Difference between revisions of "Assault"

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| style="text-align:center;" |'''Assault training'''
 
| style="text-align:center;" |'''Assault training'''
 
| style="text-align:center;" |0
 
| style="text-align:center;" |0
| style="text-align:center;" |<span id="assault training">Proficiency with assault rifles and shotguns</span>  
+
| style="text-align:center;" |<span id="assault training">[[combat#proficiency|Proficiency]] with assault rifles and shotguns</span>  
 
| style="text-align:center;" colspan="2" | passive
 
| style="text-align:center;" colspan="2" | passive
 
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Revision as of 05:32, 26 November 2020

PPassaultcrop.jpg

An all-round soldier who represents the core of every army. Specialized in speed and tactical warfare.

Each faction and sub-faction has an assault class. Assault soldiers are proficient with these Assault weapons.png Assault weapons

Level Picture Name Learn cost Description Use costs
AP WP
1 Assault training.png Assault training 0 Proficiency with assault rifles and shotguns passive
2 Dash.png Dash 10 Move up to half your movement range. Limited to 2 uses per turn. 1 3
3 Return fire2.png Return fire 15 Shoot back at an enemy when it attacks, providing that soldier is using a direct-fire projectile weapon
with proficiency, and the enemy is within half perception range.
passive
4 New class.png New class 50 Choose a secondary class to train in passive
5 Ready for action.png Ready for action 20 Reloading and inventory actions do not cost any action points passive
6 Rally the troops.png Onslaught 25 An ally within 10 tiles recovers 2 Action Points 2 4
7 RapidC.png Rapid clearance 30 Recover 2 action points for each enemy killed, until the end of the turn 0 5

Assault class and all abilities explained here