Difference between revisions of "Assault"
Jump to navigation
Jump to search
| Line 18: | Line 18: | ||
|Move to a target position within 75% of normal movement range | |Move to a target position within 75% of normal movement range | ||
|1 | |1 | ||
| − | | | + | |4 |
|- | |- | ||
|[[File:return_fire.png]] | |[[File:return_fire.png]] | ||
|Return fire | |Return fire | ||
| − | | | + | |3 |
|15 | |15 | ||
|Shoot back at an enemy when it attacks, providing that soldier is using a direct-fire projectile weapon with proficiency, and the enemy is within half perception range. | |Shoot back at an enemy when it attacks, providing that soldier is using a direct-fire projectile weapon with proficiency, and the enemy is within half perception range. | ||
| Line 28: | Line 28: | ||
|passive | |passive | ||
|- | |- | ||
| − | |[[File: | + | |[[File:new_class.png]] |
| − | | | + | |New class |
| − | | | + | |4 |
| − | | | + | |50 |
| − | | | + | |Choose a secondary class to train in |
|passive | |passive | ||
|passive | |passive | ||
|- | |- | ||
| − | |[[File: | + | |[[File:ready_for_action.png]] |
| − | | | + | |Ready for action |
| − | | | + | |5 |
| − | | | + | |20 |
| − | | | + | |Reloading and inventory actions do not cost any action points |
|passive | |passive | ||
|passive | |passive | ||
|- | |- | ||
| − | |[[File: | + | |[[File:rally_the_troops.png]] |
| − | | | + | |Rally the troops |
| − | | | + | |6 |
| − | | | + | |25 |
| − | | | + | |Each ally recovers one action point. Limited to one use per turn |
| − | | | + | |2 |
| − | | | + | |4 |
|- | |- | ||
| − | |[[File: | + | |[[File:rapid_clearance.png]] |
| − | | | + | |Rapid clearance |
| − | | | + | |7 |
| + | |30 | ||
| + | |Recover 2 action points for each enemy killed, until the end of the turn | ||
|0 | |0 | ||
| − | | | + | |5 |
| − | |||
| − | |||
Revision as of 05:50, 26 March 2020
| Picture | Name | Level | Learn cost | Description | Use costs | |||
|---|---|---|---|---|---|---|---|---|
| AP cost | WP cost | |||||||
|
Assault training | 1 | 0 | Proficiency with assault rifles and shotguns | passive | passive | ||
|
Dash | 2 | 10 | Move to a target position within 75% of normal movement range | 1 | 4 | ||
|
Return fire | 3 | 15 | Shoot back at an enemy when it attacks, providing that soldier is using a direct-fire projectile weapon with proficiency, and the enemy is within half perception range. | passive | passive | ||
|
New class | 4 | 50 | Choose a secondary class to train in | passive | passive | ||
|
Ready for action | 5 | 20 | Reloading and inventory actions do not cost any action points | passive | passive | ||
|
Rally the troops | 6 | 25 | Each ally recovers one action point. Limited to one use per turn | 2 | 4 | ||
| File:Rapid clearance.png | Rapid clearance | 7 | 30 | Recover 2 action points for each enemy killed, until the end of the turn | 0 | 5 | ||





