Phoenix Project research
Contents
- 1 Research Projects
- 1.1 Atmospheric analysis
- 1.2 Haven recruitment protocols
- 1.3 Haven trade protocols
- 1.4 The Phoenix Archives
- 1.5 Oneiric Delirium Index
- 1.6 Disciples of Anu
- 1.7 New Jericho
- 1.8 Synedrion
- 1.9 Atmospheric analysis
- 1.10 Atmospheric analysis
- 1.11 Atmospheric analysis
- 1.12 Atmospheric analysis
- 1.13 Atmospheric analysis
Research Projects
Researches are presented as they come in a new game. Research time is valid for 1 lab. First five researches unlock without doing anything.
Atmospheric analysis
Prerequisities: none
Research time: 6 hours
Bonus effect: Global mist monitoring system available.
Before research: We have managed to connect to some of the remaining weather satellites. We should use these to assess the extent of the new mist outbreak.
After research: Atmospheric Analysis Reprogramming of our satellite systems has revealed the extent of the new mist outbreak. The origin sites are in coastal sea region, as in the previous two incursions, but the activity level seems higher, posing a serious threat to remaining life on earth. Havens caught within the mist will be at risk of attack, so we should explore mist covered regions thoroughly and defend any havens trapped within them. Our geoscape monitoring systems have been updated with current mist coverage.
Haven recruitment protocols
Prerequisities: Atmospheric analysis
Research time: 13 hours
Bonus effect: We can now recruit soldiers from Havens.
Before research: The leader of a reconnaissance team has proposed that we attempt to recruit capable people from the Havens. They might not share the technological know-how of Phoenix Project operatives, but have been battle-hardened by the horrors of the world.
After research: We have created a set biometric and psych-eval tests in order to identify potential recruits. We need to locate havens with leaders favorable to our cause, and barter any resources they want in order to secure our recruitment choices. It will probably be cheaper and easier for us to get recruits from havens with higher populations. Bonus effects: We can know recruit soldiers from Havens.
Haven trade protocols
Prerequisities: Haven recruitment protocols
Research time: 13 hours
Bonus effect: We can now trade resources with Havens
Before research: Some trade between Havens occurs, but it is a difficult and dangerous process. With our access to transportation, we are in a unique position to assist the different settlements by providing supplies. This might be a perfect opportunity to establish trade relations that would benefit all sides. Bonus effects: We can know trade resources with Havens.
After research: We have established a series of diplomatic protocols for trading with Havens. While many settlements may have needs that we could Havens. While many settlements may have needs that we could meet, the sad truth is that in today's atmosphere of fear and paranoia, we will have to establish good relations with the Haven's leadership and show that we're not potential swindlers or raiders before they will consider engaging in trade with us.
The Phoenix Archives
Prerequisities: Atmospheric analysis
Research time: 25 hours
Bonus effect: cinematics about Randolph Symes the third. Site added to Geoscape: The Symes Retreat. Gives objective to find a base. {allows the player to discover new bases - not sure if true}
Before research: We have discovered a batch of encrypted files on the mainframe of the newly-reclaimed Phoenix Base. According to the filenames, these are the Phoenix Archives, or what remains of them.
After research: Randolph Symes III's notes indicate the existence of a private retreat owned by the Symes family, used as a place of meditation and research. It may contain information that could help us understand what Symes was trying to achieve in his final days.
After cinematics: Whatever happened to Dr. Symes? Randolph Symes's notes indicate existence of a private retreat owned by the Symes family, used as a place of meditation and research. It may contain information that could help us understand what Symes was trying to achieve in his final days. Site added to esocape: The Symes Retreat. We should send our operatives to investigate.
Oneiric Delirium Index
Prerequisities: The Phoenix Archives
Research time: 13 hours
Bonus effect: Delirium monitoring system available (ODI meter).
Before research: We could develop the Oneiric Delirium Index concept proposed by Randolph Symes III into a system for tracking the unusual mental phenomena caused by the Pandoran presence.
After research: An Oneiric Delirium Index (ODI) algorithm has been developed. This will allow us to keep track of the strength of the unknown mental phenomena caused by the Pandoran presence, which appear to be increasing in severity as they expand their grip on our world. As the ODI increases, more humans will experience nightmares, hallucinations, detachment from reality, and eventually brain seizures and death. We have estimated a tipping point for ODI, beyond which the human race cannot be saved.
Event: The Oneiric Delirium Index. One of the last things Dr. Randolph Symes III worked on before leaving Phoenix Point was the Oneiric Delirium Index - an attempt to quantify the unexplained mental influence of the Pandorans. He feared the frequent reports of strange nightmares and hallucinations might be attributable to something more than psychological trauma - perhaps some form of telepathic attack. Under different circumstances the idea might have seemed fanciful, but even Phoenix Project operatives have reported similar phenomena. We should complete his research.
Disciples of Anu
Prerequisities: Discover Anu haven on geoscape.
Research time: 13 hours
Bonus effect: 200 food, Disciples of Anu cinematics.
Before research: Said to have been a series of cultists sects before the Third World War, the Disciples of Anu have grown to become one of the greatest powers in what is left of our world. Not much is known about their religion other that they embrace the mutations brought by the Pandoravirus, and are ruled by a leader referred to only as 'The Exalted'.
After research: The Disciples of Anu are a syncretic religion formed out of several previous cults (the Children of the Black Tide, the Holy Disciples of the Xenoglossic Doctrine, and the Order of ANU) by the messianic messianic figure known only as the Exalted. She forged the disparate elements of the cults into a unified belief system built around her visions of ANU, the Dead God.
The Disciples of Anu leadership follows a strict hierarchy, and access to the Exalted is reserved only for the most faithful. Should we seek out an alliance with her, we would first have to gain the approval of her servants: the Apostle to the Once-Born, the Keeper of the to the Exalted is reserved only for the most faithful. Should we seek out an alliance with her, we would first have to gain the approval of her servants: the Apostle to the Once-Born, the Keeper of the out an alliance with her, we would first have to gain the approval of her servants: the Apostle to the Once-Born, the Keeper of the her servants: the Apostle to the Once-Born, the Keeper of the Threshold, the Voiceless Hierophant, the Blind Legate, the Shadowed Hierarch and finally the Synod of Yearning. The latter, said to be a 'compound being' of some kind, effectively runs the day-to-day operations of the Disciples.
New Jericho
Prerequisities: Discover New Jericho haven on geoscape.
Research time: 13 hours
Bonus effect: 250 materials. New Jericho cinematics.
Before research: New Jericho is a militaristic organization founded by the enigmatic billionaire Tobias West.
After research: New Jericho is a militaristic organization founded by Tobias West, the enigmatic billionaire founder of Vanadium Inc. Ideologically committed to West’s values of reason and meritocracy, New Jericho valorizes human will as the foundation of freedom, and sees the Pandorans as a threat to the very core of human identity. West is said to have developed a long-term military strategy that will succeed where previous campaigns have failed. Some accuse him of having built a cult of personality around himself.
Synedrion
Prerequisities: Discover Synedrion haven on geoscape.
Research time: 13 hours
Bonus effects: 150 Tech, Synedrion cinematics
Before research: An anarchist organization without leaders, dedicated to new technologies and freedom of thought. Synedrion aims to find a way of co-existing with the new ecosystem.
After research: Synedrion is an amalgamation of several political movements, with roots in social ecology, anarcho-syndicalism, and similar belief systems. Built on a strong opposition to hierarchies, Synedrion is egalitarian and radically democratic, with decisions being made via public assembly. Despite this, certain more prominent individuals do exist, and two streams of thought have begun to crystallize: the Polyphonic Tendency, who believe that the origin of humanity's dysfunctional relationship with the environment lies in hierarchies of dominance, and the Terraformers, who believe in putting humans first and are less opposed to the idea of leadership. The current official goal of Synedrion is finding a way of co-existing with the new ecosystem, but that goal is being challenged from within.
Atmospheric analysis
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