Difference between revisions of "Assault weapons"

From wiki.phoenixpoint.com
Jump to navigation Jump to search
(Now there is no empty column. Also, empty cells have a dash ("-") for better viewing. Plus,)
Line 3: Line 3:
 
[[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] [[Assault]] soldiers start with Assault Rifle but can research shotgun early in the game. All Assault weapons except Vidar (AP cost 1) cost 2 [[Combat#Action_Points_.28APs.29|Action points]] to use and require 2 [[Combat#hands|Hands to use]].
 
[[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] [[Assault]] soldiers start with Assault Rifle but can research shotgun early in the game. All Assault weapons except Vidar (AP cost 1) cost 2 [[Combat#Action_Points_.28APs.29|Action points]] to use and require 2 [[Combat#hands|Hands to use]].
  
{| class="wikitable"
+
 
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]]
+
===Assault Rifles===
|- <span id ="assault rifles"></span>
+
{| class="wikitable sortable"
!colspan="22"|Assault Rifles
+
! Image !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]]
 +
 
 
|- <span id="piranha">
 
|- <span id="piranha">
 
| style="text-align:center;" |[[File:1piranha.png|100px]]
 
| style="text-align:center;" |[[File:1piranha.png|100px]]
Line 19: Line 20:
 
| style="text-align:center;" |32
 
| style="text-align:center;" |32
 
| style="text-align:center;" |3
 
| style="text-align:center;" |3
| style="text-align:center;" |
 
 
| style="text-align:center;" |32
 
| style="text-align:center;" |32
 
| style="text-align:center;" |95
 
| style="text-align:center;" |95
 
| style="text-align:center;" |23
 
| style="text-align:center;" |23
| style="text-align:center;" colspan="2" |
+
| style="text-align:center;" colspan="2" |-
 
| style="text-align:center;" |[[File:1piranhamag.png|80px]]
 
| style="text-align:center;" |[[File:1piranhamag.png|80px]]
 
| style="text-align:center;" |5
 
| style="text-align:center;" |5
Line 39: Line 39:
 
| style="text-align:center;" |32
 
| style="text-align:center;" |32
 
| style="text-align:center;" |3
 
| style="text-align:center;" |3
| style="text-align:center;" |
 
 
| style="text-align:center;" |12
 
| style="text-align:center;" |12
 
| style="text-align:center;" |100
 
| style="text-align:center;" |100
 
| style="text-align:center;" |18
 
| style="text-align:center;" |18
| style="text-align:center;" colspan="2" |
+
| style="text-align:center;" colspan="2" |-
 
| style="text-align:center;" |[[File:1bulldogmag.png|80px]]
 
| style="text-align:center;" |[[File:1bulldogmag.png|80px]]
 
| style="text-align:center;" |3
 
| style="text-align:center;" |3
Line 59: Line 58:
 
| style="text-align:center;" |60
 
| style="text-align:center;" |60
 
| style="text-align:center;" |3
 
| style="text-align:center;" |3
| style="text-align:center;" |
 
 
| style="text-align:center;" |33
 
| style="text-align:center;" |33
 
| style="text-align:center;" |65
 
| style="text-align:center;" |65
 
| style="text-align:center;" |20
 
| style="text-align:center;" |20
| style="text-align:center;" colspan="2" |
+
| style="text-align:center;" colspan="2" |-
 
| style="text-align:center;" |[[File:1deimosmag.png|80px]]
 
| style="text-align:center;" |[[File:1deimosmag.png|80px]]
 
| style="text-align:center;" |10
 
| style="text-align:center;" |10
Line 76: Line 74:
 
| style="text-align:center;" |6
 
| style="text-align:center;" |6
 
| style="text-align:center;" |27
 
| style="text-align:center;" |27
| style="text-align:center;" |
+
| style="text-align:center;" |-
 
| style="text-align:center;" |3
 
| style="text-align:center;" |3
| style="text-align:center;" |
 
 
| style="text-align:center;" colspan="5" | cannot be produced
 
| style="text-align:center;" colspan="5" | cannot be produced
 
| style="text-align:center;" colspan="3" |no ammo
 
| style="text-align:center;" colspan="3" |no ammo
Line 85: Line 82:
 
| <b>Ares AR-1</b>
 
| <b>Ares AR-1</b>
 
| Phoenix Assault Rifle</span>
 
| Phoenix Assault Rifle</span>
| style="text-align:center;" |
+
| style="text-align:center;" |-
 
| style="text-align:center;" |<b>30</b>
 
| style="text-align:center;" |<b>30</b>
 
| style="text-align:center;" |[[damage_types#shred_damage|Shred]] 1
 
| style="text-align:center;" |[[damage_types#shred_damage|Shred]] 1
Line 92: Line 89:
 
| style="text-align:center;" |36
 
| style="text-align:center;" |36
 
| style="text-align:center;" |3
 
| style="text-align:center;" |3
| style="text-align:center;" |
 
 
| style="text-align:center;" |5
 
| style="text-align:center;" |5
 
| style="text-align:center;" |86
 
| style="text-align:center;" |86
 
| style="text-align:center;" |15
 
| style="text-align:center;" |15
| style="text-align:center;" colspan="2" |
+
| style="text-align:center;" colspan="2" |-
 
| style="text-align:center;" |[[File:1aressmag.png|80px]]
 
| style="text-align:center;" |[[File:1aressmag.png|80px]]
 
| style="text-align:center;" |1
 
| style="text-align:center;" |1
Line 104: Line 100:
 
| <b>Yat AR</b>
 
| <b>Yat AR</b>
 
| Independent Assault Rifle</span>
 
| Independent Assault Rifle</span>
| style="text-align:center;" |
+
| style="text-align:center;" |-
 
| style="text-align:center;" |<b>30</b>
 
| style="text-align:center;" |<b>30</b>
 
| style="text-align:center;" |[[damage_types#shred_damage|Shred]] 1
 
| style="text-align:center;" |[[damage_types#shred_damage|Shred]] 1
Line 111: Line 107:
 
| style="text-align:center;" |30
 
| style="text-align:center;" |30
 
| style="text-align:center;" |3
 
| style="text-align:center;" |3
| style="text-align:center;" |
 
 
| style="text-align:center;" |3
 
| style="text-align:center;" |3
 
| style="text-align:center;" |59
 
| style="text-align:center;" |59
 
| style="text-align:center;" |3
 
| style="text-align:center;" |3
| style="text-align:center;" colspan="2" |
+
| style="text-align:center;" colspan="2" |-
 
| style="text-align:center;" |[[File:yatarmag.png|80px]]
 
| style="text-align:center;" |[[File:yatarmag.png|80px]]
 
| style="text-align:center;" |0
 
| style="text-align:center;" |0
 
| style="text-align:center;" |15
 
| style="text-align:center;" |15
|- <span id = "shotguns"></span>
+
|}
!colspan="22"|Shotguns
+
 
 +
===Shotguns===
 +
{| class="wikitable sortable"
 +
! Image !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]]
 +
 
 
|- <span id="slamstrike">
 
|- <span id="slamstrike">
 
| style="text-align:center;" |[[File:slamstrike.png|100px]]
 
| style="text-align:center;" |[[File:slamstrike.png|100px]]
Line 134: Line 133:
 
| style="text-align:center;" |4
 
| style="text-align:center;" |4
 
| style="text-align:center;" |4
 
| style="text-align:center;" |4
| style="text-align:center;" |
 
 
| style="text-align:center;" |13
 
| style="text-align:center;" |13
 
| style="text-align:center;" |140
 
| style="text-align:center;" |140
 
| style="text-align:center;" |24
 
| style="text-align:center;" |24
| style="text-align:center;" colspan="2" |
+
| style="text-align:center;" colspan="2" |-
 
| style="text-align:center;" |[[File:slamstrikemag.png|80px]]
 
| style="text-align:center;" |[[File:slamstrikemag.png|80px]]
 
| style="text-align:center;" |1
 
| style="text-align:center;" |1
Line 154: Line 152:
 
| style="text-align:center;" |no ammo
 
| style="text-align:center;" |no ammo
 
| style="text-align:center;" |4
 
| style="text-align:center;" |4
| style="text-align:center;" |
 
 
| style="text-align:center;" |0
 
| style="text-align:center;" |0
 
| style="text-align:center;" |175
 
| style="text-align:center;" |175
Line 173: Line 170:
 
| style="text-align:center;" |40
 
| style="text-align:center;" |40
 
| style="text-align:center;" |4
 
| style="text-align:center;" |4
| style="text-align:center;" |
 
 
| style="text-align:center;" |20
 
| style="text-align:center;" |20
 
| style="text-align:center;" |160
 
| style="text-align:center;" |160
 
| style="text-align:center;" |28
 
| style="text-align:center;" |28
| style="text-align:center;" colspan="2" |
+
| style="text-align:center;" colspan="2" |-
 
| style="text-align:center;" |[[File:1harowwermag.png|80px]]
 
| style="text-align:center;" |[[File:1harowwermag.png|80px]]
 
| style="text-align:center;" |4
 
| style="text-align:center;" |4
Line 188: Line 184:
 
[[Disciples_of_Anu_Research#Disciples_of_Anu_Equipment_.28200_research_points.29|Disciples of Anu Equipment]]
 
[[Disciples_of_Anu_Research#Disciples_of_Anu_Equipment_.28200_research_points.29|Disciples of Anu Equipment]]
 
| style="text-align:center;" |<b>35</b>
 
| style="text-align:center;" |<b>35</b>
| style="text-align:center;" |
+
| style="text-align:center;" |-
 
| style="text-align:center;" |10
 
| style="text-align:center;" |10
 
| style="text-align:center;" |8
 
| style="text-align:center;" |8
 
| style="text-align:center;" |50
 
| style="text-align:center;" |50
 
| style="text-align:center;" |3
 
| style="text-align:center;" |3
| style="text-align:center;" |
 
 
| style="text-align:center;" |5
 
| style="text-align:center;" |5
 
| style="text-align:center;" |89
 
| style="text-align:center;" |89
 
| style="text-align:center;" |15
 
| style="text-align:center;" |15
| style="text-align:center;" colspan="2" |
+
| style="text-align:center;" colspan="2" |-
 
| style="text-align:center;" |[[File:1iconoclastmag.png|80px]]
 
| style="text-align:center;" |[[File:1iconoclastmag.png|80px]]
 
| style="text-align:center;" |2
 
| style="text-align:center;" |2
Line 208: Line 203:
 
[[Phoenix_Project_research#Shotgun Technology|Shotgun Technology]]
 
[[Phoenix_Project_research#Shotgun Technology|Shotgun Technology]]
 
| style="text-align:center;" |<b>35</b>
 
| style="text-align:center;" |<b>35</b>
| style="text-align:center;" |
+
| style="text-align:center;" |-
 
| style="text-align:center;" |8
 
| style="text-align:center;" |8
 
| style="text-align:center;" |10
 
| style="text-align:center;" |10
 
| style="text-align:center;" |48
 
| style="text-align:center;" |48
 
| style="text-align:center;" |3
 
| style="text-align:center;" |3
| style="text-align:center;" |
 
 
| style="text-align:center;" |4
 
| style="text-align:center;" |4
 
| style="text-align:center;" |69
 
| style="text-align:center;" |69
 
| style="text-align:center;" |13
 
| style="text-align:center;" |13
| style="text-align:center;" colspan="2" |
+
| style="text-align:center;" colspan="2" |-
 
| style="text-align:center;" |[[File:1mercymag.png|80px]]
 
| style="text-align:center;" |[[File:1mercymag.png|80px]]
 
| style="text-align:center;" |2
 
| style="text-align:center;" |2
 
| style="text-align:center;" |31
 
| style="text-align:center;" |31
|- <span id = "Grenade launcher"></span>
+
|}
!colspan="22"|Grenade Launcher
+
 
 +
===Grenade Launchers===
 +
{| class="wikitable"
 +
! Image !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]]
 
|- <span id="vidar">
 
|- <span id="vidar">
 
| style="text-align:center;" |[[File:vidar.png|100px]]
 
| style="text-align:center;" |[[File:vidar.png|100px]]
Line 235: Line 232:
 
| style="text-align:center;" |1
 
| style="text-align:center;" |1
 
| style="text-align:center;" |3
 
| style="text-align:center;" |3
| style="text-align:center;" |
 
 
| style="text-align:center;" |8
 
| style="text-align:center;" |8
 
| style="text-align:center;" |90
 
| style="text-align:center;" |90
 
| style="text-align:center;" |16
 
| style="text-align:center;" |16
| style="text-align:center;" colspan="2" |
+
| style="text-align:center;" colspan="2" |-
 
| style="text-align:center;" |[[File:vidarammo.png|80px]]
 
| style="text-align:center;" |[[File:vidarammo.png|80px]]
 
| style="text-align:center;" |1
 
| style="text-align:center;" |1
 
| style="text-align:center;" |12
 
| style="text-align:center;" |12
|-
 
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]]
 
 
|}
 
|}

Revision as of 18:02, 30 November 2021

Assault training.png Assault soldiers are proficient with Assault Rifles and Shotguns. NJ.png New Jericho and Synedrion.png Synedrion Assault soldiers use Assault Rifles. Anu.png Disciples of Anu Assault soldiers use shotguns.

1pp.png Phoenix Project Assault soldiers start with Assault Rifle but can research shotgun early in the game. All Assault weapons except Vidar (AP cost 1) cost 2 Action points to use and require 2 Hands to use.


Assault Rifles

Image Name Description Research needed Damage Special Burst Effective range Ammo capacity Weight Manufacturing cost in Tech Manufacturing cost in Materials Time in hours with one Fabrication Plant Manufacturing cost in Living crystal Manufacturing cost in Protean Mutane Ammo Manufacturing cost of ammo in Tech Manufacturing cost of ammo in Materials
1piranha.png Piranha AR-51 New Jericho Piercing Assault Rifle NJ.png

Armor piercing technology

40 Piercing 15 4 22 32 3 32 95 23 - 1piranhamag.png 5 16
1bulldog.png Bulldog AR-50 New Jericho Gauss Assault Rifle NJ.png

Gauss technology

40 Shred 2 4 22 32 3 12 100 18 - 1bulldogmag.png 3 22
1deimos.png Deimos AR-L Synedrion Laser Assault Rifle Synedrion.png

Laser Weapons

30 Shred 1 6 32 60 3 33 65 20 - 1deimosmag.png 10 19
Danchev AR.png Danchev AR Acid Firing Living Assault Rifle Once more into the Maze mission 30 Acid 5 6 27 - 3 cannot be produced no ammo
1ares.png Ares AR-1 Phoenix Assault Rifle - 30 Shred 1 6 25 36 3 5 86 15 - 1aressmag.png 1 21
1yatarnew.png Yat AR Independent Assault Rifle - 30 Shred 1 6 17 30 3 3 59 3 - Yatarmag.png 0 15

Shotguns

Image Name Description Research needed Damage Special Burst Effective range Ammo capacity Weight Manufacturing cost in Tech Manufacturing cost in Materials Time in hours with one Fabrication Plant Manufacturing cost in Living crystal Manufacturing cost in Protean Mutane Ammo Manufacturing cost of ammo in Tech Manufacturing cost of ammo in Materials
Slamstrike.png Slamstrike Phoenix Shock Shotgun 1pp.png

Shotgun Advancement

120 Shred 5

Shock 140

single shot 19 4 4 13 140 24 - Slamstrikemag.png 1 13
1shardgun.png Shard Gun Ancient tech shotgun Each site.png

Shard Gun

25 Piercing 15 15 13 no ammo 4 0 175 30 50 50 no ammo
1harrower.png Harrower Disciples of Anu Shredding Shotgun Anu.png

Shredding Technology development

35 Shred 8 8 10 40 4 20 160 28 - 1harowwermag.png 4 33
1iconoclast.png Iconoclast Disciples of Anu Shotgun Anu.png

Disciples of Anu Equipment

35 - 10 8 50 3 5 89 15 - 1iconoclastmag.png 2 32
1mercy.png Mercy SG3 Phoenix Shotgun 1pp.png

Shotgun Technology

35 - 8 10 48 3 4 69 13 - 1mercymag.png 2 31

Grenade Launchers

Image Name Description Research needed Damage Special Burst Effective range Ammo capacity Weight Manufacturing cost in Tech Manufacturing cost in Materials Time in hours with one Fabrication Plant Manufacturing cost in Living crystal Manufacturing cost in Protean Mutane Ammo Manufacturing cost of ammo in Tech Manufacturing cost of ammo in Materials
Vidar.png Vidar Grenade Launcher Phoenix Grenade Launcher 1pp.png

Agile Grenade Launcher Development

Blast 50 Shred 10 single shot 20 1 3 8 90 16 - Vidarammo.png 1 12