Difference between revisions of "Exploration Events"

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=Events with choices=
 
=Events with choices=
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==Steel==
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Our operatives have discovered an abandoned scrapyard which appears to have once been used as a refuge by a group of steelworkers. The workers heroically defended this location for years until hunger finally forced them to abandon it. Remarkably, they recorded their history by engraving it onto the large metallic plates they used to keep out the enemy.
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These plates would be extremely useful as construction material, but representatives of Synedrion have asked us to preserve them as a source of inspiration for future generations.
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Player choice 1: ''Resources are resources. Recycle it all'' Player choice 2: ''We must remember our history. Preserve them''
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===''Resources are resources. Recycle it all''
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We cannot afford to be sentimental about such things. Metal is metal, and images won't win this war.
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<b>Outcome</b>
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[[File:materials.png|30px]] MATERIALS +260, [[File:Synedrion.png|30px]][[Synedrion]]'s attitude to [[File:1pp.png|30px]] [[Phoenix Project]] -4, [[File:Anu.png|30px]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px]] [[Phoenix Project]] -4
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==The Forgotten==
 
==The Forgotten==

Revision as of 05:13, 30 September 2020

Text events that happen after exploring POIs (point of interest) on Geoscape. To explore POI you need aircraft with at least 1 soldier. Events are random and not predetermined.


Events with choices

Steel

Our operatives have discovered an abandoned scrapyard which appears to have once been used as a refuge by a group of steelworkers. The workers heroically defended this location for years until hunger finally forced them to abandon it. Remarkably, they recorded their history by engraving it onto the large metallic plates they used to keep out the enemy.

These plates would be extremely useful as construction material, but representatives of Synedrion have asked us to preserve them as a source of inspiration for future generations.

Player choice 1: Resources are resources. Recycle it all Player choice 2: We must remember our history. Preserve them

===Resources are resources. Recycle it all We cannot afford to be sentimental about such things. Metal is metal, and images won't win this war.

Outcome

Materials.png MATERIALS +260, Synedrion.pngSynedrion's attitude to 1pp.png Phoenix Project -4, Anu.png Disciples of Anu's attitude to 1pp.png Phoenix Project -4


The Forgotten

Our operatives have discovered the location of an abandoned lab. The doors appear to have remained sealed for at least twenty years. Unfortunately, it is impossible to ascertain the lab's purpose from the outside.

Player choice 1: Break in Player choice 2: Let it be

Break in

"The scientists who once worked in this lab are nothing but skeletons, starved to death long ago. It would seem they kept working to the end, trying to find a cure to the Pandoravirus.

As our operatives strip the base, they find a note left by the scientists. It's a short, simple message: "Make it all mean something."

Outcome

Tech.png TECH +120, 1sheep.png Research +150, Exhausted.png Stamina -10

Let it be

Perhaps it's best not to know what is in there. Our operatives will bury the lab, leaving its mysteries for another generation, should one ever come to pass.


Events without choice

The Towering Incompetence

Our operatives have discovered a highly-fortified skyscraper. The site appears to be abandoned. Our findings indicate that this location was fortified by the owners of a hedge fund, who intended to outlast the end of days here. Although the structure is beginning to crumble, it would have been a good place to survive the early years of the apocalypse.

Player choice: Investigate

This tragedy is something of a puzzle: despite the availability of tremendous technical resources and enough supplies to last a century, the owners of this structure apparently died from voluntarily drinking unfiltered water.

Outcome

Materials.png MATERIALS +400, Food.png FOOD +80.