Difference between revisions of "Assault"

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An all-round soldier who represents the core of every army. Specialized in speed and tactical warfare.
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! rowspan="2" | Level !! rowspan="2" | Picture !! rowspan="2" | Name !! rowspan="2" | Learn cost !! rowspan="2" | Description !! colspan="4" | Use costs
 
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Revision as of 07:22, 9 April 2020

An all-round soldier who represents the core of every army. Specialized in speed and tactical warfare.

Level Picture Name Learn cost Description Use costs
AP WP
1 Assault training.png Assault training 0 Proficiency with assault rifles and shotguns passive
2 Dash.png Dash 10 Move to a target position within 75% of normal movement range 1 4
3 Return fire2.png Return fire 15 Shoot back at an enemy when it attacks, providing that soldier is using a direct-fire projectile weapon with proficiency, and the enemy is within half perception range. passive
4 New class.png New class 50 Choose a secondary class to train in passive
5 Ready for action.png Ready for action 20 Reloading and inventory actions do not cost any action points passive
6 Rally the troops.png Rally the troops 25 Each ally recovers one action point. Limited to one use per turn 2 4
7 RapidC.png Rapid clearance 30 Recover 2 action points for each enemy killed, until the end of the turn 0 5