Difference between revisions of "Modules"
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(Modules Polaris changes) |
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!colspan="22"|Vest modules | !colspan="22"|Vest modules | ||
| + | |- <span id ="blast"></span> | ||
| + | | style="text-align:center;" |[[File:blastvest.jpg|100px]] | ||
| + | | <b>Blast-Res Vest Module</b> | ||
| + | | Phoenix Blast-resistant Undersuite Module | ||
| + | | style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]] | ||
| + | [[Phoenix_Project_research#Hatching_Sentinel_.28100.29|Hatching Sentinel Autopsy]] | ||
| + | | style="text-align:center;" |[[File:fireresistant.png|30px|link=]] <b>Blast Resistant</b> | ||
| + | Reduces effects of <b>[[damage_types#Blast_Damage|Blast Damage]]</b> by half | ||
| + | | style="text-align:center;" |5 | ||
| + | | style="text-align:center;" |10 | ||
| + | | style="text-align:center;" |5 | ||
|- <span id ="fire"></span> | |- <span id ="fire"></span> | ||
| style="text-align:center;" |[[File:fireres.jpg|100px]] | | style="text-align:center;" |[[File:fireres.jpg|100px]] | ||
Revision as of 08:55, 3 December 2020
All modules has Weight 1. Modules can be equipped in addition to
Head,
Body and
Legs Armors. Each operative has 3 slots for Modules - Helmet, Vest, and Boot.
If a soldier has
Bionics or
Mutations on some body parts then he cannot use modules on these body parts.
| Name | Description | Research needed | Ability | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Helmet modules | |||||||||||||||||||||
| Multivisual Sensor Module | Synedrion Multivisual Sensor Helmet Module | No penalty incurred for dark environments |
8 | 15 | 7 | ||||||||||||||||
| Motion Detection Module | Synedrion Motion Detection Helmet Unit | Locate all nearby enemies, even behind obstructions |
10 | 20 | 8 | ||||||||||||||||
| Clarity Helmet Module | Phoenix Psychic-neutralising Helmet Module | Psychic damage values are halved |
13 | 25 | 9 | ||||||||||||||||
| Repeller Module | Synedrion Mist-repellant Helmet Module | Consume all mist within a 3 tile radius. Each 2 mist tiles consumed restore 1 WP |
8 | 15 | 7 | ||||||||||||||||
| Vest modules | |||||||||||||||||||||
| 100px | Blast-Res Vest Module | Phoenix Blast-resistant Undersuite Module | Reduces effects of Blast Damage by half |
5 | 10 | 5 | |||||||||||||||
| Fire-Res Vest Module | New Jericho Fire-resistant Undersuite Module | Reduces effects of Fire Damage by half |
4 | 12 | 5 | ||||||||||||||||
| Poison-Res Vest Module | Synedrion Poison-resistant Undersuit Module | Poison Damage is reduced by half |
5 | 21 | 7 | ||||||||||||||||
| Boot modules | |||||||||||||||||||||
| Goo Repeller Module - Mark C | Phoenix Goo-repellant Boot Module | Goo does not trap or restrict |
8 | 15 | 7 | ||||||||||||||||
| Name | Description | Research needed | Ability | ||||||||||||||||||