Difference between revisions of "Modules"

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(1.6 update)
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| [[New Jericho]] Fire-resistant Undersuite Module
 
| [[New Jericho]] Fire-resistant Undersuite Module
 
| style="text-align:center;" |[[File:fireresistant.png|30px]] <b>Fire Resistant</b> - Reduces effects of <b>[[damage_types#Fire_Damage|Fire Damage]]</b>  by half
 
| style="text-align:center;" |[[File:fireresistant.png|30px]] <b>Fire Resistant</b> - Reduces effects of <b>[[damage_types#Fire_Damage|Fire Damage]]</b>  by half
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| style="text-align:center;" |[[File:goomodule.jpg|100px]]
 
| style="text-align:center;" |[[File:goomodule.jpg|100px]]
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| Phoenix Goo-repellant Boot Module
 
| Phoenix Goo-repellant Boot Module
 
| style="text-align:center;" |[[File:immune to goo.png|30px]] <b>Immune to Goo</b> - <b>[[Status_effects#GOOED|Goo]]</b> does not trap or restrict
 
| style="text-align:center;" |[[File:immune to goo.png|30px]] <b>Immune to Goo</b> - <b>[[Status_effects#GOOED|Goo]]</b> does not trap or restrict
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| style="text-align:center;" |[[File:poisonres.jpg|100px]]
 
| style="text-align:center;" |[[File:poisonres.jpg|100px]]
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| [[Synedrion]] Poison-resistant Undersuit Module
 
| [[Synedrion]] Poison-resistant Undersuit Module
 
| style="text-align:center;" |[[File:poison resistant.png|30px]] <b>Poison Resistant</b> - <b>[[damage_types#Poison_Damage|Poison Damage]]</b> is reduced by half
 
| style="text-align:center;" |[[File:poison resistant.png|30px]] <b>Poison Resistant</b> - <b>[[damage_types#Poison_Damage|Poison Damage]]</b> is reduced by half
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| style="text-align:center;" |[[File:multivisual.jpg|100px]]
 
| style="text-align:center;" |[[File:multivisual.jpg|100px]]
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| [[Synedrion]] Multivisual Sensor Helmet Module
 
| [[Synedrion]] Multivisual Sensor Helmet Module
 
| style="text-align:center;" |[[File:nightvision.png|30px]] <b>Night Vision</b> - No penalty incurred for dark environments
 
| style="text-align:center;" |[[File:nightvision.png|30px]] <b>Night Vision</b> - No penalty incurred for dark environments
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| [[Synedrion]] Motion Detection Helmet Unit
 
| [[Synedrion]] Motion Detection Helmet Unit
 
| style="text-align:center;" |[[File:motion detection.png|30px]] <b>Motion Detection</b> - Locate all nearby enemies, even behind obstructions
 
| style="text-align:center;" |[[File:motion detection.png|30px]] <b>Motion Detection</b> - Locate all nearby enemies, even behind obstructions
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| style="text-align:center;" |[[File:clarity.jpg|100px]]
 
| style="text-align:center;" |[[File:clarity.jpg|100px]]
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| Phoenix Psychic-neutralising Helmet Module
 
| Phoenix Psychic-neutralising Helmet Module
 
| style="text-align:center;" |[[File:psychic resistance.png|30px]] <b>Psychic resistance</b> - <b>[[Damage_types#Psychic_Damage|Psychic damage]]</b> values are halved
 
| style="text-align:center;" |[[File:psychic resistance.png|30px]] <b>Psychic resistance</b> - <b>[[Damage_types#Psychic_Damage|Psychic damage]]</b> values are halved
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| [[Synedrion]] Mist-repellant Helmet Module
 
| [[Synedrion]] Mist-repellant Helmet Module
 
| style="text-align:center;" |[[File:breathe mist.png|30px]] <b>Breathe Mist</b> - Consume all mist within a 3 tile radius. Each 2 mist tiles consumed restores 1 WP
 
| style="text-align:center;" |[[File:breathe mist.png|30px]] <b>Breathe Mist</b> - Consume all mist within a 3 tile radius. Each 2 mist tiles consumed restores 1 WP
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Revision as of 17:02, 9 August 2020

All modules has weight 1.

Name Description Ability Manufacturing cost in Tech Manufacturing cost in Materials Time in days and hours with one Fabrication Plant
Fireres.jpg Fire-Res Vest Module New Jericho Fire-resistant Undersuite Module Fireresistant.png Fire Resistant - Reduces effects of Fire Damage by half 4 12 5
Goomodule.jpg Goo Repeller Module - Mark C Phoenix Goo-repellant Boot Module Immune to goo.png Immune to Goo - Goo does not trap or restrict 8 15 7
Poisonres.jpg Poison-Res Vest Module Synedrion Poison-resistant Undersuit Module Poison resistant.png Poison Resistant - Poison Damage is reduced by half 5 21 7
Multivisual.jpg Multivisual Sensor Module Synedrion Multivisual Sensor Helmet Module Nightvision.png Night Vision - No penalty incurred for dark environments 8 15 7
Motiondet.jpg Motion Detection Module Synedrion Motion Detection Helmet Unit Motion detection.png Motion Detection - Locate all nearby enemies, even behind obstructions 10 20 8
Clarity.jpg Clarity Helmet Module Phoenix Psychic-neutralising Helmet Module Psychic resistance.png Psychic resistance - Psychic damage values are halved 13 25 9
Repellermod.jpg Repeller Module Synedrion Mist-repellant Helmet Module Breathe mist.png Breathe Mist - Consume all mist within a 3 tile radius. Each 2 mist tiles consumed restores 1 WP 8 15 9