Difference between revisions of "Bionics"
Jump to navigation
Jump to search
| Line 1: | Line 1: | ||
All Bionic Augmentations have [[Status_effects#BLEEDING|Bleed]] immunity, [[damage_types#Virus_Damage|Viral]], [[damage_types#Poison_Damage|Poison]], and [[damage_types#Paralyze Damage|Paralysis]] resistance but are vulnerable to [[damage_types#Acid_Damage|Acid Damage]]. | All Bionic Augmentations have [[Status_effects#BLEEDING|Bleed]] immunity, [[damage_types#Virus_Damage|Viral]], [[damage_types#Poison_Damage|Poison]], and [[damage_types#Paralyze Damage|Paralysis]] resistance but are vulnerable to [[damage_types#Acid_Damage|Acid Damage]]. | ||
| − | You need to play with Blood and Titanium DLC to have Bionics. | + | You need to play with Blood and Titanium DLC to have Bionics. In order to put Mutations on your soldiers, you need to have powered[[Facilities#cybernetics lab|Cybernetics Lab facility]]. You can mutate your soldiers from the Personnel section on Geoscape. |
{| class="wikitable" | {| class="wikitable" | ||
Revision as of 08:31, 27 November 2020
All Bionic Augmentations have Bleed immunity, Viral, Poison, and Paralysis resistance but are vulnerable to Acid Damage.
You need to play with Blood and Titanium DLC to have Bionics. In order to put Mutations on your soldiers, you need to have poweredCybernetics Lab facility. You can mutate your soldiers from the Personnel section on Geoscape.
| Name | Description | Research needed | Armor | Speed | Perception | Stealth | Accuracy | Weight | Abilities | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Head Augmentations | ||||||||||||||||
| Clarity Head | New Jericho Control Resist Head Augmentation | 30 | -10% | +5% | 2 | 18 | 145 | |||||||||
| Echo Head | Synedrion Silent Echo Head Augmentation | 20 | +10% | 0 | 30 | 140 | ||||||||||
| Disruptor Head | New Jericho Will Disruption Head Augmentation | 16 | +5 | -5% | +20% | 1 | 34 | 160 | ||||||||
| Torso Augmentations | ||||||||||||||||
| Juggernaut Torso | New Jericho Demolishing Torso Augmentation | 45 | -1 | -20% | +2% | 5 | 44 | 355 | ||||||||
| Neural Torso | New Jericho Exoskeletal Torso Augmentation | 30 | -15% | +10% | 2 | 118 | 235 | |||||||||
| Vengeance Torso | Synedrion Melee Proficient Torso Augmentation | 22 | +20% | -5% | 1 | 86 | 260 | |||||||||
| Legs Augmentations | ||||||||||||||||
| Armadillo Legs | New Jericho Safe Landing Legs Augmentation | 40 | -1 | -25% | +5% | 3 | 20 | 165 | ||||||||
| Mirage Legs | Synedrion Anti-detection Legs Augmentation | 20 | +1 | +20% | -5% | 1 | 34 | 160 | ||||||||
| Propeller Legs | New Jericho Rocket Legs Augmentation | 20 | +3 | -10% | 2 | 49 | 145 | |||||||||
| Name | Description | Research needed | Armor | Speed | Perception | Stealth | Accuracy | Weight | Abilities | |||||||