Difference between revisions of "Priest"

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| style="text-align:center;"|[[File:Mind sense.png]]
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| style="text-align:center;"|'''Mind sense'''
 
| style="text-align:center;"|'''Mind sense'''
 
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Revision as of 09:42, 26 March 2020

Level Picture Name Learn cost Description Use costs
AP WP
1 Priest training.png Priest training 0 Proficiency with viral weapons. passive
2 Mind control.png Mind control 10 Gain control of an enemy with WP cost equal to enemy's current WP. Costs 1-10 WPs per turn to maintain, depending on target type 1 3
3 Induce panic.png Induce panic 15 Cause a target to panic if its current will points are less than the Priest's 1 4
4 New class.png New class 50 Choose a secondary class to train in passive
5 File:Mind senses.png Mind sense 20 All organic enemies within 15 tiles are automatically revealed passive
6 Psychic ward.png Psychic ward 25 Allies within 10 tiles are immune to panic and psychic damage attacks 2 4
7 Mind crush.png Mind crush 30 Deal 100 damage to all enemy entities within 10 tiles 0 5