Difference between revisions of "Vehicles"
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=Kaos Engines DLC= | =Kaos Engines DLC= | ||
+ | |||
+ | ==Vehicle Equipment== | ||
+ | |||
+ | ===Scarab=== | ||
+ | |||
+ | ====Weapons==== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Picture !! Name !! Description !! !! Damage !! Shred !! Burst !! Effective range !! Special !! AP !! Ammo capacity !! Weight | ||
+ | |- | ||
+ | |- <span id="gemini 5"> | ||
+ | | style="text-align:center;" |[[File:gemini 5.jpg|70px]] | ||
+ | | <b>Gemini V</b> | ||
+ | | Phoenix Scarab Missile Turret | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>[[damage_types#Blast_Damage|Blast]] 80 | ||
+ | | style="text-align:center;" |20 | ||
+ | | style="text-align:center;" |2 | ||
+ | | style="text-align:center;" |40 | ||
+ | | style="text-align:center;" |[[damage_types#Blast_Damage|Blast]] Radius 3.5 | ||
+ | | style="text-align:center;" |3 | ||
+ | | style="text-align:center;" |8 | ||
+ | | style="text-align:center;" |7 | ||
+ | |- | ||
+ | |- <span id="taurus2"> | ||
+ | | style="text-align:center;" |[[File:taurus2.jpg|70px]] | ||
+ | | <b>Taurus II</b> | ||
+ | | Phoenix Scarab Heavy Turret | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>350 | ||
+ | | style="text-align:center;" |30 | ||
+ | | style="text-align:center;" |single shot | ||
+ | | style="text-align:center;" |17 | ||
+ | | style="text-align:center;" |<b>[[damage_types#Shock_Damage|Shock]] 350 | ||
+ | | style="text-align:center;" |3 | ||
+ | | style="text-align:center;" |4 | ||
+ | | style="text-align:center;" |7 | ||
+ | |- | ||
+ | |- <span id="scorpio7"> | ||
+ | | style="text-align:center;" |[[File:scorpio7.jpg|70px]] | ||
+ | | <b>Scorpio VII</b> | ||
+ | | Phoenix Scarab Missile Turret | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>[[damage_types#Blast_Damage|Blast]] 120 | ||
+ | | style="text-align:center;" |20 | ||
+ | | style="text-align:center;" |2 | ||
+ | | style="text-align:center;" |45 | ||
+ | | style="text-align:center;" |<b>[[damage_types#Blast_Damage|Blast]] Radius 5.5 | ||
+ | | style="text-align:center;" |3 | ||
+ | | style="text-align:center;" |8 | ||
+ | | style="text-align:center;" |7 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ====Hulls==== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Picture !! Name !! Description !! !! Inventory slots !! Armor !! Special | ||
+ | |- | ||
+ | |- <span id="rcr"> | ||
+ | | style="text-align:center;" |[[File:rcr.jpg|70px]] | ||
+ | | <b>Reinforced Cargo Racks</b> | ||
+ | | Phoenix Scarab Hull Upgrade | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>+6 | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | |- <span id="cfp"> | ||
+ | | style="text-align:center;" |[[File:cfp.jpg|70px]] | ||
+ | | <b>Carbon Fiber Plating</b> | ||
+ | | Phoenix Scarab Hull Upgrade | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>20 | ||
+ | | style="text-align:center;" |<b>Reduces effect of Acid Damage by half | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ====Engines==== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Picture !! Name !! Description !! !! Special !! Speed | ||
+ | |- | ||
+ | |- <span id="aemm"> | ||
+ | | style="text-align:center;" |[[File:aemm.jpg|70px]] | ||
+ | | <b>Advanced Engine Mapping Module</b> | ||
+ | | Phoenix Scarab Engine Upgrade | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>+6 | ||
+ | |- | ||
+ | |- <span id="rct"> | ||
+ | | style="text-align:center;" |[[File:rct.jpg|70px]] | ||
+ | | <b>Reinforced Caterpillar Tracks</b> | ||
+ | | Phoenix Scarab Engine Upgrade | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>Allows the Scarab to run over Worms, Mindfraggers and Myrmiddons | ||
+ | | style="text-align:center;" |<b>-6 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Armadillo=== | ||
+ | |||
+ | ====Weapons==== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Picture !! Name !! Description !! !! Damage !! Shred !! Burst !! Effective range !! Special !! AP !! Ammo capacity !! Weight | ||
+ | |- | ||
+ | |- <span id="hailstorm"> | ||
+ | | style="text-align:center;" |[[File:hailstorm.jpg|70px]] | ||
+ | | <b>Hailstorm GT</b> | ||
+ | | New Jericho Armadillo Gauss Turret | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>40 | ||
+ | | style="text-align:center;" |5 | ||
+ | | style="text-align:center;" |8 | ||
+ | | style="text-align:center;" |13 | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |2 | ||
+ | | style="text-align:center;" |64 | ||
+ | | style="text-align:center;" |5 | ||
+ | |- | ||
+ | |- <span id="mephisto"> | ||
+ | | style="text-align:center;" |[[File:mephisto.jpg|70px]] | ||
+ | | <b>Mephistopheles FT</b> | ||
+ | | New Jericho Armadillo Flame Thrower | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>80 | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |single shot | ||
+ | | style="text-align:center;" |12 | ||
+ | | style="text-align:center;" |[[damage_types#Blast_Damage|Blast]] Radius 3,<b> [[damage_types#Fire_Damage|Fire]] 40 | ||
+ | | style="text-align:center;" |2 | ||
+ | | style="text-align:center;" |4 | ||
+ | | style="text-align:center;" |5 | ||
+ | |- | ||
+ | |- | ||
+ | |- <span id="purgatory"> | ||
+ | | style="text-align:center;" |[[File:purgatory.jpg|70px]] | ||
+ | | <b>Purgatory GL</b> | ||
+ | | New Jericho Armadillo Grenade Launcher | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>[[damage_types#Blast_Damage|Blast]] 20 | ||
+ | | style="text-align:center;" |5 | ||
+ | | style="text-align:center;" |single shot | ||
+ | | style="text-align:center;" |40 | ||
+ | | style="text-align:center;" |[[damage_types#Blast_Damage|Blast]] Radius 3.5, <b>[[damage_types#Fire_Damage|Fire]] 40 | ||
+ | | style="text-align:center;" |2 | ||
+ | | style="text-align:center;" |4 | ||
+ | | style="text-align:center;" |5 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ====Hulls==== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Picture !! Name !! Description !! !! Special !! Inventory slots !! Armor | ||
+ | |- | ||
+ | |- <span id="rp"> | ||
+ | | style="text-align:center;" |[[File:rp.jpg|70px]] | ||
+ | | <b>Reinforced Plating</b> | ||
+ | | New Jericho Armadillo Hull Upgrade | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>Reduces effect of [[damage_types#Pierce value|Piercing Damage]] by half | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | |- <span id="lap"> | ||
+ | | style="text-align:center;" |[[File:lap.jpg|70px]] | ||
+ | | <b>Lightweight Alloy Plating</b> | ||
+ | | New Jericho Armadillo Hull Upgrade | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>+3 | ||
+ | | style="text-align:center;" |<b>-10 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ====Engines==== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Picture !! Name !! Description !! !! Speed | ||
+ | |- | ||
+ | |- <span id="ast"> | ||
+ | | style="text-align:center;" |[[File:ast.jpg|70px]] | ||
+ | | <b>Armadillo Supercharger Technology</b> | ||
+ | | New Jericho Armadillo Engine Upgrade | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>+7 | ||
+ | |- | ||
+ | |- <span id="biturbo"> | ||
+ | | style="text-align:center;" |[[File:biturbo.jpg|70px]] | ||
+ | | <b>Bi-Turbo Engine Upgrade</b> | ||
+ | | New Jericho Armadillo Engine Upgrade | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>+14 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Aspida=== | ||
+ | |||
+ | ====Weapons==== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Picture !! Name !! Description !! !! Damage !! Burst !! Effective range !! Special !! AP !! Ammo capacity !! Weight | ||
+ | |- <span id="techarm"> | ||
+ | | style="text-align:center;" |[[File:techarm.jpg|70px]] | ||
+ | | <b>TECH ARM</b> | ||
+ | | Synedrion Aspida Tech Arm | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>10 | ||
+ | | style="text-align:center;" |2 | ||
+ | | style="text-align:center;" |1 | ||
+ | | style="text-align:center;" |<b>[[damage_types#Pierce value|Piercing]] 50, [[damage_types#Paralyze_Damage|Paralysis]] 20, Full restore ability | ||
+ | | style="text-align:center;" |2 | ||
+ | | style="text-align:center;" |12 | ||
+ | | style="text-align:center;" |7 | ||
+ | |- | ||
+ | |- <span id="apollolt"> | ||
+ | | style="text-align:center;" |[[File:apollolt.jpg|70px]] | ||
+ | | <b>Apollo LT</b> | ||
+ | | Synedrion Aspida Laser Cannon | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>120 | ||
+ | | style="text-align:center;" |2 | ||
+ | | style="text-align:center;" |82 | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |2 | ||
+ | | style="text-align:center;" |12 | ||
+ | | style="text-align:center;" |7 | ||
+ | |- | ||
+ | |- <span id="themis"> | ||
+ | | style="text-align:center;" |[[File:themis.jpg|70px]] | ||
+ | | <b>Themis NT</b> | ||
+ | | Synedrion Aspida Neural Turret | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>10 | ||
+ | | style="text-align:center;" |4 | ||
+ | | style="text-align:center;" |45 | ||
+ | | style="text-align:center;" |<b>[[damage_types#Pierce value|Piercing]] 60, [[damage_types#Paralyze_Damage|Paralysis]] 20 | ||
+ | | style="text-align:center;" |2 | ||
+ | | style="text-align:center;" |16 | ||
+ | | style="text-align:center;" |7 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ====Hulls==== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Picture !! Name !! Description !! !! Special | ||
+ | |- | ||
+ | |- <span id="improvedchassis"> | ||
+ | | style="text-align:center;" |[[File:improvedchassis.jpg|70px]] | ||
+ | | <b>Improved Chassis</b> | ||
+ | | Synedrion Aspida Hull Upgrade | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>+ 1 Seat | ||
+ | |- | ||
+ | |- <span id="Psychic Jammer"> | ||
+ | | style="text-align:center;" |[[File:Psychic Jammer.jpg|70px]] | ||
+ | | <b>Psychic Jammer</b> | ||
+ | | Synedrion Aspida Hull Upgrade | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>Grants mind control immunity to nearby allies | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ====Engines==== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Picture !! Name !! Description !! !! Special | ||
+ | |- | ||
+ | |- <span id="Hybrid Engine Technology"> | ||
+ | | style="text-align:center;" |[[File:Hybrid Engine Technology.jpg|70px]] | ||
+ | | <b>Hybrid Engine Technology</b> | ||
+ | | Synedrion Aspida Engine Upgrade | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>Dash - Move up to half your movement range. Limited to 2 uses per turn. | ||
+ | |- | ||
+ | |- <span id="Experimental Thrusters Technology"> | ||
+ | | style="text-align:center;" |[[File:Experimental Thrusters Technology.jpg|70px]] | ||
+ | | <b>Experimental Thrusters Technology</b> | ||
+ | | Synedrion Aspida Engine Upgrade | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>Leap - Leap to target location within 10 tiles | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Kaos Buggy=== | ||
+ | |||
+ | ====Weapons==== | ||
+ | |||
+ | Kaos Buggy has two weapons in one. One of these weapons is always minigun that is the same for all three weapons. The other weapons varies. During combat player can choose which weapon he wants to use. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Picture !! Name !! Description !! !! Damage !! Shred !! Burst !! Effective range !! Special !! AP !! Ammo capacity !! Weight | ||
+ | |- | ||
+ | |- <span id="The Vishnu Gun"> | ||
+ | | style="text-align:center;" rowspan="2"|[[File:The Vishnu Gun.jpg|70px]] | ||
+ | | <b>The Vishnu Gun (Minigun)</b> | ||
+ | |rowspan="2"| Kaos Buggy Combined Turret | ||
+ | |rowspan="2" style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>50 | ||
+ | | style="text-align:center;" |<b>10 | ||
+ | | style="text-align:center;" |8 | ||
+ | | style="text-align:center;" |13 | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |2 | ||
+ | | style="text-align:center;" |64 | ||
+ | | style="text-align:center;" |7 | ||
+ | |- | ||
+ | | <b>The Vishnu Gun</b> | ||
+ | | style="text-align:center;" |<b>[[damage_types#Blast_Damage|Blast]] 80 | ||
+ | | style="text-align:center;" |<b>10 | ||
+ | | style="text-align:center;" |single shot | ||
+ | | style="text-align:center;" |40 | ||
+ | | style="text-align:center;" |[[damage_types#Blast_Damage|Blast]] Radius 3.5 | ||
+ | | style="text-align:center;" |3 | ||
+ | | style="text-align:center;" |8 | ||
+ | | style="text-align:center;" |7 | ||
+ | |- | ||
+ | |- <span id="screamer"> | ||
+ | | style="text-align:center;" rowspan="2"|[[File:screamer.jpg|70px]] | ||
+ | | <b>The Screamer (minigun)</b> | ||
+ | |rowspan="2"| Kaos Buggy Sonic Turret | ||
+ | |rowspan="2" style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>50 | ||
+ | | style="text-align:center;" |<b>10 | ||
+ | | style="text-align:center;" |8 | ||
+ | | style="text-align:center;" |13 | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |2 | ||
+ | | style="text-align:center;" |64 | ||
+ | | style="text-align:center;" |7 | ||
+ | |- | ||
+ | | <b>The Screamer</b> | ||
+ | | style="text-align:center;" |<b>[[damage_types#Blast_Damage|Blast]] 80 | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |single shot | ||
+ | | style="text-align:center;" |20 | ||
+ | | style="text-align:center;" |[[damage_types#Blast_Damage|Blast]] Radius 3.5 <b>Sonic 20 | ||
+ | | style="text-align:center;" |2 | ||
+ | | style="text-align:center;" |4 | ||
+ | | style="text-align:center;" |7 | ||
+ | |- | ||
+ | |- <span id="The Fullstop"> | ||
+ | | style="text-align:center;" rowspan="2"|[[File:The Fullstop.jpg|70px]] | ||
+ | | <b>The Fullstop (minigun)</b> | ||
+ | |rowspan="2"| Kaos Buggy Goo Turret | ||
+ | |rowspan="2" style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>50 | ||
+ | | style="text-align:center;" |<b>10 | ||
+ | | style="text-align:center;" |8 | ||
+ | | style="text-align:center;" |13 | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |2 | ||
+ | | style="text-align:center;" |64 | ||
+ | | style="text-align:center;" |7 | ||
+ | |- | ||
+ | | <b>The Fullstop</b> | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |single shot | ||
+ | | style="text-align:center;" |25 | ||
+ | | style="text-align:center;" |<b>Goo 1 | ||
+ | | style="text-align:center;" |2 | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |7 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ====Hulls==== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Picture !! Name !! Description !! !! Special !! Armor | ||
+ | |- | ||
+ | |- <span id="Revised Armor Plating"> | ||
+ | | style="text-align:center;" |[[File:Revised Armor Plating.jpg|70px]] | ||
+ | | <b>Revised Armor Plating</b> | ||
+ | | Kaos Buggy Hull Upgrade | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>[[damage_types#Blast_Damage|Blast]] Resistance - reduces effect of [[damage_types#Blast_Damage|Blast Damage]] by half | ||
+ | | style="text-align:center;" |<b>30 | ||
+ | |- | ||
+ | |- <span id="Spiked Armor Plating"> | ||
+ | | style="text-align:center;" |[[File:Spiked Armor Plating.jpg|70px]] | ||
+ | | <b>Spiked Armor Plating</b> | ||
+ | | Kaos Buggy Hull Upgrade | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>Spiked Armor - Deals [[damage_types#Pierce value|Piercing Damage]] to the attacker when suffering Melee or Bash attacks | ||
+ | | style="text-align:center;" |<b>30 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ====Engines==== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Picture !! Name !! Description !! !! Special !! Armor !! Speed | ||
+ | |- | ||
+ | |- <span id="Experimental Exhaust Systemy"> | ||
+ | | style="text-align:center;" |[[File:Experimental Exhaust System.jpg|70px]] | ||
+ | | <b>Experimental Exhaust System</b> | ||
+ | | Kaos Buggy Engine Upgrade | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>+5 | ||
+ | |- | ||
+ | |- <span id="Jet Boosters"> | ||
+ | | style="text-align:center;" |[[File:Jet Boosters.jpg|70px]] | ||
+ | | <b>Jet Boosters</b> | ||
+ | | Kaos Buggy Engine Upgrade | ||
+ | | style="text-align:center;" | | ||
+ | | style="text-align:center;" |<b>Ammo capacity 350 | ||
+ | | style="text-align:center;" |<b>30 | ||
+ | | style="text-align:center;" |<b>+11 | ||
+ | |- | ||
+ | |} |
Revision as of 03:15, 17 May 2022
Contents
Base Game
All vehicles have 30 Perception, 0% Stealth, and take 3 slots in the aircraft. Capacity means how many soldiers can be carried inside the vehicle. Vehicles cannot be reloaded during a tactical mission. Vehicles can be repaired in Vehicle Bay facility.
You can access the inventory of a vehicle by opening the inventory of an operative inside it. This is very useful on scavenging ops and raids, as vehicles have unlimited inventory and carrying capacity.
It doesn't cost any Action Points to enter a vehicle, but it costs 2 Action Points to exit it. This is enough for the operative to get out, attack an enemy, and get back into the vehicle.
Disciples of Anu do not have vehicles. They have Mutogs instead.
Name | Description | Research needed | Capacity | Speed | Hit Points | Armor | Gun | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Armadillo | New Jericho Armadillo Ground Vehicle | 4 | 28 | 1250 | 31 | Hailstorm GT | 75 | 600 | 5d 8h | |||
Aspida | Synedrion Ground Support Vehicle | 1 | 32 | 700 | 20 | Tech Arm | 135 | 630 | 6d 9h | |||
PX Scarab | Phoenix Armored FIghting Vehicle | 4 | 24 | 900 | 31 | Gemini V | 60 | 480 | 4d 7h |
Name | Description | Damage | Special | Burst | Effective range | Blast Radius | Action Points | Ammo capacity | Hit Points | Armor | Weight | Ability | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hailstorm GT | New Jericho Armadillo Gauss Turret | 40 | Shred 5 | 8 | 13 | 2 | 64 | 180 | 20 | 5 | |||
Tech Arm | Synedrion Aspida Tech Arm | 10 | Piercing 50 Paralysis 20 | 2 | 1 | 2 | 12 | 200 each arm | 0 | 5 | Full restore - Fully heal and repair target | ||
Gemini V | Phoenix Scarab Missile Turret | 80 | Shred 20 | 2 | 40 | 3.5 | 3 | 8 | 180 | 20 | 5 |
Kaos Engines DLC
Vehicle Equipment
Scarab
Weapons
Picture | Name | Description | Damage | Shred | Burst | Effective range | Special | AP | Ammo capacity | Weight | |
---|---|---|---|---|---|---|---|---|---|---|---|
Gemini V | Phoenix Scarab Missile Turret | Blast 80 | 20 | 2 | 40 | Blast Radius 3.5 | 3 | 8 | 7 | ||
Taurus II | Phoenix Scarab Heavy Turret | 350 | 30 | single shot | 17 | Shock 350 | 3 | 4 | 7 | ||
Scorpio VII | Phoenix Scarab Missile Turret | Blast 120 | 20 | 2 | 45 | Blast Radius 5.5 | 3 | 8 | 7 |
Hulls
Picture | Name | Description | Inventory slots | Armor | Special | |
---|---|---|---|---|---|---|
Reinforced Cargo Racks | Phoenix Scarab Hull Upgrade | +6 | ||||
Carbon Fiber Plating | Phoenix Scarab Hull Upgrade | 20 | Reduces effect of Acid Damage by half |
Engines
Armadillo
Weapons
Picture | Name | Description | Damage | Shred | Burst | Effective range | Special | AP | Ammo capacity | Weight | |
---|---|---|---|---|---|---|---|---|---|---|---|
Hailstorm GT | New Jericho Armadillo Gauss Turret | 40 | 5 | 8 | 13 | 2 | 64 | 5 | |||
Mephistopheles FT | New Jericho Armadillo Flame Thrower | 80 | single shot | 12 | Blast Radius 3, Fire 40 | 2 | 4 | 5 | |||
Purgatory GL | New Jericho Armadillo Grenade Launcher | Blast 20 | 5 | single shot | 40 | Blast Radius 3.5, Fire 40 | 2 | 4 | 5 |
Hulls
Picture | Name | Description | Special | Inventory slots | Armor | |
---|---|---|---|---|---|---|
Reinforced Plating | New Jericho Armadillo Hull Upgrade | Reduces effect of Piercing Damage by half | ||||
Lightweight Alloy Plating | New Jericho Armadillo Hull Upgrade | +3 | -10 |
Engines
Picture | Name | Description | Speed | |
---|---|---|---|---|
Armadillo Supercharger Technology | New Jericho Armadillo Engine Upgrade | +7 | ||
Bi-Turbo Engine Upgrade | New Jericho Armadillo Engine Upgrade | +14 |
Aspida
Weapons
Picture | Name | Description | Damage | Burst | Effective range | Special | AP | Ammo capacity | Weight | |
---|---|---|---|---|---|---|---|---|---|---|
TECH ARM | Synedrion Aspida Tech Arm | 10 | 2 | 1 | Piercing 50, Paralysis 20, Full restore ability | 2 | 12 | 7 | ||
Apollo LT | Synedrion Aspida Laser Cannon | 120 | 2 | 82 | 2 | 12 | 7 | |||
Themis NT | Synedrion Aspida Neural Turret | 10 | 4 | 45 | Piercing 60, Paralysis 20 | 2 | 16 | 7 |
Hulls
Picture | Name | Description | Special | |
---|---|---|---|---|
Improved Chassis | Synedrion Aspida Hull Upgrade | + 1 Seat | ||
Psychic Jammer | Synedrion Aspida Hull Upgrade | Grants mind control immunity to nearby allies |
Engines
Kaos Buggy
Weapons
Kaos Buggy has two weapons in one. One of these weapons is always minigun that is the same for all three weapons. The other weapons varies. During combat player can choose which weapon he wants to use.
Picture | Name | Description | Damage | Shred | Burst | Effective range | Special | AP | Ammo capacity | Weight | |
---|---|---|---|---|---|---|---|---|---|---|---|
The Vishnu Gun (Minigun) | Kaos Buggy Combined Turret | 50 | 10 | 8 | 13 | 2 | 64 | 7 | |||
The Vishnu Gun | Blast 80 | 10 | single shot | 40 | Blast Radius 3.5 | 3 | 8 | 7 | |||
The Screamer (minigun) | Kaos Buggy Sonic Turret | 50 | 10 | 8 | 13 | 2 | 64 | 7 | |||
The Screamer | Blast 80 | single shot | 20 | Blast Radius 3.5 Sonic 20 | 2 | 4 | 7 | ||||
The Fullstop (minigun) | Kaos Buggy Goo Turret | 50 | 10 | 8 | 13 | 2 | 64 | 7 | |||
The Fullstop | single shot | 25 | Goo 1 | 2 | 7 |
Hulls
Picture | Name | Description | Special | Armor | |
---|---|---|---|---|---|
Revised Armor Plating | Kaos Buggy Hull Upgrade | Blast Resistance - reduces effect of Blast Damage by half | 30 | ||
Spiked Armor Plating | Kaos Buggy Hull Upgrade | Spiked Armor - Deals Piercing Damage to the attacker when suffering Melee or Bash attacks | 30 |
Engines
Picture | Name | Description | Special | Armor | Speed | |
---|---|---|---|---|---|---|
Experimental Exhaust System | Kaos Buggy Engine Upgrade | +5 | ||||
Jet Boosters | Kaos Buggy Engine Upgrade | Ammo capacity 350 | 30 | +11 |