Difference between revisions of "Vehicles"
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| + | =Base Game= | ||
| + | |||
| + | All vehicles have 30 [[Attributes#Perception|Perception]], 0% [[Attributes#Stealth|Stealth]], and take 3 slots in the aircraft. Capacity means how many soldiers can be carried inside the vehicle. Vehicles cannot be reloaded during a tactical mission. Vehicles can be repaired in [[Facilities#vehicle bay|Vehicle Bay facility]]. | ||
| + | |||
| + | You can access the inventory of a vehicle by opening the inventory of an operative inside it. This is very useful on [[Mission Types#Scavenging|scavenging ops]] and [[Mission Types#Raids|raids]], as vehicles have unlimited inventory and carrying capacity. | ||
| + | |||
| + | It doesn't cost any [[Combat#Action_Points_.28APs.29|Action Points]] to enter a vehicle, but it costs 2 [[Combat#Action_Points_.28APs.29|Action Points]] to exit it. This is enough for the operative to get out, attack an enemy, and get back into the vehicle. | ||
| + | |||
| + | [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] do not have vehicles. They have [[File:mutogsicon.png|30px|link=Mutogs]] [[Mutogs]] instead. | ||
| + | |||
{| class="wikitable" | {| class="wikitable" | ||
|+Vehicles | |+Vehicles | ||
| − | ! !! Name !! Description !! Capacity !! Speed !! Hit Points !! Armor !! !! [[File:tech.png|Manufacturing cost in Tech]] !! [[File:materials.png| Manufacturing cost in Materials ]] !! [[File: | + | ! !! Name !! Description !! Research needed !! Capacity !! [[Attributes#Speed|Speed]] !! Hit Points !! [[Combat#armor|Armor]] !! Gun !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] |
|- | |- | ||
| − | | style="text-align:center;" |[[File:armadillocrop. | + | | style="text-align:center;" |[[File:armadillocrop.png|100px]] |
| <b>Armadillo</b> | | <b>Armadillo</b> | ||
| − | | [[New Jericho]] Armadillo | + | | New Jericho Armadillo Ground Vehicle |
| + | | style="text-align:center;" |[[File:NJ.png|30px|link=New Jericho]] | ||
| + | [[New_Jericho_Research#Armadillo_development_.28800.29|Armadillo development]] | ||
| style="text-align:center;" |4 | | style="text-align:center;" |4 | ||
| style="text-align:center;" |28 | | style="text-align:center;" |28 | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |1250 |
| style="text-align:center;" |31 | | style="text-align:center;" |31 | ||
| + | |[[File:gemini.png|60px|link=]] Hailstorm GT | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| style="text-align:center;" |75 | | style="text-align:center;" |75 | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |600 |
| + | | style="text-align:center;" |5d 8h | ||
| + | |- | ||
| + | | style="text-align:center;" |[[File:aspida.png|100px]] | ||
| + | | <b>Aspida</b> | ||
| + | | Synedrion Ground Support Vehicle | ||
| + | | style="text-align:center;" |[[File:Synedrion.png|30px|link=Synedrion]] | ||
| + | [[Synedrion_Research#Synedrion_Aspida_development_.281200.29|Synedrion Aspida development]] | ||
| + | | style="text-align:center;" |1 | ||
| + | | style="text-align:center;" |32 | ||
| + | | style="text-align:center;" |700 | ||
| + | | style="text-align:center;" |20 | ||
| + | |[[File:aspidagun.png|60px|link=]] Tech Arm | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |135 |
| + | | style="text-align:center;" |630 | ||
| + | | style="text-align:center;" |6d 9h | ||
|- | |- | ||
| − | | style="text-align:center;" |[[File:scarab. | + | | style="text-align:center;" |[[File:scarab.png|100px]] |
| <b>PX Scarab</b> | | <b>PX Scarab</b> | ||
| − | | Phoenix Armored FIghting Vehicle | + | | Phoenix Armored FIghting Vehicle |
| + | | style="text-align:center;" | | ||
| style="text-align:center;" |4 | | style="text-align:center;" |4 | ||
| style="text-align:center;" |24 | | style="text-align:center;" |24 | ||
| style="text-align:center;" |900 | | style="text-align:center;" |900 | ||
| style="text-align:center;" |31 | | style="text-align:center;" |31 | ||
| + | |[[File:gemini.png|60px|link=]] Gemini V | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| style="text-align:center;" |60 | | style="text-align:center;" |60 | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |480 |
| + | | style="text-align:center;" |4d 7h | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | |||
| + | |||
| + | {| class="wikitable" | ||
| + | |+Vehicle guns | ||
| + | ! !! Name !! Description !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[damage_types#Blast_Damage|Blast]] Radius !! [[Combat#Action_Points_.28APs.29|Action Points]] !! Ammo capacity !! Hit Points !! [[Combat#armor|Armor]] !! [[Combat#weight|Weight]] !! Ability | ||
| + | |- | ||
| + | | style="text-align:center;" |[[File:gemini.png|70px]] | ||
| + | | <b>Hailstorm GT</b> | ||
| + | | New Jericho Armadillo Gauss Turret | ||
| + | | style="text-align:center;" |<b>40</b> | ||
| + | | style="text-align:center;" |<b>[[damage_types#shred_damage|Shred]] 5</b> | ||
| + | | style="text-align:center;" |8 | ||
| + | | style="text-align:center;" |13 | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |2 | ||
| + | | style="text-align:center;" |64 | ||
| + | | style="text-align:center;" |180 | ||
| + | | style="text-align:center;" |20 | ||
| + | | style="text-align:center;" |5 | ||
| + | | style="text-align:center;" | | ||
| + | |- | ||
| + | | style="text-align:center;" |[[File:aspidagun.png|70px]] | ||
| + | | <b>Tech Arm</b> | ||
| + | | Synedrion Aspida Tech Arm | ||
| + | | style="text-align:center;" |<b>10</b> | ||
| + | | style="text-align:center;" |<b>[[damage_types#Pierce value|Piercing]] 50</b> <b>[[damage_types#Paralyze Damage|Paralysis]] 20</b> | ||
| + | | style="text-align:center;" |2 | ||
| + | | style="text-align:center;" |1 | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |2 | ||
| + | | style="text-align:center;" |12 | ||
| + | | style="text-align:center;" |200 each arm | ||
| + | | style="text-align:center;" |0 | ||
| + | | style="text-align:center;" |5 | ||
| + | | style="text-align:center;" |Full restore - Fully heal and repair target | ||
| + | |- | ||
| + | | style="text-align:center;" |[[File:gemini.png|70px]] | ||
| + | | <b>Gemini V</b> | ||
| + | | Phoenix Scarab Missile Turret | ||
| + | | style="text-align:center;" |<b>80</b> | ||
| + | | style="text-align:center;" |<b>[[damage_types#shred_damage|Shred]] 20</b> | ||
| + | | style="text-align:center;" |2 | ||
| + | | style="text-align:center;" |40 | ||
| + | | style="text-align:center;" |3.5 | ||
| + | | style="text-align:center;" |3 | ||
| + | | style="text-align:center;" |8 | ||
| + | | style="text-align:center;" |180 | ||
| + | | style="text-align:center;" |20 | ||
| + | | style="text-align:center;" |5 | ||
| + | | style="text-align:center;" | | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | =Kaos Engines DLC= | ||
| + | |||
| + | Full info about this DLC is here: [[Kaos Engines]] | ||
| + | |||
| + | ==Kaos Buggy== | ||
| + | |||
| + | Kaos Buggy stats and its comparison to other vehicles. One advantage of Kaos Buggy that is not captured in this table is that it has 2 weapons (other vehicles have one weapon). Kaos Buggy cannot be manufactured, it can be only bought from [[Kaos_Engines#Marketplace|Kaos Marketplace]]. | ||
| + | |||
| + | {| class="wikitable" | ||
| + | |+Vehicles | ||
| + | ! !! Name !! Description !! Research needed !! Capacity !! [[Attributes#Speed|Speed]] !! Hit Points !! [[Combat#armor|Armor]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] | ||
| + | |- | ||
| + | | style="text-align:center;" |[[File:armadillocrop.png|70px]] | ||
| + | | <b>Armadillo</b> | ||
| + | | New Jericho Armadillo Ground Vehicle | ||
| + | | style="text-align:center;" |[[File:NJ.png|30px|link=New Jericho]] | ||
| + | [[New_Jericho_Research#Armadillo_development_.28800.29|Armadillo development]] | ||
| + | | style="text-align:center;" |4 | ||
| + | | style="text-align:center;" |28 | ||
| + | | style="text-align:center;" |1250 | ||
| + | | style="text-align:center;" |31 | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |75 |
| + | | style="text-align:center;" |600 | ||
| + | | style="text-align:center;" |5d 8h | ||
|- | |- | ||
| − | | style="text-align:center;" |[[File:aspida. | + | | style="text-align:center;" |[[File:aspida.png|70px]] |
| <b>Aspida</b> | | <b>Aspida</b> | ||
| − | | [[Synedrion]] | + | | Synedrion Ground Support Vehicle |
| + | | style="text-align:center;" |[[File:Synedrion.png|30px|link=Synedrion]] | ||
| + | [[Synedrion_Research#Synedrion_Aspida_development_.281200.29|Synedrion Aspida development]] | ||
| style="text-align:center;" |1 | | style="text-align:center;" |1 | ||
| style="text-align:center;" |32 | | style="text-align:center;" |32 | ||
| Line 37: | Line 148: | ||
| style="text-align:center;" |20 | | style="text-align:center;" |20 | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |135 |
| − | + | | style="text-align:center;" |630 | |
| − | | style="text-align:center;" | | ||
| style="text-align:center;" |6d 9h | | style="text-align:center;" |6d 9h | ||
|- | |- | ||
| − | | style="text-align:center;" |[[File: | + | | style="text-align:center;" |[[File:scarab.png|70px]] |
| − | | <b> | + | | <b>PX Scarab</b> |
| − | | | + | | Phoenix Armored FIghting Vehicle |
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |4 |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |24 |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |900 |
| + | | style="text-align:center;" |31 | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |60 | ||
| + | | style="text-align:center;" |480 | ||
| + | | style="text-align:center;" |4d 7h | ||
| + | |- | ||
| + | | style="text-align:center;" |[[File:KB.jpg|70px]] | ||
| + | | <b>Kaos Buggy</b> | ||
| + | | Kaos Ground Combat Vehicle | ||
| + | | style="text-align:center;" |purchasable from [[Kaos_Engines#Marketplace|Kaos Marketplace]] | ||
| + | | style="text-align:center;" |2 | ||
| + | | style="text-align:center;" |21 | ||
| + | | style="text-align:center;" |1540 | ||
| + | | style="text-align:center;" |28 | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |0 | ||
| + | | style="text-align:center;" |350-550 base price | ||
| + | | style="text-align:center;" |0 | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | |||
| + | ==Vehicle Equipment== | ||
| + | |||
| + | ===Scarab Weapons=== | ||
| + | |||
| + | {| class="wikitable" | ||
| + | ! Picture !! Name !! Description !! !! Damage !! Shred !! Burst !! Effective range !! Special !! AP !! Ammo capacity !! Weight | ||
| + | |- | ||
| + | |- <span id="gemini 5"> | ||
| + | | style="text-align:center;" |[[File:gemini 5.jpg|70px]] | ||
| + | | <b>Gemini V</b> | ||
| + | | Phoenix Scarab Missile Turret | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |<b>[[damage_types#Blast_Damage|Blast]] 80 |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |20 |
| + | | style="text-align:center;" |2 | ||
| + | | style="text-align:center;" |40 | ||
| + | | style="text-align:center;" |[[damage_types#Blast_Damage|Blast]] Radius 3.5 | ||
| + | | style="text-align:center;" |3 | ||
| + | | style="text-align:center;" |8 | ||
| + | | style="text-align:center;" |7 | ||
| + | |- | ||
| + | |- <span id="taurus2"> | ||
| + | | style="text-align:center;" |[[File:taurus2.jpg|70px]] | ||
| + | | <b>Taurus II</b> | ||
| + | | Phoenix Scarab Heavy Turret | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |<b>350 | ||
| + | | style="text-align:center;" |30 | ||
| + | | style="text-align:center;" |single shot | ||
| + | | style="text-align:center;" |17 | ||
| + | | style="text-align:center;" |<b>[[damage_types#Shock_Damage|Shock]] 350 | ||
| + | | style="text-align:center;" |3 | ||
| + | | style="text-align:center;" |4 | ||
| + | | style="text-align:center;" |7 | ||
|- | |- | ||
| − | | style="text-align:center;" |[[File: | + | |- <span id="scorpio7"> |
| − | | <b> | + | | style="text-align:center;" |[[File:scorpio7.jpg|70px]] |
| − | | | + | | <b>Scorpio VII</b> |
| + | | Phoenix Scarab Missile Turret | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |<b>[[damage_types#Blast_Damage|Blast]] 120 | ||
| style="text-align:center;" |20 | | style="text-align:center;" |20 | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |2 |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |45 |
| + | | style="text-align:center;" |<b>[[damage_types#Blast_Damage|Blast]] Radius 5.5 | ||
| + | | style="text-align:center;" |3 | ||
| + | | style="text-align:center;" |8 | ||
| + | | style="text-align:center;" |7 | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | ===Scarab Hulls=== | ||
| + | |||
| + | {| class="wikitable" | ||
| + | ! Picture !! Name !! Description !! !! Inventory slots !! Armor !! Special | ||
| + | |- | ||
| + | |- <span id="rcr"> | ||
| + | | style="text-align:center;" |[[File:rcr.jpg|70px]] | ||
| + | | <b>Reinforced Cargo Racks</b> | ||
| + | | Phoenix Scarab Hull Upgrade | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |<b>+6 | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | |||
| − | |||
|- | |- | ||
| − | | style="text-align:center;" |[[File: | + | |- <span id="cfp"> |
| − | | <b> | + | | style="text-align:center;" |[[File:cfp.jpg|70px]] |
| − | | | + | | <b>Carbon Fiber Plating</b> |
| + | | Phoenix Scarab Hull Upgrade | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" | |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |<b>20 |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |<b>Reduces effect of Acid Damage by half |
| + | |- | ||
| + | |} | ||
| + | |||
| + | ===Scarab Engines=== | ||
| + | |||
| + | {| class="wikitable" | ||
| + | ! Picture !! Name !! Description !! !! Special !! Speed | ||
| + | |- | ||
| + | |- <span id="aemm"> | ||
| + | | style="text-align:center;" |[[File:aemm.jpg|70px]] | ||
| + | | <b>Advanced Engine Mapping Module</b> | ||
| + | | Phoenix Scarab Engine Upgrade | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |<b>+6 | ||
| + | |- | ||
| + | |- <span id="rct"> | ||
| + | | style="text-align:center;" |[[File:rct.jpg|70px]] | ||
| + | | <b>Reinforced Caterpillar Tracks</b> | ||
| + | | Phoenix Scarab Engine Upgrade | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |<b>Allows the Scarab to run over Worms, Mindfraggers and Myrmiddons |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |<b>-6 |
| + | |- | ||
| + | |} | ||
| + | |||
| + | Running over Worms and Myrmidons activate their respective explosion type. | ||
| + | |||
| + | ===Armadillo Weapons=== | ||
| + | |||
| + | {| class="wikitable" | ||
| + | ! Picture !! Name !! Description !! !! Damage !! Shred !! Burst !! Effective range !! Special !! AP !! Ammo capacity !! Weight | ||
|- | |- | ||
| − | | style="text-align:center;" |[[File: | + | |- <span id="hailstorm"> |
| − | | <b> | + | | style="text-align:center;" |[[File:hailstorm.jpg|70px]] |
| − | | | + | | <b>Hailstorm GT</b> |
| + | | New Jericho Armadillo Gauss Turret | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |<b>40 |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |5 |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |8 |
| + | | style="text-align:center;" |13 | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |2 | ||
| + | | style="text-align:center;" |64 | ||
| + | | style="text-align:center;" |5 | ||
| + | |- | ||
| + | |- <span id="mephisto"> | ||
| + | | style="text-align:center;" |[[File:mephisto.jpg|70px]] | ||
| + | | <b>Mephistopheles FT</b> | ||
| + | | New Jericho Armadillo Flame Thrower | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |<b>80 | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |single shot |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |12 |
| + | | style="text-align:center;" |[[damage_types#Blast_Damage|Blast]] Radius 3,<b> [[damage_types#Fire_Damage|Fire]] 40 | ||
| + | | style="text-align:center;" |2 | ||
| + | | style="text-align:center;" |4 | ||
| + | | style="text-align:center;" |5 | ||
| + | |- | ||
|- | |- | ||
| − | | style="text-align:center;" |[[File: | + | |- <span id="purgatory"> |
| − | | <b> | + | | style="text-align:center;" |[[File:purgatory.jpg|70px]] |
| − | | | + | | <b>Purgatory GL</b> |
| + | | New Jericho Armadillo Grenade Launcher | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |<b>[[damage_types#Blast_Damage|Blast]] 20 |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |5 |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |single shot |
| + | | style="text-align:center;" |40 | ||
| + | | style="text-align:center;" |[[damage_types#Blast_Damage|Blast]] Radius 3.5, <b>[[damage_types#Fire_Damage|Fire]] 40 | ||
| + | | style="text-align:center;" |2 | ||
| + | | style="text-align:center;" |4 | ||
| + | | style="text-align:center;" |5 | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | ===Armadillo Hulls=== | ||
| + | |||
| + | {| class="wikitable" | ||
| + | ! Picture !! Name !! Description !! !! Special !! Inventory slots !! Armor | ||
| + | |- | ||
| + | |- <span id="rp"> | ||
| + | | style="text-align:center;" |[[File:rp.jpg|70px]] | ||
| + | | <b>Reinforced Plating</b> | ||
| + | | New Jericho Armadillo Hull Upgrade | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |<b>Reduces effect of [[damage_types#Pierce value|Piercing Damage]] by half | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | |||
| − | |||
|- | |- | ||
| − | | style="text-align:center;" |[[File: | + | |- <span id="lap"> |
| − | | <b> | + | | style="text-align:center;" |[[File:lap.jpg|70px]] |
| − | | | + | | <b>Lightweight Alloy Plating</b> |
| + | | New Jericho Armadillo Hull Upgrade | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | |||
| − | |||
| − | |||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |<b>+3 | ||
| + | | style="text-align:center;" |<b>-10 | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | ===Armadillo Engines=== | ||
| + | |||
| + | {| class="wikitable" | ||
| + | ! Picture !! Name !! Description !! !! Speed | ||
| + | |- | ||
| + | |- <span id="ast"> | ||
| + | | style="text-align:center;" |[[File:ast.jpg|70px]] | ||
| + | | <b>Armadillo Supercharger Technology</b> | ||
| + | | New Jericho Armadillo Engine Upgrade | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |<b>+7 | ||
| + | |- | ||
| + | |- <span id="biturbo"> | ||
| + | | style="text-align:center;" |[[File:biturbo.jpg|70px]] | ||
| + | | <b>Bi-Turbo Engine Upgrade</b> | ||
| + | | New Jericho Armadillo Engine Upgrade | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |<b>+14 |
| − | |||
|- | |- | ||
| − | | style="text-align:center;" |[[File: | + | |} |
| − | | <b> | + | |
| − | | | + | ===Aspida Weapons=== |
| + | |||
| + | {| class="wikitable" | ||
| + | ! Picture !! Name !! Description !! !! Damage !! Burst !! Effective range !! Special !! AP !! Ammo capacity !! Weight | ||
| + | |- <span id="techarm"> | ||
| + | | style="text-align:center;" |[[File:techarm.jpg|70px]] | ||
| + | | <b>TECH ARM</b> | ||
| + | | Synedrion Aspida Tech Arm | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |<b>10 |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |2 |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |1 |
| + | | style="text-align:center;" |<b>[[damage_types#Pierce value|Piercing]] 50, [[damage_types#Paralyze_Damage|Paralysis]] 20, Full restore ability | ||
| + | | style="text-align:center;" |2 | ||
| + | | style="text-align:center;" |12 | ||
| + | | style="text-align:center;" |7 | ||
| + | |- | ||
| + | |- <span id="apollolt"> | ||
| + | | style="text-align:center;" |[[File:apollolt.jpg|70px]] | ||
| + | | <b>Apollo LT</b> | ||
| + | | Synedrion Aspida Laser Cannon | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |<b>120 | ||
| + | | style="text-align:center;" |2 | ||
| + | | style="text-align:center;" |82 | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |2 | ||
| + | | style="text-align:center;" |12 | ||
| + | | style="text-align:center;" |7 | ||
| + | |- | ||
| + | |- <span id="themis"> | ||
| + | | style="text-align:center;" |[[File:themis.jpg|70px]] | ||
| + | | <b>Themis NT</b> | ||
| + | | Synedrion Aspida Neural Turret | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |<b>10 |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |4 |
| + | | style="text-align:center;" |45 | ||
| + | | style="text-align:center;" |<b>[[damage_types#Pierce value|Piercing]] 60, [[damage_types#Paralyze_Damage|Paralysis]] 20 | ||
| + | | style="text-align:center;" |2 | ||
| + | | style="text-align:center;" |16 | ||
| + | | style="text-align:center;" |7 | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | ===Aspida Hulls=== | ||
| + | |||
| + | {| class="wikitable" | ||
| + | ! Picture !! Name !! Description !! !! Special | ||
|- | |- | ||
| − | | style="text-align:center;" |[[File: | + | |- <span id="improvedchassis"> |
| − | | <b> | + | | style="text-align:center;" |[[File:improvedchassis.jpg|70px]] |
| − | | | + | | <b>Improved Chassis</b> |
| + | | Synedrion Aspida Hull Upgrade | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |<b>+ 1 Seat |
| − | | | + | |- |
| − | | style="text-align:center;" | | + | |- <span id="Psychic Jammer"> |
| + | | style="text-align:center;" |[[File:Psychic Jammer.jpg|70px]] | ||
| + | | <b>Psychic Jammer</b> | ||
| + | | Synedrion Aspida Hull Upgrade | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |<b>Grants mind control immunity to nearby allies | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | ===Aspida Engines=== | ||
| + | |||
| + | {| class="wikitable" | ||
| + | ! Picture !! Name !! Description !! !! Special | ||
| + | |- | ||
| + | |- <span id="Hybrid Engine Technology"> | ||
| + | | style="text-align:center;" |[[File:Hybrid Engine Technology.jpg|70px]] | ||
| + | | <b>Hybrid Engine Technology</b> | ||
| + | | Synedrion Aspida Engine Upgrade | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |<b>Dash - Move up to half your movement range. Limited to 2 uses per turn. | ||
| + | |- | ||
| + | |- <span id="Experimental Thrusters Technology"> | ||
| + | | style="text-align:center;" |[[File:Experimental Thrusters Technology.jpg|70px]] | ||
| + | | <b>Experimental Thrusters Technology</b> | ||
| + | | Synedrion Aspida Engine Upgrade | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |<b>Leap - Leap to target location within 10 tiles |
| − | |||
|- | |- | ||
| − | |||
|} | |} | ||
| + | ===Kaos Buggy Weapons=== | ||
| − | + | Kaos Buggy has two weapons in one. One of these weapons is always minigun that is the same for all three weapons. The other weapons varies. During combat player can choose which weapon he wants to use. | |
{| class="wikitable" | {| class="wikitable" | ||
| − | + | ! Picture !! Name !! Description !! !! Damage !! Shred !! Burst !! Effective range !! Special !! AP !! Ammo capacity !! Weight | |
| − | ! !! Name !! Description !! Damage !! | ||
|- | |- | ||
| − | | style="text-align:center;" |[[File: | + | |- <span id="The Vishnu Gun"> |
| − | | <b> | + | | style="text-align:center;" rowspan="2"|[[File:The Vishnu Gun.jpg|70px]] |
| − | | | + | | <b>The Vishnu Gun (Minigun)</b> |
| − | | style="text-align:center;" |<b> | + | |rowspan="2"| Kaos Buggy Combined Turret |
| − | | style="text-align:center;" | | + | |rowspan="2" style="text-align:center;" | |
| + | | style="text-align:center;" |<b>50 | ||
| + | | style="text-align:center;" |<b>10 | ||
| + | | style="text-align:center;" |8 | ||
| + | | style="text-align:center;" |13 | ||
| + | | style="text-align:center;" | | ||
| style="text-align:center;" |2 | | style="text-align:center;" |2 | ||
| + | | style="text-align:center;" |64 | ||
| + | | style="text-align:center;" |7 | ||
| + | |- | ||
| + | | <b>The Vishnu Gun</b> | ||
| + | | style="text-align:center;" |<b>[[damage_types#Blast_Damage|Blast]] 80 | ||
| + | | style="text-align:center;" |<b>10 | ||
| + | | style="text-align:center;" |single shot | ||
| style="text-align:center;" |40 | | style="text-align:center;" |40 | ||
| − | | style="text-align:center;" |3.5 | + | | style="text-align:center;" |[[damage_types#Blast_Damage|Blast]] Radius 3.5 |
| style="text-align:center;" |3 | | style="text-align:center;" |3 | ||
| style="text-align:center;" |8 | | style="text-align:center;" |8 | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |7 |
| − | |||
| − | |||
|- | |- | ||
| − | | style="text-align:center;" |[[File: | + | |- <span id="screamer"> |
| − | | <b> | + | | style="text-align:center;" rowspan="2"|[[File:screamer.jpg|70px]] |
| − | | | + | | <b>The Screamer (minigun)</b> |
| − | | style="text-align:center;" | | + | |rowspan="2"| Kaos Buggy Sonic Turret |
| − | | style="text-align:center;" |<b> | + | |rowspan="2" style="text-align:center;" | |
| + | | style="text-align:center;" |<b>50 | ||
| + | | style="text-align:center;" |<b>10 | ||
| style="text-align:center;" |8 | | style="text-align:center;" |8 | ||
| style="text-align:center;" |13 | | style="text-align:center;" |13 | ||
| Line 180: | Line 508: | ||
| style="text-align:center;" |2 | | style="text-align:center;" |2 | ||
| style="text-align:center;" |64 | | style="text-align:center;" |64 | ||
| + | | style="text-align:center;" |7 | ||
| + | |- | ||
| + | | <b>The Screamer</b> | ||
| + | | style="text-align:center;" |<b>[[damage_types#Blast_Damage|Blast]] 80 | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |single shot | ||
| style="text-align:center;" |20 | | style="text-align:center;" |20 | ||
| − | | style="text-align:center;" |5 | + | | style="text-align:center;" |[[damage_types#Blast_Damage|Blast]] Radius 3.5 <b>Sonic 20 |
| + | | style="text-align:center;" |2 | ||
| + | | style="text-align:center;" |4 | ||
| + | | style="text-align:center;" |7 | ||
| + | |- | ||
| + | |- <span id="The Fullstop"> | ||
| + | | style="text-align:center;" rowspan="2"|[[File:The Fullstop.jpg|70px]] | ||
| + | | <b>The Fullstop (minigun)</b> | ||
| + | |rowspan="2"| Kaos Buggy Goo Turret | ||
| + | |rowspan="2" style="text-align:center;" | | ||
| + | | style="text-align:center;" |<b>50 | ||
| + | | style="text-align:center;" |<b>10 | ||
| + | | style="text-align:center;" |8 | ||
| + | | style="text-align:center;" |13 | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |2 | ||
| + | | style="text-align:center;" |64 | ||
| + | | style="text-align:center;" |7 | ||
|- | |- | ||
| − | | style="text-align:center;" | | + | | <b>The Fullstop</b> |
| − | | | + | | style="text-align:center;" | |
| − | | | + | | style="text-align:center;" | |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |single shot |
| − | | style="text-align:center;" |<b> | + | | style="text-align:center;" |25 |
| + | | style="text-align:center;" |<b>Goo 1 | ||
| style="text-align:center;" |2 | | style="text-align:center;" |2 | ||
| − | |||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |7 |
| − | | style="text-align:center;" | | + | |- |
| − | | style="text-align:center;" | | + | |} |
| − | | style="text-align:center;" |5 | + | |
| − | | style="text-align:center;" | | + | ===Kaos Buggy Hulls=== |
| + | |||
| + | {| class="wikitable" | ||
| + | ! Picture !! Name !! Description !! !! Special !! Armor | ||
| + | |- | ||
| + | |- <span id="Revised Armor Plating"> | ||
| + | | style="text-align:center;" |[[File:Revised Armor Plating.jpg|70px]] | ||
| + | | <b>Revised Armor Plating</b> | ||
| + | | Kaos Buggy Hull Upgrade | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |<b>[[damage_types#Blast_Damage|Blast]] Resistance - reduces effect of [[damage_types#Blast_Damage|Blast Damage]] by half | ||
| + | | style="text-align:center;" |<b>30 | ||
| + | |- | ||
| + | |- <span id="Spiked Armor Plating"> | ||
| + | | style="text-align:center;" |[[File:Spiked Armor Plating.jpg|70px]] | ||
| + | | <b>Spiked Armor Plating</b> | ||
| + | | Kaos Buggy Hull Upgrade | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |<b>Spiked Armor - Deals [[damage_types#Pierce value|Piercing Damage]] to the attacker when suffering Melee or Bash attacks | ||
| + | | style="text-align:center;" |<b>30 | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | ===Kaos Buggy Engines=== | ||
| + | |||
| + | {| class="wikitable" | ||
| + | ! Picture !! Name !! Description !! !! Special !! Armor !! Speed | ||
| + | |- | ||
| + | |- <span id="Experimental Exhaust Systemy"> | ||
| + | | style="text-align:center;" |[[File:Experimental Exhaust System.jpg|70px]] | ||
| + | | <b>Experimental Exhaust System</b> | ||
| + | | Kaos Buggy Engine Upgrade | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |<b>+5 | ||
| + | |- | ||
| + | |- <span id="Jet Boosters"> | ||
| + | | style="text-align:center;" |[[File:Jet Boosters.jpg|70px]] | ||
| + | | <b>Jet Boosters</b> | ||
| + | | Kaos Buggy Engine Upgrade | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |<b>Ammo capacity 350 | ||
| + | | style="text-align:center;" |<b>30 | ||
| + | | style="text-align:center;" |<b>+11 | ||
|- | |- | ||
| + | |} | ||
Latest revision as of 21:23, 15 August 2023
Base Game
All vehicles have 30 Perception, 0% Stealth, and take 3 slots in the aircraft. Capacity means how many soldiers can be carried inside the vehicle. Vehicles cannot be reloaded during a tactical mission. Vehicles can be repaired in Vehicle Bay facility.
You can access the inventory of a vehicle by opening the inventory of an operative inside it. This is very useful on scavenging ops and raids, as vehicles have unlimited inventory and carrying capacity.
It doesn't cost any Action Points to enter a vehicle, but it costs 2 Action Points to exit it. This is enough for the operative to get out, attack an enemy, and get back into the vehicle.
Disciples of Anu do not have vehicles. They have
Mutogs instead.
| Name | Description | Research needed | Capacity | Speed | Hit Points | Armor | Gun | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Armadillo | New Jericho Armadillo Ground Vehicle | 4 | 28 | 1250 | 31 | 75 | 600 | 5d 8h | ||||
| Aspida | Synedrion Ground Support Vehicle | 1 | 32 | 700 | 20 | 135 | 630 | 6d 9h | ||||
| PX Scarab | Phoenix Armored FIghting Vehicle | 4 | 24 | 900 | 31 | 60 | 480 | 4d 7h |
| Name | Description | Damage | Special | Burst | Effective range | Blast Radius | Action Points | Ammo capacity | Hit Points | Armor | Weight | Ability | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Hailstorm GT | New Jericho Armadillo Gauss Turret | 40 | Shred 5 | 8 | 13 | 2 | 64 | 180 | 20 | 5 | |||
|
Tech Arm | Synedrion Aspida Tech Arm | 10 | Piercing 50 Paralysis 20 | 2 | 1 | 2 | 12 | 200 each arm | 0 | 5 | Full restore - Fully heal and repair target | |
| Gemini V | Phoenix Scarab Missile Turret | 80 | Shred 20 | 2 | 40 | 3.5 | 3 | 8 | 180 | 20 | 5 |
Kaos Engines DLC
Full info about this DLC is here: Kaos Engines
Kaos Buggy
Kaos Buggy stats and its comparison to other vehicles. One advantage of Kaos Buggy that is not captured in this table is that it has 2 weapons (other vehicles have one weapon). Kaos Buggy cannot be manufactured, it can be only bought from Kaos Marketplace.
| Name | Description | Research needed | Capacity | Speed | Hit Points | Armor | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Armadillo | New Jericho Armadillo Ground Vehicle | 4 | 28 | 1250 | 31 | 75 | 600 | 5d 8h | |||
| Aspida | Synedrion Ground Support Vehicle | 1 | 32 | 700 | 20 | 135 | 630 | 6d 9h | |||
| PX Scarab | Phoenix Armored FIghting Vehicle | 4 | 24 | 900 | 31 | 60 | 480 | 4d 7h | |||
| Kaos Buggy | Kaos Ground Combat Vehicle | purchasable from Kaos Marketplace | 2 | 21 | 1540 | 28 | 0 | 350-550 base price | 0 |
Vehicle Equipment
Scarab Weapons
| Picture | Name | Description | Damage | Shred | Burst | Effective range | Special | AP | Ammo capacity | Weight | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Gemini V | Phoenix Scarab Missile Turret | Blast 80 | 20 | 2 | 40 | Blast Radius 3.5 | 3 | 8 | 7 | ||
| Taurus II | Phoenix Scarab Heavy Turret | 350 | 30 | single shot | 17 | Shock 350 | 3 | 4 | 7 | ||
| Scorpio VII | Phoenix Scarab Missile Turret | Blast 120 | 20 | 2 | 45 | Blast Radius 5.5 | 3 | 8 | 7 |
Scarab Hulls
| Picture | Name | Description | Inventory slots | Armor | Special | |
|---|---|---|---|---|---|---|
| Reinforced Cargo Racks | Phoenix Scarab Hull Upgrade | +6 | ||||
| Carbon Fiber Plating | Phoenix Scarab Hull Upgrade | 20 | Reduces effect of Acid Damage by half |
Scarab Engines
Running over Worms and Myrmidons activate their respective explosion type.
Armadillo Weapons
| Picture | Name | Description | Damage | Shred | Burst | Effective range | Special | AP | Ammo capacity | Weight | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Hailstorm GT | New Jericho Armadillo Gauss Turret | 40 | 5 | 8 | 13 | 2 | 64 | 5 | |||
| Mephistopheles FT | New Jericho Armadillo Flame Thrower | 80 | single shot | 12 | Blast Radius 3, Fire 40 | 2 | 4 | 5 | |||
| Purgatory GL | New Jericho Armadillo Grenade Launcher | Blast 20 | 5 | single shot | 40 | Blast Radius 3.5, Fire 40 | 2 | 4 | 5 |
Armadillo Hulls
| Picture | Name | Description | Special | Inventory slots | Armor | |
|---|---|---|---|---|---|---|
| Reinforced Plating | New Jericho Armadillo Hull Upgrade | Reduces effect of Piercing Damage by half | ||||
| Lightweight Alloy Plating | New Jericho Armadillo Hull Upgrade | +3 | -10 |
Armadillo Engines
| Picture | Name | Description | Speed | |
|---|---|---|---|---|
| Armadillo Supercharger Technology | New Jericho Armadillo Engine Upgrade | +7 | ||
| Bi-Turbo Engine Upgrade | New Jericho Armadillo Engine Upgrade | +14 |
Aspida Weapons
| Picture | Name | Description | Damage | Burst | Effective range | Special | AP | Ammo capacity | Weight | |
|---|---|---|---|---|---|---|---|---|---|---|
| TECH ARM | Synedrion Aspida Tech Arm | 10 | 2 | 1 | Piercing 50, Paralysis 20, Full restore ability | 2 | 12 | 7 | ||
| Apollo LT | Synedrion Aspida Laser Cannon | 120 | 2 | 82 | 2 | 12 | 7 | |||
| Themis NT | Synedrion Aspida Neural Turret | 10 | 4 | 45 | Piercing 60, Paralysis 20 | 2 | 16 | 7 |
Aspida Hulls
| Picture | Name | Description | Special | |
|---|---|---|---|---|
| Improved Chassis | Synedrion Aspida Hull Upgrade | + 1 Seat | ||
| Psychic Jammer | Synedrion Aspida Hull Upgrade | Grants mind control immunity to nearby allies |
Aspida Engines
Kaos Buggy Weapons
Kaos Buggy has two weapons in one. One of these weapons is always minigun that is the same for all three weapons. The other weapons varies. During combat player can choose which weapon he wants to use.
| Picture | Name | Description | Damage | Shred | Burst | Effective range | Special | AP | Ammo capacity | Weight | |
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Vishnu Gun (Minigun) | Kaos Buggy Combined Turret | 50 | 10 | 8 | 13 | 2 | 64 | 7 | ||
| The Vishnu Gun | Blast 80 | 10 | single shot | 40 | Blast Radius 3.5 | 3 | 8 | 7 | |||
| The Screamer (minigun) | Kaos Buggy Sonic Turret | 50 | 10 | 8 | 13 | 2 | 64 | 7 | |||
| The Screamer | Blast 80 | single shot | 20 | Blast Radius 3.5 Sonic 20 | 2 | 4 | 7 | ||||
| The Fullstop (minigun) | Kaos Buggy Goo Turret | 50 | 10 | 8 | 13 | 2 | 64 | 7 | |||
| The Fullstop | single shot | 25 | Goo 1 | 2 | 7 |
Kaos Buggy Hulls
| Picture | Name | Description | Special | Armor | |
|---|---|---|---|---|---|
| Revised Armor Plating | Kaos Buggy Hull Upgrade | Blast Resistance - reduces effect of Blast Damage by half | 30 | ||
| Spiked Armor Plating | Kaos Buggy Hull Upgrade | Spiked Armor - Deals Piercing Damage to the attacker when suffering Melee or Bash attacks | 30 |
Kaos Buggy Engines
| Picture | Name | Description | Special | Armor | Speed | |
|---|---|---|---|---|---|---|
| Experimental Exhaust System | Kaos Buggy Engine Upgrade | +5 | ||||
| Jet Boosters | Kaos Buggy Engine Upgrade | Ammo capacity 350 | 30 | +11 |

