Difference between revisions of "Ancients"
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Hoplites are very vulnerable to sonic damage, because they have under 15 max WP | Hoplites are very vulnerable to sonic damage, because they have under 15 max WP | ||
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| colspan="6"| <span id="mist"></span>[[file:hoplite 2 shields.gif|link=|center|Orichalcum Shields Hoplite]] | | colspan="6"| <span id="mist"></span>[[file:hoplite 2 shields.gif|link=|center|Orichalcum Shields Hoplite]] | ||
| − | | colspan="6"| [[file: | + | | colspan="6"| [[file:hoplite green shield.gif|link=|center|Living Crystal Shield Hoplite]] |
|- style="text-align:center"| | |- style="text-align:center"| | ||
| colspan="6"| Orichalcum Shields Hoplite | | colspan="6"| Orichalcum Shields Hoplite | ||
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! [[file:perception.png|27px|link=Character Development#perception|Perception]] | ! [[file:perception.png|27px|link=Character Development#perception|Perception]] | ||
! [[file:stealth.png|27px|link=Character Development#stealth|Stealth]] | ! [[file:stealth.png|27px|link=Character Development#stealth|Stealth]] | ||
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| 240 | | 240 | ||
| 30 | | 30 | ||
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| colspan = "6"| Spawn a cloud of mist around the creature | | colspan = "6"| Spawn a cloud of mist around the creature | ||
| colspan = "6"| [[file:mass hatch.png|30px|link=|Mass Hatch]] Hatch all [[#Eggs|eggs]] within 20 tiles. | | colspan = "6"| [[file:mass hatch.png|30px|link=|Mass Hatch]] Hatch all [[#Eggs|eggs]] within 20 tiles. | ||
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| colspan = "6"|[[file:preparing.png|30px|link=status effects#PREPARING|Preparing]] Shows during the player's turn if the creature will spawn mist during its turn | | colspan = "6"|[[file:preparing.png|30px|link=status effects#PREPARING|Preparing]] Shows during the player's turn if the creature will spawn mist during its turn | ||
| colspan = "6"|[[file:preparing.png|30px|link=status effects#PREPARING|Preparing]] Shows during the player's turn if mass hatch will occur during the creature's turn | | colspan = "6"|[[file:preparing.png|30px|link=status effects#PREPARING|Preparing]] Shows during the player's turn if mass hatch will occur during the creature's turn | ||
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Revision as of 05:54, 2 February 2021
Cyclops
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| Cyclops | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stats | HP (and armor) and weapons on bodyparts | |||||||||
| Variant | HP | Head | Leg (each) x4 | Torso | ||||||
| 2100 | 40 | 28 | 0 | 60 | 0 | 240 (20) |
160 (10) | 1500 (34) | ||
| 2100 | 40 | 28 | 0 | 60 | 0 | 240 (20) |
200 (20) | 1500 (34) | ||
| 2100 | 40 | 28 | 0 | 60 | 0 | 240 (20) |
200 (20) | 1500 (34) | ||
| WEAPONS | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| PICTURE | NAME | HP | DMG | PIE | SPECIAL | BUR | ER | APs | ARMOR | AOE | AMMO | DESCRIPTION | ||||
| Head | ||||||||||||||||
| Orichalcum Guardian Beam | 240 | 220 | - | - | 1 | 22 | 3 | 20 | - | - | A devastating beam weapon | |||||
| Living Crystal Guardian Beam | 240 | 240⇑ | - | - | 1 | 22 | 3 | 20 | - | - | ||||||
| Protean Mutane Guardian Beam | 240 | 260⇑ | - | - | 1 | 22 | 3 | 20 | - | - | ||||||
| Legs | ||||||||||||||||
|
Stomp Shock Attack | * | - | - | - | - | 2 | - | 10 | - | * Can be cast even all legs are disabled.
Though description states that damage diminishes with range, that does not seem to be the case. | |||||
| LOCATION SPECIFIC ABILITIES | ||||||||||||||||
| PICTURE | DESCRIPTION | |||||||||||||||
|
Each time ally deploys shield, ally gains 3 'Orichalcum stack', which reduces incoming damage by 90%; each attack reduces the stack by 1 | |||||||||||||||
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Applies | |||||||||||||||
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Applies 50 | |||||||||||||||
| RESISTANCES AND IMMUNITES | ||||||||||||||||
| PICTURE | DESCRIPTION | |||||||||||||||
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EMP damage is reduced by half | |||||||||||||||
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Immune to | |||||||||||||||
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Immune to | |||||||||||||||
Hoplites
Hoplites are very vulnerable to sonic damage, because they have under 15 max WP
| Hoplites | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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| Orichalcum Shields Hoplite | Living Crystal Shield Hoplite | ||||||||||||||||
| Stats | Stats | ||||||||||||||||
| HP | HP | ||||||||||||||||
| 240 | 30 | 0 | 0 | 10 | 0 | 260 | 11 | NTC | 0 | 55 | 0 | ||||||
| HP on bodyparts | HP on bodyparts | ||||||||||||||||
| Head | Leg (x2) | Torso | Head | Legs (x2) | Torso | ||||||||||||
| 150 (10) | 120 (20) | 240 (20) | 150 (10) | 120 (20) | 260 (20) | ||||||||||||
| Head | |||||||||||||||||
| Spawn a cloud of mist around the creature | |||||||||||||||||


