Difference between revisions of "Modules"
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{| class="wikitable" | {| class="wikitable" | ||
| − | ! !! Name !! Description !! Ability !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] | + | ! !! Name !! Description !! Research needed !! Ability !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] |
|- | |- | ||
!colspan="22"|Helmet modules | !colspan="22"|Helmet modules | ||
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| <b>Multivisual Sensor Module</b> | | <b>Multivisual Sensor Module</b> | ||
| Synedrion Multivisual Sensor Helmet Module | | Synedrion Multivisual Sensor Helmet Module | ||
| + | | style="text-align:center;" | | ||
| style="text-align:center;" |[[File:nightvision.png|30px]] <b>Night Vision</b> - No penalty incurred for dark environments | | style="text-align:center;" |[[File:nightvision.png|30px]] <b>Night Vision</b> - No penalty incurred for dark environments | ||
| style="text-align:center;" |8 | | style="text-align:center;" |8 | ||
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| <b>Motion Detection Module</b> | | <b>Motion Detection Module</b> | ||
| Synedrion Motion Detection Helmet Unit | | Synedrion Motion Detection Helmet Unit | ||
| + | | style="text-align:center;" | | ||
| style="text-align:center;" |[[File:motion detection.png|30px]] <b>Motion Detection</b> - Locate all nearby enemies, even behind obstructions | | style="text-align:center;" |[[File:motion detection.png|30px]] <b>Motion Detection</b> - Locate all nearby enemies, even behind obstructions | ||
| style="text-align:center;" |10 | | style="text-align:center;" |10 | ||
| Line 27: | Line 29: | ||
| <b>Clarity Helmet Module</b> | | <b>Clarity Helmet Module</b> | ||
| Phoenix Psychic-neutralising Helmet Module | | Phoenix Psychic-neutralising Helmet Module | ||
| + | | style="text-align:center;" | | ||
| style="text-align:center;" |[[File:psychic resistance.png|30px]] <b>Psychic resistance</b> - <b>[[Damage_types#Psychic_Damage|Psychic damage]]</b> values are halved | | style="text-align:center;" |[[File:psychic resistance.png|30px]] <b>Psychic resistance</b> - <b>[[Damage_types#Psychic_Damage|Psychic damage]]</b> values are halved | ||
| style="text-align:center;" |13 | | style="text-align:center;" |13 | ||
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| <b>Repeller Module</b> | | <b>Repeller Module</b> | ||
| [[Synedrion]] Mist-repellant Helmet Module | | [[Synedrion]] Mist-repellant Helmet Module | ||
| + | | style="text-align:center;" | | ||
| style="text-align:center;" |[[File:breathe mist.png|30px]] <b>Breathe Mist</b> - Consume all mist within a 3 tile radius. Each 2 mist tiles consumed restores 1 WP | | style="text-align:center;" |[[File:breathe mist.png|30px]] <b>Breathe Mist</b> - Consume all mist within a 3 tile radius. Each 2 mist tiles consumed restores 1 WP | ||
| style="text-align:center;" |8 | | style="text-align:center;" |8 | ||
| Line 45: | Line 49: | ||
| <b>Fire-Res Vest Module</b> | | <b>Fire-Res Vest Module</b> | ||
| New Jericho Fire-resistant Undersuite Module | | New Jericho Fire-resistant Undersuite Module | ||
| + | | style="text-align:center;" | | ||
| style="text-align:center;" |[[File:fireresistant.png|30px]] <b>Fire Resistant</b> - Reduces effects of <b>[[damage_types#Fire_Damage|Fire Damage]]</b> by half | | style="text-align:center;" |[[File:fireresistant.png|30px]] <b>Fire Resistant</b> - Reduces effects of <b>[[damage_types#Fire_Damage|Fire Damage]]</b> by half | ||
| style="text-align:center;" |4 | | style="text-align:center;" |4 | ||
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| <b>Poison-Res Vest Module</b> | | <b>Poison-Res Vest Module</b> | ||
| Synedrion Poison-resistant Undersuit Module | | Synedrion Poison-resistant Undersuit Module | ||
| + | | style="text-align:center;" | | ||
| style="text-align:center;" |[[File:poison resistant.png|30px]] <b>Poison Resistant</b> - <b>[[damage_types#Poison_Damage|Poison Damage]]</b> is reduced by half | | style="text-align:center;" |[[File:poison resistant.png|30px]] <b>Poison Resistant</b> - <b>[[damage_types#Poison_Damage|Poison Damage]]</b> is reduced by half | ||
| style="text-align:center;" |5 | | style="text-align:center;" |5 | ||
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| <b>Goo Repeller Module - Mark C</b> | | <b>Goo Repeller Module - Mark C</b> | ||
| Phoenix Goo-repellant Boot Module | | Phoenix Goo-repellant Boot Module | ||
| + | | style="text-align:center;" | | ||
| style="text-align:center;" |[[File:immune to goo.png|30px]] <b>Immune to Goo</b> - <b>[[Status_effects#GOOED|Goo]]</b> does not trap or restrict | | style="text-align:center;" |[[File:immune to goo.png|30px]] <b>Immune to Goo</b> - <b>[[Status_effects#GOOED|Goo]]</b> does not trap or restrict | ||
| style="text-align:center;" |8 | | style="text-align:center;" |8 | ||
| style="text-align:center;" |15 | | style="text-align:center;" |15 | ||
| style="text-align:center;" |7 | | style="text-align:center;" |7 | ||
Revision as of 05:34, 27 November 2020
All modules has Weight 1. Modules can be equipped in addition to
Head,
Body and
Legs Armors.
Each operative has 3 slots for Modules - Helmet, Vest, and Boot. If a soldier has
Bionics or
Mutations on some body parts then the soldier cannot use modules on these body parts.
| Name | Description | Research needed | Ability | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Helmet modules | |||||||||||||||||||||
| Multivisual Sensor Module | Synedrion Multivisual Sensor Helmet Module | 8 | 15 | 7 | |||||||||||||||||
| Motion Detection Module | Synedrion Motion Detection Helmet Unit | 10 | 20 | 8 | |||||||||||||||||
| Clarity Helmet Module | Phoenix Psychic-neutralising Helmet Module | 13 | 25 | 9 | |||||||||||||||||
| Repeller Module | Synedrion Mist-repellant Helmet Module | 8 | 15 | 9 | |||||||||||||||||
| Vest modules | |||||||||||||||||||||
| Fire-Res Vest Module | New Jericho Fire-resistant Undersuite Module | 4 | 12 | 5 | |||||||||||||||||
| Poison-Res Vest Module | Synedrion Poison-resistant Undersuit Module | 5 | 21 | 7 | |||||||||||||||||
| Boot modules | |||||||||||||||||||||
| Goo Repeller Module - Mark C | Phoenix Goo-repellant Boot Module | 8 | 15 | 7 | |||||||||||||||||