Difference between revisions of "Modules"

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| style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]]
 
| style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]]
 
[[Phoenix_Project_research#Hatching_Sentinel_.28100.29|Hatching Sentinel Autopsy]]
 
[[Phoenix_Project_research#Hatching_Sentinel_.28100.29|Hatching Sentinel Autopsy]]
| style="text-align:center;" |[[File:fireresistant.png|30px|link=]] <b>Blast Resistant</b>
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| style="text-align:center;" |[[File:1blast.png|30px|link=]] <b>Blast Resistant</b>
 
Reduces effects of <b>[[damage_types#Blast_Damage|Blast Damage]]</b>  by half
 
Reduces effects of <b>[[damage_types#Blast_Damage|Blast Damage]]</b>  by half
 
| style="text-align:center;" |5
 
| style="text-align:center;" |5

Revision as of 08:59, 3 December 2020

All modules has Weight 1. Modules can be equipped in addition to Helmets.png Head, Body armors.png Body and Leg armors.png Legs Armors. Each operative has 3 slots for Modules - Helmet, Vest, and Boot.

If a soldier has Bionics.png Bionics or Mutations.png Mutations on some body parts then he cannot use modules on these body parts.

Name Description Research needed Ability Manufacturing cost in Tech Manufacturing cost in Materials Time in hours with one Fabrication Plant
Helmet modules
Multivisual.jpg Multivisual Sensor Module Synedrion Multivisual Sensor Helmet Module Synedrion.png

Multi-sensor Threat detection

Nightvision.png Night Vision

No penalty incurred for dark environments

8 15 7
Motiondet.jpg Motion Detection Module Synedrion Motion Detection Helmet Unit Synedrion.png

Advanced Nanotechnology

Motion detection.png Motion Detection

Locate all nearby enemies, even behind obstructions

10 20 8
1clarity.jpg Clarity Helmet Module Phoenix Psychic-neutralising Helmet Module 1pp.png

Psychic Influences

Psychic resistance.png Psychic resistance

Psychic damage values are halved

13 25 9
Repellermod.jpg Repeller Module Synedrion Mist-repellant Helmet Module Synedrion.png

Mist Repeller development

Breathe mist.png Breathe Mist

Consume all mist within a 3 tile radius. Each 2 mist tiles consumed restore 1 WP

8 15 7
Vest modules
Blastvest.png Blast-Res Vest Module Phoenix Blast-resistant Undersuite Module 1pp.png

Hatching Sentinel Autopsy

1blast.png Blast Resistant

Reduces effects of Blast Damage by half

5 10 5
Fireres.jpg Fire-Res Vest Module New Jericho Fire-resistant Undersuite Module NJ.png

Fire resistant Technology

Fireresistant.png Fire Resistant

Reduces effects of Fire Damage by half

4 12 5
Poisonres.jpg Poison-Res Vest Module Synedrion Poison-resistant Undersuit Module Synedrion.png

Poison resistance technology

Poison resistant.png Poison Resistant

Poison Damage is reduced by half

5 21 7
Boot modules
Goomodule.jpg Goo Repeller Module - Mark C Phoenix Goo-repellant Boot Module 1pp.png

Goo repeller

Immune to goo.png Immune to Goo

Goo does not trap or restrict

8 15 7
Name Description Research needed Ability Manufacturing cost in Tech Manufacturing cost in Materials Time in hours with one Fabrication Plant