Difference between revisions of "Equipment"
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{| class="wikitable" | {| class="wikitable" | ||
|+Neurazer | |+Neurazer | ||
| − | ! !! Name !! Description !! Damage !! Special !! Burst !! Effective range !! Action | + | ! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] |
|- <span id="neurazer"> | |- <span id="neurazer"> | ||
| style="text-align:center;" |[[File:neurazer.png|130px]] | | style="text-align:center;" |[[File:neurazer.png|130px]] | ||
Revision as of 10:19, 27 November 2020
Each equipment requires one hand to use. Every class is proficient with every equipment.
| Name | Description | Research needed | Weight | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Medkit | Restores 120 Hit Points and removes BLEEDING and POISON. | 2 | 6 | 28 | instant | ||||
| Virophage Kit | Restores 300 Hit Points and removes VIRUS, BLEEDING and POISON. | 1 | 20 | 40 | instant | ||||
| Stimpack | A potent stimulant that instills FRENZY. | 2 | 6 | 8 | 10 | instant | |||
| Repair Kit | Repairs 40 Hit Points (augmented body parts aka Bionics only). | 2 | 75 | 150 | instant |
| Name | Description | Research needed | Damage | Special | Burst | Effective range | Action Points | Weight | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Neurazer | Phoenix Paralyzing Melee Weapon | 10 | Piercing 40 Paralysis 8 | single strike | 1 | 1 | 2 | 19 | 58 | 15 |