Difference between revisions of "Vehicles"
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! !! Name !! Description !! Research needed !! Capacity !! [[Attributes#Speed|Speed]] !! Hit Points !! [[Combat#armor|Armor]] !! Gun !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] | ! !! Name !! Description !! Research needed !! Capacity !! [[Attributes#Speed|Speed]] !! Hit Points !! [[Combat#armor|Armor]] !! Gun !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] | ||
|- | |- | ||
| − | | style="text-align:center;" |[[File:armadillocrop.png| | + | | style="text-align:center;" |[[File:armadillocrop.png|100px]] |
| <b>Armadillo</b> | | <b>Armadillo</b> | ||
| New Jericho Armadillo Ground Vehicle | | New Jericho Armadillo Ground Vehicle | ||
| Line 26: | Line 26: | ||
| style="text-align:center;" |5d 8h | | style="text-align:center;" |5d 8h | ||
|- | |- | ||
| − | | style="text-align:center;" |[[File:aspida.png| | + | | style="text-align:center;" |[[File:aspida.png|100px]] |
| <b>Aspida</b> | | <b>Aspida</b> | ||
| Synedrion Ground Support Vehicle | | Synedrion Ground Support Vehicle | ||
| Line 41: | Line 41: | ||
| style="text-align:center;" |6d 9h | | style="text-align:center;" |6d 9h | ||
|- | |- | ||
| − | | style="text-align:center;" |[[File:scarab.png| | + | | style="text-align:center;" |[[File:scarab.png|100px]] |
| <b>PX Scarab</b> | | <b>PX Scarab</b> | ||
| Phoenix Armored FIghting Vehicle | | Phoenix Armored FIghting Vehicle | ||
Revision as of 10:48, 17 March 2022
All vehicles have 30 Perception, 0% Stealth, and take 3 slots in the aircraft. Capacity means how many soldiers can be carried inside the vehicle. Vehicles cannot be reloaded during a tactical mission. Vehicles can be repaired in Vehicle Bay facility.
You can access the inventory of a vehicle by opening the inventory of an operative inside it. This is very useful on scavenging ops and raids, as vehicles have unlimited inventory and carrying capacity.
It doesn't cost any Action Points to enter a vehicle, but it costs 2 Action Points to exit it. This is enough for the operative to get out, attack an enemy, and get back into the vehicle.
Disciples of Anu do not have vehicles. They have
Mutogs instead.
| Name | Description | Research needed | Capacity | Speed | Hit Points | Armor | Gun | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Armadillo | New Jericho Armadillo Ground Vehicle | 4 | 28 | 1250 | 31 | 75 | 600 | 5d 8h | ||||
| Aspida | Synedrion Ground Support Vehicle | 1 | 32 | 700 | 20 | 135 | 630 | 6d 9h | ||||
| PX Scarab | Phoenix Armored FIghting Vehicle | 4 | 24 | 900 | 31 | 60 | 480 | 4d 7h |
| Name | Description | Damage | Special | Burst | Effective range | Blast Radius | Action Points | Ammo capacity | Hit Points | Armor | Weight | Ability | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Hailstorm GT | New Jericho Armadillo Gauss Turret | 40 | Shred 5 | 8 | 13 | 2 | 64 | 180 | 20 | 5 | ||
|
Tech Arm | Synedrion Aspida Tech Arm | 10 | Piercing 50 Paralysis 20 | 2 | 1 | 2 | 12 | 200 each arm | 0 | 5 | Full restore - Fully heal and repair target | |
|
Gemini V | Phoenix Scarab Missile Turret | 80 | Shred 20 | 2 | 40 | 3.5 | 3 | 8 | 180 | 20 | 5 |

