Difference between revisions of "Heavy"
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− | [[File: | + | [[File:PPheavycrop.jpg|right|500px]] |
− | The champion of the battlefield, capable of dealing and withstanding massive damage | + | The champion of the battlefield, capable of dealing and withstanding massive damage. |
− | Heavy class | + | Heavy class is available for [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]], [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] and its subfaction [[File:subject24small.jpg|40px|link=The Pure]] [[The Pure]]. Heavy soldiers are [[combat#proficiency|proficient]] with these [[File:heavy_weapons.png|45px|link=Heavy_weapons]] [[Heavy weapons]]. |
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− | Heavy soldiers are proficient with these [[Heavy weapons]]. | ||
{| class="wikitable" | {| class="wikitable" | ||
! rowspan="2" | Level !! rowspan="2" | Picture !! rowspan="2" | Name !! rowspan="2" | Learn cost !! rowspan="2" | Description !! colspan="4" | Use costs | ! rowspan="2" | Level !! rowspan="2" | Picture !! rowspan="2" | Name !! rowspan="2" | Learn cost !! rowspan="2" | Description !! colspan="4" | Use costs | ||
|-align=center | |-align=center | ||
− | | <b>AP</b> || <b>WP</b> | + | | <b>[[Combat#Action_Points_.28APs.29|AP]]</b> || <b>[[Combat#Will_Points_.28WPs.29|WP]]</b> |
|- | |- | ||
| style="text-align:center;" |1 | | style="text-align:center;" |1 | ||
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| style="text-align:center;" |'''Heavy training ''' | | style="text-align:center;" |'''Heavy training ''' | ||
| style="text-align:center;" |0 | | style="text-align:center;" |0 | ||
− | | style="text-align:center;" |Proficiency with heavy weapons, mounted weapons and jetpacks | + | | style="text-align:center;" |[[combat#proficiency|Proficiency]] with heavy weapons, mounted weapons and jetpacks |
| style="text-align:center;" colspan="2" | passive | | style="text-align:center;" colspan="2" | passive | ||
|- | |- | ||
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| style="text-align:center;"|'''War cry''' | | style="text-align:center;"|'''War cry''' | ||
| style="text-align:center;"|15 | | style="text-align:center;"|15 | ||
− | | style="text-align:center;"|All enemies within 10 tiles have their | + | | style="text-align:center;"|All enemies within 10 tiles have their [[Combat#Action_Points_.28APs.29|Action Points]] reduced to 2 for the next turn |
− | | style="text-align:center;"| | + | | style="text-align:center;"|1 |
| style="text-align:center;"|3 | | style="text-align:center;"|3 | ||
|- | |- | ||
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| style="text-align:center;"|'''Boom blast''' | | style="text-align:center;"|'''Boom blast''' | ||
| style="text-align:center;"|20 | | style="text-align:center;"|20 | ||
− | | style="text-align:center;"|The | + | | style="text-align:center;"|The [[Combat#Action_Points_.28APs.29|Action Point]] cost of grenades and other explosive weapons is reduced by 1 and their range is increased by 50% </br> till the end of the turn |
| style="text-align:center;"|0 | | style="text-align:center;"|0 | ||
| style="text-align:center;"|5 | | style="text-align:center;"|5 | ||
Line 52: | Line 50: | ||
| style="text-align:center;"|'''Inspire''' | | style="text-align:center;"|'''Inspire''' | ||
| style="text-align:center;"|25 | | style="text-align:center;"|25 | ||
− | | style="text-align:center;"|Killing an enemy grants allies 1 additional | + | | style="text-align:center;"|Killing an enemy grants allies 1 additional [[Combat#Will_Points_.28WPs.29|Will Point]] |
| style="text-align:center;" colspan="2" | passive | | style="text-align:center;" colspan="2" | passive | ||
|- | |- | ||
Line 59: | Line 57: | ||
| style="text-align:center;"|'''Rage burst''' | | style="text-align:center;"|'''Rage burst''' | ||
| style="text-align:center;"|30 | | style="text-align:center;"|30 | ||
− | | style="text-align:center;"|Shoot 5 times with | + | | style="text-align:center;"|Shoot 5 times spread across an arc with direct-fire weapon |
| style="text-align:center;"|3 | | style="text-align:center;"|3 | ||
| style="text-align:center;"|5 | | style="text-align:center;"|5 | ||
+ | |} | ||
+ | |||
+ | |||
+ | <b>[[Classes_and_Skills#Heavy|Heavy class and all abilities explained here]]</b> |
Latest revision as of 18:17, 18 December 2020
The champion of the battlefield, capable of dealing and withstanding massive damage.
Heavy class is available for Phoenix Project, New Jericho and its subfaction The Pure. Heavy soldiers are proficient with these Heavy weapons.
Level | Picture | Name | Learn cost | Description | Use costs | |||
---|---|---|---|---|---|---|---|---|
AP | WP | |||||||
1 | Heavy training | 0 | Proficiency with heavy weapons, mounted weapons and jetpacks | passive | ||||
2 | Brawler | 10 | Bash and melee attacks deal 50% more damage | passive | ||||
3 | War cry | 15 | All enemies within 10 tiles have their Action Points reduced to 2 for the next turn | 1 | 3 | |||
4 | New class | 50 | Choose a secondary class to train in | passive | ||||
5 | Boom blast | 20 | The Action Point cost of grenades and other explosive weapons is reduced by 1 and their range is increased by 50% till the end of the turn |
0 | 5 | |||
6 | Inspire | 25 | Killing an enemy grants allies 1 additional Will Point | passive | ||||
7 | Rage burst | 30 | Shoot 5 times spread across an arc with direct-fire weapon | 3 | 5 |