Difference between revisions of "Bionics"

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{| class="wikitable"
 
{| class="wikitable"
! !! Name !! Description !! Armor!! Speed !! Perception !! Stealth !! Accuracy !! Weight !! Abilities !! !! [[File:tech.png|Manufacturing cost in Tech]] !! [[File:materials.png| Manufacturing cost in Materials ]]
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! !! Name !! Description !! Armor!! Speed !! Perception !! Stealth !! Accuracy !! Weight !! Abilities !! [[File:tech.png|Manufacturing cost in Tech]] !! [[File:materials.png| Manufacturing cost in Materials ]]
 
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!colspan="17"|Head Augmentations
 
!colspan="17"|Head Augmentations
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| style="text-align:center;" |[[File:mind control imu.png|30px]] <b>Mind Control Immunity</b> - Immune to Mind Control
 
| style="text-align:center;" |[[File:mind control imu.png|30px]] <b>Mind Control Immunity</b> - Immune to Mind Control
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| style="text-align:center;" |[[File:nightvision.png|30px]] <b>Night Vision</b> - No penalty incurred for dark environments. [[File:silent echo.png|30px]] <b>Silent Echo</b> - All weapon attacks are silent
 
| style="text-align:center;" |[[File:nightvision.png|30px]] <b>Night Vision</b> - No penalty incurred for dark environments. [[File:silent echo.png|30px]] <b>Silent Echo</b> - All weapon attacks are silent
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| style="text-align:center;" |[[File:neural disruption.png|30px]] <b>Neural Disruption</b> - Disrupt target for 1 turn, causing it to become <b>[[Status_effects#DISORIENTED|DISORIENTED]]</b> and unable to use Will Point abilities
 
| style="text-align:center;" |[[File:neural disruption.png|30px]] <b>Neural Disruption</b> - Disrupt target for 1 turn, causing it to become <b>[[Status_effects#DISORIENTED|DISORIENTED]]</b> and unable to use Will Point abilities
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| style="text-align:center;" |[[File:extend shield.png|30px]] <b>Extend Shield</b> - Extend and energy shield in a given direction. [[File:demolition state.png|30px]] <b>Demolition State</b> - Breach walls and solid constructs by walking through them.
 
| style="text-align:center;" |[[File:extend shield.png|30px]] <b>Extend Shield</b> - Extend and energy shield in a given direction. [[File:demolition state.png|30px]] <b>Demolition State</b> - Breach walls and solid constructs by walking through them.
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| style="text-align:center;" |[[File:heavy lifter.png|30px]] <b>Heavy Lifter</b> - Double weight can be carried without causing movement penalty
 
| style="text-align:center;" |[[File:heavy lifter.png|30px]] <b>Heavy Lifter</b> - Double weight can be carried without causing movement penalty
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| style="text-align:center;" |[[File:mwprof.png|30px]] <b>Melee weapon proficiency</b> - Proficiency with <b>[[Berserker_weapons|Melee weapons]]</b>. [[File:combat matrix.png|30px]] <b>Combat Matrix</b> - Melee attacks cost 1 AP less (to a minimum of 1 AP).
 
| style="text-align:center;" |[[File:mwprof.png|30px]] <b>Melee weapon proficiency</b> - Proficiency with <b>[[Berserker_weapons|Melee weapons]]</b>. [[File:combat matrix.png|30px]] <b>Combat Matrix</b> - Melee attacks cost 1 AP less (to a minimum of 1 AP).
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| style="text-align:center;" |[[File:immune to goo.png|30px]] <b>Immune to Goo</b> - <b>[[Status_effects#GOOED|Goo]]</b> does not trap or restrict movement.[[File:landing shock.png|30px]] <b>Landing Shock Absorption</b> - No damage is suffered when landing from any height.
 
| style="text-align:center;" |[[File:immune to goo.png|30px]] <b>Immune to Goo</b> - <b>[[Status_effects#GOOED|Goo]]</b> does not trap or restrict movement.[[File:landing shock.png|30px]] <b>Landing Shock Absorption</b> - No damage is suffered when landing from any height.
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| style="text-align:center;" |[[File:shadowstep.png|30px]] <b>Shadowstep</b> - Does not activate enemy overwatch
 
| style="text-align:center;" |[[File:shadowstep.png|30px]] <b>Shadowstep</b> - Does not activate enemy overwatch
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| style="text-align:center;" |[[File:rocket leap.png|30px]] <b>Rocket Leap</b> - Leap to target location
 
| style="text-align:center;" |[[File:rocket leap.png|30px]] <b>Rocket Leap</b> - Leap to target location
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! !! Name !! Description !! Armor!! Speed !! Perception !! Stealth !! Accuracy !! Weight !! Abilities !! !! [[File:tech.png|Manufacturing cost in Tech]] !! [[File:materials.png| Manufacturing cost in Materials ]]
 
! !! Name !! Description !! Armor!! Speed !! Perception !! Stealth !! Accuracy !! Weight !! Abilities !! !! [[File:tech.png|Manufacturing cost in Tech]] !! [[File:materials.png| Manufacturing cost in Materials ]]

Revision as of 07:57, 27 November 2020

All Bionic Augmentations have bleed immunity. All Bionic Augmentations have Viral, Poison, and Paralysis resistance. All Bionic Augmentations are vulnerable to Acid.

Name Description Armor Speed Perception Stealth Accuracy Weight Abilities Manufacturing cost in Tech Manufacturing cost in Materials
Clarity head25.jpg Clarity Head New Jericho Control Resist Head Augmentation 30 -10% +5% 2 Mind control imu.png Mind Control Immunity - Immune to Mind Control 18 145
Echo head25.jpg Echo Head Synedrion Silent Echo Head Augmentation 20 +10% 0 Nightvision.png Night Vision - No penalty incurred for dark environments. Silent echo.png Silent Echo - All weapon attacks are silent 30 140
Disruptor head25.jpg Disruptor Head New Jericho Will Disruption Head Augmentation 16 +5 -5% +20% 1 Neural disruption.png Neural Disruption - Disrupt target for 1 turn, causing it to become DISORIENTED and unable to use Will Point abilities 34 160
Torso Augmentations
Juggernaut torso25.jpg Juggernaut Torso New Jericho Demolishing Torso Augmentation 45 -1 -20% +2% 5 Extend shield.png Extend Shield - Extend and energy shield in a given direction. Demolition state.png Demolition State - Breach walls and solid constructs by walking through them. 44 355
Neural torso25.jpg Neural Torso New Jericho Exoskeletal Torso Augmentation 30 -15% +10% 2 Heavy lifter.png Heavy Lifter - Double weight can be carried without causing movement penalty 118 235
Vengeance torso25.jpg Vengeance Torso Synedrion Melee Proficient Torso Augmentation 22 +20% -5% 1 Mwprof.png Melee weapon proficiency - Proficiency with Melee weapons. Combat matrix.png Combat Matrix - Melee attacks cost 1 AP less (to a minimum of 1 AP). 86 260
Legs Augmentations
Armadillo legs25.jpg Armadillo Legs New Jericho Safe Landing Legs Augmentation 40 -1 -25% +5% 3 Immune to goo.png Immune to Goo - Goo does not trap or restrict movement.Landing shock.png Landing Shock Absorption - No damage is suffered when landing from any height. 20 165
Mirage legs25.jpg Mirage Legs Synedrion Anti-detection Legs Augmentation 20 +1 +20% -5% 1 Shadowstep.png Shadowstep - Does not activate enemy overwatch 34 160
Propeller legs25.jpg Propeller Legs New Jericho Rocket Legs Augmentation 20 +3 -10% 2 Rocket leap.png Rocket Leap - Leap to target location 49 145
Name Description Armor Speed Perception Stealth Accuracy Weight Abilities Manufacturing cost in Tech Manufacturing cost in Materials