Difference between revisions of "TESTING"
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! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !! Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]] | ! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !! Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]] | ||
| + | |- <span id="obli"> | ||
| + | | style="text-align:center;" |[[File:Obliterator2.jpg|70px]] | ||
| + | <b>Obliterator</b> | ||
| + | | Kaos Assault Rifle | ||
| + | | style="text-align:center;" |[[File:NJ.png|30px|link=New Jericho]] | ||
| + | [[New_Jericho_Research#Armor_piercing_technology_.28900.29|Armor piercing technology]] | ||
| + | | style="text-align:center;" |<b>40</b> | ||
| + | | style="text-align:center;" |<b>[[damage_types#Pierce value|Piercing]] 15</b> | ||
| + | | style="text-align:center;" |4 | ||
| + | | style="text-align:center;" |22 | ||
| + | | style="text-align:center;" |32 | ||
| + | | style="text-align:center;" |3 | ||
| + | | style="text-align:center;" |32 | ||
| + | | style="text-align:center;" |95 | ||
| + | | style="text-align:center;" |23 | ||
| + | | style="text-align:center;" colspan="2" |- | ||
| + | | style="text-align:center;" |[[File:1piranhamag.png|70px]] | ||
| + | | style="text-align:center;" |5 | ||
| + | | style="text-align:center;" |16 | ||
|- <span id="piranha"> | |- <span id="piranha"> | ||
| style="text-align:center;" |[[File:1piranha.png|70px]] | | style="text-align:center;" |[[File:1piranha.png|70px]] | ||
Revision as of 07:51, 20 April 2022
Assault soldiers are proficient with Assault Rifles and Shotguns.
New Jericho and
Synedrion Assault soldiers use Assault Rifles.
Disciples of Anu Assault soldiers use shotguns.
Phoenix Project Assault soldiers start with Assault Rifle but can research shotgun early in the game. All Assault weapons cost 2 Action points to use except Vidar (AP cost 1), and require 2 Hands to use.
Vidar Grenade Launcher considered as Assault Rfle and works with
Trooper personal perk.
Assault Rifles
| Name | Description | Research needed | Damage | Special | Burst | Effective range | Ammo capacity | Weight | Ammo | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Obliterator |
Kaos Assault Rifle | 40 | Piercing 15 | 4 | 22 | 32 | 3 | 32 | 95 | 23 | - | 5 | 16 | |||
Piranha AR-51 |
New Jericho Piercing Assault Rifle | 40 | Piercing 15 | 4 | 22 | 32 | 3 | 32 | 95 | 23 | - | 5 | 16 | |||
Bulldog AR-50 |
New Jericho Gauss Assault Rifle | 40 | Shred 2 | 4 | 22 | 32 | 3 | 12 | 100 | 18 | - | 3 | 22 | |||
Deimos AR-L |
Synedrion Laser Assault Rifle | 30 | Shred 1 | 6 | 32 | 60 | 3 | 33 | 65 | 20 | - | 10 | 19 | |||
Danchev AR |
Acid Firing Living Assault Rifle | Once more into the Maze mission | 30 | Acid 5 | 6 | 27 | - | 3 | cannot be produced | no ammo | ||||||
Ares AR-1 |
Phoenix Assault Rifle | - | 30 | Shred 1 | 6 | 25 | 36 | 3 | 5 | 86 | 15 | - | 1 | 21 | ||
Yat AR |
Independent Assault Rifle | - | 30 | Shred 1 | 6 | 17 | 30 | 3 | 3 | 59 | 3 | - | 0 | 15 | ||
Shotguns
| Name | Description | Research needed | Damage | Special | Burst | Effective range | Ammo capacity | Weight | Ammo | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Slamstrike |
Phoenix Shock Shotgun | 120 | Shred 5
Shock 140 |
single shot | 19 | 4 | 4 | 13 | 140 | 24 | - | 1 | 13 | |||
Shard Gun |
25 | Piercing 15 | 15 | 13 | no ammo | 4 | 0 | 175 | 30 | 50 | 50 | no ammo | ||||
Harrower |
Disciples of Anu Shredding Shotgun | 35 | Shred 8 | 8 | 10 | 40 | 4 | 20 | 160 | 28 | - | 4 | 33 | |||
Iconoclast |
Disciples of Anu Shotgun | 35 | - | 10 | 8 | 50 | 3 | 5 | 89 | 15 | - | 2 | 32 | |||
Mercy SG3 |
Phoenix Shotgun | 35 | - | 8 | 10 | 48 | 3 | 4 | 69 | 13 | - | 2 | 31 | |||
Grenade Launchers
| Name | Description | Research needed | Damage | Special | Burst | Effective range | Ammo capacity | Weight | Ammo | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Vidar Grenade Launcher |
Phoenix Grenade Launcher | Blast 50 | Shred 10 | single shot | 20 | 1 | 3 | 8 | 90 | 16 | - | 1 | 12 | |||