciples of Anu]]
 
[[Disciples_of_Anu_Research#Disciples_of_Anu_Equipment_.28200_research_points.29|Disciples of Anu Equipment]]
 
[[Disciples_of_Anu_Research#Disciples_of_Anu_Equipment_.28200_research_points.29|Disciples of Anu Equipment]]
 
| style="text-align:center;" |<b>35</b>
 
| style="text-align:center;" |<b>35</b>
| style="text-align:center;" |
+
| style="text-align:center;" |-
 
| style="text-align:center;" |10
 
| style="text-align:center;" |10
 
| style="text-align:center;" |8
 
| style="text-align:center;" |8
 
| style="text-align:center;" |50
 
| style="text-align:center;" |50
 
| style="text-align:center;" |3
 
| style="text-align:center;" |3
| style="text-align:center;" |
 
 
| style="text-align:center;" |5
 
| style="text-align:center;" |5
| style="text-align:center;" |100
+
| style="text-align:center;" |89
| style="text-align:center;" |17
+
| style="text-align:center;" |15
| style="text-align:center;" colspan="2" |
+
| style="text-align:center;" colspan="2" |-
| style="text-align:center;" |[[File:1iconoclastmag.png|80px]]
+
| style="text-align:center;" |[[File:1iconoclastmag.png|70px]]
 
| style="text-align:center;" |2
 
| style="text-align:center;" |2
 
| style="text-align:center;" |32
 
| style="text-align:center;" |32
 
|- <span id="mercy">
 
|- <span id="mercy">
| style="text-align:center;" |[[File:1mercy.png|100px]]
+
| style="text-align:center;" |[[File:1mercy.png|70px]]
| <b>Mercy SG3    </b>
+
<b>Mercy SG3    </b>
 
| Phoenix Shotgun</span>
 
| Phoenix Shotgun</span>
 
| style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]]
 
| style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]]
[[Phoenix_Project_research#Triton_Autopsy_.28200.29|Triton Autopsy]]
+
[[Phoenix_Project_research#Shotgun Technology|Shotgun Technology]]
 
| style="text-align:center;" |<b>35</b>
 
| style="text-align:center;" |<b>35</b>
| style="text-align:center;" |
+
| style="text-align:center;" |-
 
| style="text-align:center;" |8
 
| style="text-align:center;" |8
 
| style="text-align:center;" |10
 
| style="text-align:center;" |10
 
| style="text-align:center;" |48
 
| style="text-align:center;" |48
 
| style="text-align:center;" |3
 
| style="text-align:center;" |3
| style="text-align:center;" |
 
 
| style="text-align:center;" |4
 
| style="text-align:center;" |4
| style="text-align:center;" |75
+
| style="text-align:center;" |69
 
| style="text-align:center;" |13
 
| style="text-align:center;" |13
| style="text-align:center;" colspan="2" |
+
| style="text-align:center;" colspan="2" |-
| style="text-align:center;" |[[File:1mercymag.png|80px]]
+
| style="text-align:center;" |[[File:1mercymag.png|70px]]
 
| style="text-align:center;" |2
 
| style="text-align:center;" |2
 
| style="text-align:center;" |31
 
| style="text-align:center;" |31
|-
+
|}
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]]
+
 
 +
===Grenade Launchers===
 +
{| class="wikitable"
 +
! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]]
 +
|- <span id="vidar">
 +
| style="text-align:center;" |[[File:vidar.png|70px]]
 +
<b>Vidar Grenade Launcher</b>
 +
| Phoenix Grenade Launcher</span>
 +
| style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]]
 +
[[Phoenix_Project_research#Agile Grenade Launcher Development|Agile Grenade Launcher Development]]
 +
| style="text-align:center;" |<b>[[damage_types#Blast_Damage|Blast]] </b> 50
 +
| style="text-align:center;" |[[damage_types#shred_damage|Shred]] 10
 +
| style="text-align:center;" |single shot
 +
| style="text-align:center;" |20
 +
| style="text-align:center;" |1
 +
| style="text-align:center;" |3
 +
| style="text-align:center;" |8
 +
| style="text-align:center;" |90
 +
| style="text-align:center;" |16
 +
| style="text-align:center;" colspan="2" |-
 +
| style="text-align:center;" |[[File:vidarammo.png|70px]]
 +
| style="text-align:center;" |1
 +
| style="text-align:center;" |12
 
|}
 
|}

Latest revision as of 05:21, 16 August 2023

Assault training.png Assault soldiers are proficient with Assault Rifles and Shotguns. NJ.png New Jericho and Synedrion.png Synedrion Assault soldiers use Assault Rifles. Anu.png Disciples of Anu Assault soldiers use shotguns.

1pp.png Phoenix Project Assault soldiers start with Assault Rifle but can research shotgun early in the game. All Assault weapons cost 2 Action points to use except Vidar (AP cost 1), and require 2 Hands to use.

Vidar Grenade Launcher is considered an Assault Rfle and works with Trooper.png Trooper personal perk.
Vidar Grenade Launcher is considered an explosive and cost 0 AP to fire after activating Boom blast.png Boom Blast Heavy perk.


Assault Rifles

Name Description Research needed Damage Special Burst Effective range Ammo capacity Weight Manufacturing cost in Tech Manufacturing cost in Materials Time in hours with one Fabrication Plant Manufacturing cost in Living crystal Manufacturing cost in Protean Mutane Ammo Manufacturing cost of ammo in Tech Manufacturing cost of ammo in Materials
Obliterator2r.png

Obliterator

Kaos Assault Rifle buyable from Kaos Marketplace 40 Shred 1 8 25 - 3 0 75-150 0 - no ammo
1piranha.png

Piranha AR-51

New Jericho Piercing Assault Rifle NJ.png

Armor piercing technology

40 Piercing 15 4 22 32 3 32 95 23 - 1piranhamag.png 5 16
1bulldog.png

Bulldog AR-50

New Jericho Gauss Assault Rifle NJ.png

Gauss technology

40 Shred 2 4 22 32 3 12 100 18 - 1bulldogmag.png 3 22
1deimos.png

Deimos AR-L

Synedrion Laser Assault Rifle Synedrion.png

Laser Weapons

30 Shred 1 6 32 60 3 33 65 20 - 1deimosmag.png 10 19
Danchev AR.png

Danchev AR

Acid Firing Living Assault Rifle Once more into the Maze mission 30 Acid 5 6 27 - 3 cannot be produced no ammo
1ares.png

Ares AR-1

Phoenix Assault Rifle - 30 Shred 1 6 25 36 3 5 86 15 - 1aressmag.png 1 21
1yatarnew.png

Yat AR

Independent Assault Rifle - 30 Shred 1 6 17 30 3 3 59 3 - Yatarmag.png 0 15

Shotguns

Name Description Research needed Damage Special Burst Effective range Ammo capacity Weight Manufacturing cost in Tech Manufacturing cost in Materials Time in hours with one Fabrication Plant Manufacturing cost in Living crystal Manufacturing cost in Protean Mutane Ammo Manufacturing cost of ammo in Tech Manufacturing cost of ammo in Materials
Redemptor2r.png

Redemptor

Kaos Shotgun buyable from Kaos Marketplace 50 Acid 5 8 19 - 4 0 100-220 0 - no ammo
Slamstrike.png

Slamstrike

Phoenix Shock Shotgun 1pp.png

Shotgun Advancement

120 Shred 5

Shock 140

single shot 19 4 4 13 140 24 - Slamstrikemag.png 1 13
1shardgun.png

Shard Gun

Ancient tech shotgun Each site.png

Shard Gun

25 Piercing 15 15 13 no ammo 4 0 175 30 50 50 no ammo
1harrower.png

Harrower

Disciples of Anu Shredding Shotgun Anu.png

Shredding Technology development

35 Shred 8 8 10 40 4 20 160 28 - 1harowwermag.png 4 33
1iconoclast.png

Iconoclast

Disciples of Anu Shotgun Anu.png

Disciples of Anu Equipment

35 - 10 8 50 3 5 89 15 - 1iconoclastmag.png 2 32
1mercy.png

Mercy SG3

Phoenix Shotgun 1pp.png

Shotgun Technology

35 - 8 10 48 3 4 69 13 - 1mercymag.png 2 31

Grenade Launchers

Name Description Research needed Damage Special Burst Effective range Ammo capacity Weight Manufacturing cost in Tech Manufacturing cost in Materials Time in hours with one Fabrication Plant Manufacturing cost in Living crystal Manufacturing cost in Protean Mutane Ammo Manufacturing cost of ammo in Tech Manufacturing cost of ammo in Materials
Vidar.png

Vidar Grenade Launcher

Phoenix Grenade Launcher 1pp.png

Agile Grenade Launcher Development

Blast 50 Shred 10 single shot 20 1 3 8 90 16 - Vidarammo.png 1 12