Difference between revisions of "Heavy weapons"
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! !! Name !! Description !! Damage !! Piercing !! Burst !! Effective range !! Action points !! Special !! Ammo capacity !! Hands to use !! Weight !! !! [[File:tech.png|Manufacturing cost in Tech]] !! [[File:materials.png| Manufacturing cost in Materials ]] !! [[File:time.png|Time in hours with one Fabrication Plant]] | ! !! Name !! Description !! Damage !! Piercing !! Burst !! Effective range !! Action points !! Special !! Ammo capacity !! Hands to use !! Weight !! !! [[File:tech.png|Manufacturing cost in Tech]] !! [[File:materials.png| Manufacturing cost in Materials ]] !! [[File:time.png|Time in hours with one Fabrication Plant]] | ||
|- | |- | ||
| − | !colspan="17"| | + | !colspan="17"|Cannons |
|- | |- | ||
| style="text-align:center;" |[[File:hel.png|130px]] | | style="text-align:center;" |[[File:hel.png|130px]] | ||
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| style="text-align:center;" |130 | | style="text-align:center;" |130 | ||
| style="text-align:center;" |23 | | style="text-align:center;" |23 | ||
| + | |- | ||
| + | | style="text-align:center;" |[[File:jormungandr.png|130px]] | ||
| + | | <b>Jormungandr Cannon</b> | ||
| + | | Phoenix Acid Cannon | ||
| + | | style="text-align:center;" |<b>10</b> | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" |10 | ||
| + | | style="text-align:center;" |17 | ||
| + | | style="text-align:center;" |3 | ||
| + | | style="text-align:center;" |[[damage_types#Acid_Damage|Acid]] 50 | ||
| + | | style="text-align:center;" |50 | ||
| + | | style="text-align:center;" |2 | ||
| + | | style="text-align:center;" |5 | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" | | ||
| + | | style="text-align:center;" | | ||
|- | |- | ||
!colspan="17"|Flamethrower | !colspan="17"|Flamethrower | ||
Revision as of 10:04, 4 May 2020
Missile Launchers are heavy body armor attachments. Each class can use any armor without sanctions. Only heavy class is proficient with missile launchers, machine guns and heavy cannons
| Name | Description | Damage | Piercing | Burst | Effective range | Action points | Special | Ammo capacity | Hands to use | Weight | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Cannons | ||||||||||||||||
| 130px | Hel II Cannon | Phoenix Heavy Cannon | 180 | 20 | single shot | 17 | 3 | Shock Damage 250 | 6 | 2 | 5 | 11 | 130 | 23 | ||
| 130px | Jormungandr Cannon | Phoenix Acid Cannon | 10 | 10 | 17 | 3 | Acid 50 | 50 | 2 | 5 | ||||||
| Flamethrower | ||||||||||||||||
| 130px | Dante FT | New Jericho Flamethrower | Fire 60 | single shot | 12 | 2 | Blast radius 3 | 4 | 2 | 5 | 11 | 48 | 13 | |||
| Machine Guns | ||||||||||||||||
| 130px | Uragan MG | Independent Machine Gun | 40 | 30 | 10 | 8 | 3 | 40 | 2 | 5 | cannot be produced | |||||
| 130px | Deceptor MG | New Jericho Gauss Machine Gun | 40 | 3 | 12 | 9 | 3 | 60 | 2 | 5 | 15 | 65 | 17 | |||
| Launchers | ||||||||||||||||
| 130px | Thor AML | New Jericho Advance Missile Launcher | 120 | 20 | single shot | 35 | 1 | Blast radius 3.5 | 2 | 2 | 50 | 100 | 34 | |||
| 130px | Fury-2 | New Jericho Missile Launcher | 80 | 10 | single shot | 25 | 1 | Blast radius 3.5 | 2 | 2 | 27 | 80 | 23 | |||
| 130px | Archangel RL1 | New Jericho Heavy Rocket Launcher | 70 | 15 | single shot | 102 | 3 | 4 | 2 | 5 | 22 | 65 | 19 | |||
| 130px | Goliath GL 2 | Phoenix Grenade Launcher | 60 | 10 | single shot | 25 | 3 | Blast radius 3.5 | 8 | 2 | 5 | 15 | 175 | 30 | ||
| Name | Description | Damage | Piercing | Burst | Effective range | Action points | Special | Ammo capacity | Hands to use | Weight | ||||||