Difference between revisions of "TESTING"

From wiki.phoenixpoint.com
Jump to navigation Jump to search
Line 1: Line 1:
All modules has [[Combat#weight|Weight]] 1. Modules can be equipped in addition to Armor. Each operative has 3 slots for Modules - Head, Torso and Legs. If a soldier has Bionics or Mutations he cannot use modules on those augmented body parts.
 
 
 
{| class="wikitable"
 
{| class="wikitable"
! !! Name !! Description !! Ability !! [[File:tech.png|Manufacturing cost in Tech]] !! [[File:materials.png| Manufacturing cost in Materials ]] !! [[File:time.png|Time in days and hours with one Fabrication Plant]]
+
! !! Name !! Description !! Armor!! Speed !! Perception !! Stealth !! Accuracy !! Weight !! Abilities !! !! [[File:mutagen.png| Manufacturing cost in Mutagens]]
|- <span id ="fire"></span>
+
|- <span id ="heads"></span>
| style="text-align:center;" |[[File:fireres.jpg|100px]]
+
!colspan="17"|Head Mutations
| <b>Fire-Res Vest Module</b>
+
|- <span id="armored"></span>  
| [[New Jericho]] Fire-resistant Undersuite Module
+
| style="text-align:center;" |[[File:armored head.jpg|130px]]
| style="text-align:center;" |[[File:fireresistant.png|30px]] <b>Fire Resistant</b> - Reduces effects of <b>[[damage_types#Fire_Damage|Fire Damage]]</b>  by half
+
| <b>Armored Head</b>
| style="text-align:center;" |4
+
| [[Disciples of Anu]] Armored Head Mutation
| style="text-align:center;" |12
+
| style="text-align:center;" |<b>30</b>
| style="text-align:center;" |5
+
| style="text-align:center;" |
|- <span id ="goo"></span>
+
| style="text-align:center;" |-4
| style="text-align:center;" |[[File:goomodule.jpg|100px]]
+
| style="text-align:center;" |-5%
| <b>Goo Repeller Module - Mark C</b>
+
| style="text-align:center;" |+15%
| Phoenix Goo-repellant Boot Module
+
| style="text-align:center;" |1
| style="text-align:center;" |[[File:immune to goo.png|30px]] <b>Immune to Goo</b> - <b>[[Status_effects#GOOED|Goo]]</b> does not trap or restrict
+
| style="text-align:center;" |[[File:daze immunity.png|30px]] <b>Daze Immunity</b> - Immune to <b>[[Status_effects#DAZED|DAZE]]</b> effects.
| style="text-align:center;" |8
+
| style="text-align:center;" |
| style="text-align:center;" |15
+
| style="text-align:center;" |80
| style="text-align:center;" |7
+
|- <span id ="judgement">
|- <span id ="poison"></span>
+
| style="text-align:center;" |[[File:judgement head.jpg|130px]]
| style="text-align:center;" |[[File:poisonres.jpg|100px]]
+
| <b>Judgement Head</b>
| <b>Poison-Res Vest Module</b>
+
| [[Disciples of Anu]] Judgement Priestly Head Mutation</span>
| [[Synedrion]] Poison-resistant Undersuit Module
+
| style="text-align:center;" |<b>25</b>
| style="text-align:center;" |[[File:poison resistant.png|30px]] <b>Poison Resistant</b> - <b>[[damage_types#Poison_Damage|Poison Damage]]</b> is reduced by half
+
| style="text-align:center;" |
| style="text-align:center;" |5
+
| style="text-align:center;" |
| style="text-align:center;" |21
+
| style="text-align:center;" |-10%
| style="text-align:center;" |7
+
| style="text-align:center;" |+10%
|- <span id ="multuvisual"></span>
+
| style="text-align:center;" |1
| style="text-align:center;" |[[File:multivisual.jpg|100px]]
+
| style="text-align:center;" |[[File:instil frenzy.png|30px]] <b>Instil Frenzy</b> - Instils <b>[[Status_effects#FRENZIED|FRENZY]]</b> in friendly characters within 20 tiles for 2 turns, increasing their Speed by 50% and making them immune to <b>[[Status_effects#PANICKED|PANIC]]</b>. Grants +5 WP
| <b>Multivisual Sensor Module</b>
+
| style="text-align:center;" |
| [[Synedrion]] Multivisual Sensor Helmet Module
+
| style="text-align:center;" |200
| style="text-align:center;" |[[File:nightvision.png|30px]] <b>Night Vision</b> - No penalty incurred for dark environments
+
|- <span id ="resistor"></span>
| style="text-align:center;" |8
+
| style="text-align:center;" |[[File:resistor head.jpg|130px]]
| style="text-align:center;" |15
+
| <b>Resistor Head</b>
| style="text-align:center;" |7
+
| [[Disciples of Anu]] Resistor Head Mutation
|- <span id ="motion"></span>
+
| style="text-align:center;" |<b>20</b>
| style="text-align:center;" |[[File:motiondet.jpg|100px]]
+
| style="text-align:center;" |
| <b>Motion Detection Module</b>
+
| style="text-align:center;" |
| [[Synedrion]] Motion Detection Helmet Unit
+
| style="text-align:center;" |
| style="text-align:center;" |[[File:motion detection.png|30px]] <b>Motion Detection</b> - Locate all nearby enemies, even behind obstructions
+
| style="text-align:center;" |
| style="text-align:center;" |10
+
| style="text-align:center;" |1
| style="text-align:center;" |20
+
| style="text-align:center;" |[[File:poison resistant.png|30px]] <b>Poison Resistant</b> - <b>[[damage_types#Poison_Damage|Poison Damage]]</b> is reduced by half. [[File:virus resistant.png|30px]] <b>Virus Resistant</b> - <b>[[damage_types#Virus_Damage|Virus Damage]]</b> is reduced by half. Grants +2 WP
| style="text-align:center;" |8
+
| style="text-align:center;" |
|- <span id ="clarity"></span>
+
| style="text-align:center;" |80
| style="text-align:center;" |[[File:1clarity.jpg|100px]]
+
|- <span id ="perceptor"></span>
| <b>Clarity Helmet Module</b>
+
| style="text-align:center;" |[[File:perceptor head.jpg|130px]]
| Phoenix Psychic-neutralising Helmet Module
+
| <b>Perceptor Head</b>
| style="text-align:center;" |[[File:psychic resistance.png|30px]] <b>Psychic resistance</b> - <b>[[Damage_types#Psychic_Damage|Psychic damage]]</b> values are halved
+
| [[Disciples of Anu]] Perceptor Head Mutation
| style="text-align:center;" |13
+
| style="text-align:center;" |<b>15</b>
| style="text-align:center;" |25
+
| style="text-align:center;" |
| style="text-align:center;" |9
+
| style="text-align:center;" |+14
|- <span id ="repeller"></span>
+
| style="text-align:center;" |+5%
| style="text-align:center;" |[[File:repellermod.jpg|100px]]
+
| style="text-align:center;" |+20%
| <b>Repeller Module</b>
+
| style="text-align:center;" |1
| [[Synedrion]] Mist-repellant Helmet Module
+
| style="text-align:center;" |
| style="text-align:center;" |[[File:breathe mist.png|30px]] <b>Breathe Mist</b> - Consume all mist within a 3 tile radius. Each 2 mist tiles consumed restores 1 WP
+
| style="text-align:center;" |
| style="text-align:center;" |8
+
| style="text-align:center;" |80
| style="text-align:center;" |15
+
|- <span id ="screaming"></span>
| style="text-align:center;" |9
+
| style="text-align:center;" |[[File:screaming head.jpg|130px]]
 +
| <b>Screaming Head</b>
 +
| [[Disciples of Anu]] Screamer Priestly Head Mutation
 +
| style="text-align:center;" |<b>12</b>
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |-10%
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |1
 +
| style="text-align:center;" |[[File:psychic scream.png|30px]] <b>Psychic Scream</b> - Scream, reducing Will Points of all enemy units in an 8 tile radius.
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |200
 +
|- <span id ="synod"></span>
 +
| style="text-align:center;" |[[File:synod head.jpg|130px]]
 +
| <b>Synod Head</b>
 +
| [[Disciples of Anu]] Synod Priestly Head Mutation
 +
| style="text-align:center;" |<b>12</b>
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |-10%
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |1
 +
| style="text-align:center;" |[[File:radiant hope.png|30px]] <b>Radiant Hope</b> - Living allied units within 7 tiles recover 2 Will Points at the start of turn.
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |200
 +
|- <span id ="torso"> </span>
 +
!colspan="17"|Torso Mutations
 +
|- <span id ="regeneration"> </span>
 +
| style="text-align:center;" |[[File:regeneration torso.jpg|130px]]
 +
| <b>Regeneration Torso</b>
 +
| [[Disciples of Anu]] Regeneration Torso Mutation
 +
| style="text-align:center;" |<b>34</b>
 +
| style="text-align:center;" |-2
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |-10%
 +
| style="text-align:center;" |-10%
 +
| style="text-align:center;" |3
 +
| style="text-align:center;" |[[File:regenerate.png|30px]] <b>Regenerate</b> - Restore 10 Hit Points to all injured body parts and General Hit Points each turn. [[File:fireresistant.png|30px]] <b>Fire Resistant</b> - Reduces effects of <b>[[damage_types#Fire_Damage|Fire Damage]]</b>  by half
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |200
 +
|- <span id ="venom"></span>
 +
| style="text-align:center;" |[[File:venom torso.jpg|130px]]
 +
| <b>Venom Torso</b>
 +
| [[Disciples of Anu]] Regeneration Torso Mutation
 +
| style="text-align:center;" |<b>20</b>
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |-10%
 +
| style="text-align:center;" |+30%
 +
| style="text-align:center;" |3
 +
| style="text-align:center;" |[[File:shoot spike.png|30px]] <b>Shoot Spike</b> - Launch a <b>[[Status_effects#POISONED|POISON]]</b>ed spike at a target.
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |200
 +
|- <span id ="tentacle"></span>
 +
| style="text-align:center;" |[[File:tentacle torso.jpg|130px]]
 +
| <b>Tentacle Torso</b>
 +
| [[Disciples of Anu]] Tentacles Torso Mutation
 +
| style="text-align:center;" |<b>16</b>
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |+4
 +
| style="text-align:center;" |-10%
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |3
 +
| style="text-align:center;" |[[File:tentacle attack.png|30px]] <b>Tentacle Attack</b> - Perform a melee attack, and apply <b>[[damage_types#Paralyze Damage|Paralyze damage]] </b>  [[File:tentacle retaliation.png|30px]] <b>Tentacle Retaliation</b> - Melee riposte with tentacles in response to nearby enemy attacks.
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |200
 +
|- <span id ="leg"></span>
 +
!colspan="17"|Leg Mutations
 +
|- <span id ="stomper"></span>
 +
| style="text-align:center;" |[[File:stomper legs.jpg|130px]]
 +
| <b>Stomper Legs</b>
 +
| [[Disciples of Anu]] Stomping Legs Mutation
 +
| style="text-align:center;" |<b>30</b>
 +
| style="text-align:center;" |-2
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |-10%
 +
| style="text-align:center;" |+20%
 +
| style="text-align:center;" |2
 +
| style="text-align:center;" |[[File:stomp.png|30px]] <b>Stomp</b> - Perform Shock Attack affecting a 5-tile radius, <b>[[Status_effects#DAZED|DAZE]]</b>ing targets if shock value > target Hit Points. <b>[[damage_types#Shock_Damage|Shock Damage]]</b> falls off with range.
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |100
 +
|- <span id ="shadow"></span>
 +
| style="text-align:center;" |[[File:shadow legs.jpg|130px]]
 +
| <b>Shadow Legs</b>
 +
| [[Disciples of Anu]] Stealth Legs Mutation
 +
| style="text-align:center;" |<b>12</b>
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |+30%
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |2
 +
| style="text-align:center;" |[[File:electric kick.png|30px]] <b>Electric Kick</b> - Perform a melee kick, and <b>[[Status_effects#DAZED|DAZE]]</b> target if shock value is greater than target's Hit Points. 
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |100
 +
|- <span id ="agile"></span>
 +
| style="text-align:center;" |[[File:agile legsnew.png|130px]]
 +
| <b>Agile Legs</b>
 +
| [[Disciples of Anu]] Agile Legs Mutation
 +
| style="text-align:center;" |<b>10</b>
 +
| style="text-align:center;" |+5
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |2
 +
| style="text-align:center;" |[[File:immune to goo.png|30px]] <b>Immune to Goo</b> - <b>[[Status_effects#GOOED|Goo]]</b> does not trap or restrict movement.
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |100
 
|-
 
|-
 +
! !! Name !! Description !! Armor!! Speed !! Perception !! Stealth !! Accuracy !! Weight !! Abilities !! !! [[File:mutagen.png| Manufacturing cost in Mutagens]]

Revision as of 06:38, 27 November 2020

Name Description Armor Speed Perception Stealth Accuracy Weight Abilities Manufacturing cost in Mutagens
Head Mutations
Armored head.jpg Armored Head Disciples of Anu Armored Head Mutation 30 -4 -5% +15% 1 Daze immunity.png Daze Immunity - Immune to DAZE effects. 80
Judgement head.jpg Judgement Head Disciples of Anu Judgement Priestly Head Mutation 25 -10% +10% 1 Instil frenzy.png Instil Frenzy - Instils FRENZY in friendly characters within 20 tiles for 2 turns, increasing their Speed by 50% and making them immune to PANIC. Grants +5 WP 200
Resistor head.jpg Resistor Head Disciples of Anu Resistor Head Mutation 20 1 Poison resistant.png Poison Resistant - Poison Damage is reduced by half. Virus resistant.png Virus Resistant - Virus Damage is reduced by half. Grants +2 WP 80
Perceptor head.jpg Perceptor Head Disciples of Anu Perceptor Head Mutation 15 +14 +5% +20% 1 80
Screaming head.jpg Screaming Head Disciples of Anu Screamer Priestly Head Mutation 12 -10% 1 Psychic scream.png Psychic Scream - Scream, reducing Will Points of all enemy units in an 8 tile radius. 200
Synod head.jpg Synod Head Disciples of Anu Synod Priestly Head Mutation 12 -10% 1 Radiant hope.png Radiant Hope - Living allied units within 7 tiles recover 2 Will Points at the start of turn. 200
Torso Mutations
Regeneration torso.jpg Regeneration Torso Disciples of Anu Regeneration Torso Mutation 34 -2 -10% -10% 3 Regenerate.png Regenerate - Restore 10 Hit Points to all injured body parts and General Hit Points each turn. Fireresistant.png Fire Resistant - Reduces effects of Fire Damage by half 200
Venom torso.jpg Venom Torso Disciples of Anu Regeneration Torso Mutation 20 -10% +30% 3 Shoot spike.png Shoot Spike - Launch a POISONed spike at a target. 200
Tentacle torso.jpg Tentacle Torso Disciples of Anu Tentacles Torso Mutation 16 +4 -10% 3 Tentacle attack.png Tentacle Attack - Perform a melee attack, and apply Paralyze damage Tentacle retaliation.png Tentacle Retaliation - Melee riposte with tentacles in response to nearby enemy attacks. 200
Leg Mutations
Stomper legs.jpg Stomper Legs Disciples of Anu Stomping Legs Mutation 30 -2 -10% +20% 2 Stomp.png Stomp - Perform Shock Attack affecting a 5-tile radius, DAZEing targets if shock value > target Hit Points. Shock Damage falls off with range. 100
Shadow legs.jpg Shadow Legs Disciples of Anu Stealth Legs Mutation 12 +30% 2 Electric kick.png Electric Kick - Perform a melee kick, and DAZE target if shock value is greater than target's Hit Points. 100
Agile legsnew.png Agile Legs Disciples of Anu Agile Legs Mutation 10 +5 2 Immune to goo.png Immune to Goo - Goo does not trap or restrict movement. 100
Name Description Armor Speed Perception Stealth Accuracy Weight Abilities Manufacturing cost in Mutagens