Difference between revisions of "Tritons"

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=Triton Strangler=
+
=Strangler=
  
  
Line 7: Line 7:
 
|rowspan="4" | [[file:Triton Strangler.gif|224px|center|link=|Arthron]]
 
|rowspan="4" | [[file:Triton Strangler.gif|224px|center|link=|Arthron]]
 
| colspan ="2" style="text-align:center"|[[file:triton_icon.png|50px|link=]]
 
| colspan ="2" style="text-align:center"|[[file:triton_icon.png|50px|link=]]
! colspan="9" | Triton Strangler
+
! colspan="10" | Strangler
 
|- style="height:27px"|
 
|- style="height:27px"|
 
! colspan="6" | Stats
 
! colspan="6" | Stats
! colspan="5" | HP (and armor) and weapons on bodyparts
+
! colspan="6" | HP (and armor) and weapons on bodyparts
 
|- style="text-align:center"|
 
|- style="text-align:center"|
 
! [[Character Development#hps|HP]]  
 
! [[Character Development#hps|HP]]  
Line 20: Line 20:
 
! style="border-left:solid black 2px" |Head
 
! style="border-left:solid black 2px" |Head
 
! Torso  
 
! Torso  
! Arms (each)
+
! Arm (right)
 +
! Arm (left)
 
! Legs (each)
 
! Legs (each)
 
! Upper Arms (each)
 
! Upper Arms (each)
Line 26: Line 27:
 
| 180
 
| 180
 
| 20
 
| 20
| ntc
+
| 24
 
| +10%
 
| +10%
 
| 60
 
| 60
Line 33: Line 34:
 
| 80 (20) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]
 
| 80 (20) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]
 
| 60 (10)  
 
| 60 (10)  
 +
| 60 (10)
 
| 30 (10)
 
| 30 (10)
 
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]
 
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]
Line 38: Line 40:
 
|}
 
|}
  
=Triton Wretch=
+
=Wretch=
  
  
Line 45: Line 47:
 
|rowspan="4" | [[file:wretch.png|224px|center|link=|Arthron]]
 
|rowspan="4" | [[file:wretch.png|224px|center|link=|Arthron]]
 
| colspan ="2" style="text-align:center"|[[file:triton_icon.png|50px|link=]]
 
| colspan ="2" style="text-align:center"|[[file:triton_icon.png|50px|link=]]
! colspan="9" | Triton Wretch
+
! colspan="10" | Wretch
 
|- style="height:27px"|
 
|- style="height:27px"|
 
! colspan="6" | Stats
 
! colspan="6" | Stats
! colspan="5" | HP (and armor) and weapons on bodyparts
+
! colspan="6" | HP (and armor) and weapons on bodyparts
 
|- style="text-align:center"|
 
|- style="text-align:center"|
 
! [[Character Development#hps|HP]]  
 
! [[Character Development#hps|HP]]  
Line 58: Line 60:
 
! style="border-left:solid black 2px" |Head
 
! style="border-left:solid black 2px" |Head
 
! Torso  
 
! Torso  
! Arms (each)
+
! Arm (right)
 +
! Arm (left)
 
! Legs (each)
 
! Legs (each)
 
! Upper Arms (each)
 
! Upper Arms (each)
 
|- style="height:27px; text-align:center"|
 
|- style="height:27px; text-align:center"|
| 200
+
| 190
 
| 18
 
| 18
| 22
+
| 29
 
| 0
 
| 0
 
| 30
 
| 30
| +40%
+
| +35%
 
| style="border-left:solid black 2px" | 40 (10) [[file:silent echo head.png|27px|link=#echo|Silent Echo Head]]
 
| style="border-left:solid black 2px" | 40 (10) [[file:silent echo head.png|27px|link=#echo|Silent Echo Head]]
 
| 60 (20) [[file:pain chameleon torso.png|27px|link=#chameleon|Pain Chameleon Torso]]
 
| 60 (20) [[file:pain chameleon torso.png|27px|link=#chameleon|Pain Chameleon Torso]]
| 40 (10) [[file:1udar.png|27px|link=sniper weapons#udar|Udar HG]]
+
| 30 (10) [[file:1udar.png|27px|link=sniper weapons#udar|Udar HG]]
| 30 (10)
+
| 40 (10)
| ntc [[file:mist arm.png|27px|link=#mist|Mist Arms]]
+
| 50 (10)
 +
| 40 (10) [[file:mist arm.png|27px|link=#mist|Mist Emitter]]
 
|-
 
|-
 
|}
 
|}
  
=Triton Poacher=
+
=Poacher=
 +
 
 +
{| class="wikitable"
 +
|- style="height:27px"|
 +
|rowspan="8" colspan="3" |[[file:poacher.gif|224px|border|center|link=|]]
 +
| rowspan="2" style="text-align:center"|[[file:Triton_icon.png|50px|link=]]
 +
! colspan="12"| Poacher
 +
|- style="height:27px"|
 +
! colspan="6" | Stats
 +
! colspan="6" | HP (and armor) and weapons on bodyparts
 +
|- style="text-align:center"|
 +
! style="height:27px"| Variant
 +
! [[Character Development#hps|HP]]
 +
! [[file:willpower.png|27px|Character Development#wps|Will Points]]
 +
! [[file:movement.png|27px|Character Development#movement|Movement]]
 +
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]]
 +
! [[file:perception.png|27px|Character Development#perception|Perception]]
 +
! [[file:stealth.png|27px|Character Development#stealth|Stealth]]
 +
! style="border-left:solid black 2px" |Head
 +
! Torso
 +
! Arm (right)
 +
! Arm (left)
 +
! Legs (each)
 +
! Upper Arms (each)
 +
|- style="height:27px; text-align:center"|
 +
! style="height:27px"| Poacher
 +
| 180
 +
| 21
 +
| 29
 +
| +10%
 +
| 60
 +
| +15%
 +
| style="border-left:solid black 2px" | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]
 +
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]
 +
| 30 (10) [[File:1hera.png|27px|link=sniper weapons#hera|Hera NP-1]]
 +
| 40 (10)
 +
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]
 +
| 30(10) [[file:paralyzing_arm.png|27px|link=#paralyzing|Paralyzing Arm]]
 +
|- style="text-align:center"|
 +
! style="height:27px"|Poacher Alpha
 +
| 370
 +
| 33
 +
| 26
 +
| +15%
 +
| 60
 +
| +29%
 +
| style="border-left:solid black 2px" |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]
 +
| 90 (30) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]
 +
| 60 (20) [[File:1athenans.png|27px|link=sniper weapons#athena|Athena NS-2]] [[File:1hera.png|27px|link=sniper weapons#hera|Hera NP-1]] 
 +
| 45 (20)
 +
| 45 (20) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]
 +
| 60 (20) [[file:evolved paralyzing_arm.png|27px|link=#evolved paralyzing|Evolved Paralyzing Arm]]
 +
|-
 +
|}
 +
 
 +
=Thug=
 +
 
 +
 
 +
{| class="wikitable"
 +
|- style="height:27px"|
 +
|rowspan="8" colspan="3" |[[file:thug.gif|center|link=|]]
 +
| rowspan="2" style="text-align:center"|[[file:Triton_icon.png|50px|link=]]
 +
! colspan="12"| Thug
 +
|- style="height:27px"|
 +
! colspan="6" | Stats
 +
! colspan="6" | HP (and armor) and weapons on bodyparts
 +
|- style="text-align:center"|
 +
! style="height:27px"| Variant
 +
! [[Character Development#hps|HP]]
 +
! [[file:willpower.png|27px|Character Development#wps|Will Points]]
 +
! [[file:movement.png|27px|Character Development#movement|Movement]]
 +
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]]
 +
! [[file:perception.png|27px|Character Development#perception|Perception]]
 +
! [[file:stealth.png|27px|Character Development#stealth|Stealth]]
 +
! style="border-left:solid black 2px" |Head
 +
! Torso
 +
! Arm (right)
 +
! Arm (left)
 +
! Legs (each)
 +
! Upper Arms (each)
 +
|- style="height:27px; text-align:center"|
 +
! style="height:27px"| Thug
 +
| 210
 +
| 23
 +
| 18
 +
| +10%
 +
| 60
 +
| +20%
 +
| style="border-left:solid black 2px" | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]
 +
| 80 (20) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]
 +
| 60 (10) [[file:1iconoclast.png|27px|link=assault weapons#iconoclast|Iconoclast]]
 +
| 60 (10)
 +
| 50 (10)
 +
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]
 +
|- style="text-align:center"|
 +
! style="height:27px"|Thug Alpha
 +
| 340
 +
| 31
 +
| 24
 +
| +10%
 +
| 60
 +
| 0
 +
| style="border-left:solid black 2px" |40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]
 +
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]
 +
| 90 (20) [[file:1harrower.png|27px|link=assault weapons#harrower|Harrower]]
 +
| 90 (20)
 +
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]
 +
| 75 (20) [[file:evolved blood sucking arm.png|27px|link=#evolved blood|Evolved Bloodsucking Arm]]
 +
|}
  
=Triton Hitman & Marksman=
+
=Hitman & Marksman=
 
These Triton variations carry sniper rifles to shoot silently from extreme ranges and are capable of numerous ways of concealing itself.
 
These Triton variations carry sniper rifles to shoot silently from extreme ranges and are capable of numerous ways of concealing itself.
  
Line 85: Line 197:
 
|rowspan="8" colspan="3" |[[file:hitman.gif|224px|border|center|link=|]]
 
|rowspan="8" colspan="3" |[[file:hitman.gif|224px|border|center|link=|]]
 
| rowspan="2" style="text-align:center"|[[file:Triton_icon.png|50px|link=]]
 
| rowspan="2" style="text-align:center"|[[file:Triton_icon.png|50px|link=]]
! colspan="12"| Triton Hitman&Marksman
+
! colspan="12"| Hitman & Marksman
 
|- style="height:27px"|
 
|- style="height:27px"|
 
! colspan="6" | Stats
 
! colspan="6" | Stats
! colspan="5" | HP (and armor) and weapons on bodyparts
+
! colspan="6" | HP (and armor) and weapons on bodyparts
 
|- style="text-align:center"|
 
|- style="text-align:center"|
 
! style="height:27px"| Variant
 
! style="height:27px"| Variant
Line 99: Line 211:
 
! style="border-left:solid black 2px" |Head
 
! style="border-left:solid black 2px" |Head
 
! Torso  
 
! Torso  
! Arms (each)
+
! Arm (right)
 +
! Arm (left)
 
! Legs (each)
 
! Legs (each)
 
! Upper Arms (each)
 
! Upper Arms (each)
Line 113: Line 226:
 
| 80 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]
 
| 80 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]
 
| 60 (10) [[File:VyaraSR.png|27px|link=sniper weapons#vyara|Vyara SR]]  
 
| 60 (10) [[File:VyaraSR.png|27px|link=sniper weapons#vyara|Vyara SR]]  
 +
| 60 (10)
 
| 50 (10)
 
| 50 (10)
| x [[file:mist arm.png|27px|link=#mist|Mist Arm]]
+
| 40 (10) [[file:mist arm.png|27px|link=#mist|Mist Emitter]]
 +
|- style="text-align:center"|
 +
! style="height:27px"|Hitman Alpha Var1
 +
| 260
 +
| 28
 +
| 27
 +
| 0
 +
| 30
 +
| +45%
 +
| style="border-left:solid black 2px" |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]
 +
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]
 +
| 40 (10) [[File:1cyclops.png|27px|link=sniper weapons#cyclops|Cyclops SR7]]
 +
| 30 (10)
 +
| 75 (20)
 +
| x [[file:mist arm.png|27px|link=#mist|Mist Emitter]]
 
|- style="text-align:center"|
 
|- style="text-align:center"|
! style="height:27px"|Hitman Alpha
+
! style="height:27px"|Hitman Alpha Var2
 
| 270
 
| 270
 
| 28
 
| 28
Line 126: Line 254:
 
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]
 
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]
 
| 40 (10) [[File:1cyclops.png|27px|link=sniper weapons#cyclops|Cyclops SR7]]  
 
| 40 (10) [[File:1cyclops.png|27px|link=sniper weapons#cyclops|Cyclops SR7]]  
 +
|
 
| 75 (20)
 
| 75 (20)
| x [[file:mist arm.png|27px|link=#mist|Mist Arm]]
+
| x [[file:mist arm.png|27px|link=#mist|Mist Emitter]]
 
|- style="text-align:center"|
 
|- style="text-align:center"|
 
! style="height:27px"|Marksman
 
! style="height:27px"|Marksman
Line 139: Line 268:
 
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]
 
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]
 
| 40 (10) [[File:1pythagoras.png|27px|link=sniper weapons#pythagoras|Pythagoras VII]]
 
| 40 (10) [[File:1pythagoras.png|27px|link=sniper weapons#pythagoras|Pythagoras VII]]
 +
| 30 (10)
 
| 50 (10)
 
| 50 (10)
| x [[file:mist arm.png|27px|link=#mist|Mist Arm]]
+
| 60 (20) [[file:mist arm.png|27px|link=#mist|Mist Emitter]]
 
|- style="text-align:center"|
 
|- style="text-align:center"|
 
! style="height:27px"|Marksman Alpha
 
! style="height:27px"|Marksman Alpha
Line 152: Line 282:
 
| 90 (30) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]
 
| 90 (30) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]
 
| 60 (20) [[File:1raven.png|27px|link=sniper weapons#raven|Raven SR13]]
 
| 60 (20) [[File:1raven.png|27px|link=sniper weapons#raven|Raven SR13]]
 +
| 60 (20)
 
| 75 (20)
 
| 75 (20)
| x [[file:mist arm.png|27px|link=#mist|Mist Arm]]
+
| 60 (20) [[file:mist arm.png|27px|link=#mist|Mist Emitter]]
 
|-
 
|-
 
|}
 
|}
  
=Triton Footpad&Maniac=
+
=Footpad & Maniac=
 
Footpad and its strain of Maniac are as the name suggest the footsoldiers of Triton species. Boasting incredible perception and agility they act as both frontline and recon unit. When wounded they are capable of regenerating lost limbs and will attack in close combat to drain blood of our soldiers and heal its wounds with vampiric powers.
 
Footpad and its strain of Maniac are as the name suggest the footsoldiers of Triton species. Boasting incredible perception and agility they act as both frontline and recon unit. When wounded they are capable of regenerating lost limbs and will attack in close combat to drain blood of our soldiers and heal its wounds with vampiric powers.
  
Line 164: Line 295:
 
|rowspan="8" colspan="3" |[[file:footpad.gif|224px|border|center|link=|]]
 
|rowspan="8" colspan="3" |[[file:footpad.gif|224px|border|center|link=|]]
 
| rowspan="2" style="text-align:center"|[[file:Triton_icon.png|50px|link=]]
 
| rowspan="2" style="text-align:center"|[[file:Triton_icon.png|50px|link=]]
! colspan="12"| Triton Footpad&Maniac
+
! colspan="12"| Footpad & Maniac
 
|- style="height:27px"|
 
|- style="height:27px"|
 
! colspan="6" | Stats
 
! colspan="6" | Stats
! colspan="5" | HP (and armor) and weapons on bodyparts
+
! colspan="6" | HP (and armor) and weapons on bodyparts
 
|- style="text-align:center"|
 
|- style="text-align:center"|
 
! style="height:27px"| Variant
 
! style="height:27px"| Variant
Line 178: Line 309:
 
! style="border-left:solid black 2px" |Head  
 
! style="border-left:solid black 2px" |Head  
 
! Torso
 
! Torso
! Arms (each)
+
! Arm (right)
 +
! Arm (left)
 
! Legs (each)
 
! Legs (each)
! Upper arms (each)
+
! Upper Arms (each)
 
|- style="height:27px; text-align:center"|
 
|- style="height:27px; text-align:center"|
 
! style="height:27px"| Footpad
 
! style="height:27px"| Footpad
Line 192: Line 324:
 
| 80 (20) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]
 
| 80 (20) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]
 
| 60 (10) [[file:1yatarnew.png|27px|link=assault weapons#yat|Yat AR]]
 
| 60 (10) [[file:1yatarnew.png|27px|link=assault weapons#yat|Yat AR]]
 +
| 60 (10)
 
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]
 
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]
| ntc [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]
+
| 50(10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]
 
|- style="text-align:center"|
 
|- style="text-align:center"|
 
! style="height:27px"|Footpad Alpha
 
! style="height:27px"|Footpad Alpha
Line 205: Line 338:
 
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]
 
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]
 
| 90 (20) [[file:1bulldog.png|27px|link=assault weapons#bulldog|Bulldog AR-50]]
 
| 90 (20) [[file:1bulldog.png|27px|link=assault weapons#bulldog|Bulldog AR-50]]
 +
| 90 (20)
 
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]
 
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]
| ntc [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]
+
| 50(10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]
 
|- style="text-align:center"|
 
|- style="text-align:center"|
 
! style="height:27px"|Maniac
 
! style="height:27px"|Maniac
Line 217: Line 351:
 
| style="border-left:solid black 2px" |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]
 
| style="border-left:solid black 2px" |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]
 
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]
 
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]
| 90 (20) [[file:1deimos.png|27px|link=assault weapons#deimos|Deimos AR-L]]
+
| 90 (20) [[file:1bulldog.png|27px|link=assault weapons#bulldog|Bulldog AR-50]]
 +
|
 
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]
 
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]
| ntc [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]
+
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]
 
|- style="text-align:center"|
 
|- style="text-align:center"|
 
! style="height:27px"|Maniac Alpha
 
! style="height:27px"|Maniac Alpha
Line 231: Line 366:
 
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]
 
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]
 
| 90 (20) [[file:1piranha.png|27px|link=assault weapons#piranha|Piranha AR-51]]
 
| 90 (20) [[file:1piranha.png|27px|link=assault weapons#piranha|Piranha AR-51]]
 +
| 90 (20)
 
| 45 (20) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]
 
| 45 (20) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]
| ntc [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]
+
| 75 (20) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]
 
|}
 
|}
  
=Triton Ghoul&Ghost=
+
=Ghoul & Ghost=
 
Evolved as an answer to Disciples of Anu "Priests" these Tritons carry Viral weaponry to graw at our troops willpower. The Ghoul appears to be an evolution of footman with the same strength and weakensses. Its more evolved branch - the Ghost will conceal itself at every opportunity and attack from long range. Should you face Ghost in close quaters be wary of its paralysis attack.
 
Evolved as an answer to Disciples of Anu "Priests" these Tritons carry Viral weaponry to graw at our troops willpower. The Ghoul appears to be an evolution of footman with the same strength and weakensses. Its more evolved branch - the Ghost will conceal itself at every opportunity and attack from long range. Should you face Ghost in close quaters be wary of its paralysis attack.
  
Line 242: Line 378:
 
|rowspan="8" colspan="3" |[[file:ghost.gif|224px|border|center|link=|]]
 
|rowspan="8" colspan="3" |[[file:ghost.gif|224px|border|center|link=|]]
 
| rowspan="2" style="text-align:center"|[[file:Triton_icon.png|50px|link=]]
 
| rowspan="2" style="text-align:center"|[[file:Triton_icon.png|50px|link=]]
! colspan="12"| Triton Ghoul&Ghost
+
! colspan="12"| Ghoul & Ghost
 
|- style="height:27px"|
 
|- style="height:27px"|
 
! colspan="6" | Stats
 
! colspan="6" | Stats
! colspan="5" | HP (and armor) and weapons on bodyparts
+
! colspan="6" | HP (and armor) and weapons on bodyparts
 
|- style="text-align:center"|
 
|- style="text-align:center"|
 
! style="height:27px"| Variant
 
! style="height:27px"| Variant
Line 256: Line 392:
 
! style="border-left:solid black 2px" |Head  
 
! style="border-left:solid black 2px" |Head  
 
! Torso
 
! Torso
! Arms (each)
+
! Arm (right)
 +
! Arm (left)
 
! Legs (each)
 
! Legs (each)
 
! Upper Arms (each)
 
! Upper Arms (each)
Line 269: Line 406:
 
| style="border-left:solid black 2px" | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]  
 
| style="border-left:solid black 2px" | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]  
 
| 80 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]
 
| 80 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]
| 60 (10)  
+
| 60 (10) [[file:1redeemer.png|30px|link=priest weapons|Redeemer]]
 +
| 60 (10)
 
| 30 (10)
 
| 30 (10)
| ntc
+
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]
 
|- style="text-align:center"|
 
|- style="text-align:center"|
 
! style="height:27px"|Ghoul Alpha
 
! style="height:27px"|Ghoul Alpha
Line 282: Line 420:
 
| style="border-left:solid black 2px" |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]
 
| style="border-left:solid black 2px" |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]
 
| 80 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]
 
| 80 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]
 +
| 60 (10) [[file:1redeemer.png|30px|link=priest weapons|Redeemer]]
 
| 60 (10)
 
| 60 (10)
 
| 45 (20)
 
| 45 (20)
| NTC
+
| 50(10)  [[file:evolved blood sucking arm.png|27px|link=#evolved blood|Evolved Bloodsucking Arm]]
 
|- style="text-align:center"|
 
|- style="text-align:center"|
 
! style="height:27px"|Ghost
 
! style="height:27px"|Ghost
Line 295: Line 434:
 
| style="border-left:solid black 2px" |40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]  
 
| style="border-left:solid black 2px" |40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]  
 
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]
 
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]
| 40 (10)
+
| 40 (10) [[file:1subjugator.png|30px|link=priest weapons|Subjugator]]
 +
| 30 (10)
 
| 50 (10)
 
| 50 (10)
| ntc [[file:paralyzing_arm.png|27px|link=#paralyzing|Paralyzing Arm]]
+
| 30 (10) [[file:paralyzing_arm.png|27px|link=#paralyzing|Paralyzing Arm]]
 
|- style="text-align:center"|
 
|- style="text-align:center"|
 
! style="height:27px"|Ghost Alpha
 
! style="height:27px"|Ghost Alpha
Line 308: Line 448:
 
| style="border-left:solid black 2px" |40 (10) [[file:silent echo head.png|27px|link=#echo|Silent Echo Head]]
 
| style="border-left:solid black 2px" |40 (10) [[file:silent echo head.png|27px|link=#echo|Silent Echo Head]]
 
| 90 (30) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]
 
| 90 (30) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]
 +
| 60 (20) [[file:1subjugator.png|30px|link=priest weapons|Subjugator]]
 
| 60 (20)
 
| 60 (20)
 
| 50 (10)
 
| 50 (10)
| ntc [[file:evolved paralyzing_arm.png|27px|link=#evolved paralyzing|Evolved Paralyzing Arm]]
+
| 45 (20) [[file:evolved paralyzing_arm.png|27px|link=#evolved paralyzing|Evolved Paralyzing Arm]]
 
|-
 
|-
 
|}
 
|}
Line 404: Line 545:
 
| -
 
| -
 
| -
 
| -
| style="text-align:center" rowspan="2" colspan="4" | [[file:pain chamaleon.png|50px|link=]] Become invisible when dealt damage, and hide in a nearby location
+
| style="text-align:center" colspan="4" | [[file:pain chamaleon.png|50px|link=]] Become invisible when dealt damage, and hide in a nearby location
|- style="text-align:center"| <span id="evolved pain"></span>
 
| | [[file:evolved pain chameleon torso.png|50px|link=|Evolved Pain Chameleon Torso]]
 
| Evolved Pain Chameleon Torso
 
| ''' '''&uArr;
 
| ''' '''&uArr;
 
| -
 
| colspan ="2" style="text-align:left"|
 
| -
 
| -
 
| -
 
| ''' '''&uArr;
 
| -
 
| -
 
|-
 
 
|- style="text-align:center"| <span id="regeneration"></span>
 
|- style="text-align:center"| <span id="regeneration"></span>
 
| [[file:regeneration torso.png|50px|link=|Regeneration Torso]]
 
| [[file:regeneration torso.png|50px|link=|Regeneration Torso]]
Line 432: Line 559:
 
| -
 
| -
 
| -
 
| -
| style="text-align:center" rowspan="2" colspan="4" | [[file:regeneration.png|50px|link=|Regeneration]]
+
| style="text-align:center" colspan="4" | [[file:regeneration.png|50px|link=|Regeneration]]: Restore 10 [[character Development#hps|HP]] to all body parts each turn.
|- style="text-align:center"| <span id="evolved regeneration"></span>
 
| [[file:evolved regeneration torso.png|50px|link=|Evolved Regeneration Torso]]
 
| Evolved Regeneration Torso
 
|
 
| -
 
| -
 
| colspan ="2" style="text-align:left"|-
 
| -
 
| -
 
| -
 
|
 
| -
 
| -
 
 
|-
 
|-
 
! colspan="17"|Upper Arms
 
! colspan="17"|Upper Arms
 
|- style="text-align:center"| <span id="mist"></span>
 
|- style="text-align:center"| <span id="mist"></span>
| [[file:mist arm.png|50px|link=|Mist Arm]]
+
| [[file:mist arm.png|50px|link=|Mist Emitter]]
| Mist
+
| Mist Emitter
|  
+
| 40
 
| -
 
| -
 
| -
 
| -
Line 458: Line 572:
 
| -  
 
| -  
 
|  
 
|  
|  
+
| 10
 
| -
 
| -
 
| -
 
| -
Line 465: Line 579:
 
| [[file:blood_sucking_arm.png|50px|link=|Blood Sucking Arm]]
 
| [[file:blood_sucking_arm.png|50px|link=|Blood Sucking Arm]]
 
| Blood Sucking Arm
 
| Blood Sucking Arm
| ntc
+
| 50
 
| 50
 
| 50
 
| 0
 
| 0
Line 472: Line 586:
 
| 1
 
| 1
 
| 2
 
| 2
| ntc
+
| 10
 
| -
 
| -
 
| -
 
| -
Line 492: Line 606:
 
| [[file:paralyzing_arm.png|50px|link=|Paralyzing Arm]]
 
| [[file:paralyzing_arm.png|50px|link=|Paralyzing Arm]]
 
| Paralyzing Arm
 
| Paralyzing Arm
| ntc
+
| 30
 
| 25
 
| 25
 
| 0
 
| 0
Line 499: Line 613:
 
| 1
 
| 1
 
| 2
 
| 2
| ntc
+
| 10
 
| -
 
| -
 
| -
 
| -

Latest revision as of 05:29, 14 May 2022

Strangler

Arthron
Triton icon.png Strangler
Stats HP (and armor) and weapons on bodyparts
HP Will Points Movement Accuracy Perception Stealth Head Torso Arm (right) Arm (left) Legs (each) Upper Arms (each)
180 20 24 +10% 60 0 40 (10) Sensor Head 80 (20) Regeneration Torso 60 (10) 60 (10) 30 (10) 50 (10) Bloodsucking Arm

Wretch

Arthron
Triton icon.png Wretch
Stats HP (and armor) and weapons on bodyparts
HP Will Points Movement Accuracy Perception Stealth Head Torso Arm (right) Arm (left) Legs (each) Upper Arms (each)
190 18 29 0 30 +35% 40 (10) Silent Echo Head 60 (20) Pain Chameleon Torso 30 (10) Udar HG 40 (10) 50 (10) 40 (10) Mist Emitter

Poacher

Poacher.gif
Triton icon.png Poacher
Stats HP (and armor) and weapons on bodyparts
Variant HP Will Points Movement Accuracy Perception Stealth Head Torso Arm (right) Arm (left) Legs (each) Upper Arms (each)
Poacher 180 21 29 +10% 60 +15% 40 (10) Sensor Head 60 (20) Pain Chameleon Torso 30 (10) Hera NP-1 40 (10) 30 (10) Agile Legs 30(10) Paralyzing Arm
Poacher Alpha 370 33 26 +15% 60 +29% 60 (20) Evolved Sensor Head 90 (30) Pain Chameleon Torso 60 (20) Athena NS-2 Hera NP-1 45 (20) 45 (20) Agile Legs 60 (20) Evolved Paralyzing Arm

Thug

Thug.gif
Triton icon.png Thug
Stats HP (and armor) and weapons on bodyparts
Variant HP Will Points Movement Accuracy Perception Stealth Head Torso Arm (right) Arm (left) Legs (each) Upper Arms (each)
Thug 210 23 18 +10% 60 +20% 40 (10) Sensor Head 80 (20) Regeneration Torso 60 (10) Iconoclast 60 (10) 50 (10) 50 (10) Bloodsucking Arm
Thug Alpha 340 31 24 +10% 60 0 40 (10) Sensor Head 120 (30) Regeneration Torso 90 (20) Harrower 90 (20) 30 (10) Agile Legs 75 (20) Evolved Bloodsucking Arm

Hitman & Marksman

These Triton variations carry sniper rifles to shoot silently from extreme ranges and are capable of numerous ways of concealing itself.

Hitman.gif
Triton icon.png Hitman & Marksman
Stats HP (and armor) and weapons on bodyparts
Variant HP Will Points Movement Accuracy Perception Stealth Head Torso Arm (right) Arm (left) Legs (each) Upper Arms (each)
Hitman 210 23 18 +10% 60 +20% 40 (10) Sensor Head 80 (20) Pain Chameleon Torso 60 (10) Vyara SR 60 (10) 50 (10) 40 (10) Mist Emitter
Hitman Alpha Var1 260 28 27 0 30 +45% 60 (20) Evolved Silent Echo Head 60 (20) Pain Chameleon Torso 40 (10) Cyclops SR7 30 (10) 75 (20) x Mist Emitter
Hitman Alpha Var2 270 28 20 0 30 +50% 60 (20) Evolved Silent Echo Head 60 (20) Pain Chameleon Torso 40 (10) Cyclops SR7 75 (20) x Mist Emitter
Marksman 270 28 20 0 30 +40% 60 (20) Evolved Silent Echo Head 60 (20) Pain Chameleon Torso 40 (10) Pythagoras VII 30 (10) 50 (10) 60 (20) Mist Emitter
Marksman Alpha 410 33 22 0 30 +59% 60 (20) Evolved Silent Echo Head 90 (30) Pain Chameleon Torso 60 (20) Raven SR13 60 (20) 75 (20) 60 (20) Mist Emitter

Footpad & Maniac

Footpad and its strain of Maniac are as the name suggest the footsoldiers of Triton species. Boasting incredible perception and agility they act as both frontline and recon unit. When wounded they are capable of regenerating lost limbs and will attack in close combat to drain blood of our soldiers and heal its wounds with vampiric powers.

Footpad.gif
Triton icon.png Footpad & Maniac
Stats HP (and armor) and weapons on bodyparts
Variant HP Will Points Movement Accuracy Perception Stealth Head Torso Arm (right) Arm (left) Legs (each) Upper Arms (each)
Footpad 190 23 22 +10% 60 0 40 (10) Sensor Head 80 (20) Regeneration Torso 60 (10) Yat AR 60 (10) 30 (10) Agile Legs 50(10) Bloodsucking Arm
Footpad Alpha 300 32 22 +15% 60 0 60 (20) Evolved Sensor Head 120 (30) Regeneration Torso 90 (20) Bulldog AR-50 90 (20) 30 (10) Agile Legs 50(10) Bloodsucking Arm
Maniac 300 32 22 +15% 60 0 60 (20) Evolved Sensor Head 120 (30) Regeneration Torso 90 (20) Bulldog AR-50 30 (10) Agile Legs 50 (10) Bloodsucking Arm
Maniac Alpha 370 35 26 +15% 60 0 60 (20) Evolved Sensor Head 120 (30) Regeneration Torso 90 (20) Piranha AR-51 90 (20) 45 (20) Agile Legs 75 (20) Bloodsucking Arm

Ghoul & Ghost

Evolved as an answer to Disciples of Anu "Priests" these Tritons carry Viral weaponry to graw at our troops willpower. The Ghoul appears to be an evolution of footman with the same strength and weakensses. Its more evolved branch - the Ghost will conceal itself at every opportunity and attack from long range. Should you face Ghost in close quaters be wary of its paralysis attack.

Ghost.gif
Triton icon.png Ghoul & Ghost
Stats HP (and armor) and weapons on bodyparts
Variant HP Will Points Movement Accuracy Perception Stealth Head Torso Arm (right) Arm (left) Legs (each) Upper Arms (each)
Ghoul 200 26 22 0 30 0 40 (10) Sensor Head 80 (20) Pain Chameleon Torso 60 (10) Redeemer 60 (10) 30 (10) 50 (10) Bloodsucking Arm
Ghoul Alpha 240 33 24 0 30 0 60 (20) Evolved Silent Echo Head 80 (20) Pain Chameleon Torso 60 (10) Redeemer 60 (10) 45 (20) 50(10) Evolved Bloodsucking Arm
Ghost 220 24 18 +10% 60 +40% 40 (10) Sensor Head 60 (20) Pain Chameleon Torso 40 (10) Subjugator 30 (10) 50 (10) 30 (10) Paralyzing Arm
Ghost Alpha 360 29 20 +10% 60 +49% 40 (10) Silent Echo Head 90 (30) Pain Chameleon Torso 60 (20) Subjugator 60 (20) 50 (10) 45 (20) Evolved Paralyzing Arm

Weapons, abilities and mutations

Weapons, abilities and mutations
PICTURE NAME HP DMG PIE SPECIAL BUR ER APs ARMOR AOE AMMO Mutations and abilities
Head
Sensor Head Sensor head 40 - - - - - - 10 - - Double perception.png Doubles perception of creature
Evolved Sensor Head Evolved Sensor head 60 - - - - - - 20 - -
Silent Echo Head Silent Echo Head 40 - - - - - 10 - - Silent Echo All weapon attacks are silent
Evolved Silent Echo Head Silent Echo Head 60 - - - - - 20 - -
Torso
Pain Chameleon Torso Pain Chameleon Torso 50 - - - - - - 20 - - Pain chamaleon.png Become invisible when dealt damage, and hide in a nearby location
Regeneration Torso Regeneration Torso - - - - - - - - Regeneration: Restore 10 HP to all body parts each turn.
Upper Arms
Mist Emitter Mist Emitter 40 - - - - - 10 - - Spawn Mist Spawn a cloud of mist around the creature
Blood Sucking Arm Blood Sucking Arm 50 50 0 Vampiric 2 1 2 10 - -
Evolved Blood Sucking Arm Evolved Blood Sucking Arm ntc 70 0 Vampiric 2 1 2 ntc - -
Paralyzing Arm Paralyzing Arm 30 25 0 Paralysis 4 2 1 2 10 - -
Evolved Paralyzing Arm Evolved Paralyzing Arm ntc 35 0 Paralysis 6 2 1 2 ntc
Legs
Agile Legs Agile Legs - - - - - - - - - - Jump.png Jump 1 floor up or down