Difference between revisions of "Mutations"
Jump to navigation
Jump to search
m |
|||
| Line 154: | Line 154: | ||
| style="text-align:center;" |+12% | | style="text-align:center;" |+12% | ||
| style="text-align:center;" |2 | | style="text-align:center;" |2 | ||
| − | | style="text-align:center;" |[[File:stomp.png|30px|link=]] <b>Stomp</b> - Perform Shock Attack affecting a 5-tile radius, <b>[[Status_effects#DAZED|DAZE]]</b>ing targets if shock value > target Hit Points. <b>[[damage_types#Shock_Damage|Shock Damage]]</b> falls off with range. | + | | style="text-align:center;" |[[File:stomp.png|30px|link=]] <b>Stomp</b> - Perform Shock Attack of value 200 affecting a 5-tile radius, <b>[[Status_effects#DAZED|DAZE]]</b>ing targets if shock value > target Hit Points. <b>[[damage_types#Shock_Damage|Shock Damage]]</b> falls off with range. |
| style="text-align:center;" |100 | | style="text-align:center;" |100 | ||
|- <span id ="shadow"></span> | |- <span id ="shadow"></span> | ||
Revision as of 10:16, 12 December 2020
Mutations function as armor. You cannot wear
Head,
Body and
Legs Armors or
Modules and have Mutations at the same time. Once you mutate some body part you cannot take it back.
If you want to use Mutations you need to get access to
Disciples of Anu Research. In order to put Mutations on your soldiers, you need to have powered Mutation Lab facility. You can mutate your soldiers from the Personnel section on Geoscape.
| Name | Description | Research needed | Armor | Speed | Perception | Stealth | Accuracy | Weight | Abilities | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Head Mutations | ||||||||||||||||
| Armored Head | Disciples of Anu Armored Head Mutation | 30 | -4 | -5% | -6% | 1 | 80 | |||||||||
| Judgement Head | Disciples of Anu Judgement Priestly Head Mutation | 25 | -10% | +7% | 1 | increasing their Speed by 50% and making them immune to PANIC. Grants +5 WP |
200 | |||||||||
| Resistor Head | Disciples of Anu Resistor Head Mutation | 20 | 1 |
|
80 | |||||||||||
| Perceptor Head | Disciples of Anu Perceptor Head Mutation | 15 | +14 | +5% | +10% | 1 | 80 | |||||||||
| Screaming Head | Disciples of Anu Screamer Priestly Head Mutation | 12 | -10% | 1 | 200 | |||||||||||
| Synod Head | Disciples of Anu Synod Priestly Head Mutation | 12 | -10% | 1 | 200 | |||||||||||
| Torso Mutations | ||||||||||||||||
| Regeneration Torso | Disciples of Anu Regeneration Torso Mutation | 34 | -10% | -8% | 3 |
|
200 | |||||||||
| Venom Torso | Disciples of Anu Venom Torso Mutation | 20 | -10% | +20% | 3 | 200 | ||||||||||
| Tentacle Torso | Disciples of Anu Tentacles Torso Mutation | 16 | +4 | -10% | 3 |
|
200 | |||||||||
| Leg Mutations | ||||||||||||||||
| Stomper Legs | Disciples of Anu Stomping Legs Mutation | 30 | -1 | -10% | +12% | 2 | 100 | |||||||||
| Shadow Legs | Disciples of Anu Stealth Legs Mutation | 12 | +30% | 2 | 100 | |||||||||||
| Agile Legs | Disciples of Anu Agile Legs Mutation | 10 | +4 | 2 | 100 | |||||||||||
| Name | Description | Research needed | Armor | Speed | Perception | Stealth | Accuracy | Weight | Abilities | |||||||