Difference between revisions of "Modules"

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| <b>Motion Detection Module</b>
 
| <b>Motion Detection Module</b>
 
| Synedrion Motion Detection Helmet Unit
 
| Synedrion Motion Detection Helmet Unit
| style="text-align:center;" |[[combat#proficiency|proficient]]
+
| style="text-align:center;" |[[File:Synedrion.png|30px|link=Synedrion]]
 +
[[Synedrion_Research#Advanced_Nanotechnology_.28700.29|Advanced Nanotechnology]]
 
| style="text-align:center;" |[[File:motion detection.png|30px|link=]] <b>Motion Detection</b>
 
| style="text-align:center;" |[[File:motion detection.png|30px|link=]] <b>Motion Detection</b>
 
Locate all nearby enemies, even behind obstructions
 
Locate all nearby enemies, even behind obstructions
Line 32: Line 33:
 
| <b>Clarity Helmet Module</b>
 
| <b>Clarity Helmet Module</b>
 
| Phoenix Psychic-neutralising Helmet Module
 
| Phoenix Psychic-neutralising Helmet Module
| style="text-align:center;" |[[combat#proficiency|proficient]]
+
| style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]]
 +
[[Phoenix_Project_research#Psychic_Influences_.28400.29|Psychic Influences]]
 
| style="text-align:center;" |[[File:psychic resistance.png|30px|link=]] <b>Psychic resistance</b>
 
| style="text-align:center;" |[[File:psychic resistance.png|30px|link=]] <b>Psychic resistance</b>
 
<b>[[Damage_types#Psychic_Damage|Psychic damage]]</b> values are halved
 
<b>[[Damage_types#Psychic_Damage|Psychic damage]]</b> values are halved
Line 41: Line 43:
 
| style="text-align:center;" |[[File:repellermod.jpg|100px]]
 
| style="text-align:center;" |[[File:repellermod.jpg|100px]]
 
| <b>Repeller Module</b>
 
| <b>Repeller Module</b>
| [[Synedrion]] Mist-repellant Helmet Module
+
| Synedrion Mist-repellant Helmet Module
| style="text-align:center;" |[[combat#proficiency|proficient]]
+
| style="text-align:center;" |[[File:Synedrion.png|30px|link=Synedrion]]
 +
[[Synedrion_Research#Mist_Repeller_development_.283000.29|Mist Repeller development]]
 
| style="text-align:center;" |[[File:breathe mist.png|30px|link=]] <b>Breathe Mist</b>
 
| style="text-align:center;" |[[File:breathe mist.png|30px|link=]] <b>Breathe Mist</b>
 
Consume all mist within a 3 tile radius. Each 2 mist tiles consumed restore 1 WP
 
Consume all mist within a 3 tile radius. Each 2 mist tiles consumed restore 1 WP

Revision as of 05:47, 27 November 2020

All modules has Weight 1. Modules can be equipped in addition to Helmets.png Head, Body armors.png Body and Leg armors.png Legs Armors. Each operative has 3 slots for Modules - Helmet, Vest, and Boot.

If a soldier has Bionics.png Bionics or Mutations.png Mutations on some body parts then he cannot use modules on these body parts.

Name Description Research needed Ability Manufacturing cost in Tech Manufacturing cost in Materials Time in hours with one Fabrication Plant
Helmet modules
Multivisual.jpg Multivisual Sensor Module Synedrion Multivisual Sensor Helmet Module Synedrion.png

Multi-sensor Threat detection

Nightvision.png Night Vision

No penalty incurred for dark environments

8 15 7
Motiondet.jpg Motion Detection Module Synedrion Motion Detection Helmet Unit Synedrion.png

Advanced Nanotechnology

Motion detection.png Motion Detection

Locate all nearby enemies, even behind obstructions

10 20 8
1clarity.jpg Clarity Helmet Module Phoenix Psychic-neutralising Helmet Module 1pp.png

Psychic Influences

Psychic resistance.png Psychic resistance

Psychic damage values are halved

13 25 9
Repellermod.jpg Repeller Module Synedrion Mist-repellant Helmet Module Synedrion.png

Mist Repeller development

Breathe mist.png Breathe Mist

Consume all mist within a 3 tile radius. Each 2 mist tiles consumed restore 1 WP

8 15 9
Vest modules
Fireres.jpg Fire-Res Vest Module New Jericho Fire-resistant Undersuite Module Fireresistant.png Fire Resistant

Reduces effects of Fire Damage by half

4 12 5
Poisonres.jpg Poison-Res Vest Module Synedrion Poison-resistant Undersuit Module Poison resistant.png Poison Resistant

Poison Damage is reduced by half

5 21 7
Boot modules
Goomodule.jpg Goo Repeller Module - Mark C Phoenix Goo-repellant Boot Module Immune to goo.png Immune to Goo

Goo does not trap or restrict

8 15 7