Difference between revisions of "Synedrion Research"

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Bonus effects: Unlocks manufacturing of Synedrion laser assault rifle, laser sniper rifle and a laser pistol. Plus their ammo.
 
Bonus effects: Unlocks manufacturing of Synedrion laser assault rifle, laser sniper rifle and a laser pistol. Plus their ammo.
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=Neurotoxin Weapons technology (day 3)=
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Finished on the third day. Weapons that employ neurotoxins would allow targets to be incapacitated without killing them.
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A synthetic neurotoxin has been developed which will allow us to paralyze targets without killing them. The neurotoxin slowly builds up in the target's body until the paralytic affect is achieved; multiple doses may be necessary in some cases. Specialized weapons using this technology can now be produced.
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Bonus effects: Unlocks manufacturing Hera Synedrion Neural Pistol and its ammo.
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=Infiltrator class (day 6)=
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The Infiltrator is a class of soldier designed to use stealth and long-range weaponry to resolve combat situations. Bonus effects: Infiltrator soldier class now available.
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While sections of Synedrion support radical pacifism, in general, Synedrion does not shy away from using violence where no other option exists. The Infiltrator is indicative of their approach to combat: equipped with a long-ranged crossbow and a spider drone launcher capable of deploying multiple autonomous explosive drones, the Infiltrator is capable of entering enemy territory virtually undetected, to obtain information and neutralize threats before they get out of control.
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We now have access to all Infiltrator tech and the full training program. Unlocks: Eros CRB III, Arachni SP1 and infiltrator armor.
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=Synedrion Aspida development (day 9)=
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A land vehicle useful both for reconnaissance and combat situations, with a built-in medical facility.
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Adapting aircraft technology, the Aspida is capable of hover movement — 45 centimetres from the ground — carrying up to 3 people at virtually infinite distances using existing fusion cell technology. In addition, the Aspida is equipped with automated field surgery robotics, usable anywhere in the field.
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Bonus effects: Unlocks manufacturing Aspida vehicle
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=Poison weapons=

Revision as of 06:59, 15 October 2020

Reasearches one after another as faction researches them. Synedrion starts the game with the first five researches already finished. Every finished research is available for the player when he reaches alligned status with the faction.

Nuclear Fusion Technology

Energy production via nuclear fusion is the backbone of Synedrion's technological ambitions. Bonus effects: Power plant energy production is increased by 50%.

In its early days, Synedrion relied on sodium-cooled fast reactors, but this technology was eventually replaced with even safer and equally zero-emission nuclear fusion. Second-generation fusion technology now powers everything from homes to factories, providing clean energy at low cost.

Sentinent AIs

While true AI was secretly developed before World War III, it was used primarily for military purposes. Synedrion, however, recognizes the artificial intelligences developed by its scientists as full citizens.

Bonus effects: Research point output is increased by 25%.

Research into artificial intelligence was a controversial subject in the early days of Synedrion, but scientific freedom meant that inevitably, artificial sentient lifeforms were eventually developed.

The AI developed by Dr. Marco Matterani and his team, known as Barnabas, has produced several copies and versions of itself, and these, in turn, have created further offspring. All of these entities are recognized as full citizens of Synedrion, participating in political and social life much like a human being would. Many of them are active in research, which they find stimulating, but others work as artists, entertainers, or even (in one case) psychologists.

Synedrion Battle Armor

Development of armor.

Synedrion scientists developed advanced armor designed more for agility and stealth rather than heavy protection. The Synedrion combat philosophy is oriented towards deep reconnaissance and rapid deployment rather than direct engagement.

Bonus effects: Unlocks Synedrion sniper and assault armor.

Synedrion Aircraft Technology

Synedrion aircraft are powered by fusion cell technology and can carry a squad of 5, as well as a land vehicle. They are optimized for speed over carrying capacity.

Synedrion aircraft are based on fourth-generation hovercrafts modified for air travel. Powered by fusion cell technology, the aircraft can carry a squad of 5, or a land vehicle with 2 soldiers. The vehicle's relatively small capacity is compensated for by its high acceleration and maximum velocity.

Bonus effects: Unlocks manufacturing Helios.

Laser Weapons

Thanks to advanced miniaturization and new materials developed by Synedrion, lightweight laser weaponry has become a possibility.

Lightweight and silent, these weapons are capable of emitting directed bursts of a high-intensity laser that will cause significant damage to living and non-living targets alike. Each laser weapon is powered by a universal fusion power cell that can be swapped between all existing weapons.

Bonus effects: Unlocks manufacturing of Synedrion laser assault rifle, laser sniper rifle and a laser pistol. Plus their ammo.

Neurotoxin Weapons technology (day 3)

Finished on the third day. Weapons that employ neurotoxins would allow targets to be incapacitated without killing them.

A synthetic neurotoxin has been developed which will allow us to paralyze targets without killing them. The neurotoxin slowly builds up in the target's body until the paralytic affect is achieved; multiple doses may be necessary in some cases. Specialized weapons using this technology can now be produced.

Bonus effects: Unlocks manufacturing Hera Synedrion Neural Pistol and its ammo.

Infiltrator class (day 6)

The Infiltrator is a class of soldier designed to use stealth and long-range weaponry to resolve combat situations. Bonus effects: Infiltrator soldier class now available.

While sections of Synedrion support radical pacifism, in general, Synedrion does not shy away from using violence where no other option exists. The Infiltrator is indicative of their approach to combat: equipped with a long-ranged crossbow and a spider drone launcher capable of deploying multiple autonomous explosive drones, the Infiltrator is capable of entering enemy territory virtually undetected, to obtain information and neutralize threats before they get out of control.

We now have access to all Infiltrator tech and the full training program. Unlocks: Eros CRB III, Arachni SP1 and infiltrator armor.

Synedrion Aspida development (day 9)

A land vehicle useful both for reconnaissance and combat situations, with a built-in medical facility.

Adapting aircraft technology, the Aspida is capable of hover movement — 45 centimetres from the ground — carrying up to 3 people at virtually infinite distances using existing fusion cell technology. In addition, the Aspida is equipped with automated field surgery robotics, usable anywhere in the field.

Bonus effects: Unlocks manufacturing Aspida vehicle

Poison weapons