Difference between revisions of "Sniper"

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[[File:PPsnipercrop.jpg|right|530px]]
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A long-distance sharpshooter capable of dealing vast amounts of damage with a single shot. Focused on accuracy and precision.
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Sniper class is available for [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]], [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]], [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]] and [[File:subject24small.jpg|40px|link=The Pure]] [[The Pure]]. Sniper soldiers are [[combat#proficiency|proficient]] with these [[File:Sniper_weapons.png|45px|link=Sniper_weapons]] [[Sniper weapons]].
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{| class="wikitable"
 
{| class="wikitable"
 
! rowspan="2" | Level !! rowspan="2" | Picture !! rowspan="2" | Name !! rowspan="2" | Learn cost !! rowspan="2" | Description !! colspan="4" | Use costs
 
! rowspan="2" | Level !! rowspan="2" | Picture !! rowspan="2" | Name !! rowspan="2" | Learn cost !! rowspan="2" | Description !! colspan="4" | Use costs
 
|-align=center
 
|-align=center
| <b>AP</b> || <b>WP</b>
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| <b>[[Combat#Action_Points_.28APs.29|AP]]</b> || <b>[[Combat#Will_Points_.28WPs.29|WP]]</b>
 
|-
 
|-
 
| style="text-align:center;" |1
 
| style="text-align:center;" |1
| style="text-align:center;" |[[File:heavy_training.png]]
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| style="text-align:center;" |[[File:sniper_training.png]]
| style="text-align:center;" |'''Heavy training '''
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| style="text-align:center;" |'''Sniper training '''
 
| style="text-align:center;" |0
 
| style="text-align:center;" |0
| style="text-align:center;" |Proficiency with heavy weapons, mounted weapons and jetpacks
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| style="text-align:center;" |[[combat#proficiency|Proficiency]] with sniper rifles and handguns
 
| style="text-align:center;" colspan="2" | passive
 
| style="text-align:center;" colspan="2" | passive
 
|-
 
|-
 
| style="text-align:center;"|2
 
| style="text-align:center;"|2
| style="text-align:center;"|[[File:brawler.png]]
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| style="text-align:center;"|[[File:extreme_focus.png]]
| style="text-align:center;"|'''Brawler'''
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| style="text-align:center;"|'''Extreme focus'''
 
| style="text-align:center;"|10
 
| style="text-align:center;"|10
| style="text-align:center;"|Bash and melee attacks deal 50% more damage
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| style="text-align:center;"|Overwatch cost is reduced by 1 [[Combat#Action_Points_.28APs.29|action point]]
 
| style="text-align:center;" colspan="2" | passive
 
| style="text-align:center;" colspan="2" | passive
 
|-
 
|-
 
| style="text-align:center;"|3
 
| style="text-align:center;"|3
| style="text-align:center;"|[[File:war_cry.png]]
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| style="text-align:center;"|[[File:quick_aim.png]]
| style="text-align:center;"|'''War cry'''
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| style="text-align:center;"|'''Quick aim'''
 
| style="text-align:center;"|15
 
| style="text-align:center;"|15
| style="text-align:center;"|All enemies within 10 tiles have their action points reduced to 2 for the next turn
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| style="text-align:center;"|The [[Combat#Action_Points_.28APs.29|action point]] cost of the next shot with [[combat#proficiency|proficient]] weapon is reduced by 1
 
| style="text-align:center;"|0
 
| style="text-align:center;"|0
 
| style="text-align:center;"|3
 
| style="text-align:center;"|3
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|-
 
|-
 
| style="text-align:center;"|5
 
| style="text-align:center;"|5
| style="text-align:center;"|[[File:boom_blast.png]]
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| style="text-align:center;"|[[File:master_marksman2.png]]
| style="text-align:center;"|'''Boom blast'''
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| style="text-align:center;"|'''Master marksman'''
 
| style="text-align:center;"|20
 
| style="text-align:center;"|20
| style="text-align:center;"|The action point cost of grenades and other explosive weapons is reduced by 1 and their range is increased by 50% till the end of the turn
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| style="text-align:center;"|Accuracy with a [[combat#proficiency|proficient]] weapon is increased by 30% while there are no spotted enemies within 10 tiles
| style="text-align:center;"|0
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| style="text-align:center;" colspan="2" | passive
| style="text-align:center;"|5
 
 
|-
 
|-
 
| style="text-align:center;"|6
 
| style="text-align:center;"|6
| style="text-align:center;"|[[File:inspire.png]]
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| style="text-align:center;"|[[File:weak_spot2.png]]
| style="text-align:center;"|'''Inspire'''
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| style="text-align:center;"|'''Weak spot'''
 
| style="text-align:center;"|25
 
| style="text-align:center;"|25
| style="text-align:center;"|Killing an enemy grants allies 1 additional will point
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| style="text-align:center;"|Disabling a body part also removes that body part's armor
 
| style="text-align:center;" colspan="2" | passive
 
| style="text-align:center;" colspan="2" | passive
 
|-
 
|-
 
| style="text-align:center;"|7
 
| style="text-align:center;"|7
| style="text-align:center;"|[[File:rage_burst.png]]
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| style="text-align:center;"|[[File:mark_for_death.png]]
| style="text-align:center;"|'''Rage burst'''
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| style="text-align:center;"|'''Marked for death'''
 
| style="text-align:center;"|30
 
| style="text-align:center;"|30
| style="text-align:center;"|Shoot 5 times with 50% accuraccy using a proficient direct-fire weapon
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| style="text-align:center;"|Mark an enemy target. Increases damage suffered by the target by 10 from each hit until the end of the turn.
| style="text-align:center;"|3
+
| style="text-align:center;"|0
| style="text-align:center;"|5
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| style="text-align:center;"|4
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|}
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<b>[[Classes_and_Skills#Sniper|Sniper class and all abilities explained here]]</b>

Latest revision as of 09:25, 2 November 2021

PPsnipercrop.jpg

A long-distance sharpshooter capable of dealing vast amounts of damage with a single shot. Focused on accuracy and precision.

Sniper class is available for 1pp.png Phoenix Project, NJ.png New Jericho, Synedrion.png Synedrion and Subject24small.jpg The Pure. Sniper soldiers are proficient with these Sniper weapons.png Sniper weapons.

Level Picture Name Learn cost Description Use costs
AP WP
1 Sniper training.png Sniper training 0 Proficiency with sniper rifles and handguns passive
2 Extreme focus.png Extreme focus 10 Overwatch cost is reduced by 1 action point passive
3 Quick aim.png Quick aim 15 The action point cost of the next shot with proficient weapon is reduced by 1 0 3
4 New class.png New class 50 Choose a secondary class to train in passive
5 Master marksman2.png Master marksman 20 Accuracy with a proficient weapon is increased by 30% while there are no spotted enemies within 10 tiles passive
6 Weak spot2.png Weak spot 25 Disabling a body part also removes that body part's armor passive
7 Mark for death.png Marked for death 30 Mark an enemy target. Increases damage suffered by the target by 10 from each hit until the end of the turn. 0 4


Sniper class and all abilities explained here