Difference between revisions of "TESTING"

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All Bionic Augmentations have bleed immunity. All Bionic Augmentations have Viral, Poison, and Paralysis resistance. All Bionic Augmentations are vulnerable to Acid.
 +
 
{| class="wikitable"
 
{| class="wikitable"
! !! Name !! Description !! Armor!! Speed !! Perception !! Stealth !! Accuracy !! Weight !! Abilities !! !! [[File:mutagen.png| Manufacturing cost in Mutagens]]
+
! !! Name !! Description !! Armor!! Speed !! Perception !! Stealth !! Accuracy !! Weight !! Abilities !! !! [[File:tech.png|Manufacturing cost in Tech]] !! [[File:materials.png| Manufacturing cost in Materials ]]
|- <span id ="heads"></span>
+
|- <span id ="head"></span>
!colspan="17"|Head Mutations
+
!colspan="17"|Head Augmentations
|- <span id="armored"></span>  
+
|-<span id ="clarity"></span>
| style="text-align:center;" |[[File:armored head.jpg|130px]]
+
| style="text-align:center;" |[[File:clarity head.png|150px]]
| <b>Armored Head</b>
+
| <b>Clarity Head</b>
| [[Disciples of Anu]] Armored Head Mutation
+
| [[New Jericho]] Control Resist Head Augmentation
 
| style="text-align:center;" |<b>30</b>
 
| style="text-align:center;" |<b>30</b>
| style="text-align:center;" |
 
| style="text-align:center;" |-4
 
| style="text-align:center;" |-5%
 
| style="text-align:center;" |+15%
 
| style="text-align:center;" |1
 
| style="text-align:center;" |[[File:daze immunity.png|30px]] <b>Daze Immunity</b> - Immune to <b>[[Status_effects#DAZED|DAZE]]</b> effects.
 
| style="text-align:center;" |
 
| style="text-align:center;" |80
 
|- <span id ="judgement">
 
| style="text-align:center;" |[[File:judgement head.jpg|130px]]
 
| <b>Judgement Head</b>
 
| [[Disciples of Anu]] Judgement Priestly Head Mutation</span>
 
| style="text-align:center;" |<b>25</b>
 
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |-10%
 
| style="text-align:center;" |-10%
| style="text-align:center;" |+10%
+
| style="text-align:center;" |+5%
| style="text-align:center;" |1
+
| style="text-align:center;" |2
| style="text-align:center;" |[[File:instil frenzy.png|30px]] <b>Instil Frenzy</b> - Instils <b>[[Status_effects#FRENZIED|FRENZY]]</b> in friendly characters within 20 tiles for 2 turns, increasing their Speed by 50% and making them immune to <b>[[Status_effects#PANICKED|PANIC]]</b>. Grants +5 WP
+
| style="text-align:center;" |[[File:mind control imu.png|30px]] <b>Mind Control Immunity</b> - Immune to Mind Control
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |200
+
| style="text-align:center;" |18
|- <span id ="resistor"></span>
+
| style="text-align:center;" |145
| style="text-align:center;" |[[File:resistor head.jpg|130px]]
+
|- <span id ="echo"></span>  
| <b>Resistor Head</b>
+
| style="text-align:center;" |[[File:echo head.png|150px]]
| [[Disciples of Anu]] Resistor Head Mutation
+
| <b>Echo Head</b>
 +
| [[Synedrion]] Silent Echo Head Augmentation
 
| style="text-align:center;" |<b>20</b>
 
| style="text-align:center;" |<b>20</b>
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 +
| style="text-align:center;" |+10%
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 +
| style="text-align:center;" |0
 +
| style="text-align:center;" |[[File:nightvision.png|30px]] <b>Night Vision</b> - No penalty incurred for dark environments. [[File:silent echo.png|30px]] <b>Silent Echo</b> - All weapon attacks are silent
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |1
+
| style="text-align:center;" |30
| style="text-align:center;" |[[File:poison resistant.png|30px]] <b>Poison Resistant</b> - <b>[[damage_types#Poison_Damage|Poison Damage]]</b> is reduced by half. [[File:virus resistant.png|30px]] <b>Virus Resistant</b> - <b>[[damage_types#Virus_Damage|Virus Damage]]</b> is reduced by half. Grants +2 WP
+
| style="text-align:center;" |140
 +
|- <span id ="disruptor"></span>
 +
| style="text-align:center;" |[[File:disruptor head.png|150px]]
 +
| <b>Disruptor Head</b>
 +
| [[New Jericho]] Will Disruption Head Augmentation
 +
| style="text-align:center;" |<b>16</b>
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |80
+
| style="text-align:center;" |+5
|- <span id ="perceptor"></span>
+
| style="text-align:center;" |-5%
| style="text-align:center;" |[[File:perceptor head.jpg|130px]]
 
| <b>Perceptor Head</b>
 
| [[Disciples of Anu]] Perceptor Head Mutation
 
| style="text-align:center;" |<b>15</b>
 
| style="text-align:center;" |
 
| style="text-align:center;" |+14
 
| style="text-align:center;" |+5%
 
 
| style="text-align:center;" |+20%
 
| style="text-align:center;" |+20%
 
| style="text-align:center;" |1
 
| style="text-align:center;" |1
 +
| style="text-align:center;" |[[File:neural disruption.png|30px]] <b>Neural Disruption</b> - Disrupt target for 1 turn, causing it to become <b>[[Status_effects#DISORIENTED|DISORIENTED]]</b> and unable to use Will Point abilities
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 +
| style="text-align:center;" |34
 +
| style="text-align:center;" |160
 +
|- <span id ="torso"></span>
 +
!colspan="17"|Torso Augmentations
 +
|- <span id ="juggernaut"></span>
 +
| style="text-align:center;" |[[File:juggernaut torso.png|150px]]
 +
| <b>Juggernaut Torso</b>
 +
| [[New Jericho]] Demolishing Torso Augmentation
 +
| style="text-align:center;" |<b>45</b>
 +
| style="text-align:center;" |-1
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |80
+
| style="text-align:center;" |-20%
|- <span id ="screaming"></span>
+
| style="text-align:center;" |+2%
| style="text-align:center;" |[[File:screaming head.jpg|130px]]
+
| style="text-align:center;" |5
| <b>Screaming Head</b>
+
| style="text-align:center;" |[[File:extend shield.png|30px]] <b>Extend Shield</b> - Extend and energy shield in a given direction. [[File:demolition state.png|30px]] <b>Demolition State</b> - Breach walls and solid constructs by walking through them.
| [[Disciples of Anu]] Screamer Priestly Head Mutation
 
| style="text-align:center;" |<b>12</b>
 
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 +
| style="text-align:center;" |44
 +
| style="text-align:center;" |355
 +
|- <span id ="neural"></span>
 +
| style="text-align:center;" |[[File:neural torso.png|150px]]
 +
| <b>Neural Torso</b>
 +
| [[New Jericho]] Exoskeletal Torso Augmentation
 +
| style="text-align:center;" |<b>30</b>
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |-10%
 
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |1
+
| style="text-align:center;" |-15%
| style="text-align:center;" |[[File:psychic scream.png|30px]] <b>Psychic Scream</b> - Scream, reducing Will Points of all enemy units in an 8 tile radius.
+
| style="text-align:center;" |+10%
 +
| style="text-align:center;" |2
 +
| style="text-align:center;" |[[File:heavy lifter.png|30px]] <b>Heavy Lifter</b> - Double weight can be carried without causing movement penalty
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |200
+
| style="text-align:center;" |118
|- <span id ="synod"></span>
+
| style="text-align:center;" |235
| style="text-align:center;" |[[File:synod head.jpg|130px]]
+
|- <span id ="vengeance"></span>
| <b>Synod Head</b>
+
| style="text-align:center;" |[[File:vengeance torso.png|150px]]
| [[Disciples of Anu]] Synod Priestly Head Mutation
+
| <b>Vengeance Torso</b>
| style="text-align:center;" |<b>12</b>
+
| [[Synedrion]] Melee Proficient Torso Augmentation
 +
| style="text-align:center;" |<b>22</b>
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |-10%
+
| style="text-align:center;" |+20%
| style="text-align:center;" |
+
| style="text-align:center;" |-5%
 
| style="text-align:center;" |1
 
| style="text-align:center;" |1
| style="text-align:center;" |[[File:radiant hope.png|30px]] <b>Radiant Hope</b> - Living allied units within 7 tiles recover 2 Will Points at the start of turn.
+
| style="text-align:center;" |[[File:mwprof.png|30px]] <b>Melee weapon proficiency</b> - Proficiency with <b>[[Berserker_weapons|Melee weapons]]</b>. [[File:combat matrix.png|30px]] <b>Combat Matrix</b> - Melee attacks cost 1 AP less (to a minimum of 1 AP).
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |200
+
| style="text-align:center;" |86
|- <span id ="torso"> </span>
+
| style="text-align:center;" |260
!colspan="17"|Torso Mutations
+
|- <span id ="legs"></span>
|- <span id ="regeneration"> </span>
+
!colspan="17"|Legs Augmentations
| style="text-align:center;" |[[File:regeneration torso.jpg|130px]]
+
|- <span id ="armadillo"></span>
| <b>Regeneration Torso</b>
+
| style="text-align:center;" |[[File:armadillo legs.png|150px]]
| [[Disciples of Anu]] Regeneration Torso Mutation
+
| <b>Armadillo Legs</b>
| style="text-align:center;" |<b>34</b>
+
| [[New Jericho]] Safe Landing Legs Augmentation
| style="text-align:center;" |-2
+
| style="text-align:center;" |<b>40</b>
 +
| style="text-align:center;" |-1
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |-10%
+
| style="text-align:center;" |-25%
| style="text-align:center;" |-10%
+
| style="text-align:center;" |+5%
 
| style="text-align:center;" |3
 
| style="text-align:center;" |3
| style="text-align:center;" |[[File:regenerate.png|30px]] <b>Regenerate</b> - Restore 10 Hit Points to all injured body parts and General Hit Points each turn. [[File:fireresistant.png|30px]] <b>Fire Resistant</b> - Reduces effects of <b>[[damage_types#Fire_Damage|Fire Damage]]</b>  by half
+
| style="text-align:center;" |[[File:immune to goo.png|30px]] <b>Immune to Goo</b> - <b>[[Status_effects#GOOED|Goo]]</b> does not trap or restrict movement.[[File:landing shock.png|30px]] <b>Landing Shock Absorption</b> - No damage is suffered when landing from any height.
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |200
+
| style="text-align:center;" |20
|- <span id ="venom"></span>
+
| style="text-align:center;" |165
| style="text-align:center;" |[[File:venom torso.jpg|130px]]
+
|- <span id ="mirage"></span>
| <b>Venom Torso</b>
+
| style="text-align:center;" |[[File:mirage legs.png|150px]]
| [[Disciples of Anu]] Regeneration Torso Mutation
+
| <b>Mirage Legs</b>
 +
| [[Synedrion]] Anti-detection Legs Augmentation
 
| style="text-align:center;" |<b>20</b>
 
| style="text-align:center;" |<b>20</b>
 +
| style="text-align:center;" |+1
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 +
| style="text-align:center;" |+20%
 +
| style="text-align:center;" |-5%
 +
| style="text-align:center;" |1
 +
| style="text-align:center;" |[[File:shadowstep.png|30px]] <b>Shadowstep</b> - Does not activate enemy overwatch
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |-10%
+
| style="text-align:center;" |34
| style="text-align:center;" |+30%
+
| style="text-align:center;" |160
| style="text-align:center;" |3
+
|- <span id ="propeller"></span>
| style="text-align:center;" |[[File:shoot spike.png|30px]] <b>Shoot Spike</b> - Launch a <b>[[Status_effects#POISONED|POISON]]</b>ed spike at a target.
+
| style="text-align:center;" |[[File:propeller legs.png|150px]]
| style="text-align:center;" |
+
| <b>Propeller Legs</b>
| style="text-align:center;" |200
+
| [[New Jericho]] Rocket Legs Augmentation
|- <span id ="tentacle"></span>
+
| style="text-align:center;" |<b>20</b>
| style="text-align:center;" |[[File:tentacle torso.jpg|130px]]
+
| style="text-align:center;" |+3
| <b>Tentacle Torso</b>
 
| [[Disciples of Anu]] Tentacles Torso Mutation
 
| style="text-align:center;" |<b>16</b>
 
| style="text-align:center;" |
 
| style="text-align:center;" |+4
 
| style="text-align:center;" |-10%
 
| style="text-align:center;" |
 
| style="text-align:center;" |3
 
| style="text-align:center;" |[[File:tentacle attack.png|30px]] <b>Tentacle Attack</b> - Perform a melee attack, and apply <b>[[damage_types#Paralyze Damage|Paralyze damage]] </b>  [[File:tentacle retaliation.png|30px]] <b>Tentacle Retaliation</b> - Melee riposte with tentacles in response to nearby enemy attacks.
 
| style="text-align:center;" |
 
| style="text-align:center;" |200
 
|- <span id ="leg"></span>
 
!colspan="17"|Leg Mutations
 
|- <span id ="stomper"></span>
 
| style="text-align:center;" |[[File:stomper legs.jpg|130px]]
 
| <b>Stomper Legs</b>
 
| [[Disciples of Anu]] Stomping Legs Mutation
 
| style="text-align:center;" |<b>30</b>
 
| style="text-align:center;" |-2
 
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |-10%
 
| style="text-align:center;" |-10%
| style="text-align:center;" |+20%
 
| style="text-align:center;" |2
 
| style="text-align:center;" |[[File:stomp.png|30px]] <b>Stomp</b> - Perform Shock Attack affecting a 5-tile radius, <b>[[Status_effects#DAZED|DAZE]]</b>ing targets if shock value > target Hit Points. <b>[[damage_types#Shock_Damage|Shock Damage]]</b> falls off with range.
 
| style="text-align:center;" |
 
| style="text-align:center;" |100
 
|- <span id ="shadow"></span>
 
| style="text-align:center;" |[[File:shadow legs.jpg|130px]]
 
| <b>Shadow Legs</b>
 
| [[Disciples of Anu]] Stealth Legs Mutation
 
| style="text-align:center;" |<b>12</b>
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |+30%
 
| style="text-align:center;" |
 
| style="text-align:center;" |2
 
| style="text-align:center;" |[[File:electric kick.png|30px]] <b>Electric Kick</b> - Perform a melee kick, and <b>[[Status_effects#DAZED|DAZE]]</b> target if shock value is greater than target's Hit Points. 
 
| style="text-align:center;" |
 
| style="text-align:center;" |100
 
|- <span id ="agile"></span>
 
| style="text-align:center;" |[[File:agile legsnew.png|130px]]
 
| <b>Agile Legs</b>
 
| [[Disciples of Anu]] Agile Legs Mutation
 
| style="text-align:center;" |<b>10</b>
 
| style="text-align:center;" |+5
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |2
 
| style="text-align:center;" |2
| style="text-align:center;" |[[File:immune to goo.png|30px]] <b>Immune to Goo</b> - <b>[[Status_effects#GOOED|Goo]]</b> does not trap or restrict movement.
+
| style="text-align:center;" |[[File:rocket leap.png|30px]] <b>Rocket Leap</b> - Leap to target location
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |100
+
| style="text-align:center;" |49
 +
| style="text-align:center;" |145
 
|-
 
|-
! !! Name !! Description !! Armor!! Speed !! Perception !! Stealth !! Accuracy !! Weight !! Abilities !! !! [[File:mutagen.png| Manufacturing cost in Mutagens]]
+
! !! Name !! Description !! Armor!! Speed !! Perception !! Stealth !! Accuracy !! Weight !! Abilities !! !! [[File:tech.png|Manufacturing cost in Tech]] !! [[File:materials.png| Manufacturing cost in Materials ]]

Revision as of 07:50, 27 November 2020

All Bionic Augmentations have bleed immunity. All Bionic Augmentations have Viral, Poison, and Paralysis resistance. All Bionic Augmentations are vulnerable to Acid.

Name Description Armor Speed Perception Stealth Accuracy Weight Abilities Manufacturing cost in Tech Manufacturing cost in Materials
Clarity head.png Clarity Head New Jericho Control Resist Head Augmentation 30 -10% +5% 2 Mind control imu.png Mind Control Immunity - Immune to Mind Control 18 145
Echo head.png Echo Head Synedrion Silent Echo Head Augmentation 20 +10% 0 Nightvision.png Night Vision - No penalty incurred for dark environments. Silent echo.png Silent Echo - All weapon attacks are silent 30 140
Disruptor head.png Disruptor Head New Jericho Will Disruption Head Augmentation 16 +5 -5% +20% 1 Neural disruption.png Neural Disruption - Disrupt target for 1 turn, causing it to become DISORIENTED and unable to use Will Point abilities 34 160
Torso Augmentations
Juggernaut torso.png Juggernaut Torso New Jericho Demolishing Torso Augmentation 45 -1 -20% +2% 5 Extend shield.png Extend Shield - Extend and energy shield in a given direction. Demolition state.png Demolition State - Breach walls and solid constructs by walking through them. 44 355
Neural torso.png Neural Torso New Jericho Exoskeletal Torso Augmentation 30 -15% +10% 2 Heavy lifter.png Heavy Lifter - Double weight can be carried without causing movement penalty 118 235
Vengeance torso.png Vengeance Torso Synedrion Melee Proficient Torso Augmentation 22 +20% -5% 1 Mwprof.png Melee weapon proficiency - Proficiency with Melee weapons. Combat matrix.png Combat Matrix - Melee attacks cost 1 AP less (to a minimum of 1 AP). 86 260
Legs Augmentations
Armadillo legs.png Armadillo Legs New Jericho Safe Landing Legs Augmentation 40 -1 -25% +5% 3 Immune to goo.png Immune to Goo - Goo does not trap or restrict movement.Landing shock.png Landing Shock Absorption - No damage is suffered when landing from any height. 20 165
Mirage legs.png Mirage Legs Synedrion Anti-detection Legs Augmentation 20 +1 +20% -5% 1 Shadowstep.png Shadowstep - Does not activate enemy overwatch 34 160
Propeller legs.png Propeller Legs New Jericho Rocket Legs Augmentation 20 +3 -10% 2 Rocket leap.png Rocket Leap - Leap to target location 49 145
Name Description Armor Speed Perception Stealth Accuracy Weight Abilities Manufacturing cost in Tech Manufacturing cost in Materials