Difference between revisions of "Technician weapons"
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| − | [[File:Technician alt.png|30px|link=Technician]] [[Technician|Technician class]] is available only for [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] and [[File:subject24small.jpg|40px|link=The Pure]] [[The Pure]]. | + | [[File:Technician alt.png|30px|link=Technician]] [[Technician]]s are [[combat#proficiency|proficient]] with PDWs, robotic arms and turret deployment. [[File:Technician alt.png|30px|link=Technician]] [[Technician|Technician class]] is available only for [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] and [[File:subject24small.jpg|40px|link=The Pure]] [[The Pure]]. |
[[File:1vva2.png|30px]] VVA-2 Arms have 3 abilities:[[File:removemind.png|30px|link=|Remove mindfragger - Remove Mindfragger from an ally]] Remove mindfragger - Remove Mindfragger from an ally [[File:techrep.png|30px|link=|Technician repair - Restore 120 Hit Points to mechanical devices]] Technician repair - Restore 120 Hit Points to mechanical devices [[File:techheal.png|30px|link=|echnician heal - Restore 120 to the general Hit Points of an allied unit using 1 charge]] Technician heal - Restore 120 to the general Hit Points of an allied unit using 1 charge. | [[File:1vva2.png|30px]] VVA-2 Arms have 3 abilities:[[File:removemind.png|30px|link=|Remove mindfragger - Remove Mindfragger from an ally]] Remove mindfragger - Remove Mindfragger from an ally [[File:techrep.png|30px|link=|Technician repair - Restore 120 Hit Points to mechanical devices]] Technician repair - Restore 120 Hit Points to mechanical devices [[File:techheal.png|30px|link=|echnician heal - Restore 120 to the general Hit Points of an allied unit using 1 charge]] Technician heal - Restore 120 to the general Hit Points of an allied unit using 1 charge. | ||
| + | |||
| + | [[File:1vva2.png|30px]] VVA-2 Arms is considered a [[heavy weapons#mounted launchers|mounted weapon]] and [[combat#proficiency|proficiency]] can be gained from [[File:bombardier.png|30px|link=Personal_perks]] [[Personal_perks|Bombardier]]. | ||
| + | |||
| + | |||
{| class="wikitable" | {| class="wikitable" | ||
| Line 8: | Line 12: | ||
!colspan="27"|Mech Arms | !colspan="27"|Mech Arms | ||
|- <span id="vva"></span> | |- <span id="vva"></span> | ||
| − | | style="text-align:center;" |[[File:1vva2.png| | + | | style="text-align:center;" |[[File:1vva2.png|70px]] |
| <b>VVA-2 Arms</b> | | <b>VVA-2 Arms</b> | ||
| New Jericho Mech Arms | | New Jericho Mech Arms | ||
| Line 14: | Line 18: | ||
[[New_Jericho_Research#Technician_Development_.281200.29|Technician Development]] | [[New_Jericho_Research#Technician_Development_.281200.29|Technician Development]] | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" |<b>[[damage_types#Schock_Damage|Shock]] 180</b> </br> [[File:removemind.png|25px|link=|Remove mindfragger - Remove Mindfragger from an ally]] [[File:techrep.png|25px|link=|Technician repair - Restore 120 Hit Points to mechanical devices]] [[File:techheal.png|25px|link=| | + | | style="text-align:center;" |<b>[[damage_types#Schock_Damage|Shock]] 180</b> </br> [[File:removemind.png|25px|link=|Remove mindfragger - Remove Mindfragger from an ally]] [[File:techrep.png|25px|link=|Technician repair - Restore 120 Hit Points to mechanical devices]] [[File:techheal.png|25px|link=|Technician heal - Restore 120 to the general Hit Points of an allied unit using 1 charge]] |
| style="text-align:center;" |single strike | | style="text-align:center;" |single strike | ||
| style="text-align:center;" |1 | | style="text-align:center;" |1 | ||
| style="text-align:center;" |1 | | style="text-align:center;" |1 | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |5 |
| style="text-align:center;" |2 | | style="text-align:center;" |2 | ||
| style="text-align:center;" |3 | | style="text-align:center;" |3 | ||
| Line 25: | Line 29: | ||
| style="text-align:center;" |125 | | style="text-align:center;" |125 | ||
| style="text-align:center;" |34 | | style="text-align:center;" |34 | ||
| − | | style="text-align:center;" |[[File:1vva2mag.png| | + | | style="text-align:center;" |[[File:1vva2mag.png|70px]] |
| style="text-align:center;" |10 | | style="text-align:center;" |10 | ||
| style="text-align:center;" |20 | | style="text-align:center;" |20 | ||
| Line 31: | Line 35: | ||
!colspan="27"|PDWs | !colspan="27"|PDWs | ||
|- <span id="gorgon"></span> | |- <span id="gorgon"></span> | ||
| − | | style="text-align:center;" |[[File:1gorgon.png| | + | | style="text-align:center;" |[[File:1gorgon.png|70px]] |
| <b>Gorgon Eye-A</b> | | <b>Gorgon Eye-A</b> | ||
| Phoenix Laser PDW | | Phoenix Laser PDW | ||
| Line 45: | Line 49: | ||
| style="text-align:center;" |2 | | style="text-align:center;" |2 | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |52 |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |105 |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |29 |
| − | | style="text-align:center;" |[[File:1gorgonmag.png| | + | | style="text-align:center;" |[[File:1gorgonmag.png|70px]] |
| style="text-align:center;" |10 | | style="text-align:center;" |10 | ||
| style="text-align:center;" |19 | | style="text-align:center;" |19 | ||
|- <span id="defender"></span> | |- <span id="defender"></span> | ||
| − | | style="text-align:center;" |[[File:1defender.png| | + | | style="text-align:center;" |[[File:1defender.png|70px]] |
| <b>VDM Defender</b> | | <b>VDM Defender</b> | ||
| New Jericho Gauss PDW | | New Jericho Gauss PDW | ||
| Line 66: | Line 70: | ||
| style="text-align:center;" |2 | | style="text-align:center;" |2 | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |12 |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |95 |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |18 |
| − | | style="text-align:center;" |[[File:1defendermag.png| | + | | style="text-align:center;" |[[File:1defendermag.png|70px]] |
| style="text-align:center;" |3 | | style="text-align:center;" |3 | ||
| style="text-align:center;" |21 | | style="text-align:center;" |21 | ||
|- <span id="enforcer"></span> | |- <span id="enforcer"></span> | ||
| − | | style="text-align:center;" |[[File:1enforcer.png| | + | | style="text-align:center;" |[[File:1enforcer.png|70px]] |
| <b>VDM Enforcer</b> | | <b>VDM Enforcer</b> | ||
| New Jericho Piercing PDW | | New Jericho Piercing PDW | ||
| Line 87: | Line 91: | ||
| style="text-align:center;" |2 | | style="text-align:center;" |2 | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |30 |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |90 |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |22 |
| − | | style="text-align:center;" |[[File:1enforcermag.png| | + | | style="text-align:center;" |[[File:1enforcermag.png|70px]] |
| style="text-align:center;" |3 | | style="text-align:center;" |3 | ||
| style="text-align:center;" |10 | | style="text-align:center;" |10 | ||
| Line 100: | Line 104: | ||
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#hands|Hands to use]] !! [[Combat#weight|Weight]] !! Hit Points !! [[Combat#armor|Armor]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]] | ! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#hands|Hands to use]] !! [[Combat#weight|Weight]] !! Hit Points !! [[Combat#armor|Armor]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]] | ||
|- <span id="scorcher"></span> | |- <span id="scorcher"></span> | ||
| − | | style="text-align:center;" |[[File:1scorcher.png| | + | | style="text-align:center;" |[[File:1scorcher.png|70px]] |
| <b>Scorcher AT</b> | | <b>Scorcher AT</b> | ||
| Phoenix Laser Auto Turret | | Phoenix Laser Auto Turret | ||
| Line 107: | Line 111: | ||
| style="text-align:center;" |<b>60</b> | | style="text-align:center;" |<b>60</b> | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |8 |
| style="text-align:center;" |29 | | style="text-align:center;" |29 | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |160 |
| style="text-align:center;" |1 | | style="text-align:center;" |1 | ||
| style="text-align:center;" |4 | | style="text-align:center;" |4 | ||
| Line 115: | Line 119: | ||
| style="text-align:center;" |30 | | style="text-align:center;" |30 | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |61 |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |120 |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |33 |
| − | | style="text-align:center;" |[[File:1scorchmag.png| | + | | style="text-align:center;" |[[File:1scorchmag.png|70px]] |
| − | | style="text-align:center;" | | + | | style="text-align:center;" |48 |
| style="text-align:center;" |90 | | style="text-align:center;" |90 | ||
|- <span id="rattesnake"></span> | |- <span id="rattesnake"></span> | ||
| − | | style="text-align:center;" |[[File:1rattlesnake.png| | + | | style="text-align:center;" |[[File:1rattlesnake.png|70px]] |
| <b>Rattlesnake AT</b> | | <b>Rattlesnake AT</b> | ||
| New Jericho Piercing Auto Turret | | New Jericho Piercing Auto Turret | ||
| Line 140: | Line 144: | ||
| style="text-align:center;" |105 | | style="text-align:center;" |105 | ||
| style="text-align:center;" |25 | | style="text-align:center;" |25 | ||
| − | | style="text-align:center;" |[[File:1rattlemag.png| | + | | style="text-align:center;" |[[File:1rattlemag.png|70px]] |
| style="text-align:center;" |15 | | style="text-align:center;" |15 | ||
| style="text-align:center;" |46 | | style="text-align:center;" |46 | ||
|- <span id="watcher"></span> | |- <span id="watcher"></span> | ||
| − | | style="text-align:center;" |[[File:1watcher.png| | + | | style="text-align:center;" |[[File:1watcher.png|70px]] |
| <b>Watcher AT</b> | | <b>Watcher AT</b> | ||
| New Jericho Gauss Auto Turret | | New Jericho Gauss Auto Turret | ||
| Line 161: | Line 165: | ||
| style="text-align:center;" |20 | | style="text-align:center;" |20 | ||
| style="text-align:center;" |60 | | style="text-align:center;" |60 | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |15 |
| − | | style="text-align:center;" |[[File:1watchermag.png| | + | | style="text-align:center;" |[[File:1watchermag.png|70px]] |
| style="text-align:center;" |15 | | style="text-align:center;" |15 | ||
| style="text-align:center;" |44 | | style="text-align:center;" |44 | ||
|- | |- | ||
Latest revision as of 19:07, 20 March 2025
Technicians are proficient with PDWs, robotic arms and turret deployment.
Technician class is available only for
New Jericho and
The Pure.
VVA-2 Arms have 3 abilities:
Remove mindfragger - Remove Mindfragger from an ally
Technician repair - Restore 120 Hit Points to mechanical devices
Technician heal - Restore 120 to the general Hit Points of an allied unit using 1 charge.
VVA-2 Arms is considered a mounted weapon and proficiency can be gained from
Bombardier.
| Name | Description | Research needed | Damage | Special | Burst | Effective range | Action Points | Ammo capacity | Hands to use | Weight | Ammo | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mech Arms | ||||||||||||||||||||||||||
| VVA-2 Arms | New Jericho Mech Arms | Shock 180 |
single strike | 1 | 1 | 5 | 2 | 3 | 63 | 125 | 34 | 10 | 20 | |||||||||||||
| PDWs | ||||||||||||||||||||||||||
| Gorgon Eye-A | Phoenix Laser PDW | 40 | 4 | 20 | 1 | 48 | 2 | 2 | 52 | 105 | 29 | 10 | 19 | |||||||||||||
| VDM Defender | New Jericho Gauss PDW | 30 | Shred 1 | 4 | 16 | 1 | 40 | 2 | 2 | 12 | 95 | 18 | 3 | 21 | ||||||||||||
| VDM Enforcer | New Jericho Piercing PDW | 20 | Piercing 20 | 4 | 19 | 1 | 40 | 2 | 2 | 30 | 90 | 22 | 3 | 10 | ||||||||||||
| Name | Description | Research needed | Damage | Special | Burst | Effective range | Ammo capacity | Hands to use | Weight | Hit Points | Armor | Ammo | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Scorcher AT | Phoenix Laser Auto Turret | 60 | 8 | 29 | 160 | 1 | 4 | 150 | 30 | 61 | 120 | 33 | 48 | 90 | |||||
| Rattlesnake AT | New Jericho Piercing Auto Turret | 40 | Piercing 30 | 8 | 25 | 96 | 1 | 4 | 120 | 30 | 35 | 105 | 25 | 15 | 46 | ||||
| Watcher AT | New Jericho Gauss Auto Turret | 40 | Shred 3 | 8 | 22 | 80 | 1 | 4 | 120 | 25 | 20 | 60 | 15 | 15 | 44 |