Difference between revisions of "Vehicles"
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! !! Name !! Description !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[damage_types#Blast_Damage|Blast]] Radius !! [[Combat#Action_Points_.28APs.29|Action Points]] !! Ammo capacity !! Hit Points !! [[Combat#armor|Armor]] !! [[Combat#weight|Weight]] !! Ability | ! !! Name !! Description !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[damage_types#Blast_Damage|Blast]] Radius !! [[Combat#Action_Points_.28APs.29|Action Points]] !! Ammo capacity !! Hit Points !! [[Combat#armor|Armor]] !! [[Combat#weight|Weight]] !! Ability | ||
|- | |- | ||
| − | | style="text-align:center;" |[[File:gemini.png| | + | | style="text-align:center;" |[[File:gemini.png|70px]] |
| <b>Hailstorm GT</b> | | <b>Hailstorm GT</b> | ||
| New Jericho Armadillo Gauss Turret | | New Jericho Armadillo Gauss Turret | ||
| Line 78: | Line 78: | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
|- | |- | ||
| − | | style="text-align:center;" |[[File:aspidagun.png| | + | | style="text-align:center;" |[[File:aspidagun.png|70px]] |
| <b>Tech Arm</b> | | <b>Tech Arm</b> | ||
| Synedrion Aspida Tech Arm | | Synedrion Aspida Tech Arm | ||
| Line 93: | Line 93: | ||
| style="text-align:center;" |Full restore - Fully heal and repair target | | style="text-align:center;" |Full restore - Fully heal and repair target | ||
|- | |- | ||
| − | | style="text-align:center;" |[[File:gemini.png| | + | | style="text-align:center;" |[[File:gemini.png|70px]] |
| <b>Gemini V</b> | | <b>Gemini V</b> | ||
| Phoenix Scarab Missile Turret | | Phoenix Scarab Missile Turret | ||
Revision as of 10:49, 17 March 2022
All vehicles have 30 Perception, 0% Stealth, and take 3 slots in the aircraft. Capacity means how many soldiers can be carried inside the vehicle. Vehicles cannot be reloaded during a tactical mission. Vehicles can be repaired in Vehicle Bay facility.
You can access the inventory of a vehicle by opening the inventory of an operative inside it. This is very useful on scavenging ops and raids, as vehicles have unlimited inventory and carrying capacity.
It doesn't cost any Action Points to enter a vehicle, but it costs 2 Action Points to exit it. This is enough for the operative to get out, attack an enemy, and get back into the vehicle.
Disciples of Anu do not have vehicles. They have
Mutogs instead.
| Name | Description | Research needed | Capacity | Speed | Hit Points | Armor | Gun | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Armadillo | New Jericho Armadillo Ground Vehicle | 4 | 28 | 1250 | 31 | 75 | 600 | 5d 8h | ||||
| Aspida | Synedrion Ground Support Vehicle | 1 | 32 | 700 | 20 | 135 | 630 | 6d 9h | ||||
| PX Scarab | Phoenix Armored FIghting Vehicle | 4 | 24 | 900 | 31 | 60 | 480 | 4d 7h |
| Name | Description | Damage | Special | Burst | Effective range | Blast Radius | Action Points | Ammo capacity | Hit Points | Armor | Weight | Ability | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Hailstorm GT | New Jericho Armadillo Gauss Turret | 40 | Shred 5 | 8 | 13 | 2 | 64 | 180 | 20 | 5 | |||
|
Tech Arm | Synedrion Aspida Tech Arm | 10 | Piercing 50 Paralysis 20 | 2 | 1 | 2 | 12 | 200 each arm | 0 | 5 | Full restore - Fully heal and repair target | |
| Gemini V | Phoenix Scarab Missile Turret | 80 | Shred 20 | 2 | 40 | 3.5 | 3 | 8 | 180 | 20 | 5 |
