Difference between revisions of "Assault"

From wiki.phoenixpoint.com
Jump to navigation Jump to search
Line 23: Line 23:
 
|Return fire
 
|Return fire
 
|15
 
|15
|Shoot back at an enemy when it attacks, providing that soldier is using a direct-fire projectile weapon with proficiency, and the enemy is within half perception range.
+
|<pre>Shoot back at an enemy when it attacks, providing that soldier is using a direct-fire projectile weapon with proficiency, and the enemy is within half perception range.</pre>
 
| style="height:100px; width:100px; text-align:center;" colspan="2" | passive
 
| style="height:100px; width:100px; text-align:center;" colspan="2" | passive
 
|-
 
|-

Revision as of 06:12, 26 March 2020

Level Picture Name Learn cost Description Use costs
AP WP
1 Assault training.png Assault training 0
Proficiency with assault rifles and shotguns
passive
2 Dash.png Dash 10 Move to a target position within 75% of normal movement range 1 4
3 Return fire.png Return fire 15
Shoot back at an enemy when it attacks, providing that soldier is using a direct-fire projectile weapon with proficiency, and the enemy is within half perception range.
passive
4 New class.png New class 50 Choose a secondary class to train in passive
5 Ready for action.png Ready for action 20 Reloading and inventory actions do not cost any action points passive
6 Rally the troops.png Rally the troops 25 Each ally recovers one action point. Limited to one use per turn 2 4
7 File:Rapid clearance.png Rapid clearance 30 Recover 2 action points for each enemy killed, until the end of the turn 0 5