Difference between revisions of "TESTING"
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+ | [[File:Assault_training.png|30px|link=Assault]] [[Assault]] soldiers are [[combat#proficiency|proficient]] with Assault Rifles and Shotguns. [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] and [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]] [[Assault]] soldiers use Assault Rifles. [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] [[Assault]] soldiers use shotguns. | ||
+ | [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] [[Assault]] soldiers start with Assault Rifle but can research shotgun early in the game. All Assault weapons cost 2 [[Combat#Action_Points_.28APs.29|Action points]] to use except Vidar (AP cost 1), and require 2 [[Combat#hands|Hands to use]]. | ||
+ | |||
+ | <b>Vidar Grenade Launcher</b> considered as Assault Rfle and works with [[File:trooper.png|30px|link=Personal perks]] [[Personal perks|Trooper]] personal perk. | ||
+ | |||
+ | |||
+ | ===Assault Rifles=== | ||
+ | {| class="wikitable sortable" | ||
+ | ! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !! Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]] | ||
+ | |||
+ | |- <span id="piranha"> | ||
+ | | style="text-align:center;" |[[File:1piranha.png|70px]] | ||
+ | <b>Piranha AR-51</b> | ||
+ | | New Jericho Piercing Assault Rifle </span> | ||
+ | | style="text-align:center;" |[[File:NJ.png|30px|link=New Jericho]] | ||
+ | [[New_Jericho_Research#Armor_piercing_technology_.28900.29|Armor piercing technology]] | ||
+ | | style="text-align:center;" |<b>40</b> | ||
+ | | style="text-align:center;" |<b>[[damage_types#Pierce value|Piercing]] 15</b> | ||
+ | | style="text-align:center;" |4 | ||
+ | | style="text-align:center;" |22 | ||
+ | | style="text-align:center;" |32 | ||
+ | | style="text-align:center;" |3 | ||
+ | | style="text-align:center;" |32 | ||
+ | | style="text-align:center;" |95 | ||
+ | | style="text-align:center;" |23 | ||
+ | | style="text-align:center;" colspan="2" |- | ||
+ | | style="text-align:center;" |[[File:1piranhamag.png|70px]] | ||
+ | | style="text-align:center;" |5 | ||
+ | | style="text-align:center;" |16 | ||
+ | |- <span id="bulldog"> | ||
+ | | style="text-align:center;" |[[File:1bulldog.png|70px]] | ||
+ | <b>Bulldog AR-50</b> | ||
+ | | New Jericho Gauss Assault Rifle</span> | ||
+ | | style="text-align:center;" |[[File:NJ.png|30px|link=New Jericho]] | ||
+ | [[New_Jericho_Research#Gauss_technology_.28200.29|Gauss technology]] | ||
+ | | style="text-align:center;" |<b>40</b> | ||
+ | | style="text-align:center;" |[[damage_types#shred_damage|Shred]] 2 | ||
+ | | style="text-align:center;" |4 | ||
+ | | style="text-align:center;" |22 | ||
+ | | style="text-align:center;" |32 | ||
+ | | style="text-align:center;" |3 | ||
+ | | style="text-align:center;" |12 | ||
+ | | style="text-align:center;" |100 | ||
+ | | style="text-align:center;" |18 | ||
+ | | style="text-align:center;" colspan="2" |- | ||
+ | | style="text-align:center;" |[[File:1bulldogmag.png|70px]] | ||
+ | | style="text-align:center;" |3 | ||
+ | | style="text-align:center;" |22 | ||
+ | |- <span id="deimos"> | ||
+ | | style="text-align:center;" |[[File:1deimos.png|70px]] | ||
+ | <b>Deimos AR-L</b> | ||
+ | | Synedrion Laser Assault Rifle</span> | ||
+ | | style="text-align:center;" |[[File:Synedrion.png|30px|link=Synedrion]] | ||
+ | [[Synedrion_Research#Laser_Weapons_.28200.29|Laser Weapons]] | ||
+ | | style="text-align:center;" |<b>30</b> | ||
+ | | style="text-align:center;" |[[damage_types#shred_damage|Shred]] 1 | ||
+ | | style="text-align:center;" |6 | ||
+ | | style="text-align:center;" |32 | ||
+ | | style="text-align:center;" |60 | ||
+ | | style="text-align:center;" |3 | ||
+ | | style="text-align:center;" |33 | ||
+ | | style="text-align:center;" |65 | ||
+ | | style="text-align:center;" |20 | ||
+ | | style="text-align:center;" colspan="2" |- | ||
+ | | style="text-align:center;" |[[File:1deimosmag.png|70px]] | ||
+ | | style="text-align:center;" |10 | ||
+ | | style="text-align:center;" |19 | ||
+ | |- <span id="danchev"> | ||
+ | | style="text-align:center;" |[[File:danchev AR.png|70px]] | ||
+ | <b>Danchev AR</b> | ||
+ | | Acid Firing Living Assault Rifle | ||
+ | | style="text-align:center;" |[[Living_Weapons#Once_more_into_the_Maze_mission|Once more into the Maze mission]] | ||
+ | | style="text-align:center;" |<b>30</b> | ||
+ | | style="text-align:center;" |<b>[[damage_types#acid_damage|Acid]] 5</b> | ||
+ | | style="text-align:center;" |6 | ||
+ | | style="text-align:center;" |27 | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" |3 | ||
+ | | style="text-align:center;" colspan="5" | cannot be produced | ||
+ | | style="text-align:center;" colspan="3" |no ammo | ||
+ | |- <span id="ares"> | ||
+ | | style="text-align:center;" |[[File:1ares.png|70px]] | ||
+ | <b>Ares AR-1</b> | ||
+ | | Phoenix Assault Rifle</span> | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" |<b>30</b> | ||
+ | | style="text-align:center;" |[[damage_types#shred_damage|Shred]] 1 | ||
+ | | style="text-align:center;" |6 | ||
+ | | style="text-align:center;" |25 | ||
+ | | style="text-align:center;" |36 | ||
+ | | style="text-align:center;" |3 | ||
+ | | style="text-align:center;" |5 | ||
+ | | style="text-align:center;" |86 | ||
+ | | style="text-align:center;" |15 | ||
+ | | style="text-align:center;" colspan="2" |- | ||
+ | | style="text-align:center;" |[[File:1aressmag.png|70px]] | ||
+ | | style="text-align:center;" |1 | ||
+ | | style="text-align:center;" |21 | ||
+ | |- <span id="yat"> | ||
+ | | style="text-align:center;" |[[File:1yatarnew.png|70px]] | ||
+ | <b>Yat AR</b> | ||
+ | | Independent Assault Rifle</span> | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" |<b>30</b> | ||
+ | | style="text-align:center;" |[[damage_types#shred_damage|Shred]] 1 | ||
+ | | style="text-align:center;" |6 | ||
+ | | style="text-align:center;" |17 | ||
+ | | style="text-align:center;" |30 | ||
+ | | style="text-align:center;" |3 | ||
+ | | style="text-align:center;" |3 | ||
+ | | style="text-align:center;" |59 | ||
+ | | style="text-align:center;" |3 | ||
+ | | style="text-align:center;" colspan="2" |- | ||
+ | | style="text-align:center;" |[[File:yatarmag.png|70px]] | ||
+ | | style="text-align:center;" |0 | ||
+ | | style="text-align:center;" |15 | ||
+ | |} | ||
+ | |||
+ | ===Shotguns=== | ||
+ | {| class="wikitable sortable" | ||
+ | ! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !! Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]] | ||
+ | |||
+ | |- <span id="slamstrike"> | ||
+ | | style="text-align:center;" |[[File:slamstrike.png|70px]] | ||
+ | <b>Slamstrike</b> | ||
+ | | Phoenix Shock Shotgun</span> | ||
+ | | style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]] | ||
+ | [[Phoenix_Project_research#Shotgun Advancement|Shotgun Advancement]] | ||
+ | | style="text-align:center;" |<b>120</b> | ||
+ | | style="text-align:center;" |<b>[[damage_types#shred_damage|Shred]] 5 | ||
+ | [[damage_types#Shock_Damage|Shock]] 140</b> | ||
+ | | style="text-align:center;" |single shot | ||
+ | | style="text-align:center;" |19 | ||
+ | | style="text-align:center;" |4 | ||
+ | | style="text-align:center;" |4 | ||
+ | | style="text-align:center;" |13 | ||
+ | | style="text-align:center;" |140 | ||
+ | | style="text-align:center;" |24 | ||
+ | | style="text-align:center;" colspan="2" |- | ||
+ | | style="text-align:center;" |[[File:slamstrikemag.png|70px]] | ||
+ | | style="text-align:center;" |1 | ||
+ | | style="text-align:center;" |13 | ||
+ | |- <span id="shard gun"> | ||
+ | | style="text-align:center;" |[[File:1shardgun.png|70px]] | ||
+ | <b>Shard Gun</b> | ||
+ | | <span id="shard gun">Ancient tech shotgun</span> | ||
+ | | style="text-align:center;" |[[File:each site.png|37px|link=Legacy of the Ancients]] | ||
+ | [[Legacy_of_the_Ancients#Shard_Gun_research_.28150.29|Shard Gun]] | ||
+ | | style="text-align:center;" |<b>25</b> | ||
+ | | style="text-align:center;" |<b>[[damage_types#Pierce value|Piercing]] 15</b> | ||
+ | | style="text-align:center;" |15 | ||
+ | | style="text-align:center;" |13 | ||
+ | | style="text-align:center;" |no ammo | ||
+ | | style="text-align:center;" |4 | ||
+ | | style="text-align:center;" |0 | ||
+ | | style="text-align:center;" |175 | ||
+ | | style="text-align:center;" |30 | ||
+ | | style="text-align:center;" |<b>50</b> | ||
+ | | style="text-align:center;" |<b>50</b> | ||
+ | | style="text-align:center;" colspan="3" | no ammo | ||
+ | |- <span id="harrower"> | ||
+ | | style="text-align:center;" |[[File:1harrower.png|70px]] | ||
+ | <b>Harrower</b> | ||
+ | | Disciples of Anu Shredding Shotgun</span> | ||
+ | | style="text-align:center;" |[[File:Anu.png|30px|link=Disciples of Anu]] | ||
+ | [[Disciples_of_Anu_Research#Shredding_Technology_development_.282000.29|Shredding Technology development]] | ||
+ | | style="text-align:center;" |<b>35</b> | ||
+ | | style="text-align:center;" |<b>[[damage_types#shred_damage|Shred]] 8</b> | ||
+ | | style="text-align:center;" |8 | ||
+ | | style="text-align:center;" |10 | ||
+ | | style="text-align:center;" |40 | ||
+ | | style="text-align:center;" |4 | ||
+ | | style="text-align:center;" |20 | ||
+ | | style="text-align:center;" |160 | ||
+ | | style="text-align:center;" |28 | ||
+ | | style="text-align:center;" colspan="2" |- | ||
+ | | style="text-align:center;" |[[File:1harowwermag.png|70px]] | ||
+ | | style="text-align:center;" |4 | ||
+ | | style="text-align:center;" |33 | ||
+ | |- <span id="Iconoclast"> | ||
+ | | style="text-align:center;" |[[File:1iconoclast.png|70px]] | ||
+ | <b>Iconoclast</b> | ||
+ | | Disciples of Anu Shotgun</span> | ||
+ | | style="text-align:center;" |[[File:Anu.png|30px|link=Disciples of Anu]] | ||
+ | [[Disciples_of_Anu_Research#Disciples_of_Anu_Equipment_.28200_research_points.29|Disciples of Anu Equipment]] | ||
+ | | style="text-align:center;" |<b>35</b> | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" |10 | ||
+ | | style="text-align:center;" |8 | ||
+ | | style="text-align:center;" |50 | ||
+ | | style="text-align:center;" |3 | ||
+ | | style="text-align:center;" |5 | ||
+ | | style="text-align:center;" |89 | ||
+ | | style="text-align:center;" |15 | ||
+ | | style="text-align:center;" colspan="2" |- | ||
+ | | style="text-align:center;" |[[File:1iconoclastmag.png|70px]] | ||
+ | | style="text-align:center;" |2 | ||
+ | | style="text-align:center;" |32 | ||
+ | |- <span id="mercy"> | ||
+ | | style="text-align:center;" |[[File:1mercy.png|70px]] | ||
+ | <b>Mercy SG3 </b> | ||
+ | | Phoenix Shotgun</span> | ||
+ | | style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]] | ||
+ | [[Phoenix_Project_research#Shotgun Technology|Shotgun Technology]] | ||
+ | | style="text-align:center;" |<b>35</b> | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" |8 | ||
+ | | style="text-align:center;" |10 | ||
+ | | style="text-align:center;" |48 | ||
+ | | style="text-align:center;" |3 | ||
+ | | style="text-align:center;" |4 | ||
+ | | style="text-align:center;" |69 | ||
+ | | style="text-align:center;" |13 | ||
+ | | style="text-align:center;" colspan="2" |- | ||
+ | | style="text-align:center;" |[[File:1mercymag.png|70px]] | ||
+ | | style="text-align:center;" |2 | ||
+ | | style="text-align:center;" |31 | ||
+ | |} | ||
+ | |||
+ | ===Grenade Launchers=== | ||
+ | {| class="wikitable" | ||
+ | ! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !! Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]] | ||
+ | |- <span id="vidar"> | ||
+ | | style="text-align:center;" |[[File:vidar.png|70px]] | ||
+ | <b>Vidar Grenade Launcher</b> | ||
+ | | Phoenix Grenade Launcher</span> | ||
+ | | style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]] | ||
+ | [[Phoenix_Project_research#Agile Grenade Launcher Development|Agile Grenade Launcher Development]] | ||
+ | | style="text-align:center;" |<b>[[damage_types#Blast_Damage|Blast]] </b> 50 | ||
+ | | style="text-align:center;" |[[damage_types#shred_damage|Shred]] 10 | ||
+ | | style="text-align:center;" |single shot | ||
+ | | style="text-align:center;" |20 | ||
+ | | style="text-align:center;" |1 | ||
+ | | style="text-align:center;" |3 | ||
+ | | style="text-align:center;" |8 | ||
+ | | style="text-align:center;" |90 | ||
+ | | style="text-align:center;" |16 | ||
+ | | style="text-align:center;" colspan="2" |- | ||
+ | | style="text-align:center;" |[[File:vidarammo.png|70px]] | ||
+ | | style="text-align:center;" |1 | ||
+ | | style="text-align:center;" |12 | ||
+ | |} |
Revision as of 07:56, 20 April 2022
Assault soldiers are proficient with Assault Rifles and Shotguns. New Jericho and Synedrion Assault soldiers use Assault Rifles. Disciples of Anu Assault soldiers use shotguns.
Phoenix Project Assault soldiers start with Assault Rifle but can research shotgun early in the game. All Assault weapons cost 2 Action points to use except Vidar (AP cost 1), and require 2 Hands to use.
Vidar Grenade Launcher considered as Assault Rfle and works with Trooper personal perk.
Assault Rifles
Name | Description | Research needed | Damage | Special | Burst | Effective range | Ammo capacity | Weight | Ammo | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Piranha AR-51 |
New Jericho Piercing Assault Rifle | 40 | Piercing 15 | 4 | 22 | 32 | 3 | 32 | 95 | 23 | - | 5 | 16 | |||
Bulldog AR-50 |
New Jericho Gauss Assault Rifle | 40 | Shred 2 | 4 | 22 | 32 | 3 | 12 | 100 | 18 | - | 3 | 22 | |||
Deimos AR-L |
Synedrion Laser Assault Rifle | 30 | Shred 1 | 6 | 32 | 60 | 3 | 33 | 65 | 20 | - | 10 | 19 | |||
Danchev AR |
Acid Firing Living Assault Rifle | Once more into the Maze mission | 30 | Acid 5 | 6 | 27 | - | 3 | cannot be produced | no ammo | ||||||
Ares AR-1 |
Phoenix Assault Rifle | - | 30 | Shred 1 | 6 | 25 | 36 | 3 | 5 | 86 | 15 | - | 1 | 21 | ||
Yat AR |
Independent Assault Rifle | - | 30 | Shred 1 | 6 | 17 | 30 | 3 | 3 | 59 | 3 | - | 0 | 15 |
Shotguns
Name | Description | Research needed | Damage | Special | Burst | Effective range | Ammo capacity | Weight | Ammo | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Slamstrike |
Phoenix Shock Shotgun | 120 | Shred 5
Shock 140 |
single shot | 19 | 4 | 4 | 13 | 140 | 24 | - | 1 | 13 | |||
Shard Gun |
25 | Piercing 15 | 15 | 13 | no ammo | 4 | 0 | 175 | 30 | 50 | 50 | no ammo | ||||
Harrower |
Disciples of Anu Shredding Shotgun | 35 | Shred 8 | 8 | 10 | 40 | 4 | 20 | 160 | 28 | - | 4 | 33 | |||
Iconoclast |
Disciples of Anu Shotgun | 35 | - | 10 | 8 | 50 | 3 | 5 | 89 | 15 | - | 2 | 32 | |||
Mercy SG3 |
Phoenix Shotgun | 35 | - | 8 | 10 | 48 | 3 | 4 | 69 | 13 | - | 2 | 31 |
Grenade Launchers
Name | Description | Research needed | Damage | Special | Burst | Effective range | Ammo capacity | Weight | Ammo | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Vidar Grenade Launcher |
Phoenix Grenade Launcher | Blast 50 | Shred 10 | single shot | 20 | 1 | 3 | 8 | 90 | 16 | - | 1 | 12 |