Difference between revisions of "Heavy weapons"
Jump to navigation
Jump to search
| Line 86: | Line 86: | ||
| style="text-align:center;" |35 | | style="text-align:center;" |35 | ||
| style="text-align:center;" |1 | | style="text-align:center;" |1 | ||
| − | | style="text-align:center;" |Blast radius 3.5 | + | | style="text-align:center;" |[[damage_types#Blast_Damage|Blast]] radius 3.5 |
| style="text-align:center;" |2 | | style="text-align:center;" |2 | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| Line 103: | Line 103: | ||
| style="text-align:center;" |25 | | style="text-align:center;" |25 | ||
| style="text-align:center;" |1 | | style="text-align:center;" |1 | ||
| − | | style="text-align:center;" |Blast radius 3.5 | + | | style="text-align:center;" |[[damage_types#Blast_Damage|Blast]] radius 3.5 |
| style="text-align:center;" |2 | | style="text-align:center;" |2 | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
| Line 137: | Line 137: | ||
| style="text-align:center;" |25 | | style="text-align:center;" |25 | ||
| style="text-align:center;" |3 | | style="text-align:center;" |3 | ||
| − | | style="text-align:center;" |Blast | + | | style="text-align:center;" |[[damage_types#Blast_Damage|Blast]] 3.5 |
| style="text-align:center;" |8 | | style="text-align:center;" |8 | ||
| style="text-align:center;" |2 | | style="text-align:center;" |2 | ||
Revision as of 08:16, 4 May 2020
Missile Launchers are heavy body armor attachments. Each class can use any armor without sanctions. Only heavy class is proficient with missile launchers, machine guns and heavy cannons
| Name | Description | Damage | Piercing | Burst | Effective range | Action points | Special | Ammo capacity | Hands to use | Weight | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Canon | ||||||||||||||||
| 130px | Hel II Cannon | Phoenix Heavy Cannon | 180 | 20 | single shot | 17 | 3 | Shock Damage 250 | 6 | 2 | 5 | 11 | 130 | 23 | ||
| Flamethrower | ||||||||||||||||
| 130px | Dante FT | New Jericho Flamethrower | Fire 60 | single shot | 12 | 2 | Blast radius 3 | 4 | 2 | 5 | 11 | 48 | 13 | |||
| Machine Guns | ||||||||||||||||
| 130px | Uragan MG | Independent Machine Gun | 40 | 30 | 10 | 8 | 3 | 40 | 2 | 5 | cannot be produced | |||||
| 130px | Deceptor MG | New Jericho Gauss Machine Gun | 40 | 3 | 12 | 9 | 3 | 60 | 2 | 5 | 15 | 65 | 17 | |||
| Launchers | ||||||||||||||||
| 130px | Thor AML | New Jericho Advance Missile Launcher | 120 | 20 | single shot | 35 | 1 | Blast radius 3.5 | 2 | 2 | 50 | 100 | 34 | |||
| 130px | Fury-2 | New Jericho Missile Launcher | 80 | 10 | single shot | 25 | 1 | Blast radius 3.5 | 2 | 2 | 27 | 80 | 23 | |||
| 130px | Archangel RL1 | New Jericho Heavy Rocket Launcher | 70 | 15 | single shot | 102 | 3 | 4 | 2 | 5 | 22 | 65 | 19 | |||
| 130px | Goliath GL 2 | Phoenix Grenade Launcher | 60 | 10 | single shot | 25 | 3 | Blast 3.5 | 8 | 2 | 5 | 15 | 175 | 30 | ||
| Name | Description | Damage | Piercing | Burst | Effective range | Action points | Special | Ammo capacity | Hands to use | Weight | ||||||