Personal perks

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Each 1pp.png Phoenix Project operative has 3 random Personal perks. They can be at any level. List of perks:

Personal perks
Picture Name Description
Biochemist.png Biochemist All attacks that damage a target also inflict 1 viral damage (per bullet)
Bombardier.png Bombardier Gain mounted weapon proficiency with +20% range and damage
Cautious.png Cautious 20% bonus accuracy and -10% damage dealt
Close quarters specialist.png Close quarters specialist Gain Shotgun and Melee Weapon proficiency with +20% damage
Farsighted.png Farsighted Additional +2 to Willpower and 10 Perception range
Healer.png Healer 50% bonus healing and +2 Willpower
Quarterback.png Quarterback 50% bonus Grenade range and +2 Speed
Reckless.png Reckless 20% bonus damage dealt and -20% accuracy
Resourceful.png Resourceful 25% bonus carry weight and +2 Strength
Self defense specialist.png Self defense specialist Gain PDW and Handgun proficiency with +20% damage, +20% accuracy and +10 tiles hearing range
Sniperist.png Sniperist Gain Sniper Rifle proficiency with +25% damage and -4 WIllpower
Strongman old.png Strongman Gain Heavy weapons proficiency with +20% bonus damage, +20% accuracy and -20 perception
Thief.png Thief 25% bonus stealth and -2 speed
Trooper.png Trooper Gain Assault Rifle proficiency with +20% damage and accuracy