Difference between revisions of "TESTING"

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Every finished research is available for the player when he reaches aligned status with the faction. The whole faction tech tree is available for Phoenix Project to research after reaching allied status.
+
{| class="wikitable"
 +
|colspan="12" style="background:black"| [[file:acheron.gif|center|link=|]]
 +
|- style="height:27px"|
 +
| rowspan="2" style="text-align:center"|[[file:acheron-icon.png|50px|link=]]
 +
! colspan="11"| Acheron
 +
|- style="height:27px"|
 +
! colspan="6" | Stats
 +
! colspan="5" | HP (and armor) and weapons on bodyparts
 +
|- style="text-align:center"|
 +
! style="height:27px"| Variant
 +
! [[Character Development#hps|HP]]
 +
! [[file:willpower.png|27px|Character Development#wps|Will Points]]
 +
! [[file:movement.png|27px|Character Development#movement|Movement]]
 +
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]]
 +
! [[file:perception.png|27px|Character Development#perception|Perception]]
 +
! [[file:stealth.png|27px|Character Development#stealth|Stealth]]
 +
! style="border-left:solid black 2px"| Head
 +
! Husk
 +
! Torso
 +
! Arm (each) x2
 +
! Leg (each) x4
 +
|- style="text-align:center"|
 +
! style="height:27px"| Acheron
 +
| 750
 +
| 50
 +
| 24
 +
| 0
 +
| 20
 +
| 0
 +
| style="border-left:solid black 2px" | 150 (10) [[file:acheron_head.png|27px|link=#acheron_head|Head]]
 +
| 500 (10) [[file:acheron_husk_1.png|27px|link=#acheron_husk_1|Husk (Acheron)]]
 +
| 250 (0)
 +
| 100 (0) [[file:acheron_arm_1.png|27px|link=#acheron_Arm_1|Arm (Acheron)]]
 +
| 100 (10) [[file:acheron_leg.png|27px|link=#acheron_leg|Leg]]
 +
|- style="text-align:center"|
 +
! style="height:27px"| Acheron Prime
 +
| 900
 +
| 50
 +
| 24
 +
| 0
 +
| 20
 +
| 0
 +
| style="border-left:solid black 2px" | 200 (10) [[file:acheron_head.png|27px|link=#acheron_head|Head]]
 +
| 600 (10) [[file:acheron_husk_2.png|27px|link=#acheron_husk_2|Husk (Acheron Prime)]]
 +
| 300 (0)
 +
| 150 (0) [[file:acheron_arm_2.png|27px|link=#acheron_Arm_2|Arm (Acheron Prime)]]
 +
| 100 (10) [[file:acheron_leg.png|27px|link=#acheron_leg|Leg]]
 +
|- style="text-align:center"|
 +
! style="height:27px"| Acheron Achlys
 +
| 900
 +
| 50
 +
| 24
 +
| 0
 +
| 20
 +
| 0
 +
| style="border-left:solid black 2px" | 200 (10) [[file:acheron_head.png|27px|link=#acheron_head|Head]]
 +
| 600 (20) [[file:acheron_husk_3.png|27px|link=#acheron_husk_3|Husk (Acheron Achlys)]]
 +
| 300 (10)
 +
| 150 (10) [[file:acheron_arm_2.png|27px|link=#acheron_Arm_2|Arm (Acheron Achlys)]]
 +
| 100 (10) [[file:acheron_leg.png|27px|link=#acheron_leg|Leg]]
 +
|- style="text-align:center"|
 +
! style="height:27px"| Acheron Achlys Champion
 +
| 1200
 +
| 50
 +
| 32
 +
| 0
 +
| 20
 +
| 0
 +
| style="border-left:solid black 2px" | 250 (10) [[file:acheron_head.png|27px|link=#acheron_head|Head]]
 +
| 750 (20) [[file:acheron_husk_4.png|27px|link=#acheron_husk_4|Husk (Acheron Achlys Champion)]]
 +
| 300 (10)
 +
| 200 (10) [[file:acheron_arm_4.png|27px|link=#acheron_Arm_4|Arm (Acheron Achlys Champion)]]
 +
| 150 (10) [[file:acheron_leg.png|27px|link=#acheron_leg|Leg]]
 +
|- style="text-align:center"|
 +
! style="height:27px"| Acheron Asclepius
 +
| 900
 +
| 50
 +
| 24
 +
| 0
 +
| 20
 +
| 0
 +
| style="border-left:solid black 2px" | 200 (10) [[file:acheron_head.png|27px|link=#acheron_head|Head]]
 +
| 600 (20) [[file:acheron_husk_5.png|27px|link=#acheron_husk_5|Husk (Acheron Asclepius)]]
 +
| 300 (10)
 +
| 150 (10) [[file:acheron_arm_5.png|27px|link=#acheron_Arm_5|Arm (Acheron Asclepius)]]
 +
| 100 (10) [[file:acheron_leg.png|27px|link=#acheron_leg|Leg]]
 +
|- style="text-align:center"|
 +
! style="height:27px"| Acheron Asclepius Champion
 +
| 1200
 +
| 50
 +
| 32
 +
| 0
 +
| 20
 +
| 0
 +
| style="border-left:solid black 2px" | 250 (10) [[file:acheron_head.png|27px|link=#acheron_head|Head]]
 +
| 750 (20) [[file:acheron_husk_6.png|27px|link=#acheron_husk_6|Husk (Acheron Asclepius Champion)]]
 +
| 300 (10)
 +
| 200 (10) [[file:acheron_arm_6.png|27px|link=#acheron_Arm_6|Arm (Acheron Asclepius Champion)]]
 +
| 150 (10) [[file:acheron_leg.png|27px|link=#acheron_leg|Leg]]
 +
|-
 +
|}
  
Each research has a priority and factions will always choose the highest priority research available. Researches are sorted from highest to lowest priority.
+
All acherons, with the exception och Acheron and Acheron Prime lacking Co-corruption, have the following inherent abilities not tied to a weapon or body part.<br />
 +
[[file:mind control immunity.png|30px|link=|Mind Control Immunity]] Status - Mind Control Immunity<br />
 +
[[file:icon_corruptive_attack.png|30px|link=|Corruptive Attack]] Status - Corruptive Attack<br />
 +
[[file:icon_contact_corruption.png|30px|link=|Contact Corruption]] Ability - Contact Corruption<br />
 +
[[file:icon_dynamic_resistance.png|30px|link=|Dynamic Resistance]] Ability - Dynamic Resistance<br />
 +
[[file:mind control immunity.png|30px|link=|Mind Control Immunity]] Ability - Mind Control Immunity<br />
 +
[[file:icon_co-corruption.png|30px|link=|Co-corruption]] Ability - Co-corruption<br />
 +
<br />
  
Each research center Haven zone generates 1 research point per hour. New Jericho starts with 8 Research centers. If the faction loses Havens with Research centers its research will be slowed down. Costs of research in research points for each research are in brackets.
+
Completing [[Corrupted_Horizons#Mission_3:_Corrupted_Lair|Mission 3: Corrupted Lair]] stops Acherons from having corruption related abilities:<br />
 +
[[file:icon_corruptive_attack.png|30px|link=|Corruptive Attack]] Status - Corruptive Attack<br />
 +
[[file:icon_contact_corruption.png|30px|link=|Contact Corruption]] Ability - Contact Corruption<br />
 +
[[file:icon_co-corruption.png|30px|link=|Co-corruption]] Ability - Co-corruption<br />
 +
[[file:icon_corruptive_cloud.png|30px|link=|Corruptive Cloud]] Corruptive Cloud<br />
  
=Already researched=
+
{| class="wikitable"
These three pieces of research are already finished at the start of the new game. In order to receive these 3 pieces of research from a faction, you need to finish their research (New Jericho research that is unlocked after you discover their first haven) and be aligned with New Jericho.
+
! colspan="10"| Weapons
 
+
|-
==New Jericho Aircraft Technology (200)==
+
! PICTURE
[[File:New Jericho Aircraft Technology.jpg|right|150px]]
+
! style="width:80px"|NAME
The Thunderbird is the pinnacle of New Jericho air transport technology.
+
! [[Combat#hps|HP]]
 
+
! [[file:damage.png|27px|link=Combat#dmg|Standard Damage]]
The New Jericho Thunderbird is a third-generation quad-rotor VTOL transporter, designed specifically for the current battlefield and atmospheric conditions. Covered with reinforced external armor and coated with anti-corrosive material, it offers protection from enemy fire and organic attacks alike.
+
! [[Combat#special|SPECIAL]]
+
! [[Combat#burst|BUR]]
Despite its considerable weight, thanks to its four Vimana-2 engines the Thunderbird is capable of speeds exceeding 320 kph. At present, the Thunderbird has a capacity of 7 people, but the design incorporates the potential for improving this.
+
! [[Combat#effective range|ER]]
 
+
! [[Combat#ap cost|APs]]
New item for manufacturing available: <b>[[Aircrafts#thunderbird|New Jericho Aircraft (Thunderbird)]]</b>
+
! [[Combat#wpn armor|ARMOR]]
 
+
! Mutations and abilities
==New Jericho Combat Armor Research (200)==
+
|-
[[File:New Jericho Combat Armor Research.jpg|right|150px]]
+
! colspan="10"| Arm
Based on earlier models produced by the Vanadium corporation, this tactical armor has been significantly modified to resist all forms of attack and to provide a variety of configurations.
+
|- style="text-align:center"|
 
+
| <span id ="acheron_arm_1"></span>[[file:acheron_arm_1.png|50px|link=|Arm (Acheron)]]
New Jericho's combat armor is based on the tactical armor initially developed by Vanadium Inc., the company founded by Tobias West that became the core of New Jericho. The initial design largely consisted of an exoskeleton operated via advanced hydraulics, with additional plating to protect the user from high caliber rounds, but the current version has been enhanced and extended in a variety of ways, with emphasis on modularity and customization. Additional weapons and equipment can be attached to the plating and the power unit, allowing for a variety of configurations.
+
| Arm (Acheron)
 
+
| 250
New items for manufacturing available: <b>New Jericho assault, heavy and sniper [[File:helmets.png|30px|link=Helmets]] [[Helmets|Head]], [[File:body_armors.png|30px|link=Body_Armor]] [[Body Armor|Body]] and [[File:leg_armors.png|30px|link=Leg_Armor]] [[Leg Armor|Legs]] armors  </b>
+
| 25
 
+
| CORRUPTION 1
==Gauss technology (200)==
+
| 1
[[File:Gauss technology.jpg|right|150px]]
+
| 15
New Jericho scientists have been developing Gauss technology for years, with the potential for creating a new category of infantry weapons.
+
| 1
 
+
| 0
Military-grade coilguns that use electromagnetism for projectile acceleration had already been developed by Vanadium Inc. well before the Pandoravirus outbreak. However, under pressure from rival manufacturers, the United States military withdrew its support for the project and the prototype Gauss rifle was scrapped.
+
| [[file:icon_corruptive_spray.png|30px|link=|Corruptive Spray]] Corruptive Spray
 
+
|- style="text-align:center"|
After founding New Jericho, Tobias West brought the technology back, and it soon became central to the New Jericho arsenal.
+
| <span id ="acheron_arm_2"></span>[[file:acheron_arm_2.png|50px|link=|Arm (Acheron Prime)]]
 
+
| Arm (Acheron Prime)
New items for manufacturing available: <b>[[Assault_weapons#bulldog|New Jericho Gauss Assault Rifle (Bulldog AR-50)]], [[Heavy_weapons#deceptor|Gauss Machine Gun (Deceptor MG)]], [[Sniper_weapons#cyclops|Gauss Sniper Rifle (Cyclops SR7))]] , and [[sniper_weapons#iron fury|Gauss Handgun (Iron Fury HG)]]</b>
+
| 300
 
+
| 25
=Research=
+
| CORRUPTION 1
 
+
| 1
==Neural Implant Technology (700)==
+
| 15
[[File:Neural Implant Technology.jpg|right|150px]]
+
| 1
Direct command of weapon systems by thought alone can transform soldiers into heavy weapons platforms.
+
| 0
 
+
| [[file:icon_corruptive_spray.png|30px|link=|Corruptive Spray]] Corruptive Spray
After an extensive testing program, direct control of weapons and mounted equipment is now possible with cranial input hubs.
+
|- style="text-align:center"|
 
+
| <span id ="acheron_arm_3"></span>[[file:acheron_arm_3.png|50px|link=|Arm (Acheron Achlys)]]
The cranial implant procedure has proven to be relatively painless, and allows an individual to co-ordinate weapon systems by sight and thought.
+
| Arm (Acheron Achlys)
 
+
| 300
New items for manufacturing available: <b>[[heavy_weapons#fury|New Jericho Missile Launcher (Fury-2)]]</b>
+
| -
 
+
| -
==New Jericho Combat Training (600)==
+
| 1
[[File:New Jericho Combat Training.jpg|right|150px]]
+
| 15
New Jericho combat training is focused on efficiency and coordination, combining reason, instinct, and human will into one lethal package.
+
| 1
 
+
| 0
Combat, according to Tobias West, is about the triumph of the will in the service of human supremacy of our planet earth. It is the only way to earn the privileges of citizenship and leadership.
+
| [[file:icon_neurotoxic_spray.png|30px|link=|Neurotoxic Spray]] Neurotoxic Spray
 
+
|- style="text-align:center"|
All citizens are expected to participate in training programs, and those with aptitude to specialize in the most demanding roles.
+
| <span id ="acheron_arm_4"></span>[[file:acheron_arm_4.png|50px|link=|Arm (Acheron Achlys Champion)]]
 
+
| Arm (Acheron Achlys Champion)
Bonus effect: <b>Training facility efficiency improved by 50%</b>
+
| 300
 
+
| 10
==Basic Bionic Technology -Blood and Titanium only (700)==
+
| [[file:gooed.png|30px|link=status effects#GOEED|Goo]] 10
[[File:Basic Bionic Technology.jpg|right|150px]]
+
| 1
Based on an abandoned New Jericho cybernetics project, bionics technology would allow enhance human capabilities with cutting edge cybernetics implants and prosthetics transforming them into walking tanks on the battlefield. Vastly improved from the first New Jericho attempts, the technology no longer leaves the subjects dead or crippled. A new set of bio-implants have successfully been developed thanks to advancements in neural co-processors and light metal alloy development. The new implants allow personnel to withstand heavy amounts of damage, land safely from great heights and even run through walls if needed.
+
| 15
 
+
| 1
Bonus Effect: <b>[[Facilities#cybernetics lab|Cybernetics Lab facility]] and additional designs</b>
+
| 0
 
+
| [[file:icon_goo_spray.png|30px|link=|Goo Spray]] Goo Spray
New Items for Manufacturing available: <b> [[Bionics]] - Clarity Head, Armadillo Legs, Juggernaut Torso, [[Equipment#repair kit|Repair Kit]]</b>
+
|- style="text-align:center"|
 
+
| <span id ="acheron_arm_5"></span>[[file:acheron_arm_5.png|50px|link=|Arm (Acheron Asclepius)]]
==Technician Development (1200)==
+
| Arm (Acheron Asclepius)
[[File:Technician Development.jpg|right|150px]]
+
| 300
A new type of combat support specialist can be derived from New Jericho neural tech.
+
| -
 
+
| HEAL 50
A new soldier class has been created based on the development of neural implants. Technicians are highly trained support specialists with the ability to control powerful robotic arms through their cranial input hub. Their armor is combined with an exoskeleton framework with mount points for the robotic arms and support for heavy lifting. Technicians are trained in deployment of automated turrets and they are skilled with Personal Defence Weapons.
+
| 1
 
+
| 15
Bonus effects: <b>[[File:Technician_training.png|30px|link=Technician]] [[Technician]] soldier class now available</b>
+
| 1
 
+
| 0
New items for manufacturing available: <b>Technician amor,  [[File:technician_weapons.png|30px|link=Technician_weapons]] [[Technician weapons]] - New Jericho Mech Arms (VVA-2 Arms), New Jericho Gauss Auto Turret (Watcher AT) and Gauss PDW (VDM Defender)</b>
+
| [[file:icon_cure_spray.png|30px|link=|Cure Spray]] Cure Spray
 
+
|- style="text-align:center"|
==Advanced Bionic Technology - Blood and Titanium only (700)==
+
| <span id ="acheron_arm_6"></span>[[file:acheron_arm_6.png|50px|link=|Arm (Acheron Asclepius Champion)]]
[[File:Advanced Bionic Technology.jpg|right|150px]]
+
| Arm (Acheron Asclepius Champion)
Further advances in Bionics would provide soldiers with enhanced capabilities, as well as the ability to integrate their bodies with existing neural technology. A new series of equipment and procedures now allow test subjects to have parts of their bodies replaced with more sophisticated mechanical components increasing their efficiency in battle. Thanks to the development of bio-alloys implant rejection rates are less than 0.02%, allowing nearly seamless incorporation of the original nervous system and other connecting tissue. As of yet bionic self-reparation has proven unsuccessful. requiring complete replacement should a malfunction occur. All new implants can now be produced in the Bionics lab.
+
| 300
 
+
| 10
Bonus Effect: <b>[[Facilities#cybernetics lab|Cybernetics Lab facility]] and additional designs</b>
+
| [[file:gooed.png|30px|link=status effects#GOEED|Goo]] 10
 
+
| 1
New Items for Manufacturing available: <b> [[Bionics]]-Disruptor Head, Propeller Legs, and Neural Torso</b>
+
| 15
 
+
| 1
==Armadillo development (800)==
+
| 0
[[File:Armadillo development.jpg|right|150px]]
+
| [[file:icon_goo_spray.png|30px|link=|Goo Spray]] Goo Spray
A group of New Jericho scientists proposed upgrading older armored vehicles with the newest tech to create an APC better adapted to present conditions.
+
|-
 
+
! colspan="10"| Husk
A new all-terrain Armored Personnel Carrier that utilizes hybrid electric charging and bio-fuels has been developed. It is fully AI controlled, heavily armored, and capable of carrying 4 fully loaded soldiers.
+
|- style="text-align:center"|
 
+
| <span id ="acheron_husk_1"></span>[[file:acheron_husk_1.png|50px|link=|Husk (Acheron)]]
A new automated gauss gun turret has been mounted to help with combat operations. The new APC, codenamed Armadillo, is set for production.
+
| Husk (Acheron)
 
+
| 500
New item for manufacturing available: <b>[[Vehicles|New Jericho Armadillo Ground Vehicle (Armadillo)]]</b>
+
| -
 
+
| -
==Incendiary technology (600)==
+
| -
[[File:Incendiary technology.jpg|right|150px]]
+
| -
Tobias West once remarked that purity has no greater ally than a burning flame. Incendiary weapons could be the ideal cleansing tools.
+
| -
 
+
| -
A new type of bio-fuel has been created to use with modern flame throwers, and compact incendiary grenades have been developed from solid-fuel technology.
+
| [[file:icon_pepper_cloud.png|30px|link=|Pepper Cloud]] Pepper Cloud
 
+
|- style="text-align:center"|
The new weapons will assist with clearance, especially inside alien structures.
+
| <span id ="acheron_husk_2"></span>[[file:acheron_husk_2.png|50px|link=|Husk (Acheron Prime)]]
 
+
| Husk (Acheron Prime)
New items for manufacturing available: <b>[[Heavy_weapons#dante|New Jericho Flamethrower (Dante FT)]] and [[Grenades#purification|Purification Grenade]]</b>
+
| 600
 
+
| -
==Satellite Uplink Research (1400)==
+
| -
[[File:Satellite Uplink Research.jpg|right|150px]]
+
| -
A new uplink system could interface with the remaining satellites launched by Vanadium before the war. These could be used to improve general operations and intelligence.
+
| -
 
+
| -
New Jericho can now build satellite uplinks in havens, which improve the operational range of havens and actively locate alien structures.
+
| -
 
+
| [[file:icon_pepper_cloud.png|30px|link=|Pepper Cloud]] Pepper Cloud<br />
The construction of these facilities would likely antagonise other factions, but it would also greatly improve New Jericho’s ability to fight the Pandoran infection. The technology would also be useful for our own operations, improving the range of our satellite scans.
+
[[file:icon_restore_pandoran_armor.png|30px|link=|Restore Pandoran Armor]] Restore Pandoran Armor
 
+
|- style="text-align:center"|
Bonus effect: <b>Scanning range of Phoenix Bases is increased by 25%</b>
+
| <span id ="acheron_husk_3"></span>[[file:acheron_husk_3.png|50px|link=|Husk (Acheron Achlys)]]
 
+
| Husk (Acheron Achlys)
==Armor piercing technology (900)==
+
| 600
[[File:Armor piercing technology.jpg|right|150px]]
+
| -
A new generation of armor-piercing Gauss weapons would provide a much needed advantage on the battlefield.
+
| -
 
+
| -
The heat problems caused by extreme muzzle velocities have been overcome, allowing gauss weapons to be significantly upgraded. Although the new weapons will have a smaller caliber, the ammunition will penetrate armor much more effectively. The cost of production remains high, but such technological advances are essential if we are to defeat the Pandorans, whose very existence forces us into a neverending arms race.
+
| -
 
+
| -
New items for manufacturing available: <b>[[Assault_weapons#piranha|New Jericho Piercing Assault Rifle (Piranha AR-51)]] and [[Assault_weapons#raven|New Jericho Piercing Sniper Rifle (Raven SR13)]]</b>
+
| -
 
+
| [[file:icon_confusion_cloud.png|30px|link=|Confusion Cloud]] Confusion Cloud<br />
==Production Robotics (1200)==
+
[[file:icon_corruptive_cloud.png|30px|link=|Corruptive Cloud]] Corruptive Cloud<br />
[[File:Production Robotics.jpg|right|150px]]
+
[[file:icon_resurrect_corpses.png|30px|link=|Resurrect Corpses]] Resurrect Corpses
New Jericho's robotics technology can be incorporated into all types of production.
+
|- style="text-align:center"|
 
+
| <span id ="acheron_husk_4"></span>[[file:acheron_husk_4.png|50px|link=|Husk (Acheron Achlys Champion)]]
New Jericho advancements in robotics have dramatically improved the efficiency of automated factories and fabrication plants.
+
| Husk (Acheron Achlys Champion)
 
+
| 750
Trial runs indicate a potential 50% increase in productivity.
+
| -
 
+
| -
Bonus effect: <b>Fabrication Plant efficiency is increased by 50%</b>
+
| -
 
+
| -
==Advanced Technician Weapons (800)==
+
| -
[[File:Advanced Technician Weapons.jpg|right|150px]]
+
| -
The new armor-piercing Gauss tech can be used to upgrade Technician turrets and PDWs.
+
| [[file:icon_corrosive_cloud.png|30px|link=|Corrosive Cloud]] Corrosive Cloud<br />
 
+
[[file:icon_confusion_cloud.png|30px|link=|Confusion Cloud]] Confusion Cloud<br />
This merging of technologies has proven a complete success. The new turrets have surpassed expectations, being potentially capable of bringing down even the larger Pandorans.
+
[[file:icon_corruptive_cloud.png|30px|link=|Corruptive Cloud]] Corruptive Cloud<br />
 
+
[[file:icon_resurrect_corpses.png|30px|link=|Resurrect Corpses]] Resurrect Corpses
The new PDW design combines high agility with extreme firepower for the first time.
+
|- style="text-align:center"|
 
+
| <span id ="acheron_husk_5"></span>[[file:acheron_husk_5.png|50px|link=|Husk (Acheron Asclepius)]]
New items for manufacturing available: <b>New Jericho Piercing Auto Turret (RattleSnake AT) and New Jericho Piercing PDW (VDM Enforcer)</b>
+
| Husk (Acheron Asclepius)
 
+
| 600
==Walls of Jericho Project (2000)==
+
| -
[[File:Walls of Jericho Project.jpg|right|150px]]
+
| -
Sometimes old solutions are the best solutions. With the increase of Pandoran activity, Havens are becoming more and more vulnerable. For the protection of humanity, Tobias West has ordered general improvements to haven fortifications.
+
| -
 
+
| -
The research has resulted in an array of defence measures and physical barriers which improve the defences of all New Jericho havens with little cost.
+
| -
 
+
| -
The benefits will apply immediately and are estimated to improved defensive capability by around 25%. From the Phoenix point of view, the technology will reduce the threat level of any Pandoran attacks on our bases.
+
| [[file:icon_corruptive_cloud.png|30px|link=|Corruptive Cloud]] Corruptive Cloud<br />
 
+
[[file:icon_resurrect_corpses.png|30px|link=|Resurrect Corpses]] Resurrect Corpses<br />
Bonus effect: <b>Pandoran attacks on Phoenix bases are reduced by one threat level</b>
+
[[file:icon_restore_pandoran_armor.png|30px|link=|Restore Pandoran Armor]] Restore Pandoran Armor
 
+
|- style="text-align:center"|
==Sidestep==
+
| <span id ="acheron_husk_6"></span>[[file:acheron_husk_6.png|50px|link=|Husk (Acheron Asclepius Champion)]]
A sub-research branch that unlocks after Phoenix Project researches Pandoravirus.
+
| Husk (Acheron Asclepius Champion)
 
+
| 750
===Pandoran Physiology (1300)===
+
| -
[[File:Pandoran Physiology.jpg|right|150px]]
+
| -
 
+
| -
Analysis of Pandorvirus interactions with earth life forms could boost our understanding of fundamental Pandoran physiology.
+
| -
 
+
| -
Drawing on the extensive Phoenix Pandoravirus research, New Jericho scientists have made a breakthrough. AI algorithms are now able to sequence Pandoran DNA with great speed and accuracy, despite the large genome size and constant mutations. All research into Pandoran creature types and mutations will proceed at a much faster pace. There is also the possibility that further research could improve our soldiers' resistance to Pandoran viruses.
+
| -
 
+
| [[file:icon_cure_cloud.png|30px|link=|Cure Cloud]] Cure Cloud<br />
Bonus effect: <b>Pandoran related research speed increased by 25%</b>
+
[[file:icon_corruptive_cloud.png|30px|link=|Corruptive Cloud]] Corruptive Cloud<br />
 
+
[[file:icon_resurrect_corpses.png|30px|link=|Resurrect Corpses]] Resurrect Corpses<br />
===Project Hecate (2000)===
+
[[file:icon_restore_pandoran_armor.png|30px|link=|Restore Pandoran Armor]] Restore Pandoran Armor
[[File:Project Hecate.jpg|right|150px]]
+
|-
A procedure that will strengthen an individual's immune system.
+
! colspan="10"| Head
 
+
|- style="text-align:center"|
Discovered during attempts to create a vaccine for the Pandoravirus, this procedure will significantly strengthen an individual's immune system, making them resistant to viral attacks and less easily affected by the mist.
+
| <span id ="acheron_head"></span>[[file:acheron_head.png|50px|link=|Head]]
 
+
| Head
Bonus effect: <b>All soldiers are virus-resistant, and the Will Point penalty of mist is reduced by 50%</b>
+
| -
 
+
| -
Hecates children triggers.
+
| -
 
+
| -
===Project Vulture (2200)===
+
| -
[[File:Project Vulture.jpg|right|150px]]
+
| -
Player must choose option that Harlson is right in order to unlock this research
+
| -
 
+
| [[file:icon_call_reinforcements.png|30px|link=|Call Reinforcements]] Call Reinforcements
A genetic upgrade that increases muscle growth. Derived from experiments on human beings. This procedure will induce rapid and relatively painless muscle growth in a subject.
+
|-
 
+
! colspan="10"| Legs
Controversially, the process was derived from studying the effects of the Pandoravirus on human biology in unwilling subjects. However, contrary to the rumors, it does not involve injection of the virus itself.
+
|- style="text-align:center"|
 
+
| <span id ="acheron_leg"></span>[[file:acheron_leg.png|50px|link=|Leg]]
Bonus effects: <b>All soldiers gain +3 Strength</b>
+
| Legs
 
+
| -
==Advanced Rocket Technology (2000)==
+
| -
[[File:Advanced Rocket Technology.jpg|right|150px]]
+
| -
A new generation of rocket launcher would make fighting the larger Pandoran creatures more feasible.
+
| -
 
+
| -
A breakthrough in explosives technology has led to the development of a new rocket launcher design. It packs a huge punch, capable of taking down even the larger Pandoran creatures.
+
| -
 
+
| -
The rockets are expensive to produce, but will be effective if deployed intelligently.
+
| [[file:jump.png|30px|link=|Leap]] Leap 10 tiles
 
+
|-
New item for manufacturing available: <b>New Jericho Heavy Rocket Launcher (Archangel RL1)</b>
+
|}
 
 
==Fire resistant Technology (1000)==
 
[[File:Fire resistant Technology.jpg|right|150px]]
 
With the emergence of creatures such as the Fireworms, it is becoming increasingly necessary to invest in better fire resistance technology.
 
 
 
New heat resistant undersuits have been developed for use on the battlefield.
 
 
 
The module is light to wear and can be incorporated into virtually any armor, increasing tolerance to flame and heat by 62%.
 
 
 
New item for manufacturing available: <b>New Jericho Fire-Res Vest Module</b>
 
 
 
==Advanced Missile Technology (2500)==
 
[[File:Advanced Missile Technology.jpg|right|150px]]
 
New Jericho missile guidance and explosives technology can dramatically improve suit mounted missile systems.
 
 
 
A new infantry missile launcher system has been developed, capable of hitting targets with pinpoint accuracy with devastating destructive power.
 
 
 
The missiles are expensive to produce, but they could be decisive in critical missions. The AI guidance tech may prove useful in further weapons development.
 
 
 
New item for manufacturing available: <b>New Jericho Advance Missile Launcher (Thor AML)</b>
 
 
 
=Critical research=
 
Phoenix Project must finish research of Pandoran Telepathic nodule and Yuggothian entity in order to unlock these researches for New Jericho.
 
 
 
==Signal Disruption Tech (1800)==
 
[[File:Signal Disruption Tech.jpg|right|200px]]
 
Prerequisities: Satellite uplink research by New Jericho and Pandoran Telepathic nodule by Phoenix Project.
 
 
 
Our understanding of Pandoran T-cluster waves could be used to disrupt Pandoran mass attacks on havens.
 
 
 
Our collaboration with New Jericho scientists has enabled us to devise a multi-wave beam that interferes with Pandoran T-cluster reception.
 
 
 
These waves can be projected from any suitably equipped satellite towards havens, improving our ability to defend havens by delaying the Pandoran incursions.
 
 
 
Bonus effect: <b>Pandoran attacks on Havens are disrupted, preventing damage or casualties until 4 hours after attacks are detected.</b>
 
 
 
 
 
==Command Fortress (2800)==
 
[[File:Command Fortress.jpg|right|200px]]
 
Tobias West's plan to save the Earth requires a central command hub, an unassailable fortress from which the war effort can be coordinated.
 
 
 
The plans for the Fortress incoporate the best of New Jericho command and control systems. Production costs will be high, but once built, the Fortress will become the capital of New Jericho and the central hub of all its military and production systems.
 
 
 
From here, Tobias West will be able to fully exercise his strategic genius, planning the campaign to utterly annihilate the Pandoran threat on Earth.
 
 
 
The AI analysis and communications systems in this design will also help us identify and reach out to more potential recruits, reducing our recruitment costs significantly.
 
 
 
Bonus effect: <b>Soldier recruitment cost is decreased by 50%</b>
 
 
 
==Centralized AI (3000)==
 
[[File:Centralized AI.jpg|right|200px]]
 
Prerequisities: Signal disruption tech is researched by New Jericho and Yuggothian entity research is finished by the Phoenix Project.
 
 
 
For Tobias West's plan to save humanity to work, he aims to organize production and deployment on a global scale with far greater efficiency. A centralized AI is the means to achieve this.
 
 
 
Understanding the reality of an alien mastermind directing its minions on earth, New Jericho has responded in comparable way. They have created a centralized, non-autonomous Artificial Intelligence under the direct command of Tobias West. The objective is to analyse and locate Pandoran communications between the higher Pandorans and the Yuggothian entity. The AI will also direct production and deployment as needed to maximize output and training in preparation for the final struggle against the alien infestation.
 
 
 
Bonus effect: <b>All base facilities output is increased by 50%</b>
 
 
 
==Project Nemesis (5000)==
 
[[File:Project Nemesis.jpg|right|200px]]
 
The Yuggothian Receptacle must be destroyed, and New Jericho is developing a way to make sure not a single cell of it survives: a bomb that will make the Pandorans tremble at the power of humanity.
 
 
 
Nemesis is the goddess who punishes those who commit the sin of hubris, overbearing pride before the eyes of the gods. That is why Tobias West chose to name this missile system in her honor. It is designed to punish the Yuggothian Entity for its arrogance before the gods of this planet: the human race.
 
 
 
Controlled via the satellite-connected AI system we helped New Jericho build, the Nemesis missile will utterly annihilate the Yuggothian Receptacle before it gets a chance to become a host to the mind from Yuggoth. The centralized AI can locate the giant structure protecting the receptacle, but a squad will have to enter it, locate the alien entity, and place a beacon, allowing the AI to pinpoint its target.
 
 
 
<b>Final mission for New Jericho victory is unlocked: The Plan</b>
 

Latest revision as of 18:56, 12 August 2023

Acheron.gif
Acheron-icon.png Acheron
Stats HP (and armor) and weapons on bodyparts
Variant HP Will Points Movement Accuracy Perception Stealth Head Husk Torso Arm (each) x2 Leg (each) x4
Acheron 750 50 24 0 20 0 150 (10) Head 500 (10) Husk (Acheron) 250 (0) 100 (0) Arm (Acheron) 100 (10) Leg
Acheron Prime 900 50 24 0 20 0 200 (10) Head 600 (10) Husk (Acheron Prime) 300 (0) 150 (0) Arm (Acheron Prime) 100 (10) Leg
Acheron Achlys 900 50 24 0 20 0 200 (10) Head 600 (20) Husk (Acheron Achlys) 300 (10) 150 (10) Arm (Acheron Achlys) 100 (10) Leg
Acheron Achlys Champion 1200 50 32 0 20 0 250 (10) Head 750 (20) Husk (Acheron Achlys Champion) 300 (10) 200 (10) Arm (Acheron Achlys Champion) 150 (10) Leg
Acheron Asclepius 900 50 24 0 20 0 200 (10) Head 600 (20) Husk (Acheron Asclepius) 300 (10) 150 (10) Arm (Acheron Asclepius) 100 (10) Leg
Acheron Asclepius Champion 1200 50 32 0 20 0 250 (10) Head 750 (20) Husk (Acheron Asclepius Champion) 300 (10) 200 (10) Arm (Acheron Asclepius Champion) 150 (10) Leg

All acherons, with the exception och Acheron and Acheron Prime lacking Co-corruption, have the following inherent abilities not tied to a weapon or body part.
Mind Control Immunity Status - Mind Control Immunity
Corruptive Attack Status - Corruptive Attack
Contact Corruption Ability - Contact Corruption
Dynamic Resistance Ability - Dynamic Resistance
Mind Control Immunity Ability - Mind Control Immunity
Co-corruption Ability - Co-corruption

Completing Mission 3: Corrupted Lair stops Acherons from having corruption related abilities:
Corruptive Attack Status - Corruptive Attack
Contact Corruption Ability - Contact Corruption
Co-corruption Ability - Co-corruption
Corruptive Cloud Corruptive Cloud

Weapons
PICTURE NAME HP Standard Damage SPECIAL BUR ER APs ARMOR Mutations and abilities
Arm
Arm (Acheron) Arm (Acheron) 250 25 CORRUPTION 1 1 15 1 0 Corruptive Spray Corruptive Spray
Arm (Acheron Prime) Arm (Acheron Prime) 300 25 CORRUPTION 1 1 15 1 0 Corruptive Spray Corruptive Spray
Arm (Acheron Achlys) Arm (Acheron Achlys) 300 - - 1 15 1 0 Neurotoxic Spray Neurotoxic Spray
Arm (Acheron Achlys Champion) Arm (Acheron Achlys Champion) 300 10 Goo 10 1 15 1 0 Goo Spray Goo Spray
Arm (Acheron Asclepius) Arm (Acheron Asclepius) 300 - HEAL 50 1 15 1 0 Cure Spray Cure Spray
Arm (Acheron Asclepius Champion) Arm (Acheron Asclepius Champion) 300 10 Goo 10 1 15 1 0 Goo Spray Goo Spray
Husk
Husk (Acheron) Husk (Acheron) 500 - - - - - - Pepper Cloud Pepper Cloud
Husk (Acheron Prime) Husk (Acheron Prime) 600 - - - - - - Pepper Cloud Pepper Cloud

Restore Pandoran Armor Restore Pandoran Armor

Husk (Acheron Achlys) Husk (Acheron Achlys) 600 - - - - - - Confusion Cloud Confusion Cloud

Corruptive Cloud Corruptive Cloud
Resurrect Corpses Resurrect Corpses

Husk (Acheron Achlys Champion) Husk (Acheron Achlys Champion) 750 - - - - - - Corrosive Cloud Corrosive Cloud

Confusion Cloud Confusion Cloud
Corruptive Cloud Corruptive Cloud
Resurrect Corpses Resurrect Corpses

Husk (Acheron Asclepius) Husk (Acheron Asclepius) 600 - - - - - - Corruptive Cloud Corruptive Cloud

Resurrect Corpses Resurrect Corpses
Restore Pandoran Armor Restore Pandoran Armor

Husk (Acheron Asclepius Champion) Husk (Acheron Asclepius Champion) 750 - - - - - - Cure Cloud Cure Cloud

Corruptive Cloud Corruptive Cloud
Resurrect Corpses Resurrect Corpses
Restore Pandoran Armor Restore Pandoran Armor

Head
Head Head - - - - - - - Call Reinforcements Call Reinforcements
Legs
Leg Legs - - - - - - - Leap Leap 10 tiles