Difference between revisions of "Bionics"
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| − | | style="text-align:center;" |[[File:neural disruption.png|30px|link=]] <b>Neural Disruption</b> - Disrupt target for 1 turn, causing it to become <b>[[Status_effects#DISORIENTED|DISORIENTED]]</b> and unable to use Will Point abilities | + | | style="text-align:center;" |[[File:neural disruption.png|30px|link=]] <b>Neural Disruption</b> - Disrupt target for 1 turn, causing it to become <b>[[Status_effects#DISORIENTED|DISORIENTED]]</b> and unable to use [[Combat#Will_Points_.28WPs.29|Will Point]] abilities |
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| − | | style="text-align:center;" |[[File:heavy lifter.png|30px|link=]] <b>Heavy Lifter</b> - Double weight can be carried without causing movement penalty | + | | style="text-align:center;" |[[File:heavy lifter.png|30px|link=]] <b>Heavy Lifter</b> - Double [[Combat#weight|weight]] can be carried without causing movement penalty |
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| − | | style="text-align:center;" |[[File:mwprof.png|30px|link=]] <b>Melee weapon proficiency</b> - Proficiency with <b>[[Berserker_weapons|Melee weapons]]</b>. </br> [[File:combat matrix.png|30px|link=]] <b>Combat Matrix</b> - Melee attacks cost 1 AP less (to a minimum of 1 AP). | + | | style="text-align:center;" |[[File:mwprof.png|30px|link=]] <b>Melee weapon proficiency</b> - Proficiency with <b>[[Berserker_weapons|Melee weapons]]</b>. </br> [[File:combat matrix.png|30px|link=]] <b>Combat Matrix</b> - Melee attacks cost 1 [[Combat#Action_Points_.28APs.29|AP]] less (to a minimum of 1 [[Combat#Action_Points_.28APs.29|AP]]). |
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| − | | style="text-align:center;" |[[File:shadowstep.png|30px|link=]] <b>Shadowstep</b> - Does not activate enemy overwatch | + | | style="text-align:center;" |[[File:shadowstep.png|30px|link=]] <b>Shadowstep</b> - Does not activate enemy [[Combat#Overwatch|overwatch]] |
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Revision as of 08:16, 27 November 2020
All Bionic Augmentations have bleed immunity. All Bionic Augmentations have Viral, Poison, and Paralysis resistance. All Bionic Augmentations are vulnerable to Acid.
| Name | Description | Research needed | Armor | Speed | Perception | Stealth | Accuracy | Weight | Abilities | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Head Augmentations | ||||||||||||||||
| Clarity Head | New Jericho Control Resist Head Augmentation | 30 | -10% | +5% | 2 | 18 | 145 | |||||||||
| Echo Head | Synedrion Silent Echo Head Augmentation | 20 | +10% | 0 | 30 | 140 | ||||||||||
| Disruptor Head | New Jericho Will Disruption Head Augmentation | 16 | +5 | -5% | +20% | 1 | 34 | 160 | ||||||||
| Torso Augmentations | ||||||||||||||||
| Juggernaut Torso | New Jericho Demolishing Torso Augmentation | 45 | -1 | -20% | +2% | 5 | 44 | 355 | ||||||||
| Neural Torso | New Jericho Exoskeletal Torso Augmentation | 30 | -15% | +10% | 2 | 118 | 235 | |||||||||
| Vengeance Torso | Synedrion Melee Proficient Torso Augmentation | 22 | +20% | -5% | 1 | 86 | 260 | |||||||||
| Legs Augmentations | ||||||||||||||||
| Armadillo Legs | New Jericho Safe Landing Legs Augmentation | 40 | -1 | -25% | +5% | 3 | 20 | 165 | ||||||||
| Mirage Legs | Synedrion Anti-detection Legs Augmentation | 20 | +1 | +20% | -5% | 1 | 34 | 160 | ||||||||
| Propeller Legs | New Jericho Rocket Legs Augmentation | 20 | +3 | -10% | 2 | 49 | 145 | |||||||||
| Name | Description | Research needed | Armor | Speed | Perception | Stealth | Accuracy | Weight | Abilities | |||||||