Difference between revisions of "Tritons"

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Line 188: Line 188:
 
| style="text-align:center" colspan="4" | [[file:spawn mist.png|50px|link=|Spawn Mist]] Spawn a cloud of mist around the creature
 
| style="text-align:center" colspan="4" | [[file:spawn mist.png|50px|link=|Spawn Mist]] Spawn a cloud of mist around the creature
 
|- style="text-align:center"| <span id="blood"></span>
 
|- style="text-align:center"| <span id="blood"></span>
| [[file:mist arm.png|50px|link=|Mist Arm]]
+
| [[file:blood_sucking_arm.png|50px|link=|Blood Sucking Arm]]
| Mist
+
| Blood Sucking Arm
|
+
| ntc
| -
+
| 50
| -
 
| colspan ="2"| -
 
| -
 
| -
 
|
 
|
 
| -
 
| -
 
| style="text-align:center" colspan="4" |
 
|- style="text-align:center"| <span id="evolved shield"></span>
 
| [[file:shield_m2.png|50px|link=|Evolved Shield]]
 
| Evolved Shield
 
| '''150''' &uArr;
 
| -
 
| -
 
| colspan ="2"| -
 
| -
 
| -
 
 
| 0
 
| 0
| 50
+
| colspan ="2"|Vampiric
 +
| 2
 +
| 1
 +
| 2
 +
| ntc
 
| -
 
| -
 
| -
 
| -
|- style="text-align:center"| <span id="gl"></span>
+
|  style="text-align:center" rowspan="2"colspan="4" |
| [[file:arthron gl.png|50px|link=|Organic Grenade Launcher]]  
+
|-style="text-align:center"| <span id="evolved blood"></span>
| Grenade launcher
+
| [[file:evolved_blood_sucking_arm.png|50px|link=|Evolved Blood Sucking Arm]]
 +
| Evolved Blood Sucking Arm
 
| ntc
 
| ntc
| -
+
| 70
| -
+
| 0
| colspan ="2" style="text-align:left"|[[file:1shred.png|30px|link=damage types#Shred Damage|Shred]] 3
+
| colspan ="2"|Vampiric
[[file:1blast.png|30px|link=Damage_types#Blast_Damage|Blast]]  50
+
| 2
 
| 1
 
| 1
| 11
 
 
| 2
 
| 2
| ntc
 
| 2.5
 
| 3
 
| style="text-align:center" rowspan="2" colspan="4" |
 
|- style="text-align:center"| <span id="evolved gl"></span>
 
| [[file:arthron gl evolved.png|50px|link=|Evolved Organic Grenade Launcher]]
 
| Evolved Grenade Launcher
 
 
| ntc
 
| ntc
 
| -
 
| -
 
| -
 
| -
| colspan ="2" style="text-align:left"|[[file:1shred.png|30px|link=damage types#Shred Damage|Shred]] 3
+
|-style="text-align:center"| <span id="paralyzing"></span>
[[file:1blast.png|30px|link=Damage_types#Blast_Damage|Blast]] '''60''' &uArr;
+
| [[file:paralyzing_arm.png|50px|link=|Paralyzing Arm]]
 +
| Paralyzing Arm
 +
| ntc
 +
| 25
 +
| 0
 +
| colspan ="2"|[[damage types#Paralyze_Damage|Paralysis]] 4
 +
| 2
 
| 1
 
| 1
| 11
 
 
| 2
 
| 2
| ntc
 
| 2.5
 
| 3
 
|- style="text-align:center"| <span id="acid gl"></span>
 
| [[file:arthron acid gl.png|50px|link=|Acid Grenade Launcher]]
 
| Acid GL
 
 
| ntc
 
| ntc
 
| -
 
| -
 
| -
 
| -
| colspan ="2" style="text-align:left"|[[file:acid.png|30px|link=damage types#Acid Damage|Acid]] 10
+
| style="text-align:center" rowspan="2" colspan="4" |
[[file:1blast.png|30px|link=Damage_types#Blast_Damage|Blast]] 10
+
|- style="text-align:center"| <span id="evolved paralyzing"></span>
 +
| [[file:evolved_paralyzing_arm.png|50px|link=|Evolved Paralyzing Arm]]
 +
| Evolved Paralyzing Arm
 +
| ntc
 +
| 35
 +
| 0
 +
| colspan ="2"|[[damage types#Paralyze_Damage|Paralysis]] 6
 +
| 2
 
| 1
 
| 1
| 11
 
 
| 2
 
| 2
 
| ntc
 
| ntc
| 2.5
+
|-
| 3
+
! colspan="17"|legs
| style="text-align:center" rowspan="2" colspan="4" |  
+
|- style="text-align:center"| <span id="agile"></span>
|- style="text-align:center"| <span id="evolved acid gl"></span>
+
| Agile Legs
| [[file:arthron evolved acid gl.png|50px|link=|Acid Grenade Launcher Evolved]]
+
| -
| Evolved Acid GL
+
| -
| ntc
+
| -
 +
| colspan ="2"|-
 +
| -
 +
| -
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
| colspan ="2" style="text-align:left"|[[file:acid.png|30px|link=damage types#Acid Damage|Acid]] '''20''' &uArr;
+
| style="text-align:center" colspan="4" | [[file:jump.png]] Jump 1 floor up or down
[[file:1blast.png|30px|link=Damage_types#Blast_Damage|Blast]] '''20''' &uArr;
 
| 1
 
| 11
 
| 2
 
| ntc
 
| 2.5
 
| 3
 
 
|-
 
|-
 
|}
 
|}
Line 430: Line 412:
 
| 45 (20)
 
| 45 (20)
 
| 45 (20)
 
| 45 (20)
|-
+
|}
! colspan="15"| Weapons
 
|-
 
! PIC
 
! style="width:80px"|NAME
 
! [[Combat#hps|HP]]
 
! [[Combat#dmg|DMG]]
 
! [[Combat#piercing|PIE]]
 
! colspan ="2"| [[Combat#special|SPECIAL]]
 
! [[Combat#burst|BUR]]
 
! [[Combat#effective range|ER]]
 
! [[Combat#ap cost|APs]]
 
! [[Combat#wpn armor|ARMOR]]
 
! colspan="4"| Mutations and abilities
 
|-
 
! colspan="15"| Footpad
 
|- style="text-align:center"|
 
| [[file:1yatarnew.jpg|75px|link=|Yat AR]]
 
| Yat AR
 
| 105
 
| 30
 
| 0
 
| colspan ="2"|[[damage types#Shred Damage|Shred]] 1
 
| 6
 
| 20
 
| 2
 
| 20
 
| style="text-align:left" rowspan="2" colspan="4" |
 
 
 
[[file:double perception.png]] Doubled Perception
 
 
 
[[file:regeneration.png]] Regeneration 10
 
 
 
[[file:jump.png]] Jump 1 floor up or down
 
|- style="text-align:center"|
 
| [[file:blood_sucking_arm.png|50px|link=|Blood Sucking Arm]]
 
| Blood Sucking Arm
 
| 50
 
| 50
 
| 0
 
| colspan ="2"|Vampiric
 
| 2
 
| 1
 
| 2
 
| 10
 
|-
 
! colspan="15"| Footpad Alpha
 
|- style="text-align:center"|
 
| [[file:1deimos.jpg|75px|link=|Deimos AR-L]]
 
| Deimos AR-L
 
| ntc
 
| 30
 
| 0
 
| colspan ="2"|[[damage types#Shred Damage|Shred]] 1
 
| 6
 
| 37
 
| 2
 
| ntc
 
| style="text-align:left" rowspan="2" colspan="4" |
 
 
 
[[file:double perception.png]] Doubled Perception
 
 
 
[[file:regeneration.png]] Regeneration 10
 
 
 
[[file:jump.png]] Jump 1 floor up or down
 
|- style="text-align:center"|
 
| [[file:blood_sucking_arm.png|50px|link=|Blood Sucking Arm]]
 
| Blood Sucking Arm
 
| ntc
 
| 50
 
| 0
 
| colspan ="2"|Vampiric
 
| 2
 
| 1
 
| 2
 
| ntc
 
|-
 
! colspan="15"| Maniac
 
|- style="text-align:center"|
 
| [[file:1bulldog.jpg|75px|link=|Bulldog AR-50]]
 
| Bulldog AR-50
 
| ntc
 
| 40
 
| 0
 
| colspan ="2"|[[damage types#Shred Damage|Shred]] 2
 
| 4
 
| 22
 
| 2
 
| ntc
 
| style="text-align:left" rowspan="2" colspan="4" |
 
 
 
[[file:double perception.png]] Doubled Perception
 
 
 
[[file:regeneration.png]] Regeneration 10
 
 
 
[[file:jump.png]] Jump 1 floor up or down
 
|- style="text-align:center"|
 
| [[file:blood_sucking_arm.png|50px|link=|Blood Sucking Arm]]
 
| Blood Sucking Arm
 
| ntc
 
| 50
 
| 0
 
| colspan ="2"|Vampiric
 
| 2
 
| 1
 
| 2
 
| ntc
 
|-
 
! colspan="15"| Maniac Alpha
 
|- style="text-align:center"|
 
| [[file:1piranha.jpg|75px|link=|Piranha AR-51]]
 
| Piranha AR-51
 
| ntc
 
| 40
 
| 15
 
| colspan ="2"|-
 
| 4
 
| 22
 
| 2
 
| ntc
 
| style="text-align:left" rowspan="2" colspan="4" |
 
  
[[file:double perception.png]] Doubled Perception
 
  
[[file:regeneration.png]] Regeneration 10
 
 
[[file:jump.png]] Jump 1 floor up or down
 
|- style="text-align:center"|
 
| [[file:evolved_blood_sucking_arm.png|50px|link=|Evolved Blood Sucking Arm]]
 
| Evolved Blood Sucking Arm
 
| ntc
 
| 70
 
| 0
 
| colspan ="2"|Vampiric
 
| 2
 
| 1
 
| 2
 
| ntc
 
|-
 
|}
 
  
 
=Triton Ghoul&Ghost=
 
=Triton Ghoul&Ghost=
Line 647: Line 492:
 
| 60 (20)
 
| 60 (20)
 
| 50 (10)
 
| 50 (10)
|-
 
! colspan="15"| Weapons
 
|-
 
! PIC
 
! style="width:80px"|NAME
 
! [[Combat#hps|HP]]
 
! [[Combat#dmg|DMG]]
 
! [[Combat#piercing|PIE]]
 
! colspan ="2"| [[Combat#special|SPECIAL]]
 
! [[Combat#burst|BUR]]
 
! [[Combat#effective range|ER]]
 
! [[Combat#ap cost|APs]]
 
! [[Combat#wpn armor|ARMOR]]
 
! colspan="4"| Mutations and abilities
 
|-
 
! colspan="15"| Ghoul
 
|- style="text-align:center"|
 
| [[file:1redeemer.jpg|75px|link=|Redeemer]]
 
| Redeemer
 
| ntc
 
| 20
 
| 10
 
| colspan ="2"|[[damage types#Virus_Damage|Viral]] 5
 
| 3
 
| 17
 
| 2
 
| ntc
 
| style="text-align:left" rowspan="2" colspan="4" |
 
 
[[file:silent echo.png]] Attacks are Silent
 
 
[[file:regeneration.png]] Regeneration 10
 
 
[[file:jump.png]] Jump 1 floor up or down
 
|- style="text-align:center"|
 
| [[file:blood_sucking_arm.png|50px|link=|Blood Sucking Arm]]
 
| Blood Sucking Arm
 
| ntc
 
| 50
 
| 0
 
| colspan ="2"|Vampiric
 
| 2
 
| 1
 
| 2
 
| ntc
 
|-
 
! colspan="15"| Ghoul Alpha
 
|- style="text-align:center"|
 
| [[file:1redeemer.jpg|75px|link=|Redeemer]]
 
| Redeemer
 
| ntc
 
| 20
 
| 10
 
| colspan ="2"|[[damage types#Virus_Damage|Viral]] 5
 
| 3
 
| 17
 
| 2
 
| ntc
 
| style="text-align:left" rowspan="2" colspan="4" |
 
 
[[file:silent echo.png]] Attacks are Silent
 
 
[[file:regeneration.png]] Regeneration 10
 
 
[[file:jump.png]] Jump 1 floor up or down
 
|- style="text-align:center"|
 
| [[file:blood_sucking_arm.png|50px|link=|Blood Sucking Arm]]
 
| Blood Sucking Arm
 
| ntc
 
| 50
 
| 0
 
| colspan ="2"|Vampiric
 
| 2
 
| 1
 
| 2
 
| ntc
 
|-
 
! colspan="15"| Ghost
 
|- style="text-align:center"|
 
| [[file:1subjugator.jpg|75px|link=|Subjugator]]
 
| Subjugator
 
| ntc
 
| 50
 
| 20
 
| colspan ="2"|[[damage types#Virus_Damage|Viral]] 10
 
| 1
 
| 51
 
| 3
 
| ntc
 
| style="text-align:left" rowspan="2" colspan="4" |
 
 
[[file:double perception.png]] Doubled Perception
 
 
[[file:pain chamaleon.png]] Becomes Invisible if Hit
 
|- style="text-align:center"|
 
| [[file:paralyzing_arm.png|50px|link=|Paralyzing Arm]]
 
| Paralyzing Arm
 
| ntc
 
| 25
 
| 0
 
| colspan ="2"|[[damage types#Paralyze_Damage|Paralysis]] 4
 
| 2
 
| 1
 
| 2
 
| ntc
 
|-
 
! colspan="15"| Ghost Alpha
 
|- style="text-align:center"|
 
| [[file:1subjugator.jpg|75px|link=|Subjugator]]
 
| Subjugator
 
| ntc
 
| 50
 
| 20
 
| colspan ="2"|[[damage types#Virus_Damage|Viral]] 10
 
| 1
 
| 51
 
| 3
 
| ntc
 
| style="text-align:left" rowspan="2" colspan="4" |
 
 
[[file:double perception.png]] Doubled Perception
 
 
[[file:pain chamaleon.png]] Becomes Invisible if Hit
 
|- style="text-align:center"|
 
| [[file:evolved_paralyzing_arm.png|50px|link=|Evolved Paralyzing Arm]]
 
| Evolved Paralyzing Arm
 
| ntc
 
| 35
 
| 0
 
| colspan ="2"|[[damage types#Paralyze_Damage|Paralysis]] 6
 
| 2
 
| 1
 
| 2
 
| ntc
 
 
|-
 
|-
 
|}
 
|}

Revision as of 17:46, 19 November 2020

Triton Strangler

Arthron
Triton icon.png Triton Strangler
Stats HP (and armor) and weapons on bodyparts
HP Will Points Movement Accuracy Perception Stealth Head Torso Arms (each) Legs (each) Upper Arms (each)
110 9 20 0 25 0 50 (0) 90 (10) 50 (0) 60 (0) x

Triton Wretch

Weapons, abilities and mutations

Weapons, abilities and mutations
PICTURE NAME HP DMG PIE SPECIAL BUR ER APs ARMOR AOE AMMO Mutations and abilities
Head
Sensor Head Sensor head 40 - - - - - - 10 - - Double perception.png Doubles perception of creature
Evolved Sensor Head Evolved Sensor head - - - - - - - -
Silent Echo Head Silent Echo Head - - - - - - - Silent Echo All weapon attacks are silent
Evolved Silent Echo Head Silent Echo Head 60 - - - - - 20 - -
Torso
Pain Chameleon Torso Pain Chameleon Torso 50 - - - - - - 20 - - 50px Become invisible when dealt damage, and hide in a nearby location
Evolved Pain Chameleon Torso Evolved Pain Chameleon Torso - - - - - -
Regeneration Torso Regeneration Torso - - - - - - - - Regeneration
Evolved Regeneration Torso Evolved Regeneration Torso - - - - - - - - Upper Arms
Mist Arm Mist - - - - - - - Spawn Mist Spawn a cloud of mist around the creature
Blood Sucking Arm Blood Sucking Arm ntc 50 0 Vampiric 2 1 2 ntc - -
Evolved Blood Sucking Arm Evolved Blood Sucking Arm ntc 70 0 Vampiric 2 1 2 ntc - -
Paralyzing Arm Paralyzing Arm ntc 25 0 Paralysis 4 2 1 2 ntc - -
Evolved Paralyzing Arm Evolved Paralyzing Arm ntc 35 0 Paralysis 6 2 1 2 ntc
legs
Agile Legs - - - - - - - - - - Jump.png Jump 1 floor up or down

Triton Hitman & Marksman

These Triton variations carry sniper rifles to shoot silently from extreme ranges and are capable of numerous ways of concealing itself.

Hitman.gif
Triton icon.png Triton Hitman&Marksman
Stats HP (and armor) and weapons on bodyparts
Variant HP Will Points Movement Accuracy Perception Stealth Head Torso Arms (each) Legs (each) Upper Arms (each)
Hitman 210 23 18 +10% 60 +20% 40 (10) Sensor Head 80 (20) Pain Chameleon Torso 60 (10) Vyara SR 50 (10) x Mist Arm
Hitman Alpha 270 28 20 0 30 +50% 60 (20) Silent Echo Head 60 (20) Pain Chameleon Torso 40 (10) Cyclops SR7 75 (20) x Mist Arm
Marksman 270 28 20 0 30 +40% 60 (20) Silent Echo Head 60 (20) Pain Chameleon Torso 40 (10) Pythagoras VII 50 (10) x Mist Arm
Marksman Alpha 410 33 22 0 30 +59% 60 (20) Silent Echo Head 90 (30) Pain Chameleon Torso 60 (20) Raven SR13 75 (20) x Mist Arm

Triton Footpad&Maniac

Footpad and its strain of Maniac are as the name suggest the footsoldiers of Triton species. Boasting incredible perception and agility they act as both frontline and recon unit. When wounded they are capable of regenerating lost limbs and will attack in close combat to drain blood of our soldiers and heal its wounds with vampiric powers.

Footpad.gif
Triton icon.png Triton Footpad&Maniac
Stats HP (and armor) and weapons on bodyparts
Variant HP Will Points Movement Accuracy Perception Stealth Head Left Arm Torso Right Arm Legs (each)
Footpad 190 23 22 +10% 60 0 40 (10) 60 (10) 80 (20) 60 (10) 30 (10)
Footpad Alpha 300 32 22 +15% 60 0 60 (20) 90 (20) 120 (30) 30 (10) 30 (10)
Maniac 300 32 22 +15% 60 0 60 (20) 90 (20) 120 (30) 90 (20) 30 (10)
Maniac Alpha 370 35 26 +15% 60 0 60 (20) 90 (20) 120 (30) 45 (20) 45 (20)


Triton Ghoul&Ghost

Evolved as an answer to Disciples of Anu "Priests" these Tritons carry Viral weaponry to graw at our troops willpower. The Ghoul appears to be an evolution of footman with the same strength and weakensses. Its more evolved branch - the Ghost will conceal itself at every opportunity and attack from long range. Should you face Ghost in close quaters be wary of its paralysis attack.

Ghost.gif
Triton icon.png Triton Ghoul&Ghost
Stats HP (and armor) and weapons on bodyparts
Variant HP Will Points Movement Accuracy Perception Stealth Head Left Arm Torso Right Arm Legs (each)
Ghoul 200 26 22 0 30 0 40 (10) 60 (10) 80 (20) 60 (10) 30 (10)
Ghoul Alpha 240 33 24 0 30 0 60 (20) 60 (10) 80 (20) 60 (10) 45 (20)
Ghost 220 24 18 +10% 60 +40% 40 (10) 40 (10) 60 (20) 40 (10) 50 (10)
Ghost Alpha 360 29 20 +10% 60 +49% 40 (10) 60 (20) 90 (30) 60 (20) 50 (10)

resources for Tritons

Footpad.gif

Ghost.gif

Double perception.png

Jump.png

Pain chamaleon.png

Silent echo.png

Regeneration.png

Spawn mist.png

Blood sucking arm.png

Paralyzing arm.png