Difference between revisions of "Priest"

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| style="text-align:center;"|Gain control of an enemy with WP cost equal to enemy's current WP. Costs 1-10 WPs per turn to maintain, depending on target type
 
| style="text-align:center;"|Gain control of an enemy with WP cost equal to enemy's current WP. Costs 1-10 WPs per turn to maintain, depending on target type
 
| style="text-align:center;"|1
 
| style="text-align:center;"|1
| style="text-align:center;"|3
+
| style="text-align:center;"|1-10
 
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|-
 
| style="text-align:center;"|3
 
| style="text-align:center;"|3
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| style="text-align:center;"|Cause a target to panic if its current will points are less than the Priest's
 
| style="text-align:center;"|Cause a target to panic if its current will points are less than the Priest's
 
| style="text-align:center;"|1
 
| style="text-align:center;"|1
| style="text-align:center;"|4
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| style="text-align:center;"|3
 
|-
 
|-
 
| style="text-align:center;"|4
 
| style="text-align:center;"|4
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| style="text-align:center;"|25
 
| style="text-align:center;"|25
 
| style="text-align:center;"|Allies within 10 tiles are immune to panic and psychic damage attacks
 
| style="text-align:center;"|Allies within 10 tiles are immune to panic and psychic damage attacks
| style="text-align:center;"|2
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| style="text-align:center;" colspan="2" | passive
| style="text-align:center;"|4
 
 
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|-
 
| style="text-align:center;"|7
 
| style="text-align:center;"|7
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| style="text-align:center;"|30
 
| style="text-align:center;"|30
 
| style="text-align:center;"|Deal 100 damage to all enemy entities within 10 tiles
 
| style="text-align:center;"|Deal 100 damage to all enemy entities within 10 tiles
| style="text-align:center;"|0
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| style="text-align:center;"|1
| style="text-align:center;"|5
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| style="text-align:center;"|6

Revision as of 07:20, 14 May 2020

The peak of Anu evolution. Proficient in psychic abilities and Mutog control.

Level Picture Name Learn cost Description Use costs
AP WP
1 Priest training.png Priest training 0 Proficiency with viral weapons. passive
2 Mind control.png Mind control 10 Gain control of an enemy with WP cost equal to enemy's current WP. Costs 1-10 WPs per turn to maintain, depending on target type 1 1-10
3 Induce panic.png Induce panic 15 Cause a target to panic if its current will points are less than the Priest's 1 3
4 New class.png New class 50 Choose a secondary class to train in passive
5 Minds sense.png Mind sense 20 All organic enemies within 15 tiles are automatically revealed passive
6 Psychic ward.png Psychic ward 25 Allies within 10 tiles are immune to panic and psychic damage attacks passive
7 Mind crush.png Mind crush 30 Deal 100 damage to all enemy entities within 10 tiles 1 6