Difference between revisions of "Assault weapons"
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| Line 5: | Line 5: | ||
{| class="wikitable" | {| class="wikitable" | ||
| − | ! !! Name !! Description !! Damage !! Special !! Burst !! Effective range !! Action points !! Ammo capacity !! Hands to use !! Weight !! !! [[File:tech.png|Manufacturing cost in Tech]] !! [[File:materials.png| Manufacturing cost in Materials ]] !! [[File:time.png|Time in hours with one Fabrication Plant]] | + | ! !! Name !! Description !! Damage !! Special !! Burst !! Effective range !! Action points !! Ammo capacity !! Hands to use !! Weight !! !! [[File:tech.png|Manufacturing cost in Tech]] !! [[File:materials.png| Manufacturing cost in Materials ]] !! [[File:time.png|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|Manufacturing cost in Protean Mutane]] !! Ammo !! [[File:tech.png|Manufacturing cost in Tech]] !! [[File:materials.png| Manufacturing cost in Materials ]] |
| − | | | ||
| − | ! | ||
|- | |- | ||
| + | !colspan="22"|Assault Rifles | ||
|- | |- | ||
| style="text-align:center;" |[[File:1piranha.jpg|100px]] | | style="text-align:center;" |[[File:1piranha.jpg|100px]] | ||
| Line 25: | Line 24: | ||
| style="text-align:center;" |100 | | style="text-align:center;" |100 | ||
| style="text-align:center;" |24 | | style="text-align:center;" |24 | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |[[File:1piranhamag.jpg|80px]] | ||
| + | | style="text-align:center;" |5 | ||
| + | | style="text-align:center;" |16 | ||
|- | |- | ||
| style="text-align:center;" |[[File:1bulldog.jpg|100px]] | | style="text-align:center;" |[[File:1bulldog.jpg|100px]] | ||
| Line 41: | Line 45: | ||
| style="text-align:center;" |105 | | style="text-align:center;" |105 | ||
| style="text-align:center;" |19 | | style="text-align:center;" |19 | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |[[File:1bulldogmag.jpg|80px]] | ||
| + | | style="text-align:center;" |3 | ||
| + | | style="text-align:center;" |22 | ||
|- | |- | ||
| style="text-align:center;" |[[File:1deimos.jpg|100px]] | | style="text-align:center;" |[[File:1deimos.jpg|100px]] | ||
| Line 57: | Line 66: | ||
| style="text-align:center;" |75 | | style="text-align:center;" |75 | ||
| style="text-align:center;" |22 | | style="text-align:center;" |22 | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |[[File:1deimosmag.jpg|80px]] | ||
| + | | style="text-align:center;" |10 | ||
| + | | style="text-align:center;" |19 | ||
|- | |- | ||
| style="text-align:center;" |[[File:1ares.jpg|100px]] | | style="text-align:center;" |[[File:1ares.jpg|100px]] | ||
| Line 73: | Line 87: | ||
| style="text-align:center;" |95 | | style="text-align:center;" |95 | ||
| style="text-align:center;" |16 | | style="text-align:center;" |16 | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |[[File:1aressmag.jpg|80px]] | ||
| + | | style="text-align:center;" |1 | ||
| + | | style="text-align:center;" |21 | ||
|- | |- | ||
| style="text-align:center;" |[[File:1yatarnew.jpg|100px]] | | style="text-align:center;" |[[File:1yatarnew.jpg|100px]] | ||
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| style="text-align:center;" |2 | | style="text-align:center;" |2 | ||
| style="text-align:center;" |3 | | style="text-align:center;" |3 | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" colspan="3" | cannot be produced | ||
| + | | style="text-align:center;" | | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| style="text-align:center;" colspan="3" | cannot be produced | | style="text-align:center;" colspan="3" | cannot be produced | ||
|- | |- | ||
| − | !colspan=" | + | !colspan="22"|Shotguns |
| + | |- | ||
| + | | style="text-align:center;" |[[File:1shardgun.jpg|100px]] | ||
| + | | <b>Shard Gun</b> | ||
| + | | Ancient tech shotgun | ||
| + | | style="text-align:center;" |<b>25</b> | ||
| + | | style="text-align:center;" |<b>[[damage_types#Pierce value|Piercing]] 15</b> | ||
| + | | style="text-align:center;" |15 | ||
| + | | style="text-align:center;" |13 | ||
| + | | style="text-align:center;" |2 | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |2 | ||
| + | | style="text-align:center;" |4 | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |0 | ||
| + | | style="text-align:center;" |175 | ||
| + | | style="text-align:center;" |? | ||
| + | | style="text-align:center;" |50 | ||
| + | | style="text-align:center;" |50 | ||
| + | | style="text-align:center;" colspan="3" | no ammo | ||
|- | |- | ||
| style="text-align:center;" |[[File:1harrower.jpg|100px]] | | style="text-align:center;" |[[File:1harrower.jpg|100px]] | ||
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| style="text-align:center;" |180 | | style="text-align:center;" |180 | ||
| style="text-align:center;" |31 | | style="text-align:center;" |31 | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |[[File:1harowwermag.jpg|80px]] | ||
| + | | style="text-align:center;" |4 | ||
| + | | style="text-align:center;" |33 | ||
|- | |- | ||
| style="text-align:center;" |[[File:1iconoclast.jpg|100px]] | | style="text-align:center;" |[[File:1iconoclast.jpg|100px]] | ||
| Line 121: | Line 167: | ||
| style="text-align:center;" |100 | | style="text-align:center;" |100 | ||
| style="text-align:center;" |17 | | style="text-align:center;" |17 | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |[[File:1iconoclastmag.jpg|80px]] | ||
| + | | style="text-align:center;" |2 | ||
| + | | style="text-align:center;" |32 | ||
|- | |- | ||
| style="text-align:center;" |[[File:1mercy.jpg|100px]] | | style="text-align:center;" |[[File:1mercy.jpg|100px]] | ||
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| style="text-align:center;" |75 | | style="text-align:center;" |75 | ||
| style="text-align:center;" |13 | | style="text-align:center;" |13 | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |[[File:1mercymag.jpg|80px]] | ||
| + | | style="text-align:center;" |2 | ||
| + | | style="text-align:center;" |31 | ||
|- | |- | ||
| − | ! !! Name !! Description !! Damage !! Special !! Burst !! Effective range !! Action points !! Ammo capacity !! Hands to use !! Weight !! !! [[File:tech.png|Manufacturing cost in Tech]] !! [[File:materials.png| Manufacturing cost in Materials ]] !! [[File:time.png|Time in hours with one Fabrication Plant]] | + | ! !! Name !! Description !! Damage !! Special !! Burst !! Effective range !! Action points !! Ammo capacity !! Hands to use !! Weight !! !! [[File:tech.png|Manufacturing cost in Tech]] !! [[File:materials.png| Manufacturing cost in Materials ]] !! [[File:time.png|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|Manufacturing cost in Protean Mutane]] !! Ammo !! [[File:tech.png|Manufacturing cost in Tech]] !! [[File:materials.png| Manufacturing cost in Materials ]] |
|} | |} | ||
Revision as of 05:06, 29 September 2020
Assault soldiers are proficient with Assault Rifles and Shotguns. Each faction has assault soldiers.
New Jericho and
Synedrion Assault soldiers use Assault Rifles.
Disciples of Anu Assault soldiers use shotguns.
Phoenix Point Assault soldiers start with Assault Rifle but can research shotgun early in the game.
| Name | Description | Damage | Special | Burst | Effective range | Action points | Ammo capacity | Hands to use | Weight | Ammo | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Assault Rifles | |||||||||||||||||||||
| 100px | Piranha AR-51 | New Jericho Piercing Assault Rifle | 40 | Piercing 15 | 4 | 22 | 2 | 32 | 2 | 3 | 34 | 100 | 24 | 5 | 16 | ||||||
| 100px | Bulldog AR-50 | New Jericho Gauss Assault Rifle | 40 | Shred 2 | 4 | 22 | 2 | 32 | 2 | 3 | 13 | 105 | 19 | 3 | 22 | ||||||
| Deimos AR-L | Synedrion Laser Assault Rifle | 30 | Shred 1 | 6 | 37 | 2 | 60 | 2 | 3 | 39 | 75 | 22 | 10 | 19 | |||||||
| Ares AR-1 | Phoenix Assault Rifle | 30 | Shred 1 | 6 | 25 | 2 | 36 | 2 | 3 | 5 | 95 | 16 | 1 | 21 | |||||||
| Yat AR | Independent Assault Rifle | 30 | Shred 1 | 6 | 20 | 2 | 30 | 2 | 3 | cannot be produced | cannot be produced | ||||||||||
| Shotguns | |||||||||||||||||||||
| Shard Gun | Ancient tech shotgun | 25 | Piercing 15 | 15 | 13 | 2 | 2 | 4 | 0 | 175 | ? | 50 | 50 | no ammo | |||||||
| Harrower | Disciples of Anu Shredding Shotgun | 35 | Shred 8 | 8 | 10 | 2 | 40 | 2 | 4 | 22 | 180 | 31 | 4 | 33 | |||||||
| Iconoclast | Disciples of Anu Shotgun | 35 | 10 | 8 | 2 | 50 | 2 | 3 | 5 | 100 | 17 | 2 | 32 | ||||||||
| Mercy SG3 | Phoenix Shotgun | 35 | 8 | 10 | 2 | 48 | 2 | 3 | 4 | 75 | 13 | 2 | 31 | ||||||||
| Name | Description | Damage | Special | Burst | Effective range | Action points | Ammo capacity | Hands to use | Weight | Ammo | |||||||||||