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- 10:22, 4 December 2020 diff hist +3 m Geoscape →Overview
- 09:40, 4 December 2020 diff hist +1 m Getting Started →About RNG on the Geoscape and how it can impact the starting game
- 09:40, 4 December 2020 diff hist -2 m Getting Started →About RNG on the Geoscape and how it can impact the starting game
- 19:38, 3 December 2020 diff hist +44 Getting Started →About RNG on the Geoscape and how it can impact the starting game
- 19:36, 3 December 2020 diff hist 0 m Getting Started →About RNG on the Geoscape and how it can impact the starting game
- 19:35, 3 December 2020 diff hist +10 m Getting Started →About RNG on the Geoscape and how it can impact the starting game
- 19:31, 3 December 2020 diff hist +7 m Getting Started →About RNG on the Geoscape and how it can impact the starting game
- 19:29, 3 December 2020 diff hist +6 m Getting Started →About RNG on the Geoscape and how it can impact the starting game
- 19:26, 3 December 2020 diff hist +26 m Getting Started →About RNG on the Geoscape and how it can impact the starting game
- 19:19, 3 December 2020 diff hist -7 m Getting Started →Aiming and projected damage
- 19:12, 3 December 2020 diff hist +2 m Getting Started →Aiming and projected damage
- 12:48, 3 December 2020 diff hist +2 m Getting Started →Understanding the goals of the Phoenix Project and the Doomsday Clock (aka Human Population Census, or HPC)
- 12:45, 3 December 2020 diff hist 0 m Getting Started →Understanding the goals of the Phoenix Project and the Doomsday Clock (aka Human Population Census, or HPC)
- 12:42, 3 December 2020 diff hist 0 m Getting Started →Understanding the goals of the Phoenix Project and the Doomsday Clock (aka Human Population Census, or HPC)
- 12:28, 3 December 2020 diff hist +2 m Getting Started →Things to be aware of when doing scavenging missions
- 12:26, 3 December 2020 diff hist +3 m Getting Started →Things to be aware of when doing scavenging missions
- 12:21, 3 December 2020 diff hist -5 m Getting Started →Things to be aware of when doing scavenging missions
- 12:19, 3 December 2020 diff hist 0 m Getting Started →Things to be aware of when doing scavenging missions
- 12:17, 3 December 2020 diff hist 0 m Getting Started →Things to be aware of when doing scavenging missions
- 12:12, 3 December 2020 diff hist 0 m Getting Started →Things to be aware of when doing scavenging missions
- 12:12, 3 December 2020 diff hist 0 m Getting Started →Things to be aware of when doing scavenging missions
- 10:33, 3 December 2020 diff hist -2 m Attributes →Support Attributes current
- 10:24, 3 December 2020 diff hist +3 m Attributes →Core Attributes
- 10:14, 3 December 2020 diff hist +1 Attributes →Strength
- 10:05, 3 December 2020 diff hist 0 m Attributes →Core Attributes
- 16:42, 1 December 2020 diff hist 0 m Diplomacy →Friendly (attitude from 1 to 24) current
- 16:38, 1 December 2020 diff hist +47 Diplomacy →Aggressive (attitude from -50 to -74)
- 16:38, 1 December 2020 diff hist +47 Diplomacy →Hostile (attitude from -25 to -49)
- 16:37, 1 December 2020 diff hist 0 m Diplomacy →Unfriendly (attitude from 0 to -25)
- 16:33, 1 December 2020 diff hist 0 m Diplomacy →Aggressive (attitude from -74 to -50)
- 16:32, 1 December 2020 diff hist 0 m Diplomacy →At War (attitude from -100 to -75)
- 16:30, 1 December 2020 diff hist 0 m Diplomacy →Hostile (attitude from -49 to -25)
- 16:29, 1 December 2020 diff hist 0 m Diplomacy →Unfriendly (attitude from -25 to 0)
- 16:14, 1 December 2020 diff hist +4 m Diplomacy →Supportive (attitude from 25 to 49)
- 16:12, 1 December 2020 diff hist +12 m Diplomacy →Allied (attitude from 75 to 100)
- 16:11, 1 December 2020 diff hist +15 m Diplomacy →Aligned (attitude from 50 to 74)
- 16:10, 1 December 2020 diff hist +4 m Diplomacy →Allied (attitude from 75 to 100)
- 16:01, 1 December 2020 diff hist 0 m Damage types →50px Virus Damage
- 15:57, 1 December 2020 diff hist 0 m Damage types →50px Standard Damage
- 15:54, 1 December 2020 diff hist +2 m Damage types →50px Pierce value
- 15:51, 1 December 2020 diff hist +9 m Damage types →50px Paralyze Damage
- 15:43, 1 December 2020 diff hist 0 Damage types →50px EMP Damage
- 15:35, 1 December 2020 diff hist 0 m Damage types →50px Acid Damage
- 15:22, 1 December 2020 diff hist +18 m Status effects →50px PREPARING current
- 15:04, 1 December 2020 diff hist 0 m Status effects →150px STABILITY STANCE
- 14:58, 1 December 2020 diff hist +11 m Status effects →150px MASS HATCH
- 14:51, 1 December 2020 diff hist 0 m Status effects
- 14:43, 1 December 2020 diff hist +1 m Bionics
- 11:24, 1 December 2020 diff hist +1 m Geoscape
- 11:16, 1 December 2020 diff hist -1 Geoscape