Difference between revisions of "Other Pandorans"

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{| class="wikitable"
 
{| class="wikitable"
| colspan="6"|[[file:acid worm.png|center|link=|Acid Worm]]  
+
| colspan="6"|<span id="poisonworm"></span>[[file:poison worm.png|x100px|center|link=|Poisonworm]]
 +
| colspan="6"|<span id="fireworm"></span>
 +
| colspan="6"|<span id="acidworm"></span>[[file:acid worm.png|x100px|center|link=|Acidworm]]  
 
|- style="height:27px"|
 
|- style="height:27px"|
 
| colspan ="2" style="text-align:center"|[[file:worm_icon.png|50px|link=]]
 
| colspan ="2" style="text-align:center"|[[file:worm_icon.png|50px|link=]]
! colspan="6" | Worms
+
! colspan="16" | Worms
 
|- style="height:27px"|
 
|- style="height:27px"|
 +
! colspan="6" | Stats
 +
! colspan="6" | Stats
 
! colspan="6" | Stats
 
! colspan="6" | Stats
 
|- style="text-align:center"|
 
|- style="text-align:center"|
 +
! [[Character Development#hps|HP]]
 +
! [[file:willpower.png|27px|link=Character Development#wps|Will Points]]
 +
! [[file:movement.png|27px|link=Character Development#movement|Movement]]
 +
! [[file:accuracy.png|27px|link=Character Development#accuracy|Accuracy]]
 +
! [[file:perception.png|27px|link=Character Development#perception|Perception]]
 +
! [[file:stealth.png|27px|link=Character Development#stealth|Stealth]]
 +
! [[Character Development#hps|HP]]
 +
! [[file:willpower.png|27px|link=Character Development#wps|Will Points]]
 +
! [[file:movement.png|27px|link=Character Development#movement|Movement]]
 +
! [[file:accuracy.png|27px|link=Character Development#accuracy|Accuracy]]
 +
! [[file:perception.png|27px|link=Character Development#perception|Perception]]
 +
! [[file:stealth.png|27px|link=Character Development#stealth|Stealth]]
 
! [[Character Development#hps|HP]]  
 
! [[Character Development#hps|HP]]  
 
! [[file:willpower.png|27px|link=Character Development#wps|Will Points]]  
 
! [[file:willpower.png|27px|link=Character Development#wps|Will Points]]  
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! [[file:stealth.png|27px|link=Character Development#stealth|Stealth]]  
 
! [[file:stealth.png|27px|link=Character Development#stealth|Stealth]]  
 
|-
 
|-
 +
| 50
 +
| 3
 +
| 6
 +
| 0
 +
| 15
 +
| 0
 +
| 50
 +
| 3
 +
| 6
 +
| 0
 +
| 15
 +
| 0
 
| 50
 
| 50
 
| 3
 
| 3
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| colspan="6"|  
 
| colspan="6"|  
 
[[file:poison immunity.png|30px|link=|Immune to Poison]]: Immune to [[file:poisoned.png|30px|link=damage types#Poison Damage|Poison Damage]] [[damage types#Poison Damage|Poison Damage]]
 
[[file:poison immunity.png|30px|link=|Immune to Poison]]: Immune to [[file:poisoned.png|30px|link=damage types#Poison Damage|Poison Damage]] [[damage types#Poison Damage|Poison Damage]]
|-
+
|
 +
[[file:explosion.png|30px|link=|Explodes]]: Does [[file:1blast.png|30px|link=damage types#Blast Damage|Blast Damage]] 25 in a 3 tile radius and [[file:poisoned.png|30px|link=damage types#Poison Damage|Poison Damage]] 50
 +
| colspan="6"|
 +
[[file:fire immunity.png|30px|link=|Immune to fire]]: Immune to [[file:burning.png|30px|link=damage types#Fire Damage|Fire Damage]] [[damage types#Fire Damage|Fire Damage]]
 +
|[[file:explosion.png|30px|link=|Explodes]]: Does [[file:1blast.png|30px|link=damage types#Blast Damage|Blast Damage]] 25 in a 3 tile radius and [[file:burning.png|30px|link=damage types#Fire Damage|Fire Damage]]  40
 
| colspan="6"|
 
| colspan="6"|
[[file:explosion.png|30px|link=|Explodes]]: Does [[file:1blast.png|30px|link=damage types#Blast Damage|Blast Damage]] 25 in a 3 tile radius and [[file:poisoned.png|30px|link=damage types#Poison Damage|Poison Damage]] 50
+
[[file:acid immunity.png|30px|link=|Immune to Poison]]: Immune to [[file:acid.png|30px|link=damage types#Acid Damage|Acid Damage]] [[damage types#Acid Damage|Acid Damage]]
 +
[[file:explosion.png|30px|link=|Explodes]]: Does [[file:1blast.png|30px|link=damage types#Blast Damage|Blast Damage]] 25 in a 3 tile radius and [[file:acid.png|30px|link=damage types#Acid Damage|Acid Damage]] 40
 
|}
 
|}
  

Revision as of 06:34, 24 November 2020

Mindfragger

Mindfragger
Mindfragger icon.png Mindfragger
Stats HP (and armor) and weapons on bodyparts
HP Will Points Movement Accuracy Perception Stealth Torso Head Torso Legs (each) x4
110 6 20 0 15 0 10 (0) 40 (0) 20 (0) 10 (0)
Head
Mindfragger mindcontrol.png: if the creature gets close to a human it can attach itself to his or her head, mind controlling him or her until detached by force.

Eggs

Mindfragger Egg Egg icon.png Mindfragger and worm eggs Worm Egg
Stats
HP Will Points Movement Accuracy Perception Stealth
160 0 0 0 7 0

Worms

Poisonworm
Acidworm
Worm icon.png Worms
Stats Stats Stats
HP Will Points Movement Accuracy Perception Stealth HP Will Points Movement Accuracy Perception Stealth HP Will Points Movement Accuracy Perception Stealth
50 3 6 0 15 0 50 3 6 0 15 0 50 3 6 0 15 0

Immune to Poison: Immune to Poison Damage Poison Damage

Explodes: Does Blast Damage 25 in a 3 tile radius and Poison Damage 50

Immune to fire: Immune to Fire Damage Fire Damage

Explodes: Does Blast Damage 25 in a 3 tile radius and Fire Damage 40

Immune to Poison: Immune to Acid Damage Acid Damage Explodes: Does Blast Damage 25 in a 3 tile radius and Acid Damage 40

Sentinels

Mist

Mist sentinel.gif
Mist sentinel icon.png Mist Sentinel
Stats HP (and armor) and weapons on bodyparts
HP Will Points Movement Accuracy Perception Stealth Head Torso Roots
110 6 20 0 15 0 10 (0) 40 (0) 20 (0)

Hatching

Hatching sentinel icon.png Hatching Sentinel
Stats HP (and armor) and weapons on bodyparts
HP Will Points Movement Accuracy Perception Stealth Torso Head Roots
340 30 0 0 10 0 340 (20) 340 (10) 340 (20)
Head
Mass Hatch Hatch all eggs within 20 tiles.
Preparing Shows during the player's turn if mass hatch will occur during the creature's turn

Terror

Terror Sentinel.png
Terror sentinel icon.png Terror Sentinel
Stats HP (and armor) and weapons on bodyparts
HP Will Points Movement Accuracy Perception Stealth Head (each) x3 Torso (each) x3 Roots (NTC)
900 150 2* 0 10 0 120 (10) 400 (20) NTC

Spawnery

Spawnery.png
Spawnery icon.png Spawnery
Stats HP (and armor) and weapons on bodyparts
HP Will Points Movement Accuracy Perception Stealth Body Egg Pod (each) x6 Roots (NTC)
3600 0 2* 0 2 0 1200 (40) 180 (0) NTC

Spoiler

Link to final boss