Difference between revisions of "Assault weapons"
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Gabirobertz (talk | contribs) m (Now the Image and Name share the same cell. This way the page no longer breaks (on my screen at least).) |
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[[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] [[Assault]] soldiers start with Assault Rifle but can research shotgun early in the game. All Assault weapons except Vidar (AP cost 1) cost 2 [[Combat#Action_Points_.28APs.29|Action points]] to use and require 2 [[Combat#hands|Hands to use]]. | [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] [[Assault]] soldiers start with Assault Rifle but can research shotgun early in the game. All Assault weapons except Vidar (AP cost 1) cost 2 [[Combat#Action_Points_.28APs.29|Action points]] to use and require 2 [[Combat#hands|Hands to use]]. | ||
| − | <b>Vidar Grenade Launcher</b> considered as Assault Rfle and works with [[File:trooper.png|30px|link=Personal perks]] [[Personal perks|Trooper]] personal perk. | + | The <b>Vidar Grenade Launcher</b> considered as Assault Rfle and works with [[File:trooper.png|30px|link=Personal perks]] [[Personal perks|Trooper]] personal perk. |
===Assault Rifles=== | ===Assault Rifles=== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
| − | + | ! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !! Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]] | |
|- <span id="piranha"> | |- <span id="piranha"> | ||
| style="text-align:center;" |[[File:1piranha.png|100px]] | | style="text-align:center;" |[[File:1piranha.png|100px]] | ||
| − | + | <b>Piranha AR-51</b> | |
| New Jericho Piercing Assault Rifle </span> | | New Jericho Piercing Assault Rifle </span> | ||
| style="text-align:center;" |[[File:NJ.png|30px|link=New Jericho]] | | style="text-align:center;" |[[File:NJ.png|30px|link=New Jericho]] | ||
| Line 31: | Line 31: | ||
|- <span id="bulldog"> | |- <span id="bulldog"> | ||
| style="text-align:center;" |[[File:1bulldog.png|100px]] | | style="text-align:center;" |[[File:1bulldog.png|100px]] | ||
| − | + | <b>Bulldog AR-50</b> | |
| New Jericho Gauss Assault Rifle</span> | | New Jericho Gauss Assault Rifle</span> | ||
| style="text-align:center;" |[[File:NJ.png|30px|link=New Jericho]] | | style="text-align:center;" |[[File:NJ.png|30px|link=New Jericho]] | ||
| Line 50: | Line 50: | ||
|- <span id="deimos"> | |- <span id="deimos"> | ||
| style="text-align:center;" |[[File:1deimos.png|100px]] | | style="text-align:center;" |[[File:1deimos.png|100px]] | ||
| − | + | <b>Deimos AR-L</b> | |
| Synedrion Laser Assault Rifle</span> | | Synedrion Laser Assault Rifle</span> | ||
| style="text-align:center;" |[[File:Synedrion.png|30px|link=Synedrion]] | | style="text-align:center;" |[[File:Synedrion.png|30px|link=Synedrion]] | ||
| Line 69: | Line 69: | ||
|- <span id="danchev"> | |- <span id="danchev"> | ||
| style="text-align:center;" |[[File:danchev AR.png|100px]] | | style="text-align:center;" |[[File:danchev AR.png|100px]] | ||
| − | + | <b>Danchev AR</b> | |
| Acid Firing Living Assault Rifle | | Acid Firing Living Assault Rifle | ||
| style="text-align:center;" |[[Living_Weapons#Once_more_into_the_Maze_mission|Once more into the Maze mission]] | | style="text-align:center;" |[[Living_Weapons#Once_more_into_the_Maze_mission|Once more into the Maze mission]] | ||
| Line 82: | Line 82: | ||
|- <span id="ares"> | |- <span id="ares"> | ||
| style="text-align:center;" |[[File:1ares.png|100px]] | | style="text-align:center;" |[[File:1ares.png|100px]] | ||
| − | + | <b>Ares AR-1</b> | |
| Phoenix Assault Rifle</span> | | Phoenix Assault Rifle</span> | ||
| style="text-align:center;" |- | | style="text-align:center;" |- | ||
| Line 100: | Line 100: | ||
|- <span id="yat"> | |- <span id="yat"> | ||
| style="text-align:center;" |[[File:1yatarnew.png|100px]] | | style="text-align:center;" |[[File:1yatarnew.png|100px]] | ||
| − | + | <b>Yat AR</b> | |
| Independent Assault Rifle</span> | | Independent Assault Rifle</span> | ||
| style="text-align:center;" |- | | style="text-align:center;" |- | ||
| Line 120: | Line 120: | ||
===Shotguns=== | ===Shotguns=== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
| − | + | ! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !! Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]] | |
|- <span id="slamstrike"> | |- <span id="slamstrike"> | ||
| style="text-align:center;" |[[File:slamstrike.png|100px]] | | style="text-align:center;" |[[File:slamstrike.png|100px]] | ||
| − | + | <b>Slamstrike</b> | |
| Phoenix Shock Shotgun</span> | | Phoenix Shock Shotgun</span> | ||
| style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]] | | style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]] | ||
| Line 144: | Line 144: | ||
|- <span id="shard gun"> | |- <span id="shard gun"> | ||
| style="text-align:center;" |[[File:1shardgun.png|100px]] | | style="text-align:center;" |[[File:1shardgun.png|100px]] | ||
| − | + | <b>Shard Gun</b> | |
| <span id="shard gun">Ancient tech shotgun</span> | | <span id="shard gun">Ancient tech shotgun</span> | ||
| style="text-align:center;" |[[File:each site.png|37px|link=Legacy of the Ancients]] | | style="text-align:center;" |[[File:each site.png|37px|link=Legacy of the Ancients]] | ||
| Line 162: | Line 162: | ||
|- <span id="harrower"> | |- <span id="harrower"> | ||
| style="text-align:center;" |[[File:1harrower.png|100px]] | | style="text-align:center;" |[[File:1harrower.png|100px]] | ||
| − | + | <b>Harrower</b> | |
| Disciples of Anu Shredding Shotgun</span> | | Disciples of Anu Shredding Shotgun</span> | ||
| style="text-align:center;" |[[File:Anu.png|30px|link=Disciples of Anu]] | | style="text-align:center;" |[[File:Anu.png|30px|link=Disciples of Anu]] | ||
| Line 181: | Line 181: | ||
|- <span id="Iconoclast"> | |- <span id="Iconoclast"> | ||
| style="text-align:center;" |[[File:1iconoclast.png|100px]] | | style="text-align:center;" |[[File:1iconoclast.png|100px]] | ||
| − | + | <b>Iconoclast</b> | |
| Disciples of Anu Shotgun</span> | | Disciples of Anu Shotgun</span> | ||
| style="text-align:center;" |[[File:Anu.png|30px|link=Disciples of Anu]] | | style="text-align:center;" |[[File:Anu.png|30px|link=Disciples of Anu]] | ||
| Line 200: | Line 200: | ||
|- <span id="mercy"> | |- <span id="mercy"> | ||
| style="text-align:center;" |[[File:1mercy.png|100px]] | | style="text-align:center;" |[[File:1mercy.png|100px]] | ||
| − | + | <b>Mercy SG3 </b> | |
| Phoenix Shotgun</span> | | Phoenix Shotgun</span> | ||
| style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]] | | style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]] | ||
| Line 220: | Line 220: | ||
===Grenade Launchers=== | ===Grenade Launchers=== | ||
| − | {| class="wikitable" | + | {| class="wikitable sortable" |
| − | + | ! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !! Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]] | |
|- <span id="vidar"> | |- <span id="vidar"> | ||
| style="text-align:center;" |[[File:vidar.png|100px]] | | style="text-align:center;" |[[File:vidar.png|100px]] | ||
| − | + | <b>Vidar Grenade Launcher</b> | |
| Phoenix Grenade Launcher</span> | | Phoenix Grenade Launcher</span> | ||
| style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]] | | style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]] | ||
Revision as of 12:02, 1 December 2021
Assault soldiers are proficient with Assault Rifles and Shotguns.
New Jericho and
Synedrion Assault soldiers use Assault Rifles.
Disciples of Anu Assault soldiers use shotguns.
Phoenix Project Assault soldiers start with Assault Rifle but can research shotgun early in the game. All Assault weapons except Vidar (AP cost 1) cost 2 Action points to use and require 2 Hands to use.
The Vidar Grenade Launcher considered as Assault Rfle and works with
Trooper personal perk.
Assault Rifles
| Name | Description | Research needed | Damage | Special | Burst | Effective range | Ammo capacity | Weight | Ammo | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Piranha AR-51 |
New Jericho Piercing Assault Rifle | 40 | Piercing 15 | 4 | 22 | 32 | 3 | 32 | 95 | 23 | - | 5 | 16 | |||
Bulldog AR-50 |
New Jericho Gauss Assault Rifle | 40 | Shred 2 | 4 | 22 | 32 | 3 | 12 | 100 | 18 | - | 3 | 22 | |||
Deimos AR-L |
Synedrion Laser Assault Rifle | 30 | Shred 1 | 6 | 32 | 60 | 3 | 33 | 65 | 20 | - | 10 | 19 | |||
Danchev AR |
Acid Firing Living Assault Rifle | Once more into the Maze mission | 30 | Acid 5 | 6 | 27 | - | 3 | cannot be produced | no ammo | ||||||
Ares AR-1 |
Phoenix Assault Rifle | - | 30 | Shred 1 | 6 | 25 | 36 | 3 | 5 | 86 | 15 | - | 1 | 21 | ||
Yat AR |
Independent Assault Rifle | - | 30 | Shred 1 | 6 | 17 | 30 | 3 | 3 | 59 | 3 | - | 0 | 15 | ||
Shotguns
| Name | Description | Research needed | Damage | Special | Burst | Effective range | Ammo capacity | Weight | Ammo | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Slamstrike |
Phoenix Shock Shotgun | 120 | Shred 5
Shock 140 |
single shot | 19 | 4 | 4 | 13 | 140 | 24 | - | 1 | 13 | |||
Shard Gun |
25 | Piercing 15 | 15 | 13 | no ammo | 4 | 0 | 175 | 30 | 50 | 50 | no ammo | ||||
Harrower |
Disciples of Anu Shredding Shotgun | 35 | Shred 8 | 8 | 10 | 40 | 4 | 20 | 160 | 28 | - | 4 | 33 | |||
Iconoclast |
Disciples of Anu Shotgun | 35 | - | 10 | 8 | 50 | 3 | 5 | 89 | 15 | - | 2 | 32 | |||
Mercy SG3 |
Phoenix Shotgun | 35 | - | 8 | 10 | 48 | 3 | 4 | 69 | 13 | - | 2 | 31 | |||
Grenade Launchers
| Name | Description | Research needed | Damage | Special | Burst | Effective range | Ammo capacity | Weight | Ammo | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Vidar Grenade Launcher |
Phoenix Grenade Launcher | Blast 50 | Shred 10 | single shot | 20 | 1 | 3 | 8 | 90 | 16 | - | 1 | 12 | |||