Difference between revisions of "Modules"
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| Line 8: | Line 8: | ||
!colspan="22"|Helmet modules | !colspan="22"|Helmet modules | ||
|- <span id ="multuvisual"></span> | |- <span id ="multuvisual"></span> | ||
| − | | style="text-align:center;" |[[File:multivisual.jpg| | + | | style="text-align:center;" |[[File:multivisual.jpg|70px]] |
| <b>Multivisual Sensor Module</b> | | <b>Multivisual Sensor Module</b> | ||
| Synedrion Multivisual Sensor Helmet Module | | Synedrion Multivisual Sensor Helmet Module | ||
| Line 19: | Line 19: | ||
| style="text-align:center;" |7 | | style="text-align:center;" |7 | ||
|- <span id ="motion"></span> | |- <span id ="motion"></span> | ||
| − | | style="text-align:center;" |[[File:motiondet.jpg| | + | | style="text-align:center;" |[[File:motiondet.jpg|70px]] |
| <b>Motion Detection Module</b> | | <b>Motion Detection Module</b> | ||
| Synedrion Motion Detection Helmet Unit | | Synedrion Motion Detection Helmet Unit | ||
| Line 30: | Line 30: | ||
| style="text-align:center;" |8 | | style="text-align:center;" |8 | ||
|- <span id ="clarity"></span> | |- <span id ="clarity"></span> | ||
| − | | style="text-align:center;" |[[File:1clarity.jpg| | + | | style="text-align:center;" |[[File:1clarity.jpg|70px]] |
| <b>Clarity Helmet Module</b> | | <b>Clarity Helmet Module</b> | ||
| Phoenix Psychic-neutralising Helmet Module | | Phoenix Psychic-neutralising Helmet Module | ||
| Line 36: | Line 36: | ||
[[Phoenix_Project_research#Psychic_Influences_.28400.29|Psychic Influences]] | [[Phoenix_Project_research#Psychic_Influences_.28400.29|Psychic Influences]] | ||
| style="text-align:center;" |[[File:psychic resistance.png|30px|link=]] <b>Psychic resistance</b> | | style="text-align:center;" |[[File:psychic resistance.png|30px|link=]] <b>Psychic resistance</b> | ||
| − | <b>[[Damage_types#Psychic_Damage|Psychic damage]]</b> values are halved | + | <b>[[Damage_types#Psychic_Damage|Psychic damage]]</b> values are halved <i>Does nothing at the moment due to bug</i> |
| style="text-align:center;" |13 | | style="text-align:center;" |13 | ||
| style="text-align:center;" |25 | | style="text-align:center;" |25 | ||
| style="text-align:center;" |9 | | style="text-align:center;" |9 | ||
|- <span id ="repeller"></span> | |- <span id ="repeller"></span> | ||
| − | | style="text-align:center;" |[[File:repellermod.jpg| | + | | style="text-align:center;" |[[File:repellermod.jpg|70px]] |
| <b>Repeller Module</b> | | <b>Repeller Module</b> | ||
| Synedrion Mist-repellant Helmet Module | | Synedrion Mist-repellant Helmet Module | ||
| Line 47: | Line 47: | ||
[[Synedrion_Research#Mist_Repeller_development_.283000.29|Mist Repeller development]] | [[Synedrion_Research#Mist_Repeller_development_.283000.29|Mist Repeller development]] | ||
| style="text-align:center;" |[[File:breathe mist.png|30px|link=]] <b>Breathe Mist</b> | | style="text-align:center;" |[[File:breathe mist.png|30px|link=]] <b>Breathe Mist</b> | ||
| − | Consume all mist within a 3 tile radius. | + | Consume all [[Geoscape#Practical_implications_of_mist|mist]] within a 3 tile radius. |
| style="text-align:center;" |8 | | style="text-align:center;" |8 | ||
| style="text-align:center;" |15 | | style="text-align:center;" |15 | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |7 |
|- | |- | ||
!colspan="22"|Vest modules | !colspan="22"|Vest modules | ||
| + | |- <span id ="blast"></span> | ||
| + | | style="text-align:center;" |[[File:blastvest.png|70px]] | ||
| + | | <b>Blast-Res Vest Module</b> | ||
| + | | Phoenix Blast-resistant Undersuite Module | ||
| + | | style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]] | ||
| + | [[Phoenix_Project_research#Blast Resistance Technology|Blast Resistance Technology]] | ||
| + | | style="text-align:center;" |[[File:1blast.png|30px|link=]] <b>Blast Resistant</b> | ||
| + | Reduces effects of <b>[[damage_types#Blast_Damage|Blast Damage]]</b> by half | ||
| + | | style="text-align:center;" |5 | ||
| + | | style="text-align:center;" |10 | ||
| + | | style="text-align:center;" |5 | ||
|- <span id ="fire"></span> | |- <span id ="fire"></span> | ||
| − | | style="text-align:center;" |[[File:fireres.jpg| | + | | style="text-align:center;" |[[File:fireres.jpg|70px]] |
| <b>Fire-Res Vest Module</b> | | <b>Fire-Res Vest Module</b> | ||
| New Jericho Fire-resistant Undersuite Module | | New Jericho Fire-resistant Undersuite Module | ||
| Line 65: | Line 76: | ||
| style="text-align:center;" |5 | | style="text-align:center;" |5 | ||
|- <span id ="poison"></span> | |- <span id ="poison"></span> | ||
| − | | style="text-align:center;" |[[File:poisonres.jpg| | + | | style="text-align:center;" |[[File:poisonres.jpg|70px]] |
| <b>Poison-Res Vest Module</b> | | <b>Poison-Res Vest Module</b> | ||
| Synedrion Poison-resistant Undersuit Module | | Synedrion Poison-resistant Undersuit Module | ||
| Line 78: | Line 89: | ||
!colspan="22"|Boot modules | !colspan="22"|Boot modules | ||
|- <span id ="goo"></span> | |- <span id ="goo"></span> | ||
| − | | style="text-align:center;" |[[File:goomodule.jpg| | + | | style="text-align:center;" |[[File:goomodule.jpg|70px]] |
| <b>Goo Repeller Module - Mark C</b> | | <b>Goo Repeller Module - Mark C</b> | ||
| Phoenix Goo-repellant Boot Module | | Phoenix Goo-repellant Boot Module | ||
| Line 88: | Line 99: | ||
| style="text-align:center;" |15 | | style="text-align:center;" |15 | ||
| style="text-align:center;" |7 | | style="text-align:center;" |7 | ||
| + | |- | ||
! !! Name !! Description !! Research needed !! Ability !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] | ! !! Name !! Description !! Research needed !! Ability !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] | ||
Latest revision as of 10:41, 17 March 2022
All modules has Weight 1. Modules can be equipped in addition to
Head,
Body and
Legs Armors. Each operative has 3 slots for Modules - Helmet, Vest, and Boot.
If a soldier has
Bionics or
Mutations on some body parts then he cannot use modules on these body parts.
| Name | Description | Research needed | Ability | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Helmet modules | |||||||||||||||||||||
| Multivisual Sensor Module | Synedrion Multivisual Sensor Helmet Module | No penalty incurred for dark environments |
8 | 15 | 7 | ||||||||||||||||
| Motion Detection Module | Synedrion Motion Detection Helmet Unit | Locate all nearby enemies, even behind obstructions |
10 | 20 | 8 | ||||||||||||||||
| Clarity Helmet Module | Phoenix Psychic-neutralising Helmet Module | Psychic damage values are halved Does nothing at the moment due to bug |
13 | 25 | 9 | ||||||||||||||||
| Repeller Module | Synedrion Mist-repellant Helmet Module | Consume all mist within a 3 tile radius. |
8 | 15 | 7 | ||||||||||||||||
| Vest modules | |||||||||||||||||||||
| Blast-Res Vest Module | Phoenix Blast-resistant Undersuite Module | Reduces effects of Blast Damage by half |
5 | 10 | 5 | ||||||||||||||||
| Fire-Res Vest Module | New Jericho Fire-resistant Undersuite Module | Reduces effects of Fire Damage by half |
4 | 12 | 5 | ||||||||||||||||
| Poison-Res Vest Module | Synedrion Poison-resistant Undersuit Module | Poison Damage is reduced by half |
5 | 21 | 7 | ||||||||||||||||
| Boot modules | |||||||||||||||||||||
| Goo Repeller Module - Mark C | Phoenix Goo-repellant Boot Module | Goo does not trap or restrict |
8 | 15 | 7 | ||||||||||||||||
| Name | Description | Research needed | Ability | ||||||||||||||||||