Difference between revisions of "Modules"
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| Line 12: | Line 12: | ||
| Synedrion Multivisual Sensor Helmet Module | | Synedrion Multivisual Sensor Helmet Module | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" |[[File:nightvision.png|30px]] <b>Night Vision</b> - No penalty incurred for dark environments | + | | style="text-align:center;" |[[File:nightvision.png|30px|link=]] <b>Night Vision</b> - No penalty incurred for dark environments |
| style="text-align:center;" |8 | | style="text-align:center;" |8 | ||
| style="text-align:center;" |15 | | style="text-align:center;" |15 | ||
| Line 21: | Line 21: | ||
| Synedrion Motion Detection Helmet Unit | | Synedrion Motion Detection Helmet Unit | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" |[[File:motion detection.png| | + | | style="text-align:center;" |[[File:motion detection.png|30pxlink=]] <b>Motion Detection</b> - Locate all nearby enemies, even behind obstructions |
| style="text-align:center;" |10 | | style="text-align:center;" |10 | ||
| style="text-align:center;" |20 | | style="text-align:center;" |20 | ||
| Line 30: | Line 30: | ||
| Phoenix Psychic-neutralising Helmet Module | | Phoenix Psychic-neutralising Helmet Module | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" |[[File:psychic resistance.png| | + | | style="text-align:center;" |[[File:psychic resistance.png|30pxlink=]] <b>Psychic resistance</b> - <b>[[Damage_types#Psychic_Damage|Psychic damage]]</b> values are halved |
| style="text-align:center;" |13 | | style="text-align:center;" |13 | ||
| style="text-align:center;" |25 | | style="text-align:center;" |25 | ||
| Line 39: | Line 39: | ||
| [[Synedrion]] Mist-repellant Helmet Module | | [[Synedrion]] Mist-repellant Helmet Module | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" |[[File:breathe mist.png| | + | | style="text-align:center;" |[[File:breathe mist.png|30pxlink=]] <b>Breathe Mist</b> - Consume all mist within a 3 tile radius.</br> Each 2 mist tiles consumed restores 1 WP |
| style="text-align:center;" |8 | | style="text-align:center;" |8 | ||
| style="text-align:center;" |15 | | style="text-align:center;" |15 | ||
| Line 50: | Line 50: | ||
| New Jericho Fire-resistant Undersuite Module | | New Jericho Fire-resistant Undersuite Module | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" |[[File:fireresistant.png| | + | | style="text-align:center;" |[[File:fireresistant.png|30pxlink=]] <b>Fire Resistant</b> - Reduces effects of <b>[[damage_types#Fire_Damage|Fire Damage]]</b> by half |
| style="text-align:center;" |4 | | style="text-align:center;" |4 | ||
| style="text-align:center;" |12 | | style="text-align:center;" |12 | ||
| Line 59: | Line 59: | ||
| Synedrion Poison-resistant Undersuit Module | | Synedrion Poison-resistant Undersuit Module | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" |[[File:poison resistant.png| | + | | style="text-align:center;" |[[File:poison resistant.png|30pxlink=]] <b>Poison Resistant</b> - <b>[[damage_types#Poison_Damage|Poison Damage]]</b> is reduced by half |
| style="text-align:center;" |5 | | style="text-align:center;" |5 | ||
| style="text-align:center;" |21 | | style="text-align:center;" |21 | ||
| Line 70: | Line 70: | ||
| Phoenix Goo-repellant Boot Module | | Phoenix Goo-repellant Boot Module | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| − | | style="text-align:center;" |[[File:immune to goo.png| | + | | style="text-align:center;" |[[File:immune to goo.png|30pxlink=]] <b>Immune to Goo</b> - <b>[[Status_effects#GOOED|Goo]]</b> does not trap or restrict |
| style="text-align:center;" |8 | | style="text-align:center;" |8 | ||
| style="text-align:center;" |15 | | style="text-align:center;" |15 | ||
| style="text-align:center;" |7 | | style="text-align:center;" |7 | ||
Revision as of 05:36, 27 November 2020
All modules has Weight 1. Modules can be equipped in addition to
Head,
Body and
Legs Armors. Each operative has 3 slots for Modules - Helmet, Vest, and Boot.
If a soldier has
Bionics or
Mutations on some body parts then he cannot use modules on these body parts.
| Name | Description | Research needed | Ability | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Helmet modules | |||||||||||||||||||||
| Multivisual Sensor Module | Synedrion Multivisual Sensor Helmet Module | 8 | 15 | 7 | |||||||||||||||||
| Motion Detection Module | Synedrion Motion Detection Helmet Unit | 10 | 20 | 8 | |||||||||||||||||
| Clarity Helmet Module | Phoenix Psychic-neutralising Helmet Module | 13 | 25 | 9 | |||||||||||||||||
| Repeller Module | Synedrion Mist-repellant Helmet Module | Each 2 mist tiles consumed restores 1 WP |
8 | 15 | 9 | ||||||||||||||||
| Vest modules | |||||||||||||||||||||
| Fire-Res Vest Module | New Jericho Fire-resistant Undersuite Module | 4 | 12 | 5 | |||||||||||||||||
| Poison-Res Vest Module | Synedrion Poison-resistant Undersuit Module | Poison Resistant - Poison Damage is reduced by half
|
5 | 21 | 7 | ||||||||||||||||
| Boot modules | |||||||||||||||||||||
| Goo Repeller Module - Mark C | Phoenix Goo-repellant Boot Module | 8 | 15 | 7 | |||||||||||||||||
