Difference between revisions of "Modules"

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| style="text-align:center;" |[[File:motion detection.png|30pxlink=]] <b>Motion Detection</b>
 
| style="text-align:center;" |[[File:motion detection.png|30pxlink=]] <b>Motion Detection</b>
Locate all nearby enemies, even behind obstructions
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Locate all nearby enemies, even behind obstructions
 
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| style="text-align:center;" |[[File:psychic resistance.png|30pxlink=]] <b>Psychic resistance</b>
 
| style="text-align:center;" |[[File:psychic resistance.png|30pxlink=]] <b>Psychic resistance</b>
<b>[[Damage_types#Psychic_Damage|Psychic damage]]</b> values are halved
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<b>[[Damage_types#Psychic_Damage|Psychic damage]]</b> values are halved
 
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| style="text-align:center;" |[[File:breathe mist.png|30pxlink=]] <b>Breathe Mist</b>
 
| style="text-align:center;" |[[File:breathe mist.png|30pxlink=]] <b>Breathe Mist</b>
Consume all mist within a 3 tile radius. Each 2 mist tiles consumed restores 1 WP
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Consume all mist within a 3 tile radius. </br> Each 2 mist tiles consumed restores 1 WP
 
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Revision as of 05:40, 27 November 2020

All modules has Weight 1. Modules can be equipped in addition to Helmets.png Head, Body armors.png Body and Leg armors.png Legs Armors. Each operative has 3 slots for Modules - Helmet, Vest, and Boot.

If a soldier has Bionics.png Bionics or Mutations.png Mutations on some body parts then he cannot use modules on these body parts.

Name Description Research needed Ability Manufacturing cost in Tech Manufacturing cost in Materials Time in hours with one Fabrication Plant
Helmet modules
Multivisual.jpg Multivisual Sensor Module Synedrion Multivisual Sensor Helmet Module Nightvision.png Night Vision

No penalty incurred for dark environments

8 15 7
Motiondet.jpg Motion Detection Module Synedrion Motion Detection Helmet Unit 30pxlink= Motion Detection

Locate all nearby enemies, even behind obstructions

10 20 8
1clarity.jpg Clarity Helmet Module Phoenix Psychic-neutralising Helmet Module 30pxlink= Psychic resistance

Psychic damage values are halved

13 25 9
Repellermod.jpg Repeller Module Synedrion Mist-repellant Helmet Module 30pxlink= Breathe Mist

Consume all mist within a 3 tile radius.
Each 2 mist tiles consumed restores 1 WP

8 15 9
Vest modules
Fireres.jpg Fire-Res Vest Module New Jericho Fire-resistant Undersuite Module 30pxlink= Fire Resistant

Reduces effects of Fire Damage by half

4 12 5
Poisonres.jpg Poison-Res Vest Module Synedrion Poison-resistant Undersuit Module 30pxlink= Poison Resistant

Poison Damage is reduced by half

5 21 7
Boot modules
Goomodule.jpg Goo Repeller Module - Mark C Phoenix Goo-repellant Boot Module 30pxlink= Immune to Goo

Goo does not trap or restrict

8 15 7