Difference between revisions of "Modules"
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! !! Name !! Description !! Ability !! [[File:tech.png|Manufacturing cost in Tech]] !! [[File:materials.png| Manufacturing cost in Materials ]] !! [[File:time.png|Time in days and hours with one Fabrication Plant]] | ! !! Name !! Description !! Ability !! [[File:tech.png|Manufacturing cost in Tech]] !! [[File:materials.png| Manufacturing cost in Materials ]] !! [[File:time.png|Time in days and hours with one Fabrication Plant]] | ||
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| − | !colspan="22"| | + | !colspan="22"|Head modules |
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|- <span id ="multuvisual"></span> | |- <span id ="multuvisual"></span> | ||
| style="text-align:center;" |[[File:multivisual.jpg|100px]] | | style="text-align:center;" |[[File:multivisual.jpg|100px]] | ||
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| style="text-align:center;" |9 | | style="text-align:center;" |9 | ||
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| + | |- <span id ="fire"></span> | ||
| + | | style="text-align:center;" |[[File:fireres.jpg|100px]] | ||
| + | | <b>Fire-Res Vest Module</b> | ||
| + | | [[New Jericho]] Fire-resistant Undersuite Module | ||
| + | | style="text-align:center;" |[[File:fireresistant.png|30px]] <b>Fire Resistant</b> - Reduces effects of <b>[[damage_types#Fire_Damage|Fire Damage]]</b> by half | ||
| + | | style="text-align:center;" |4 | ||
| + | | style="text-align:center;" |12 | ||
| + | | style="text-align:center;" |5 | ||
| + | |- <span id ="goo"></span> | ||
| + | | style="text-align:center;" |[[File:goomodule.jpg|100px]] | ||
| + | | <b>Goo Repeller Module - Mark C</b> | ||
| + | | Phoenix Goo-repellant Boot Module | ||
| + | | style="text-align:center;" |[[File:immune to goo.png|30px]] <b>Immune to Goo</b> - <b>[[Status_effects#GOOED|Goo]]</b> does not trap or restrict | ||
| + | | style="text-align:center;" |8 | ||
| + | | style="text-align:center;" |15 | ||
| + | | style="text-align:center;" |7 | ||
| + | |- <span id ="poison"></span> | ||
| + | | style="text-align:center;" |[[File:poisonres.jpg|100px]] | ||
| + | | <b>Poison-Res Vest Module</b> | ||
| + | | [[Synedrion]] Poison-resistant Undersuit Module | ||
| + | | style="text-align:center;" |[[File:poison resistant.png|30px]] <b>Poison Resistant</b> - <b>[[damage_types#Poison_Damage|Poison Damage]]</b> is reduced by half | ||
| + | | style="text-align:center;" |5 | ||
| + | | style="text-align:center;" |21 | ||
| + | | style="text-align:center;" |7 | ||
Revision as of 05:23, 27 November 2020
All modules has Weight 1. Modules can be equipped in addition to Armor. Each operative has 3 slots for Modules - Head, Torso and Legs. If a soldier has Bionics or Mutations he cannot use modules on those augmented body parts.
| Name | Description | Ability | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Head modules | |||||||||||||||||||||
| Multivisual Sensor Module | Synedrion Multivisual Sensor Helmet Module | 8 | 15 | 7 | |||||||||||||||||
| Motion Detection Module | Synedrion Motion Detection Helmet Unit | 10 | 20 | 8 | |||||||||||||||||
| Clarity Helmet Module | Phoenix Psychic-neutralising Helmet Module | 13 | 25 | 9 | |||||||||||||||||
| Repeller Module | Synedrion Mist-repellant Helmet Module | 8 | 15 | 9 | |||||||||||||||||
| Fire-Res Vest Module | New Jericho Fire-resistant Undersuite Module | 4 | 12 | 5 | |||||||||||||||||
| Goo Repeller Module - Mark C | Phoenix Goo-repellant Boot Module | 8 | 15 | 7 | |||||||||||||||||
| Poison-Res Vest Module | Synedrion Poison-resistant Undersuit Module | 5 | 21 | 7 | |||||||||||||||||