Mutations
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Mutations function as armor. You cannot wear Head, Body and Legs Armors or Modules and have Mutations at the same time. Once you mutate some body part you cannot take it back.
If you want to use Mutations you need to get access to Disciples of Anu Research. In order to put Mutations on your soldiers, you need to have powered Mutation Lab facility. You can mutate your soldiers from the Personnel section on Geoscape.
Name | Description | Research needed | Armor | Speed | Perception | Stealth | Accuracy | Weight | Abilities | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Head Mutations | ||||||||||||||||
Armored Head | Disciples of Anu Armored Head Mutation | 30 | -4 | -5% | -6% | 1 | Daze Immunity - Immune to DAZE effects. | 80 | ||||||||
Judgement Head | Disciples of Anu Judgement Priestly Head Mutation | 25 | -10% | +7% | 1 | Instil Frenzy - Instils FRENZY in friendly characters within 20 tiles for 2 turns,
increasing their Speed by 50% and making them immune to PANIC. Grants +5 WP |
200 | |||||||||
Resistor Head | Disciples of Anu Resistor Head Mutation | 20 | 1 | Poison Resistant - Poison Damage is reduced by half.
Virus Resistant - Virus Damage is reduced by half. Grants +2 WP |
80 | |||||||||||
Perceptor Head | Disciples of Anu Perceptor Head Mutation | 15 | +14 | +5% | +10% | 1 | 80 | |||||||||
Screaming Head | Disciples of Anu Screamer Priestly Head Mutation | 12 | -10% | 1 | Psychic Scream - Scream, reducing Will Points of all enemy units in an 8 tile radius. | 200 | ||||||||||
Synod Head | Disciples of Anu Synod Priestly Head Mutation | 12 | -10% | 1 | Radiant Hope - Living allied units within 7 tiles recover 2 Will Points at the start of turn. | 200 | ||||||||||
Torso Mutations | ||||||||||||||||
Regeneration Torso | Disciples of Anu Regeneration Torso Mutation | 34 | -10% | -8% | 3 | Regenerate - Restore 10 Hit Points to all injured body parts and General Hit Points each turn.
Fire Resistant - Reduces effects of Fire Damage by half |
200 | |||||||||
Venom Torso | Disciples of Anu Venom Torso Mutation | 20 | -10% | +20% | 3 | Shoot Spike - Launch a POISONed spike at a target. | 200 | |||||||||
Tentacle Torso | Disciples of Anu Tentacles Torso Mutation | 16 | +4 | -10% | 3 | Tentacle Attack - Perform a melee attack, and apply Paralyze damage
Tentacle Retaliation - Melee riposte with tentacles in response to nearby enemy attacks. |
200 | |||||||||
Leg Mutations | ||||||||||||||||
Stomper Legs | Disciples of Anu Stomping Legs Mutation | 30 | -1 | -10% | +12% | 2 | Stomp - Perform Shock Attack affecting a 5-tile radius, DAZEing targets if shock value > target Hit Points. Shock Damage falls off with range. | 100 | ||||||||
Shadow Legs | Disciples of Anu Stealth Legs Mutation | 12 | +30% | 2 | Electric Kick - Perform a melee kick, and DAZE target if shock value is greater than target's Hit Points. | 100 | ||||||||||
Agile Legs | Disciples of Anu Agile Legs Mutation | 10 | +4 | 2 | Immune to Goo - Goo does not trap or restrict movement. | 100 | ||||||||||
Name | Description | Research needed | Armor | Speed | Perception | Stealth | Accuracy | Weight | Abilities |